Fuga: Comedies of Steel 2 is a spin-off manga video series that depicts the world of Fuga: Melodies of Steel 2 in a cute way, and available on the CC2 YouTube channel!
※Currently it's available only in Japanese. English version will be available in the future.
Fuga: Comedies of Steel is a spin-off manga video series that depicts the world of Fuga: Melodies of Steel in a cute way, and available on the CC2 YouTube channel!
Captain Soda Developer Livestream #1 is now live! Watch Cole, developer of Captain Soda, introduce to you the gameplay, levels, modes, and options available in Captain Soda in his playthrough of the full version of the game.
Please watch the livestream on the game's official Steam page.
Yokai Art: Night Parade of One Hundred Demons - Secret Labo
Season's greetings, players! Celebrate the upcoming Chinese New Year with joy and savings as we offer up to a 53% discount on our game bundle. Don't miss out—grab your copy now and join the festive fun!
--------------------------------------- Hope everyone wishlist it and supports us by clicking Follow OUR PAGE and Wishlist our upcoming game or DLC below.
Mad World - Age of Darkness - MMORPG - JANDI_ADMIN
Hello, this is Mad World.
We will be running weekly maintenance to provide stable gaming environment.
The addition of the Mamon Dungeon, originally scheduled for February 8th, has been postponed to next week. We are working on creating an exciting and new dungeon, so please look forward to it. We apologize for any inconvenience caused by this delay and appreciate your understanding.
1. Maintenance Period - February 8, 2024 (Thur) 14:00 ~ 17:00 (KST) - (3 hours)
2. Maintenance Servers - Asia, Europe, North America
4. Caution - During the maintenance period, game access and gameplay will be unavailable. - Please note that the maintenance may end early or be extended depending on the situation.In case the date or details of the maintenance change, we will post a follow-up announcement. - Please make sure to completely exit the game to safely save your data prior to the maintenance. - We will make an announcement on the details of the maintenance after the maintenance is complete.
We will continue to do our best to meet your expectations for Mad World.
The new content update is out! It was a lot of fun diving back into the code and working with the little heroes again. So much fun, in fact, that I'm happy to announce I'll be making a sorta sequel to the game! I say sorta sequel, because the game will be doing a little genre switch. I wanted to make the games last longer (much longer), increase the activities that the heroes can do (especially during peacetime), and dynamically craft epic story arcs for heroes to take part in. After a lot of thought, I think this new game resembles a colony sim more than an RTS. The autonomous heroes greedily responding to bounties won't change, haha.
Enough about the future - back to the present! Here's what you can look forward to in the new version. -- New Hero: The Dwarf. High HP and high attack values, but slow and low defense. (Think more berserker dwarf rather than armored tin-can dwarf.) Dwarves also are able to repair and improve buildings. -- New Hero: The Noble. The noble has pretty medium stats, but has a few special abilities. First, the noble is allowed to insist that monsters fight him one at a time. When the noble activates his Duel ability, then only a single monster will attack him as long as he is Dueling. If another monster had already targeted him, that monster will change missions. Second, the noble is allowed to gather taxes from trading posts. Note that he just keeps these taxes for himself, but it can come back into your economy when he spends it. (Although, note the Noble's Level 10 ability below.) Finally, the noble loves dogs. If he has at least 200 gold and he's nearby a dog, then he will commission a custom set of armor for the dog. This will allow dogs to get to the first level of gear upgrades. -- These two heroes can replace all the functions of the merchant! Well, mostly. When the noble gets taxes, it'll take longer for that money to trickle back into your coffers. (Hint: make sure to bring a dog or two along.) Also, Dwarves might be out adventuring when you want them to repair your burning buildings, since they'll respond to reward flags. (Merchants don't, and repair jobs don't pay particularly well.) So it'll be a little bit of a different game when you go without Merchants, but the Challenging difficulty is quite beatable without them. -- All heroes gain a new ability at level 10. They must first purchase spellcasting at a Wizard Tower. -- Warrior: Taunt. Causes an enemy to target the Warrior. -- Ranger: Multishot. Shoot out 3 arrows at 3 different monsters. -- Wizard: Meteor. A bigger, better fireball. Like the spell cast by the player. -- Cleric: Cursade. Increase the attack, defense, and speed of nearby heroes. -- Bard: Sleep. Puts all nearby enemies to sleep. Monsters will sleep for 5 of their turns or until damage. -- Thief: Backstab. A melee attack that deals massive damage. -- Dog: Howl. All nearby dogs increase their attack and speed. Requires at least two dogs in order to activate. -- Dwarf: Rage. Increases the dwarf's attack and speed. -- Noble: Donate. If the noble has at least 100 gold, then donate all gold to the Guild. -- New building: The graveyard. Once a Guild reaches Lvl 3, it can build a graveyard. This building allows the player to pay 1000 gold and resurrect any hero that has died. This action will anger the old gods - expect reprisals. -- Removed Lore. Research now costs gold instead of lore. All spells are now casted using the scrolls system (this was used for the spells Meteor, Tax Heroes, and Fortify Towers in the previous version). In order to acquire new scrolls, you can do one of four things. -- Explore Ruined Towers and Ruined Libraries. Both offer spell scrolls as one of their drops. -- Build buildings. Certain buildings give scrolls when they finish construction. Alchemist Shop: Heal. Blacksmith: Stoneskin. Trading Post: Tax Heroes. Guild Hall upgrade: Town Portal. -- Build a Wizard Tower. Each wizard tower generates one random spell per day, or two spells once fully upgraded. -- Build a trading post near a Books rare resource. This will generate three random spells per day. -- The warrior's price has increased from 100 gold to 110 gold. -- Heroes that are supporting other heroes or dueling now have tiny icons that pop out to help let you know. -- Research Advanced Spells has been removed. All spells are castable once you get the scrolls. -- The game mode's objective is now displayed in the top right corner of the game screen. -- Support missions gain a small priority bonus for the Bard and Cleric -- There is an additional cooldown upgrade for the Wizard. At level 7, Teleport moves from a cooldown of 120 turns to 100 turns. (Before, it wouldn't improve until lowering to 80 turns at level 10.) -- The campaign map has an exit button
Announcement from the Home Sweet Home : Online Team
The server is undergoing weekly maintenance on the 8th of February 2024 from 10:00 AM to 07:00 PM (GMT+7) In order to ensure the security of players' IDs, We kindly request all players to log out of the game during the mentioned period.
We apologize for the inconvenience this may cause.
Wild Legion is our part-time passion project, which we have worked on for a year. We liked the games like Brotato and wanted to make our own game with more action in it.
Thank you for supporting us and guiding us with your feedback in the reviews.
The Lunar New Year is a time to spend with your family. Thus, we are taking a short break to visit our parents and our closest relatives.