We’ve just released the first playable PC demo - go and download it now! While we cannot wait for you to start exploring the intricate game world of Sword of Convallaria, we also organized a Q&A below so you can find the answers to some of the most commonly asked questions in one place.
LIVESTREAM #2
Join us for our second Next Fest stream at 8 pm, Feb. 6th, UTC on our Steam store page. If you missed the first one, this is your chance to catch up!
Q: What’s in the demo? A: The demo offers up to 10 hours of single-player story content, providing a glimpse into Convallaria's world before its full release.
Q: What game modes does the demo offer? A: Following a brief prologue, players can access the core mode in the Demo -- "Spiral of Destinies".
"Spiral of Destinies" presents a standalone single-player Tactics RPG adventure, complete with multiple endings and engaging roguelike elements. This mode serves as the primary experience in the demo, presenting the majority of the single-player story content.
Q: What languages is the demo in? A: The demo offers English in all interfaces and subtitles, with character voices available in Japanese. In the full release, more localization options will be available.
Q: How much will the game be? A: Sword of Convallaria will be free-to-play on all platforms.
Q: Will progress in the demo get carried over to the full game upon launch? A: Progression in the demo version will not carry over to the release version.
Q: Can I record content from the demo and share it on social media? A: Absolutely! Whether you're a content creator or not, feel free to share your experiences.
Q: If I encounter any bugs playing the demo, how can I report the issues? A: Join our Discord server and head to the #steam-demo channel to report any bugs. Suggestions are also welcome in the #game-suggestions channel.
Q: Is the demo available exclusively during Steam Next Fest? A: No, you will be able to download and continue playing the demo after Steam Next Fest.
We hope you enjoy the demo, and make sure to add Sword of Convallaria to your wishlist! Join the conversation on Twitter and Discord to stay updated.
Discover Vtime Games' Dev Diary for Border Bots VR
Hey all! Today we have a Dev Diary to showcase to the community from the developers of Border Bots VR- Vtime Games. This Dev Diary explores Border Bots VR's creation, inspirations, characters, comedic gameplay and more.
Border Bots VR releases on 8th February for SteamVR!
Ready to transport yourself into a robot-led future? Border Bots VR tasks players with managing the flow of robots into the city after an incident sees them mysteriously malfunctioning, placing them into the boots of a human border agent stationed within a futuristic megacity. Players will need to examine documents and employ the use of a variety of quirky gadgets, including a 3D printer, barcode scanner, and contraband detector, to interact with a host of friendly assistant AI and mechanical denizens, ensuring they have the necessary clearance to enter the city, and aren’t concealing any unauthorised items.
Border Bots Key Features
Analyse: Check documents for discrepancies and robots for unauthorised modifications while confiscating forbidden items
Utilise: Ensure a hard day’s work with an array of handy gadgets such as a 3D Printer, Barcode Scanner, and Contraband Detector
Corporatise: Rise up the corporate ladder by purchasing upgrades, gadgets, and booth enhancements, and keep an eye on the competition with performance review leaderboards.
Not only people live in The Puppeteer's house. Or not live, but exist. Sometimes. Well, you know... Some of them you have already had to deal with. But there are others. They're around, picking the right moment to attack. You'll need weapons to emerge victorious from the battle with them.💣 Now's the time to stock up your arsenal-weapons prices will be discounted by 50% for 3 days!🛡 Additionally, health regeneration rates have been doubled this coming weekend! Complete the rooms with redoubled zeal and don’t disappoint the owner of the mansion!
We greatly value your feedback, and we've carefully listened to your suggestions. Please don't hesitate to reach out with any thoughts or suggestions you may have.
Thanks for being a part of our chess puzzle adventure!
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We are sorry for the delay, but we found a few more grass-related bugs after the fixes from last week, from grass not saving properly, regrowing instantly or not growing at all depending on the situation.
The update SHOULD be up today by the end of the day.
While my brother has been busy fixing bugs I had some time to make a few new assets, the male player will now have access to a whole new clothing set and hairstyle... now I wonder if this set will be seen somewhere else...
Hello everyone! The Boss Challenge Event that was launched simultaneously with the game demo is in full swing. A large number of players have already obtained world rankings and are still practicing and refreshing their best scores. Thank you so much for your support and recognition to the game!
However, we have also noticed that some of the records on the leaderboard are far beyond what can be achieved with normal skills and gameplay.
In order to ensure the fairness of the event, we have now removed some of the abnormal records. This announcement is an additional explanation of this event.
Criteria for determining valid records:
1. Based on the overall player challenge data of the current leaderboard, players whose final record reaches less than 36 seconds (including 36 seconds) are required to provide the recording video of it as soon as possible(by sending it to our mailbox: customersupport@sapstargames.com), otherwise we will delete it within 12 hours. 2. Records with very short time due to non-subjective problems such as encountering the game's own bugs will also be categorized as abnormal records.
Each player is eligible for a reward only once; while scores from multiple accounts are valid, multiple awards for the same individual are not allowed.
Appeals for deleted records:
If you have any objection to the record being deleted, you can join the official Discord
And contact the administrator and provide the video file of the corresponding record. We will review it and give you the result as soon as possible.
Thanks again to all the players for your enthusiasm and efforts. We believe no one wants to see their records achieved through hard practice being surpassed inexplicably, Likewise, no one wants their record to be regarded as obtained by cheating. So if you have any questions about the event, please contact us and we will do our best to ensure everyone's gaming experience.
2024/2/3 update
We have now discovered an issue that may be affecting player records in some regions.
The problem occurs in regions and countries such as Germany, France, and Russia, where the decimal point is expressed with a comma instead of a dot in the language, which can lead to incorrect program values and abnormal character damage.
We apologize for any inconvenience this may have caused. The issue has now been fixed. Players who encountered similar problems please update the game.
Special thanks to "Chris", a player from Germany, for his help, which allowed us to quickly locate this important issue!
Lastly, we wish you all have a great time playing DEVIATOR!
In campaign mode, you will appear in a system generated "solar system" and generate several planets. You will receive one of these planets (and your enemies will also receive it).
Each planet will create a certain amount of Coin for the corresponding team, which can be used to build spaceships to protect the planet or attack enemy planets. Select the spaceship with the left mouse button, and right-click on a location on the screen to direct the selected spaceship to the corresponding location.
When the spacecraft is over a hostile planet, it will slowly occupy that planet. If you haven't occupied any planet and don't have a spaceship, you will lose this game.
2.Add 2 types of automatic counterattack turrets
Self Sight Guard Cannon: Quickly fires bullets and automatically attacks all nearby hostile targets (including bullets).
Self aiming light cannon: automatically locks on surrounding hostile targets (including bullets), fires a laser attack, and can intercept high-speed hostile missiles.
3.Weapon system updates
Adjust the laser cutting module so that when the laser is applied to a "cannon" type weapon, it will become a laser mesh (up to 8 lasers), causing a certain amount of damage before disappearing.
Adjust the light particle module so that when applied to a "cannon" type weapon, the cannon can achieve a "collision rebound" effect.
Add a gain module - target pointing module: it can enable bullets to actively aim at the current mouse position.
More weapons content will be officially launched in the official version.
This update is currently here, please stay tuned. If you have any good suggestions, please email them to 1317193145@qq.com I will carefully review and make the necessary modifications. Thank you. Due to the fact that the game is only created by me, the updates are relatively slow. Please forgive me.