Rather, launch the game to catch the event dedicated to the Lunar New Year!
From today until February 18, unique food items, decor and pleasant buffs are waiting for you! Items from the Lunar New Year, after you get it, remain in your world forever!
Well, comrades, it's time to try out the pre-release version for a taste!
The demo version of MILF's Plaza will be available on Steam. Don't be late, the promotion is temporary. Go to Steam, download the demo and have a great time. Who I haven't fucked up yet - add the game to your wishlist. Who is fucked up - just download the demo. Everything is fair 🌝
https://store.steampowered.com/news/app/1347430/view/4027975938491947065 Good afternoon everyone! , I wish you all a Happy New Year in advance~ The new year will get better and better! The annual New Year event is here again, why not come to Maomao to test whether you are the chosen European Emperor this year~!
Prize settings 25 lucky players will be randomly selected to receive the [Lovely Games] game key! (If the game is not released, it will be issued one week after release)
Welcome to WizardChess 0.8.8! We reworked traits and elements to tie them together, units will earn traits based on their devotion towards an element.
NEW Elemental Traits ↳ Units can be imbued with an element repeatedly to increase their devotion, earning them elemental traits NEW Redesigned Menu ↳ Quests, options, codex and more can all be found in the same menu ↳ Please report any bugs, this was a big rework NEW Enemy: Frostopus NEW Enemy: Boomeranger NEW Enemy: Yeti NEW Unlock Yeti as playable unit by beating Cormag A NEW AI Upgrade: Activity Heatmap ↳ Maintain activity heatmap in combat to improve decision making
CHANGE Shops sell imbue upgrades, not traits CHANGE Classic traits have been removed from the reward pool, replaced by imbue upgrades ↳ We intend to expand this further CHANGE Enemies will now draw from classic traits CHANGE Juggler implementation to match Codex CHANGE Improve resiliency and debugging for save data CHANGE Rebalance Arbalest CHANGE Cormag A, B and C ↳ Updated visuals, new enemies, dialogue tweaks CHANGE Hunter behaviour to match Codex
FIXED Spawning units could sometimes result in duplicate IDs being assigned, causing a crash FIXED Knave could spawn a decoy on top of another unit FIXED Clabeg avatar in dialogue FIXED Inspecting Cloaky in the shop triggered a crash FIXED Uncountable glitches
Thanks for your continued support and feedback. Ben & Ricky (TwoPM Studios)
https://store.steampowered.com/news/app/1347430/view/4027975938491947065 Good afternoon everyone! , I wish you all a Happy New Year in advance~ The new year will get better and better! The annual New Year event is here again, why not come to Maomao to test whether you are the chosen European Emperor this year~!
Prize settings 25 lucky players will be randomly selected to receive the [Lovely Games] game key! (If the game is not released, it will be issued one week after release)
Please continue to feedback to help us to refine and improve. Here are the patch notes for Release v.035:
Any change with a ‘🌊’ icon in front of change requests/fixes that have been brought to our attention by fellow players & QA. If you have any suggestions/bugs that you stumble upon, please let us know in the Steam forum.
INFORMATION ABOUT SAVE FILES: _____________________________
Please note, if you have any current or old saved data stored then the ongoing build updates will not necessarily translate accurately to your save files. It's a little hit and miss - some features will apply to an older save and some will not. In most circumstances, in order for the changes to take effect it may be better to begin a new game and /or save file to ensure that the latest fixes are applied accurately. Apologies for this.
SCORE: ______
🌊 FIXED: PERFECT 10’S SCORE BUG: Scores from one heat are occasionally being applied to another almost immediately when 10’s are scored. Issue related to a combination of the tube scoring and PWC interaction
INTERFERENCE: _____________
🌊 FIXED: INTERFERENCE BUG: the interferences were not consistently applying the penalty to the player 🌊 FIXED: INTERFERENCE BUG: altered UI message to an “An interference has occured” to allow for all all interference instances
ARCADE MODE: ____________
🌊 ADDED ARCADE MODE: added a quicker player Arcade mode component to both Challenges and Free Surf modes 🌊 FIXED: TOUR MODE: when the user entered tour mode, the arcade mode gameplay was incorrectly being applied. 🌊 FIXED: LEADERBOARD LEGENDS: Ghost Mode also has the arcade mode applied to it incorrectly 🌊 ADDED: CHALLENGE MODE POPUP: we needed to update the localized message for Challenge Modes 🌊 ADDED: FREE SURF MODE POPUP: we needed to update the localized message for Free Surf Mode
POV CAMERA: ___________
🌊 FIXED: Hossegor Round 3 FOV problem with camera if the user leaves the cutscene to run its course without clicking through
NPC CUTSCENES: ______________
FIXED: Hossegor – problem with NPC’s walking into the walls during the cutscene.
UI: ___
CHANGED: change the UI wipeout message from “Upsidedown Landing” to “Bad Landing” so that the terminology captures all scenarios. FIXED: In Tour > Contender Series, the mid tier Contender Series selections displayed incorrect prize money amounts. FIXED: In Tour > Contender Series, the wrong cutscene information was displaying as a result of recent arcade changes to Challenge Modes
CURRENTLY WORKING ON: _____________________
🌊 Research water shader graphics (in progress) 🌊 Research adding more variety in the waves in the same heat or even in freesurfing (in progress) 🌊 Research adding A.I. to Freesurf along with PWC gameplay considerations (longer term) 🌊 Research adding Fan Hub to allow for custom character and Tour creation 🌊 Steam Deck Compatability UI issues 🌊 Research platform port options
Welcome to development log number 8, this time I'm providing some insights into the big improvements made to the demo in preparation for Steam Next Fest. Most of the items added this time were from feedback provided, so a big thanks to all those who contributed, your help is really awesome and I really appreciate it.
Let's School is participating in the Steam Lunar New Year Sale! Enjoy a record-low 25% off on Let's School, with the 'New Semester' major update freshly live on Steam!
Sales period: Feb 6th 10AM - Feb 20th 10Am
Check out this video for a quick rundown of all the amazing features added to this major update!
Watch the developer live stream for an early look at the New Semester version!
Updates: I. Drop rate modification Fixed the bug of extremely low drop rates for Hou Xiaoman and Leilong's jades, now strictly matching the illustrated handbook.
II. Battle-related Expanded the attack range of Gu Qingming Xuan's continuous stabbing skill, increased damage duration, and adjusted the position length of the damage hitbox. Modified the skill descriptions of Mangzi's Crescent Blade Hand and Crescent Law Enforcement. Changed the calculation order of minor wound mitigation to after major wound mitigation; Increased the strength of the minor wound mitigation affix by 1x;
III. Pet modifications [Important] Added a control for pets, clicking on the pet icon in the upper left corner will quickly bring the pet to the player's side, default hotkeys Alt+1~6. When the character takes an elevator, all pets will automatically gather.
IV. Sound effect modifications Adjusted the volume of some sounds to prevent certain monster sounds from being particularly harsh. Replaced some sound effects, such as the level-up sound. Monster shouting text will display normally.
V. Fixed save file issues Fixed potential anomalies in save file loading for some players, shared save files (including settings information) will be directly deleted if issues occur, character save files with issues will be skipped but not deleted.