-Fixed the problem with Lasher's Guardian passive. -Fixed the hit count on Lasher's Guardian passive to be 10, not 5. -Fixed the problem where selected keystone image were changing after completing a node in layout. -Fixed the problem where Bounty Hunter quests didn't work properly on Outskirts and Eternal Bridge. -Fixed the problem with Nyrthan's loot drops. -Fixed the problem where you weren't able to take Bounty Hunter quests. -Fixed the problem with wrong skill cooldowns in base. -Fixed the problem with reopening Underworld on dead screen. -Fixed the problem where Map Mods were active on Underworld.
PS: Lasher's grand relics won't be dropping until the next patch.
Today, on the occasion of Steam Next Fest, we present the patch note 0.1.19 for Appearances.
We've worked on several things, including: a voice cast for Suzy, optimization to ensure better stability, new content, and more!
Disclamer:
The game is currently under development, some bugs may occur. To learn more about the progress of the game, feel free to join us on our networks. https://linktr.ee/eluhimsstudio.
Patch note 0.1.19:
+Ui Removed from zoomed objects +Steam achievements +New voice cast for Suzy +Added and Mixed sound design +Fixe radio attenuation +Reworked riddles +Increased Sury's size +Fixe the end cutscene +Fixed minor bugs +Reworked global lightning in the villa +Optimization +Modified 3D assets for Riddles +Roworked collision in all levels+ +Reworked Post-process +New content added and more
Thanks for all you support, you're awesome, and have a nice Steam Next Fest !
We are participating in the Steam Next Fest from February 5th to 12th, during the festival you will be able to watch my gameplay of the developer version.
We're happy to announce a limited-time 15% discount on our game on Steam, along with a substantial update that includes localization for 7 new languages:
Japanese / 日本語
Korean / 한국인
Russian / Русский
French / Français
Chinese / 中国人
Portuguese / Português
Arabic / عربي
- Added Reward description after getting treasure - Improved Option Menu - Added Resolution Settings - Added Key Remapping - Added icons for Xbox and Playstation - Added option to separate aim from movement direction - Added option to set language - Changed fonts for language support - Added simple tutorial on pause menu
Thank you all for your patience! Your feedbacks are invaluable, and we’re committed to making our game the best it can be. Thanks to your support, we continue to evolve. Enjoy the game, and happy gaming !
We're taking part in this month's edition of Steam Next Fest with our updated demo of Paint by Cubes! For this occasion we've updated our demo build with a new set of levels focused around a new chain painting mechanic.
We encourage you to come and try our new mechanics <3
Final preparations for our game's release
As we're getting closer to our game's full release, we're working on final updates and setting up the remaining levels for our final game setup!
We strongly encourage you to try our newest demo and share your feedback, as it's the best occasion to support us in our final milestone before the release and to contribute to the final polish and mechanic/tutorial upgrades of the game before it's full release :)