Spaceship Commander - TechLevel
I haven't been heard from for a long time. It's because I was working on redesigning the equipment system for the crew members. The old system when all the equipment was "glued into the character" is a thing of the past, and now we can separately buy weapons and armor/armoured suits for each crew member.


However, there is a point - in order for a crew member to be able to put on an item, he must have the abilities (skills) to own this equipment. The maximum level for a abilities is 10.

At the moment, the following types of equipment and skills of possession have appeared:
- Standard armor (requires the skill "Possession of standard armor")
This includes usual body armor and some types of armored suits.

- Heavy armor (requires the skill "Heavy Armor Mastery")
This includes powerful and cool armor and exosuits.

- Standard weapons (requires the skill "Possession of standard weapons")
This includes light types of small arms, rifles, shotguns and submachine guns.

- Heavy weapons (requires the skill "Possession of heavy weapons")
This includes powerful and mighty guns such as plasma cannons, assault rifles or machine guns.



You can buy new equipment from the Earth Trade Fleet (i.e. at the player's station).
As for the crew members, they can also be hired at the player's station. Crew members now have a "specialization", which determines which skills a character have and how his skills will be pumped when level up (however, level up will be added in future updates).
Now you can hire several "pre-trained" crew members (so-called presets) - from an ordinary soldier with an usual rifle to a cool space marine with a plasma gun. It is important to remember that by buying a simple soldier, you will not (most likely) be able to put cool armor on him, you need to look at what skills he has for owning a certain type of equipment.

By the way, now each armored suit has its own resistance to various environmental conditions.
At the moment, there are already the following environmental conditions: heat, cold, lack of oxygen, toxicity. Each of the above effects has its own level (for example, the heat of the 1st level corresponding to 100 degrees Celsius or the heat of the 5th level corresponding to 500 degrees Celsius).
To fully comfortably and safely enjoy the views and beauties on the surface of Venus, whose temperature is around 450 degrees Celsius, which corresponds to the 5th level of effect "heat", you need a spacesuit with at least 5 level of resistance to heat. If the level is lower, for example 4, then the character will receive damage, although reduced. But a character without a spacesuit at all, who decides to walk around Venus, will instantly receive a lot of damage.


The following minor edits and improvements were also made in this update:
- The start of a new game has been fixed. How it works always and under any case. Previously, there were problems of which you had to restart the application to start a new game.
- A player database patching system has been created. So this made for the data structure on the current player database matches the one that was changed in the updates. Well, in case the patching of the player's database with his current progress does not go according to plan and a bug occurs - you can always start a new game, since this function now works flawlessly :)
- An ugly bug has been fixed when enemy characters "blinked" after being detected.
- The new player's crew members now have a normal, human name and not the name of his preset.
- Fixed the short description window of the item (popup) in the store. Now it stands in the right place and does not fall over the edge of the screen.
- The ship's power system is finally working correctly. If there is no energy, then the modules will be switched off alternately until the energy balance is ok. Also, now disconnecting a module that consumes a lot of energy will release free energy and possibly reconnect another de-energized module. By the way, it began to work well and correctly just thanks to the new equipment system.
- Fixed a possible bug when you can put a module that is installed on the ship in the shopping cart for sale. Now you need to uninstall it before selling.
- Fixed a strange and unpleasant effect when pop-ups near the cursor "lagged" behind it.
- Fixed a bug with incorrect image movement in the mini-windows of the unit preview (these are the windows that you see in the store when you selected an item or when the unit inventory is open). Now the picture moves smoothly, so now you can view the goods/units without suffering.
- Now, when a player destroys enemy units (characters, ships), he is given a reward - credits. Also, the amount of the reward is now displayed near the icon with credits.
- Added new hints when using some perks. For example, if you use the "heal" perk on a target that has a maximum hp.


I just keep working according to the plan :)

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Join to game community!

Berserk Boy - BerserkBoy Games Limited
Did you think you could get rid of us that easily? -- We're back + Berserk Boy is taking part in the Steam Next Fest!

Who woulda thunk it? - we made it gang! (no like for real... who woulda thunk it?)

SO... You've seen the NEW FANCY TRAILER. THERE'S A NEW STEAM NEXT FEST DEMO. AND THERE'S A LAUNCH DATE!? ... GET EXCITED FOR MARCH 5th!!!!

BUT - before you dive into NEW HOPE CITY yourself! don't forget to stop by and catch the stream!
Let's get wishlisting and show this purple haired electric boi some love!

I HOPE YOU ENJOY TEARING THROUGH NEW HOPE CITY!!!!!!!!!!!!!!!!!!!!

IT'S TIME........ TO..................

D...D...D...DUEL...

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!GO BERSERK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

- Zu <3 (again)
Reus 2 - Lumixvaz
Hello Titans,

The demo is now available in simplified Chinese! Play the demo during the Steam Next Fest and share your feedback with us in the Steam discussions!

Note that some minor elements are not fully translated yet

Have fun with the demo! If you like our game, please add it to your wishlist ~

- The Monks at the Abbey

Diluvian Ultra - FQ_Dom
Hello everyone,

You guessed it, we have another patch for you! This one is smaller than usual, but no less important - it should noticeably improve stability and help with one of the most serious bugs. Once again, we cannot thank you enough for providing all the info and bug reports that allow us to keep making the game better!

Don't hesitate to join our Discord and keep sending that valuable feedback!

Change Log:

  • further improvements to level select bug fix
  • stability improvements
BattleJuice Alchemist - Mr. Horrible Gelatinous Blob
The Steam Next Fest is in full swing, and it's time to remind you, guys, about the second stream of BattleJuice Alchemist, which will take place on February 9th at 2pm GMT / 3pm CET / 9am EST / 6am PST!

https://store.steampowered.com/app/1384060/BattleJuice_Alchemist/

Join the broadcast, share your impressions in the chat, and ask your questions live - Alain from Alchemical Works will definitely answer. Play the new demo version and don't forget to wishlist the game!
Feb 7, 2024
Hellish Quart - Kubold
Hellish Quart pre-alpha v.2024.02.07.0

FIX:
- fixed regression: too fast camera rotation movement during fights
- 5 skulls AI: fixed Dead, Victory and Training TapTap states
- Refactored the Long Guard state detection so the aiming IK is turned on only when you hold the button, and not when the animation is in LG (it fixes occasional twitches when transitioning from LG to High Guard attacks)
- Isabella: sword IK will turn off, if a thrust attack hits, but does not kill the opponent, and there is a follow-up cut attack
- fixed camera not showing closeup on the winner in non-sharp weapons modes
of the Devil - Nth Circle
The Devil's in the Details.



We've developed a robust "Credit" system where exploration and intelligent questioning is rewarded.
Every time you examine part of the environment or find a new clue, your credit will increase. You can then use what you've learned to ask smarter questions which reward you with even more Credit!



Answer questions incorrectly or fail at a puzzle and your Credit will decrease. If you lose all credibility, characters will have no reason to listen to your arguments anymore and you'll get fired or worse; That's Game Over.



When the case is solved, you can spend the Credit you earned in your playthrough on bonuses like additional playable scenarios and concept art.

Check every corner and read every article to build up your Credit- then use the info you've gathered to unlock additional questions and dialogue options!
Sea of Thieves: 2025 Edition - a-faddison
Hello sailors! With a new Season comes a new Community Weekend – and February’s event is jam-packed, ready to entertain you with lots of in-game and stream-based antics across the world wide web. If that sounds good to you, then congratulations, you are correct: it’s excellent news, and we’re here to tell you exactly what to expect from the latest 48-hour shindig we’re throwing in honour of you, our wonderful community.

But before we get into everything involved with this Season’s community-oriented shenanigans, we need to share the most crucial bit: the date and times of proceedings! Season 11’s Community Weekend will start on Saturday, February 24th 2024 at 11am UTC and will finish at the same time on Monday, February 26th – giving you two full days to collect your Twitch Drops, maximise your gold, rep and Renown gains and swipe some shiny treasures via Pop-Up Plunder.

The event also conveniently falls across GameBlast 2024, so we’ll be focusing a lot of our efforts on amplifying and raising money for the wonderful folks over at SpecialEffect. The Sea of Thieves Twitch channel will be alive and ready to shine a light on so many of our amazing community and creator heroes, so make sure you’re following over there to join in the fun.


Watch Twitch, Get Rich
Season 11’s Community Weekend is another promising piratical party providing a plethora of profitable prospects for players heading online during the period. Let’s get into what you can expect…

For those of you who are new here or haven’t participated in a Community Weekend before, let us quickly give you the lowdown on how these Events work. Simply put: this is where we put the power to affect in-game rewards into the hands of you, our players.

To raise the Community Emissary Grade (and the associated in-game reward multiplier), our community are tasked with tuning in to Twitch to level up the generosity, with the total watch time powering Grade progress. So all you need to do to help raise the Emissary Grade is watch any of your favourite content creators within the Sea of Thieves category while the Event is live. We can heartily recommend tuning in to our special GameBlast24 Community Stream Team or browsing our Partner Directory if you’re stuck for folks to watch!

Every time the Community Emissary Grade levels up, so does the boost to gold, reputation, Seasonal Renown, Allegiance and Guild Reputation – with the top Grade offering two-and-a-half times the rewards for your work. However, it’s crucial to note that these bumper-sized bonuses will only be available to pirates sailing on High Seas, not Safer Seas. Community Weekends are designed to be super-social affairs, so to enjoy all the benefits they bring, make sure you hop onto those shared servers – and remember to keep an eye on the horizon!


Yo Dawg, We Heard You Like Free Stuff
So would you like some free items to go with your free boosts? Excellent. All players setting sail during this Event can score the latest Community Weekend Flag in beautiful white and red to adorn the top of their masts, while also finding the very silly, very sweet Paw Wave Emote popping into their Vanity Chests.

And that’s not all, as it wouldn’t be Community Weekend with shiny new Twitch Drops to snag – and there are some stunning pieces on offer over this Event! Watching Sea of Thieves streams during Community Weekend will help you unlock four special Drops: the Scarlet Sailor Hurdy-Gurdy, Eastern Winds Ruby Silken Gloves, Hurdy-Gurdy Show-Off Emote and Eastern Winds Ruby Short Jacket.

There’s a brand new bonus goal in town too, which is dive-focused in celebration of Season 11. If players can collectively dive to 100,000 Voyages from their Quest Tables over the course of the weekend, the Obsidian Captain’s Drapes will be unlocked as a bonus fifth Twitch Drop to earn! We’ll be keeping you all informed on how you’re tracking against this additional Community Spirit goal on social media channels, so stay tuned during the Event for updates. We’ll be cheering you on.


Pop-Up Plunder Returns Again
Everyone’s favourite game of dig spot roulette returns for Season 11 Community Weekend with a whole host of loot on offer, plus a brand new set of social media clues. Every few hours we’ll drop a map on Sea of Thieves channels such as Twitter/X and Instagram to persuade you to seek out and swipe some time-limited treasure. As always, our maps will vary in difficulty – so if you’re having trouble solving them, you’re welcome to swing by our Discord server to discuss the clues.

Even when you’ve solved the relevant map-based conundrum, the fun doesn’t stop there – if someone else on your server has worked out where the treasure lies, you might have a scrap on your hands once the loot’s been located. We find it's best to have both shovel and sword at the ready, just in case. Or, perhaps, you can flip for it – one of the more ingenious uses of the Coin Toss Emote.

As with previous Events, there are no guarantees for what loot lies at the end of your journey! So if you want to find out what’s on offer, you’re going to have put in the work (or steal the stash once someone else has done it).

Death by a Thousand Hats (Sailor’s Version)
Hopefully you all know by now that over a Community Weekend, we love to sing the praises of our unsung community heroes – and the way we do that is by handing out the very special Hat of Unfeasibly Glorious Fame at an accelerated rate to some of the wonderful pirates we see in and around our social spaces.

Whether you’ve performed an astonishing feat on the seas and would like us to tip the hat in your direction, or you’d like to shout out a crewmate or friend who embodies the Be More Pirate mantra, we’ll be taking nominations all the way up to and during the Event. This is something you can get involved in starting from now – so if there’s something or someone you’d like to draw our attention to, tell us about it on Sea of Thieves social channels (the more info the better) using the #BeMorePirate hashtag!


Come Together, Right Now, On the Sea
As Sea of Thieves continues to evolve alongside you, our glorious community of corsairs, we want to take a moment to once again thank you for making our seas such a splendid place to be. February is set to be a big month for pirates, both on our own shores and slightly more distant ones. There’s never been a better time to be of the pirating persuasion, but there’s something special about those of you who specifically sail the Sea of Thieves. This Community Weekend, let’s show them all how it’s done; let’s not just Be More Pirate, but Be Most Pirate!
Black Gunner Wukong - 小黑子寿司233
Increased the coin bonus from 30% to 50% for each difficulty level.
Fixed an issue where the male character would emit a female voice when severely damaged.
Fixed lagging and crashing issues occurring after 50 rounds in Endless mode.
Coridden - Feanen_AP
Greetings, Shifters! ✊🐲

PAX East is coming up!



For those of you who don't know, PAX East is a celebration of gaming and everything around it. Each year there's a gigantic hall filled to the brim with lots of publishers and studios. At the event you can attend interesting panels, concerts, contests, and play new game demos. It's a perfect occasion to find new games to play and to meet like-minded gamers 🎮

PAX East
📆 March 21-24, 2024
📌 Boston, USA

If that sounds like your cup of tea, then make sure to find our booth and play Coridden there! We'll share more details about it soon 😎

Follow us on Twitter/X, Instagram and join our Discord to stay in touch 🦖

Until next time,
/Aftnareld Team

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🐲 Add to Wishlist
https://store.steampowered.com/app/1656930/Coridden/
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🐲 Previous Update
https://steamcommunity.com/games/1656930/announcements/detail/4048241665946635261
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