KONOSUBA - God's Blessing on this Wonderful World! Love For These Clothes Of Desire! - EldritchEve
ONE DAY TO GO!!❤️🔥 Here's our final character introduction!!
🎮 Kazuma was a video game-loving shut-in who was reincarnated into this new world as an adventurer! He has found himself the leader of a party full of misfits.
Kazuma displays a persona of harshness, often guiding the party in ways he believes to be right and pushing the fellow members to follow his given orders. 🌟👨✈️
🌟 Kazuma is often viewed to be cynical, continuously looking for personal gain. Although he displays no real trust in his fellow party and will be the first to question them, he does prove to care for them. 🤔💰
👕 Kazuma appears with slightly spiked chestnut-brown hair and is shown wearing his usual green tracksuit or his adventurer outfit: a green mantle lined with gold trims, a white shirt, pants, and leather boots. 🌟👖
Last week we released the Fishing Rod Major Update and we have enjoyed seeing all the adventures that players have been going on, ways players have been fishing, and the huge trend of players taking screenshots of themselves holding fish!
We have also enjoyed reading your feedback and even watching the feedback videos that several Youtubers have made with their communities. A lot of this stuff has been noted down and we can discuss it more in an upcoming Q&A session. We are very busy and not sure when this will be, but hopefully we can set a date in the next few weeks.
Yesterday we released hotfix v1.10.2 with several important fixes. Please see the previous Steam post for patch notes.
Next week on Wednesday is update week, and we have a slightly larger fixes and improvements update, which also includes one new component! Be sure to join us then!
Great news, everyone! Here's your chance to jump back to the World of Wilderness, after the events of Zipp's Café. The demo for the animal noir adventure game 'Chicken Police: Into the HIVE!' is now available on Steam! The game is playable in English, Hungarian, Simplified Chinese and Traditional Chinese, Spanish, Brazilian Portuguese, Japanese, and Thai.
Why is this important? The story of Zipp's Café is very closely related to Chicken Police, essentially Into the HIVE! continues what our café story started.
Give it a try, but be quick, the demo will only be available for about a week!
We're very excited to invite you to our closed alpha playtest for Phantom Spark happening this weekend!
Master the ancient tracks of Tyvahl in this high-speed, gravity-defying time-trial racer. Meet the guardians and best them in head-to-head competition. Challenge your friends in split-screen local multiplayer or take on the best in the world via online leaderboards.
Open from Monday (Feb 12, 2024) until Sunday (Feb 18, 2024).
Play the full game as much as you like over the time period and let us know what you think!
If you encounter anything during the game - bugs, a question, something that looks off - you can press F11 to open up a feedback window. This is hugely helpful for us, as we can see in context what is going wrong in the relevant context which will make it easier to fix.
When you are finished, fill out the survey to let us know what you thought!
We can't wait to see what you think! See you on the tracks! ✨
In addition to 4 new "God of Wealth" outfits, the Training map has gotten a makeover, featuring some new decor!
Cloud Saving
Steam cloud saving is finally here! Rejoice in cross-device saving!
Huge Fix & Balance update!
Patch 1.20
Also, here's a huge patch address many of the existing issues, with a large amount of balance changes! (More fixes still to come!)
Additions - New Outfit: God of Wealth, to celebrate the Spring Festival! - Spring Festival theme added to Training map (however it is no longer the focus of daily missions) - Added 24 more inventory slots, that's an extra 4 rows of items, woooooooooo! - Added Steam's cloud saving
Changes - Using the Slot Machine now greys out unclickable buttons for clarity - Marathon feat now shows decimals to more easily track progress
Fixes - Explosives no longer show 2 explosions when hitting something point blank - Boss healthbars are shorter and should no longer cover weapon names - Missions with lives will now end the moment all human players run out of lives (ignoring living AI teammates) - Shields can no longer reduce dmg mid-air by holding the down(block) button - Phantom + Police Fire rate properly set to 12.5 like the other Phantom shields - Knife now properly has +15% crit chance - Machete now can properly do Headshots - Fixed Headshot dmg bonus on Vital Sight - The challenge mission: Kevlar with a Vengeance, no longer stacks armor infinitely - The weapon mod Damage while streak is active now works as intended (though it may not always display if the bonus is too low - Ex: 10.2 dmg will display as 10 dmg)
Balance - Tanks now properly have half dash distance as they always should have (Melee desc re-written to explain that Assassins have more dash range) - Tanks base health now boosted to 140 (from 130), to revert part of a previous nerf, now that they're less mobile - Burst-fire weapons now have greatly reduced recoil during the burst - Burst-fire weapons have ~10% less dmg & firerate to compensate for the recoil buff
Item Balance Specifics - Ak47: Impact +1, Range +1.7 - Fal: Impact -2 - G36: Fire Rate -10% - Famas: Impact -2, Fire Rate -10%, -50% Recoil
- Knife: Now has +15% crit chance - Machete: Now can do Headshots
- Rpd: Range +2 - Minigun: Range -1.5, Ammo packs refill double the ammo - MK46: Range +0.5 - Aug: Range +1.5, Accuracy +3 - OICW: Impact -4, Fire Rate -10%, -50% Recoil
- Jackhammer: Ammo +2, Accuracy +3, Impact +4 - AA12: Ammo +1, Accuracy +2, Impact +3 - Spas12: Accuracy +5, Range +1 - Boomstick: Range -0.5, Fire rate -15% - Terminator: Range +0.5, Impact +5, Accuracy +5
- Vital Sight: Fixed Headshot dmg bonus - Unbreakable: 30% > 50% Reduced Crit & Headshot dmg - Shadowblend: Enemies need to be ~20% closer to spot you - Tactical Holster: second Primary does 30-10% > 40-35% less damage - Hollow Point: 15-30% > 10-20% more dmg to full Hp enemies
- Accuracy mods reduced by 33% - Damage while airborn reduced by 40% (However, now this works) - Damage while streak is ready reduced by 50%; (However, now this works)
HUGE thanks to AniArtistMe for testing and helping with all changes
Patch 1.21 hotfix
- Fixed weapons/items from future DLC occasionally being obtainable now
With hope to keep fixing/updating the game well into 2024, and want to thank everyone for your continued support.
- The message warning users with computer specs below the game’s minimum requirements can now be dismissed by users, and no longer prevents the game from starting. Keep in mind that computers below minimum requirements may crash or experience poor performance.
Here is the first 2024 Stone Age update! We are excited to share all the changes with you and make the game even more enjoyable!
[Feature] AI optimization - now it will work much faster! [Feature] Points in Players' Panel are now animated in realtime. [Feature] Points penalties are now displayed as a separate category in the Final Scoring. [Feature] Added a new hint appearing when selecting a tool that has already been used. [Feature] Updated the layout of the Harbor's. [Feature] Changed the sound of the Roll Dice button. [Feature] Changed fire animation in Feeding phase. [QoL] Improved the readability of various UI elements. [QoL] Summary of the Feeding Workers phase now shows at this same time for all players at once. [QoL] Implemented changes for selecting players simultaneously while using the controller. [QoL] Reworked the skipping of AI animations in Collecting Workers phase. [QoL] Updated the visuals of one-time-use tools to make it easier to distinguish them from different types of tools. [QoL] Applied changes to the highlight of location names. [QoL] The clickability of buttons has been improved. [Fix] An issue making the workers sent by AI dissapear has been fixed. [Fix] From now on local player's meeples won't dissapear before collecting them. [Fix] A bug causing the Join button to not work has been fixed. [Fix] Fixed a bug appearing after other player abandoned the game (or was kicked out due to the inactivity). [Fix] From now on Hut won't be highlighted when entering scene. [Fix] An End Game popup closing during replays and/or skips has been fixed. [Fix] Fixed the visibility of collecting goods indicators "+" and "-" when the Collecting Workers phase is skipped. [Fix] A bug making the workers stay on screen when the Feeding Workers phase was skipped immediately has been fixed. [Fix] If you have a card with the "Gain any goods" effect, but didn't use it, those goods will be automatically converted to Gold if the game ends. [Fix] Fixed a bug which caused dice number changing to the wrong values during goods collection. [Fix] A bug appearing when the player entered Live Scoring windows during the last chapter of the tutorial has been fixed. [Fix] The behavior of the slider in the Settings window has been fixed. [Fix] Updated localization. [Fix] When scrolling the board using the keyboard, the pointer will no longer lose focus on its current location. [Fix] Pressing Escape on keyboard when a card description is open will now close the card description window instead of the Harbor. [Fix] Bug that caused dice to be invisible after replay has been fixed. [Fix] Bug that caused the game to freeze when a player was rapidly adding and/or removing meeples from a location has been fixed. [Fix] The appearance of artifacts in board animations has been fixed. [Fix] Fixed the delay of refreshing players order. [Fix] Made images in dialogs in tutorial bigger for better readability. [Fix-Controller] Fixed the camera movement while using gamepad. [Fix-Controller] Fixed the visibility of buttons for sending workers when using the controller.
Additionally, we've implemented a major update resulting in the discontinuation and deletion of previous game saves. Attempts to load existing old saves will be unsuccessful.
There is more news to come, so stay tuned!
Thank you for your feedback - it helps us improve the game! If you want to support the game, you can always send the feedback via the in-game feature.
Eve Williams And The Secret Of The Trunk - PONY Entertainment
Dear Adventurers and Detectives,
Get ready for the upcoming release of Cyber Noir Stories: The Trunk on March 1st, 2024 on Steam – a game that blurs the lines between a classic point-and-click adventure and a decision-driven visual novel.
In the fictional city of New Cologne, you'll step into the shoes of Eve, a tough-as-nails private detective whose skill and choices will determine your path through this dark and captivating story. Cyber Noir Stories: The Trunk offers you the unique opportunity to dive into a world where every decision counts and every interaction can influence your fate.
**Key Features:**
- Exploration and Interaction: Immerse yourself in Eve's world, explore your surroundings, and solve complex puzzles by cleverly combining items in your inventory.
- Communication as a Tool: Use your communication skills to gather information, build relationships, and advance the story. The way you interact can shed light on the mysteries or lead to unexpected turns.
- Inclusive Narrative: As an LGBTQ-friendly game, we welcome diversity and offer an inclusive experience that respects and celebrates a variety of identities and relationships.
- Classic Look Meets Modern Narrative: Enjoy the perfect combination of classic point-and-click adventure design and the expressive, in-depth dialogues of a visual novel, all set in a cool comic style.
- Action-Packed Moments: Quick time events add dynamism and excitement to the narrative, challenge your reflexes, and ensure a diverse gaming experience.
- Multiple Endings: Your decisions carry weight. The Trunk offers a variety of possible endings – each choice counts and can steer the story in an entirely new direction.
We invite you to add Cyber Noir Stories: The Trunk to your Steam wishlist and prepare for a unique adventure that you won't soon forget. Be ready to solve puzzles, make decisions, and uncover a mystery that lies deep in the shadows of New Cologne.
We look forward to welcoming you into the world of Cyber Noir Stories: The Trunk. Add the game to your wishlist and be one of the first to experience this thrilling adventure after its release on March 1st, 2024.
Warmest regards, Your developer from PONY Entertainment