Feb 7
Hexseeker - Stylus Software
* players can now unlock all achievements on a single playthrough (rather than only unlocking one per play)
* title screen "deepest" indicators now are clickable to enter that game mode
* title screen music changed
Feb 7
对我好点!异世界HelloNewWorld - Icaruser
修复部分适配导致的小bug
Feb 7
WitchHand - Encifer
Just a quick round of bug fixes for ya! Thank you to everyone who provided the feedback and reports for these changes.

- screen option now cycles through Fullscreen, Windowed, Borderless Window
- fixed cards created by a nexus for an autocaster revival spell sometimes getting confused as being a part of the spell and causing a crash
- fixed a crash while autopurchasing from the Trader
- fixed lighthouse "villages" being effected by the Radiant Beacon wonder
- fixed cards colliding with walls on loading a save sometimes causing a hard lock
- fixed end of day entering [REDACTED] destroy event when there's no cities to destroy
- cards jumping into a chest or onto a stack that becomes full now restack into new stacks that respect the maximum stack size
THE 4 SINS - Yolk
1.修复居委会穿门错误
2.修复退出交互可能会飞的问题
Yohane the Parhelion - NUMAZU in the MIRAGE - - hoshino

◆『Yohane the Parhelion - NUMAZU in the MIRAGE』will be released simultaneously worldwide on February 22, 2024!
Only two weeks to go until the launch!
A free trial version is also currently available, which allows you to play almost the entire scope of the first chapter of the main storyline.


Click here to download the Demo version.
https://store.steampowered.com/app/2459750/Yohane_the_Parhelion__NUMAZU_in_the_MIRAGE/


For more information about the 『Yohane the Parhelion - NUMAZU in the MIRAGE』, please visit the official website.
Ru Lin Wai Shi Fan Jin - mojiaxiaoju
Hello everyone, the Chinese New Year holiday will be in a few days. Wishing everyone a happy Spring Festival and a happy family~

No matter how hard and tiring it is to study and work in daily life, one should still have a happy New Year~

In the new year, I wish everyone all the best, happiness and health, success in all your dreams, and all the best~

The game is still being fully developed and will be available in a few months. Stay tuned!
Chronicles of Vaeltaja: In Search of the Great Wanderer - Vaeltaja
Fixed a bug that made the game crash when entering a battle with a party that has less than six members.
Dwarves: Glory, Death and Loot - GamerskyGames
Hello, gaming friends! I'm Rafael from Austria! My game, "Dwarves: Glory, Death and Loot" is participating in the Steam 2024 Chinese New Year Sale.


You are welcome to join DISCORD to share your gaming experiences!


Initially, my journey into game development started with the aim to protect the Kakapo - a fat flightless parrot at the brink of extinction. Now, under the name of "Great Wall Guards", I have virtually adopted one of these owl-parrots. I am particularly grateful for the support and encouragement from Chinese players for this game. As the traditional Chinese Spring Festival approaches, I wish all Chinese players a Happy Spring Festival and all the best!

Feb 7
Bardic: Quest for Love - Dev BusyBee
Test Steam
PHANTOM GALAXIES™ - BFS_Barker
Rangers, we have a new update fresh off the press for you! Some key features coming in this update include localisation, improved UI, bug fixes and other improvements. Without further ado, let’s dive into the details!

Player Experience:

Localisation v1 is now in. Select your language from the Options Menu. Some known issues and items still being worked on;
  • Some items are currently not translated, mainly some menu items, buttons as well as Bounty text.
  • Some items won’t display in their frames correctly and may spill out
  • Other playing, using characters not supported by your language will appear <?>
  • Some translations are inaccurate for the given context and can be confusing
Other items include:
  • Updated Starfighter icons to help identify Starfighters.
  • Updated Starfighter ability icons to reflect the actions more accurately.
  • Added information screen for the Weapon and Equipment Perks in the tutorial menu.
  • Decreased frequency of loot drops and increased item sell values.

Fixes & Improvements
  • Added additional and improved save frequency.
  • Updated Lancer running animations
  • Health and Shield bars have been adjusted to display more accurate and timely information.
  • Fixed an issue where the wrong message would be displayed when attempting to withdraw or deposit into a full stash or inventory.
  • Improved missile VFX and spawn locations when fired
  • Fixed an issue with Avatar Creator windows changing when entering a name that contains letters ‘E’, ‘Q’ and ‘F’.
  • Removed a redundant UI where the quantity selector would show on individual items.
  • Audio updates. Another new banger in Shining Star.
  • Improved User Experience when using the Mining Laser.
  • Brought back the progress indicator for mining asteroids
  • Mining view now activates while mining
  • Reduced time to swap to the Mining Laser

General Gameplay & Balancing:
  • Adjusted the overall size of the leading target circle for locked on enemies in combat, leading to more explosive combat
  • Adjusted maximum range Buster missiles can reach

Rebalancing of Starfighter Attributes
Attributes have gone through some extensive changes for Patch 5.
  • Durability attributes have been modified to match the starfighter attribute rebalancing (see below). Otherwise they remain similar to their original values.
  • Shield attributes have been updated quite extensively. Previously a relatively small amount spent into the Shield attribute gained players an incorrect amount of benefit.
    The correct ranges and thresholds means that players will experience lower amounts shield health, extended shield regen delay and but also reduced the amount of time the shields will spend regenerating.
  • Maneuverability attribute effectiveness has been flattened out across the board. This is to stop players from reach game breaking speeds and to equalize player movement. Along with these changes to maneuverability, mecha form speed has also been raised and adjusted to fix any discrepancies of mecha form speed between different starfighter classes.
  • Power attribute curves have received quite extensive reworking to repair discrepancies in super ability cooldown times between different starfighters. Super ability cooldowns and heat dissipation now scale evenly across 100 points in Power.
  • Ordinance attribute balance has received a significant reworking to repair discrepancies in missile cooldown times between different starfighters. Missile cooldowns now scale evenly across 100 points in Ordinance.
  • Force attribute curves have received extensive reworking. Tech cooldowns and Empowered Melee cooldowns now scale evenly across 100 points in Force.
Assault
Attribute Name & Value
Durability 10
Shield 10
Maneuverability 10
Power 10
Force 10
Ordinance 10

Breacher
Attribute Name & Value
Durability 5
Shield 10
Maneuverability 10
Power 15
Force 15
Ordinance 5

Buster
Attribute Name & Value
Durability 20
Shield 20
Maneuverability 5
Power 5
Force 5
Ordinance 5

Lancer
Attribute Name & Value
Durability 0
Shield 0
Maneuverability 15
Power 15
Force 15
Ordinance 15

Known Issues:
  • Rolling with advanced roll can autocorrect Starfighter to horizon, this is not intended
  • During the hacking sequences if the player keeps pressing the key to rotate a piece after the puzzle has been completed, the hacking screen will not close
  • Game Over screens aren’t working. After dying, the player will automatically respawn in the area. Which means for PVP there is no option to return to the menu or respawn at the Halberd-001 (you will need to leave the area manually).
  • Unintentional AI behaviour during “Diplomatic Mission” where friendly AI will attack the player after all enemies are defeated
  • The screen that displays unclaimed rewards from the previous ranger season in the Bounty terminal cannot be dismissed if the player presses the [ESC] key.
  • In PVP there may be a desync between an enemy player’s Health display and their actual health. Keep shooting, they are dying.

We hope that you enjoy all the new improvements this updates brings to Phantom Galaxies! Please keep letting us know your feedback as this helps to shape the development process. We expect that our next major update will include Patrols, a significant content update. Stay tuned for more information as it gets closer!
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