- Fixed floating menu ball - Fixed animatronic attack not working - Changed battery font - Added percentage to the battery text - Aligned the battery text properly
Some of the Trillionaires have reported accidentally clicking cards that ended their run early. I don't believe a trillionaire should have to think too hard in life, things should be offered up on a silver platter!
As such look out for these warnings on cards that are liable to ruin your day. Maybe it's still worth it, but be careful and consider your options.
- Adds "Living Beyond Means" warning to dangerous cards - Adds "Cashflow Risk" warning to dangerous cards - Adds "Bankruptcy Risk" warning to dangerous cards - Adds "Daily Sadness" warning to dangerous cards - Adds "Devastating Event" warning to dangerous cards - Adds "Depressed" and "Suicide Risk" warning in header when losing happy daily
So go ahead, mindlessly spam click cards so long as there is no big red warning. After all we're here to get rich fast and every aspiring trillionaire needs an advisor to warn them that perhaps making that "shady back alley deal" is a REALLY bad idea (at least until you're super rich).
Furthermore: - Adds text to the Reset Button so it is more clear that you have the option to preserve your prestige level - Randomize Slots - up to 30% bonus
Hello! I'm back from a trip and getting back into work on Sail Forth. This patch fixes a few bugs and also contains some nice quality of life improvements to crew management.
Some of you are apparently racking up hundreds of sailors below deck, and managing this screen plus finding the sailor you want to crew a boat starts to get a bit difficult. This update adds some filtering options to the below deck screen so you can filter to *just* Skull Clan for example.
This also includes a faster way to fill a boat with sailors via the new 'fill crew' option in the crew management screen, which uses the same filtering options to enable quickly crewing a boat with a particular sailor type.
1.5.8
Improvement: Add a tab to crew inventory screen for filtering sailors by type, helpful when dealing with large numbers of sailors below deck
Improvement: Add “Fill Crew” with type selector option to crew management screen, useful for quickly filling an empty boat with sailors
As a part of this change, “Remove All Crew” was moved to be below the “Crew” section of the screen, to be consistent with it’s behavior in only removing crew members, not the captain
Improvement: Updated visuals when boats are equipped with golden oars
Bugfix: Fix a bug that sometimes resulted in locations having incorrect boundaries after fast travel
Bugfix: Handle fast traveling in the middle of Gregg’s penguin quest
Bugfix: Fixes to ensure achievements are properly unlocked, especially in Epic build
As always thanks to everyone for playing and following along with the game! Barring any important bug fixes, I intend the next update to include some fun new content and mechanics!
In short: added costumes that unlock through random events when you reach a decent popularity level, added a zoomable ID card, added the option to play your next run with the character you last completed the game as, added a new title screen.
Some small fixes to the demo. The tutorial will now start after the slides are finished and the controller icons are cleaned up.
Patch notes: - The kart now starts moving after the tutorial without any user input (this can be avoided with pressing space bar/a on the controller to start the kart early - Controller icons look nicer - Fixed a few typos
In the midst of our scheduled and unscheduled maintenance, we sometimes perform hotfixes to address a variety of bugs and issues without bringing down the servers. We will use this post as a collective hub to update our players with the hotfix details, such as when and which fix was applied. Each time there is an update, this post will be bumped up on our news page and the update will clearly be indicated with the date the hotfix was applied. We hope that this will be a useful record and helpful information for our players.
Here you'll find a list of hotfixes that addresses a variety of bugs and issues reported within the v.248 Strawberry Farm Festival update.
Hotfixes:
February 7, 2024
Fixed an issue where the [Home] Memory Lane quest appeared in the star event notifier on the left side of the screen.
Fixed an issue where Strawberry Farm Guide incorrectly stated 1,000 Ripe Strawberries instead of 500 Ripe Strawberries multiple times.