The latest update for EA SPORTS™ WRC is available to download from February 8, 11:00 UTC, and includes several improvements and bug fixes across many areas of the game. For a full summary of the update, check out the patch notes below.
New Content
Added 10 Rally Pass Season 3 cosmetic items, in the Free tier.
Added 15 Rally Pass Season 3 cosmetic items, in the VIP tier.
Added 5 Rally Pass Season 3 cosmetic items, in the EA Play tier.
Added a new Season of Moments, with a new challenge going live every day (~60 in total).
Added a new livery to the Škoda Fabia RS Rally2 (WRC2) - Andreas Mikkelsen (2023) - Free to all players.
Key Fixes & Improvements
Expanded upon Unreal Engine's shader compilation process when booting the game on PC, by adding PSO support for compute shaders. This should help reduce the amount of stutter experienced during gameplay.
Expanded upon Unreal Engine's VFX system ("Niagara"), adding PSO support for compute shaders. This should help reduce the amount of stutter experienced during gameplay.
Fixed an issue in some scenarios in which micro-stuttering was occurring while the player was hitting maximum FPS with V-Sync enabled. This should result in a smoother experience during gameplay.
Fixed an issue on all locations in which some reset lines were only triggering from one side, allowing players to pass through them freely.
Fixed a number of issues related to reset lines, corner-cutting and object collision behaviour across several locations.
Addressed a number of areas in which framerate would drop significantly on Chile. Other locations may also see a slight performance improvement as a result.
Crash Fixes
Fixed an issue in Quick Play Multiplayer in which the game would crash after changing camera while spectating.
Fixed an issue on EA App in which the game would crash when starting a Quick Play Multiplayer Event at Sweden.
Fixed an issue on Xbox in which the game would crash when starting a Quick Play Multiplayer Event at Croatia.
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Audio
Adjusted bass levels when using the "TV" audio output preset.
Adjusted volume levels for engines, exhaust, gearbox and turbos in roadside replay views.
Adjusted volume levels for reflections and reverb in roadside replay views.
Adjusted volume levels for gravel kickup and skidplate effects in interior, bonnet and bumper views.
Adjusted volume levels for co-driver calls.
Adjusted volume levels for rumble strips.
Fixed an issue in which the reverb effect from chase camera was sent to the player too quickly compared to other views.
Fixed an issue in which the soundtrack would sometimes not play when expected.
Career
Fixed an issue in which a Benefactor Relationship icon was missing from certain events in the Calendar.
Fixed an issue in which the Benefactor relationship would not improve after winning an FIA championship while simultaneously exceeding repair budget.
Fixed an issue in which the Marquee Target would be shown twice in the Benefactor Targets menu.
Fixed an issue in which the player was showing as being in 1st place in events they are not participating in.
Fixed an issue in which the progress bar for the H2 FWD Extreme Trophy was not tracking correctly in the Benefactor Target screen.
Fixed an issue in which the progress bar for the WRC2 Championship was not tracking correctly in the Benefactor Target screen.
Made some balance changes to the discounts available in Motor Show.
Cars
Citroën C4 WRC - Fixed an issue in which dirt would appear on the inside of the windscreen under the window banner.
Mitsubishi Lancer Evolution VI - Fixed an issue in which the car was incorrectly labelled as having an H-Pattern gearbox.
Volkswagen Golf Kit Car - Fixed an issue in which the car was incorrectly labelled as having an H-Pattern gearbox.
Opel Adam R2 - Fixed an issue in which the seats could get covered in mud while the doors were closed.
Championship Mode
Fixed an issue in the Service Area in which the calendar dates for some WRC rounds did not accurately reflect the 2023 season's real-world dates.
Fixed an issue in which part-time drivers were present in events they were not set to compete in.
Clubs
Fixed an issue in which selecting "Retire from Event" from the Service Area or Results Hub does not retire the car.
Resolved an exploit in which the player could run infinite Shakedowns before starting a Club Championship Event
Co-Driver
Fixed an issue in which the French language co-driver would provide the wrong translation for "patchy now".
Finland - Paijala - Fixed an issue in which some corners were being called too late.
Finland - Venkajarvi - Fixed an issue in which some co-driver calls were not present.
Japan - Okuwacho - Fixed an issue in which some co-driver calls were not present.
Pacifico - Loeboekmalaka - Fixed an issue in which some co-driver calls were not present.
Portugal - Celeiro - Fixed an issue in which co-driver calls would not trigger after starting the stage.
Sweden - Ekshärad - Fixed an issue in which some co-driver calls were not present.
Graphics & Performance
Expanded upon Unreal Engine's shader compilation process when booting the game on PC, by adding PSO support for compute shaders. This should help reduce the amount of stutter experienced during gameplay.
Expanded upon Unreal Engine's VFX system ("Niagara"), adding PSO support for compute shaders. This should help reduce the amount of stutter experienced during gameplay.
Fixed an issue in some scenarios in which micro-stuttering was occurring while the player was hitting maximum FPS with V-Sync enabled. This should result in a smoother experience during gameplay.
Fixed an issue in which birds would fly into the ground.
Fixed an issue in which dust and other kickup effects were not appearing in replays, after the player progressed through to a podium screen.
Fixed an issue in which roadside tractors would not properly drive up and down hills.
Made improvements to water splash effects in both interior and exterior views.
Central Europe - Fixed a number of minor road texture issues at specific junctions.
Chile - Addressed a number of areas in which framerate would drop significantly. Other locations may also see a slight performance improvement as a result.
Input Devices
Added a high torque safety warning to the wheel calibration setup process, for those using direct drive wheel bases.
Fixed an issue in which the wrong button icons were appearing when testing inputs in the Controls menu.
Livery Editor
Fixed an issue in which some cars had unpaintable rear spoilers.
Fixed an issue in which the "Select" option would disappear after deleting all decals.
Fixed an issue in which the action of duplicating a layer defaulted the player’s cursor to the lowest layer in the stack.
Fixed an issue in which the camera angle would reset itself when adding a new decal.
Fixed an issue in which the decal editor would not open after deleting a decal.
Fixed an issue in which the Duplicate Decal function opened the placement editor for the original decal instead of the new one.
Fixed an issue in which the Flip Decal option would not flip the selected decal.
Ford Puma S1600 - Fixed an issue in which the window strip could not be painted.
Renault Maxi Mégane - Fixed an issue in which the window strip could not be painted.
Locations
Fixed an issue on all locations in which some reset lines were only triggering from one side, allowing players to pass through them freely.
Central European Rally - Fixed an issue in which the skybox appeared pixelated in darker areas.
Central Europe - Fixed a number of spelling issues on voiceover subtitles of location reveal and service area screens.
Central Europe - Updated event plate on all appropriate vehicle liveries and UI screens.
Central Europe - Brusné - Fixed an issue in which the player could drive through a fence without colliding with it.
Central Europe - Brusné - Fixed number of issues in which certain roadside objects had incorrect collision behaviours.
Central Europe - Libosváry - Fixed an issue in which a reset line was not functioning correctly.
Central Europe - Libosváry - Resolved a corner-cutting exploit.
Central Europe - Lukoveček - Fixed an issue in which a reset line was not functioning correctly.
Central Europe - Lukoveček - Fixed an issue in which the player could drive through a fence without colliding with it.
Central Europe - Lukoveček - Fixed an issue in which the player could drive through a set of bushes without colliding with them.
Central Europe - Lukoveček - Fixed number of issues in which certain roadside objects had incorrect collision behaviours.
Central Europe - Lukoveček - Resolved a corner-cutting exploit.
Central Europe - Raztoka - Fixed an issue in which a reset line was not functioning correctly.
Central Europe - Raztoka - Fixed an issue in which the player could drive through a fence without colliding with it.
Central Europe - Raztoka - Fixed an issue in which the player could drive through a set of bushes without colliding with them.
Central Europe - Raztoka - Fixed number of issues in which certain roadside objects had incorrect collision behaviours.
Central Europe - Raztoka - Resolved a corner-cutting exploit.
Central Europe - Rouské - Fixed an issue in which a reset line was not functioning correctly.
Central Europe - Rouské - Fixed an issue in which the player could drive through a fence without colliding with it.
Central Europe - Rouské - Fixed an issue in which the player could drive through a set of bushes without colliding with them.
Central Europe - Rouské - Fixed number of issues in which certain roadside objects had incorrect collision behaviours.
Central Europe - Rouské - Resolved a corner-cutting exploit.
Central Europe - Rusava - Fixed an issue in which a reset line was not functioning correctly.
Central Europe - Rusava - Resolved a corner-cutting exploit.
Central Europe - Vítová - Fixed an issue in which the player could drive through a fence without colliding with it.
Central Europe - Vítová - Fixed number of issues in which certain roadside objects had incorrect collision behaviours.
Central Europe - Žabárna - Fixed an issue in which a reset line was not functioning correctly.
Central Europe - Žabárna - Fixed an issue in which hay bales were missing from a chicane while in Time Trial.
Central Europe - Žabárna - Fixed an issue in which the player could drive through a fence without colliding with it.
Central Europe - Žabárna - Fixed an issue in which the player could drive through a set of bushes without colliding with them.
Central Europe - Žabárna - Fixed number of issues in which certain roadside objects had incorrect collision behaviours.
Central Europe - Žabárna - Resolved a corner-cutting exploit.
Estonia - Elva - Fixed an issue in which a roadside bush would abruptly stop the car after a collision.
Estonia - Külaaseme - Fixed an issue in which a roadside bush would abruptly stop the car after a collision.
Estonia - Metsalaane - Fixed an issue in which a reset line was placed too close to the roadside edge after a jump.
Estonia - Metsalaane - Fixed an issue in which a roadside bush would abruptly stop the car after a collision.
Estonia - Vahessaare - Fixed an issue in which a roadside bush would abruptly stop the car after a collision.
Estonia - Vellavere - Fixed an issue in which a reset line was placed too close to the roadside edge after a jump.
Finland - Peltola - Fixed an issue in which trackside signage for a different route was placed in a few corners.
Finland - Peltola - Fixed an issue in which trackside signage for a few junctions was missing.
Japan - Habu Dam - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Japan - Habucho - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Japan - Higashino - Fixed an issue in which a spectator was not covered by a reset zone.
Japan - Hokono Lake - Fixed an issue in which a spectator was not covered by a reset zone.
Japan - Kudarisawa - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Japan - Lake Mikawa - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Japan - Lake Mikawa - Fixed an issue in which the player could drive through a hill on the side of the road.
Japan - Nenoue Plateau - Fixed an issue in which a spectator was not covered by a reset zone.
Japan - Tegano - Fixed an issue in which a spectator was not covered by a reset zone.
Kenya - Malewa - Fixed an issue in which some corners were being called too late.
Kenya - Wileli - Fixed an issue in which some corners were being called too late.
Mediterraneo - Asco - Fixed an issue in which a reset line was not functioning correctly.
Mediterraneo - Asco - Fixed an issue in which the player would not get reset when driving into a specific reset zone.
Mediterraneo - Maririe - Fixed an issue in which a reset line was not functioning correctly.
Mediterraneo - Monte Cinto - Fixed an issue in which a reset line was not functioning correctly.
Mediterraneo - Monte Cinto - Fixed an issue in which the player would not get reset when driving into a specific reset zone.
Mediterraneo - Poggiola - Fixed an issue in which a reset line was not functioning correctly.
Mediterraneo - Ponte - Fixed an issue in which a reset line was not functioning correctly.
Mediterraneo - Ponte - Fixed an issue in which the player would not get reset when driving into a specific reset zone.
Mediterraneo - Serra Di Cuzzioli - Fixed an issue in which the player would not get reset when driving into a specific reset zone.
Oceania - Doctors Hill - Fixed an issue in which a reset line was placed too close to the roadside edge, and another issue in which a reset line was missing.
Oceania - Mareretu - Fixed an issue in which a reset line was placed too close to the roadside edge, and another issue in which a reset line was missing.
Oceania - Oakleigh - Fixed an issue in which a reset line was placed too close to the roadside edge, and another issue in which a reset line was missing.
Oceania - Taipuha - Fixed an issue in which a reset line was placed too close to the roadside edge, and another issue in which a reset line was missing.
Pacifico - Gunung Tujuh - Fixed an issue in which a reset line was missing after crossing the finish line.
Pacifico - South Solok - Fixed an issue in which a reset line was missing after crossing the finish line.
Pacifico - Talao - Fixed an issue in which a reset line was missing after crossing the finish line.
Portugal - Anjos - Resolved a corner-cutting exploit.
Portugal - Baião - Fixed an issue in which the player could drive through some rock formations.
Portugal - Baião - Resolved a corner-cutting exploit.
Portugal - Caminha - Fixed an issue in which the player could drive through some rock formations.
Portugal - Caminha - Resolved a corner-cutting exploit.
Portugal - Carrazedo - Resolved a corner-cutting exploit.
Portugal - Ervideiro - Fixed an issue in which the player could drive through some rock formations
Portugal - Fridão - Fixed an issue in which the player could drive through some rock formations.
Portugal - Fridão - Fixed an issue in which the location was incorrectly labelled as an asphalt stage on UI screens.
Portugal - Marão - Resolved a corner-cutting exploit.
Portugal - Ponte de Lima - Resolved a corner-cutting exploit.
Portugal - Viana do Castelo - Fixed an issue in which the player could drive through some rock formations.
Sardinia - Bassacutena - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Sardinia - Littichedda - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Sardinia - Monte Olia - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Sardinia - Rena Majore - Fixed an issue in which a reset line was not functioning correctly, and co-driver calls would not function after reset.
Sweden - Älgsjön - Fixed an issue in which the player's car would not reset after falling off a bridge.
Sweden - Ekshärad - Fixed an issue in which the player's car would not reset after falling off a bridge.
Sweden - Lövstaholm - Fixed an issue in which the player's car would not reset after falling off a bridge.
Sweden - Vargasen - Fixed an issue in which the player's car would not reset after falling off a bridge.
Moments
Moved Season 2 Moments to Archive tab.
Addressed a number of issues where titles and descriptions were not being localised on UI screens.
Adjusted Moments carousel so that new events now appear at the far left of the list instead of the far right.
Options & Settings
Fixed an issue in which resetting tutorial messages would prevent players from accessing the Calendar in Career.
Photo Mode
Fixed an issue in which the time of day on longer stages was locked to the stage start time instead of current replay time.
Quick Play
Fixed an issue in Quick Play Multiplayer in which a reset line was not functioning on some stages in Japan.
Fixed an issue in Quick Play Multiplayer in which an additional set of tyres is accidentally given to the player midway through an asphalt event.
Fixed an issue in Quick Play Multiplayer in which penalty times were not correctly synced across results screens for all players.
Fixed an issue in Quick Play Multiplayer in which the player could improperly get Terminal Damage at a specific corner in Oceania.
Fixed an issue in Quick Play Multiplayer in which the player's camera would change when moving to a new stage.
Fixed an issue in Quick Play Multiplayer in which the player's total event time was displaying incorrectly after competing in multiple championships.
Fixed an issue in Quick Play Multiplayer in which the player's total points were displaying incorrectly after competing in multiple championships.
Fixed an issue in Quick Play Solo in which penalty rules for Regularity were displayed twice.
Rally School
Resolved an exploit in which the player could repeatedly gain Rally Pass XP in Rally School.
Lesson 3 (Gravel) - Fixed an issue in which the player could complete the lesson without correctly stopping within the designated area.
User Interface & HUD
Added Jersey as a selectable option when choosing driver nationality.
Added Guernsey as a selectable option when choosing driver nationality.
Fixed an issue in which scrolling through leaderboard entries on PC with a controller would stop working.
Fixed an issue in which the Friends List was still accessible while the player was playing offline or disconnected from the network.
Removed a number of scene transitions from post-stage result screens.
Miscellaneous
Fixed an issue in which the game displayed incorrect information should a player attempt to boot the title without having DX12 on their PC.
Made some minor text and UI fixes across various areas of the game.
Made several minor bug fixes and improvements across the game.
Dispense tough justice and punish dishonorable figures as a licensed Bounty Hunter in Red Dead Online and benefit from boosted pay, rewards, and other bonuses available through March 4.
2X RDO$, GOLD, AND XP ON ALL BOUNTIES
Bring balance to the scales of justice this month, as all Bounties — Regular, Player, Infamous, and Legendary alike — are paying out 2X RDO$, Gold and XP to those brave enough to haul targets in, dead or alive. Locate the nearest Bounty Board to begin your next pursuit.
CELEBRATE VALENTINE’S DAY
Love and romance are hard-won in the pioneering West, and worth celebrating. Play Red Dead Online anytime during the week of Valentine’s Day (February 13 – 19) to receive a gift consisting of three Chocolate Bars, five Fire Arrows, and the red Patterned Bandana.
While you’re at it, help the wealthy Terrence O’Dowd find his kidnapped wife by completing Love and Honor between February 13 and 19 to receive the Outpour Emote.
Dress to impress with returning Limited-Time Clothing worthy of a swoon, including the Chambliss Corset, Hitched Skirt, Hopeman Vest, and Griffith Chaps, each available to purchase through March 4.
Brace yourselves for the arrival of a mystical Dragon with the Lunar New Year! This formidable creature brings Draconian Chests with valuable items, along with the promise of prosperity and new achievements.
Enter the game from February 8 to 14 for the Mystery of Dragons event, where you can obtain six rare Tier VIII–IX Premium vehicles, including two brand-new additions to your arsenal. You can also get up to eight festive 2D styles, including two fresh ones to brighten up your battles.
There will also be a fun-filled web event with missions, rewards, and more. Roll out and welcome the Year of the majestic Dragon with a bang!
Get Draconian Chests With Premium Vehicles and Other Loot!
Starting February 8, you can get your hands on Draconian Chests from the in-game Store with a daily limit of 50 Chests. They come in bundles with 5, 10, or 25 Chests and an equal number of missions for ×5 XP.
Additionally, once per account throughout the event, you will have the opportunity to purchase a special bundle from the in-game Store containing 300 Draconian Chests. It will not count toward your daily Chest purchase limit.
Each Draconian Chest will contain a reward from the list below with a certain probability:
One of six Premium vehicles, including 2 brand-new ones (Probability: 1.3%)
One of eight rare 2D styles, including two brand-new ones (Probability: 15%)
One of the following: Crew Book, Personal Reserves, or credits (Probability: 50%)
One of the following: Days of WoT Premium Account or Personal Reserves (Probability: 100%)
For every 50 Draconian Chests you open, you are guaranteed one of the six Tier VIII–IX Premium vehicles. If a vehicle drops before you open your 50th Chest, the counter is reset.
The Draconian Chests will only drop vehicles that you don’t already have in your Garage. Once you have all six vehicles, the next vehicle drop will grant its value in gold instead.
If you don’t open all your Draconian Chests in time, they will open automatically at the end of the event.
Embark on the Lunar Web Event: Missions, Rewards, and More!
Starting from February 8, complete simple missions to earn numerous free rewards, including valuable resources and cool 2D and 3D styles.
Additionally, don't forget about the traditional discounts on equipment and consumables, as well as for researching Tech Tree vehicles and purchasing Premium vehicles available in the regular sale.
Treat yourself to gifts and join us in celebrating the Lunar New Year with new tanks and resounding cheer, Commanders!
while we're heavily working on the next updates, we just wanted to give a big shoutout to more than 10.000 godslayers out there that are supporting us by wishlisting our game Asgard's Fall. We are beyond thankful and excited for the journey ahead.
And for everyone that's new here, go and check out the free Asgard's Fall: Origins version.
AMD FSR 3 comes to Starfield in our latest Steam Beta. Those of you playing on Steam can opt into the Beta to see the improvements brought to the game before this update becomes available to all our PC Starfield players.
This new feature allows for a combination of upscaling as well as advanced frame generation, boosting your framerate for better performance. While AMD’s FSR 3 works for a wide range of video cards, you will want to verify that your system supports it so that you get the best experience. It is also recommended to use FSR 3 with VSync ON and with a VRR monitor for the best experience.
For those participating, you can enable FSR 3 by heading to Display Settings and accessing the Upscaling options. From there you will be able to cycle through the option best suited for your experience.
As with any update, we look forward to reading your feedback and seeing you share your experiences. Thank you for your support and see you in Starfield!
Our next update is now available. In it you’ll find AMD’s FSR 3 options and a few other fixes. Need to find what FSR 3 brings to Starfield? Check out our feature here.
Other fixes included in this update will be related to performance and stability, including adjustments done to address the FormID issue we’ve seen several commenting on.
As always, we appreciate all your feedback and support! See you in Starfield.
FIXES AND IMPROVEMENTS
GRAPHICS
Added support for AMD FidelityFXTM Super Resolution 3 (FSR 3). (PC)
Added support for Intel Xe Super Sampling (XeSS). (PC)
Fixed an issue that could make the clouds appear to vibrate when using DLSS performance mode. (PC)
Fixed minor visual artifact that could occur when aiming with a weapon or task swapping.
STABILITY
Changed how FormIDs are freed when loading saves. This should improve stability for saves that have visited many locations.
Fixed a crash that could happen when making changes to the ship that required all items to be moved to the cargo bay in the Ship Builder menu.
MISCELLANEOUS
Reverted a change that caused the data menu to open when taking screenshots with F12 (PC)
Fixed an issue causing the resolution scale to reset to 1.0 when switching from Fullscreen to Windowed mode when using DLSS. (PC)