B-17 Flying Fortress : The Mighty 8th Redux - ben.bastian
Issue fixes
This patch includes fixes for several serious issues:
- Bomb sight world render is now centered on crosshair - Fix for crewmen disappearing when swapping stations - Fix for control reset data incompatibility leading to corrupted controls and crashes
- Added support for video backgrounds -- See Steam Guide > 2.1.1: Video Backgrounds - Music volume slider controls video background volume (if use_audio is enabled)
- Added multiplayer cursor synchronization -- Each player's cursor selection is now reflected across all clients
- Added Game Log -- View previous game progress through Main Menu > Game Logs
- Changed mysterious button functionality - Changed transparency and color of all scrollbars -- Now more visible - Fixed cursor selection scrollbar not appearing - Fixed background selection scrollbox mouse/controller scroll direction
- Added color cycling for dynamic background selections - Randomized dynamic background/cursor preview color cycles
- Added slider to control main counter text opacity - Changed main menu layout -- added labels for "Menu", "Workshop", "Multiplayer" buttons - Changed settings menu layout - Added menu headers - Fixed main menu showing through settings page
- Added V-Sync toggle - Added lobby ID toggle (click on top-left corner of screen)
- Updated custom folder instructions (backgrounds, music, cursors) to contain links to their respective guide sections
Click Real Fast, sparking change one click at a time
Finally releasing the first scenario: Ancient Civilizations.
Civilizations of the Mediterranean and Near-Middle East / Mesopotamia, from the Bronze Age to Classical Antiquity - Carthage, Rome, Sparta, Hittites, Egypt, Babylon, Persia, Assyria. Each empire has different significant starting bonus and penalty, requiring implementation of different strategy.
This is a conquest-oriented scenario: VPs for Dogmas and Sacred Mountains are decreased, victory can only be achieved by conquest of Holy Lands or Apocalypse. Holy Regions start with size 2 and their bonuses for Power, Knowledge and Gold generation are increased to 3x.
Take your empire from the dawn of civilization and race towards Iron Age. Watch out for barbarian hordes and monsters coming from outer, wild regions of the ancient world!
Possibility to give up a game
You can now give up a game to access the history review and reveal the map. Giving up is irrevocable, you will be crushed by monsters and must continue to play the game for 3 more turns. After that you will lose and can access the history review.
Be aware that reloading any save game file of the game which you have given up, will also result in the surrender.
Smaller updates
Scenario info section added to Help, so you can check exact full rules of the scenario which you're playing.
Shrines and Fortifications under construction now show a hammer icon.
Fixes for lower screen resolution (better sizing of Knowledge, Dogma and Production screens)
February 6, 2024 - Captains log: time to boldly countdown to our voyage into the unknown. We are pleased to announce that Bears in Space will launch on March 22, 2024. For a glimpse into the nuts and bolts of the game, we have released a brand-new gameplay trailer for you to check out here:
We are also excited to say that you can get your paws on the new demo for Bears in Space right now, as a part of Steam Nest Fest. The demo isn’t just facing off against hordes of your robo-foes, check out the FAQs below:
How long is the demo available?
Throughout Steam Next Fest, from 10am PT on February 5 to 10am PT on February 12!
Jokes aside, the demo you are about to play is a slice of gameplay from an early level of Bears in Space. Being the generous devs we are, we have given you access to weapons not normally available at this stage of the game, and those available will upgrade quicker than normal. We want you to experience as much of the gameplay mechanics from the get-go!
Some highlights of the demo we recommend checking out:
FPS bullet-hell GALORE!
Minigames; play a bit of BasketCube and Bearjira!
An epic boss fight...with the Kraken!
Eight weapons to decimate robots with!
Eat honey and unleash your Bear mode – rip and paw!
Take your time and explore the level, there are seven side missions / secrets to discover. We dare you to find them all!
How long is the demo?
Approximately 15-40 minutes, depending on how you like to play.
How to report bugs
Head to the #bug-reporting channel in our Discord to submit a bug report.
Can I stream it or make videos?
Yes! And make sure to tag @BroadsideGames so we can tune into the action!
Tips for success?
Check out the difficulty settings – There are incoming and outcoming damage sliders and respawn modes, as well as a simplified, easier platforming experience.
Keep an eye on your weapon upgrade meter – Focus on getting kills with your favourite weapon and see its ‘Tier 2’ form in action.
Keep track of your objectives and the secrets you have found by pressing 'Tab’ to open the journal.
Have fun and barrel facing forward!
What else should I do?
Join our Discord and let us know what you think! Wishlist the game and tell your friends about it. We appreciate it a lot.
With Spring Festival just around the corner, we’d like to spread some festive cheer with everyone (pss and of cos some new content)!
Exclusive 12% Spring Festival Discount!
From 6-15 February, we're offering an exclusive 12% discount on Back to the Dawn. Now’s the perfect time to dive in and explore every nook and cranny of this gripping prison survival game!
In addition, we've just released a new update, and here's a sneak peek of what's included!
New Content
Added a new escape route. Pfft you thought I would spoil it for you? No way! 😜
Added a new achievement "Strength": The power of my fists is only superficial. My strength comes from within... I'm not fighting alone.
Bug Fixes
Fixed some known bugs and made some language adjustments.
But that's not all! Our publisher, Spiral Up Games, is celebrating the festival with multiple discounts across other amazing games in their portfolio as well. Don't miss this chance to expand your gaming library with some great indie titles!
Loved your time plotting escapes and surviving the unpredictable? Stay in the loop by following us on our social media platforms for more content, updates, and community events.
We are thrilled that A Game Called Paako is now participating in the ongoing Steam Next Fest! We have just released a brand-new version of the demo in Simplified Chinese and English. Feel free to have a try!