99 Waves - Cosnow
Now "Save/Load" feature is officially out!

Check the ruins in the sky ;)

Now difficulty+ weapon also gives extra gold when game over.

Now you can SKIP gacha opening when you gacha 10 weapons at once! Get more weapons faster!
DICEOMANCER - Rolone
New Features
1. Added support for skipping the prologue

Bug Fixes
- Fixed a bug where cards with the "Choose" keyword could get stuck on the right side of the screen after use.
- Fixed a bug where controlling the SFX volume did not affect some sound effects.
- Fixed a bug that could cause card previews to freeze in the career upgrade interface.
- Fixed a bug where changing the "Rainbow" number did not add the "Distorted" keyword to the card
- Corrected the values of the "Explosion" card
- Clarified some localization descriptions, including those for "Dice Bonus" and "Dice Penalty".
- Comprehensive adjustments to optimize gaming experience.

Thank you very much for playing! If you encounter any bugs or have suggestions while playing, feel free to join our discord and let us know!
Feb 5, 2024
Ad Fundum - Disa
Patch 1.0.1 Demo is live now!
(Yes, within a few hours after the demo was released :) )

  • Fixed a bug with the game crashing when the player tries to leave Mech upgrades screen with upgrades weight exceeding chassis carrying capacity;
  • The player can no longer respond to radio calls after his mech is destroyed;
  • The game no longer auto-saves if the player's mech is falling to the ground at high speed toward its doom;
  • Red airflow now appears under the player's mech if it is falling at deadly speed.
Meta Soulmate - Oneunivers
Make Your First Meta Soulmate!
MSM Maker.

PST February 5th. 2024 at 7:00 AM ~ 07:40 AM. An error occurred.

We apologize for the disruption.

We will check the issue and provide more stable service.
Desert Revenant - Kreationware
Greetings, adventurers!

After a period of intense development and countless hours behind the scenes, we're thrilled to finally share the horizon of updates set to transform Desert Revenant.
Our journey through the desert has unearthed new challenges, rewards, and changes designed to enrich your experience and test your resolve. Here’s a glimpse of what’s coming:


1. UI Overhaul

We've revamped the User Interface for a clearer, more immersive Field of View. Expect a more intuitive and visually appealing interface that enhances your navigation and strategic decisions.


Battle Log Revamped: Enhanced for superior readability and visibility.


2. Starter Card Changes

Both the Seer and Leper will greet new players with updated starter decks. These changes are aimed at smoothing the learning curve and providing a more engaging entry point into our world.


3. Curse Additions and Hard Modes

Dare to face the desert's curse? We've not only added new Curses but have also introduced Hard Modes, each uniquely tailored to the theme of their respective locations. These challenges bring a fresh layer of strategy and replayability to your adventures, offering new rewards.
This system ensures that while the challenges are thematically distinct, the experience remains rewarding and engaging.


4. Enemies and Elite Challenges

Brace yourselves for the Emberlord Ifrit, a formidable new Elite enemy within the Temple of the Sun, and confront Humababa, a cunning Mini-boss, in the shadowy depths of the Temple of the Moon region. Additionally, the Soul of Desolation has ascended to an Elite challenge, promising complex encounters and worthy spoils for those brave enough to face it.


Emberlord Ifrit: A fierce new Elite enemy ignites the battlefield with unparalleled power.


5. Map System Redesign

Explore like never before with our completely overhauled Map System. The new design eliminates small maps, offering a streamlined and immersive exploration experience.



6. New Playable Map: Eye of the Storm

We are introducing 'Eye of the Storm', the latest map to unfold in the vast expanse of Desert Revenant. Face off against a roster of new adversaries, battle through new enemies, confront the formidable Lord of Cyclones, and navigate interactions with unique NPCs who offer exclusive borrowed powers. This map is a crucible of adventure, testing your strategy with every step.


Discover the Eye of the Storm: Navigate new roads and face fresh challenges on our expansive new map


7. Enhanced Rewards System

We're amplifying the thrill of exploration with an enriched rewards system. During your runs through the desert, you'll encounter more diverse and substantial rewards, enhancing your strategic options and customization possibilities.


8. Genesis Phase Update

Start your runs with enhanced choices. Now pick two options from blessings, previous run cards, special genesis blessings, or a new mulligan feature, for a tailored beginning.


9. Balance Tweaks, Bug Fixes, and More

We've implemented significant balance adjustments, made the game faster and more intuitive, and squashed pesky game-breaking bugs. Expect a smoother, more balanced journey through the desert.


10. Artistic Enhancements

Our artists have been hard at work updating assets across the board, breathing new life into the desert and its inhabitants.


Transformation in character design, with a clearer, more intuitive display of HP, buffs, debuffs, and passives for enhanced visibility and gameplay clarity."


This upcoming update marks a new era for Desert Revenant, crafted with love, feedback, and the adventurous spirit of our community. We can't wait for you to experience the enhancements firsthand. Prepare to embark on a renewed quest through the desert of Elmyr, where danger, discovery, and treasures abound.
Stay tuned for detailed patch notes and launch dates. Your support and feedback have been instrumental in this journey, and we're excited to step into this new chapter together.
Quarterstaff - James_GLM
Improvements
  • Added more tower maps
  • Better Dryad shot animations
  • Updated defense sounds to better handle simultaneous defense sounds
  • New swipe attack animations
  • Semi-transparent avatar for Guldaeva's remote presence
  • Slimmer asset size
  • Misc animation touch-ups for Kalresh
  • Updated Necropolis and Forest background art and pin placement
  • Sounds for imps and campfire UI

Bugfixes
  • Fixed a display bug wherein performing a magic smash with familiar/tremor spell would erroneously draw a blue arrow indicating hero motion toward the target
  • Enemy melee slash vfx
  • Fixed edge case bugs when both hero and decoy are in melee reach
Feb 5, 2024
Kalpa of Sword - yellowh
【问题修复】

一、 修复【烈阳杖】开启自动普攻时移动,攻击位置不随着鼠标位置的改变而改变的问题

二、 修复局内升阶非当前使用灵士导致当前使用灵士无法正常释放技能的问题

三、 修复按住【shift】键的同时按下建筑快捷键会导致建筑图标重叠的问题

四、 修复怪物【巨石魁】技能伤害位置与特效表现不一致的问题

五、 修复【灵宝树】异常刷新的问题

六、 修复聊天框文本太长会遮盖玩家ID的问题

七、 修复部分武器释放主动技能时没有正常播放音效的问题

八、 修复部分已知问题
Feb 5, 2024
Terranny - padrote
- Bug fixes
BAMG2023 - 类子哥
Fixed some bugs and updated the draft module!
Feb 5, 2024
Dungeon Maker - Tavarin
This update includes:

- a bug fix for loading enemies into the campaign map editor that could occur if enemy save files were blank
- Giant Mushrooms
- Big Mushrooms
- Glowing Mushrooms
- Colourful caves
- Moss
...