OpenTTD - truebrain
Well, third time's the charm, or so they say.



So let's try this again, shall we?
With beta 3, we've restored the cargo types that went missing in the sub-artic and tropical climates.
We've also included fixes for various other issues which are listed in the full changelog linked below.

Thanks to the reports made by many of you, we could solve the issues quickly.
But never fear if you've missed out so far, there are still a lot of treasures to hunt for in this beta. Please share your findings on our issue tracker.

And watch this space as we'll soon start with our feature posts about the new things coming with OpenTTD 14.
In the first installment, you'll learn why buses don't always come when they should and what you can do about it.

You can find this beta under the "testing" beta in Steam.

* Changelog
* Bug tracker
* Questions and player support (Discord)
Puppet Master: The Game - October Games LLC
Fixed an issue that caused the upscaling optimization feature to stop working, potentially leading to crashes on lower-end machines.

improvements to XP saving, added extra layer of protection.

Fixed an issue that prevent the Totems from spawning in Attic while playing the Thief game mode.
Burrito Bear - SpaceOrca
v1.0.02 - HOTFIXES - 2/6/2024

> Fixed Bear taking fart damage when opening gifts or during the Max Full animation.
> Fixed some typos in the Tutorial and Credits. XD
> Game audio now mutes when Unfocused.
> Electric Burritos now disintegrate trash instead of blasting it away.
> Fixed a crash that would occur when trying to display the achievement popups for the crop dusting achievements
> Added a missing Bear Material.
> Adjusted story mode difficulty.
> Various other small fixes.
E-Startup 2 : Business Tycoon Playtest - Isaac Bowen
Hello there!

We are delivering earlier an update contaning major fixes to improve as soon as possible your experience!

Gameplay:

  • - Rework of formula for concept price and customers

UI Improvements:

  • - Research Count Bubble can be clicked to access research panel.
  • - Big performance improvement into panels containing several elements

Balancing and Bug Fixes:

  • - Balance not updated correctly into property browser
  • - Improve Navigation of employees
  • - Fix employee spawn position when hired during night
  • - Fix Concept panel to show concept sort by rating
  • - Increase Map #3 Office rent and upfront payment
  • - Fix Notification Panel blocking click
  • - Fix issue being able to rent the current property
  • - Fix sorting order of concept in production line choice
  • - Fix stuck warning message not being translated
  • - Script performance improvements
  • - Fix visual layout into Map #2 and #3
  • - Fix issue of employees being outside on save loading
  • - Fix chart visuals

New Content:

  • - Printer ( visual object )

That’s it for today, thanks for your support and see you on the next notes !
Community Announcements - softwaredevic
New code added for startup video & fixed issues
Emitters - Drone Invasions - Emitters
V2.9

✅ 0 - Fix Emissive Saber kill enemies
✅ 1 - Fix hitmarkers replication
✅ 2 - Player camera shake replication
✅ 3 - Update button menu styles and fix 'Reset' buttons positions
✅ 4 - Grenade kill replication
✅ 5 - MPS_Drones replication damage (HUD), same as grenade issue
✅ 6 - Partially fixed (improved but not perfect) closing multiplayer session
✅ 7 - Multiplayer main menu interface updates like logs and table of sessions
✅ 8 - GameOver Multiplayer
🟩 9 - Flying Bike MP
✅ 10 - Fix MP arms replication visibilty
✅ 11 - Fix PG1 gun arms overlapping camera (FOV)
✅ 12 - Fix - Remove Sprint while aiming
✅ 13 - Fix buttons on EndGame screen (win/loose)
✅ 14 - Temporary added a gun for character for MP
🟩 15 - Fix smoothness client character animation while sprinting
✅ 16 - Fix landscape texture packaged game
✅ 17 - Re-added gun fire animation after refactoring
✅ 18 - Optimizing Room level
✅ 19 - Added a Spectating Manager
✅ 20 - Refactoring health system for player
✅ 21 - Drone detection reduced tik calculations for CPU improvment
✅ 22 - Fix players "HitDirection" replication
✅ 23 - Add Gun Screen Attachment
✅ 24 - Client Computer Interactions
✅ 25 - Added Brightness Slider Option
✅ 26 - Fix Host stops sprinting when client shoots
✅ 27 - Fix some perks not rotating
✅ 28 - Fix Guns Replication (ammo system, shoot and Animation authorities)
✅ 29 - Added new weapon Shotty V2 as Easter Egg
✅ 30 - Fix MP grabbing perk authority
✅ 31 - New Easter Egg Dual Gun Banana
Feb 6, 2024
The Local - Tobey
The Local is a fast-paced parkour delivery game set in the Australian outback. Rail grind around the long abandoned country to complete orders. Master the movement mechanics, avoid obstacles, and go for the highscore!

Passage: A Job Interview Simulator! - mangotronics
JOIN US!
For a stream of Passage: A Job Interview Simulator!

Learn some real life interview tips while battling godly figures, and uncover the mystery behind the job market!



We'll be using our pre-recorded broadcast footage from our friends' streams this week.
We (Mangotronics and Emcat Games) will also be in chat to answer questions.

Watch our friends, ElfyBean, ChristinaJuneee, and lilmackaroniiplay!

(P.S. We might even chat about the full game and the exciting conclusion of Chapter 3 if people are interested in some light spoilers.;))

The full game launches on February 19th!

Hope to hear from you there!

-slimehunter from Mangotronics and Emcat
Mythgard - Tiggs
The Mythgard servers will go into maintenance mode on Wednesday, February 7, 2024 11:00 AM CST for approximately 60 minutes for a server release. This is to fix an issue that prevented players in Turkey from making purchases on Steam. Thanks for your patience.
Pixel Descent - JC Bailey
- Rebalanced the pricing of relics.
- Death now deals more damage to enemies while the book of death is active.
- Added 5 new maps to the map pool.
- Improved some of the older maps.
- Various other small tweaks/bug fixes.
...