Fixes ✅ Fixed bug with second achievement awarded AutoMiner not being credited towards mining amount at 10 asteroids (dang largerThan'orEqualTo') ✅ Fixed potential bug with the Ore Booster item. ✅ Fixed resource Fe due to duplicate entry in resource list with different base price values.
Changes ✅ Research View changed ✅ Merchants (auto-sellers) no longer pause while in Menus.
Additions ✅ Added MINING OUTPOSTS! Like AutoMiners, except you purchase them for each specific resource and it mines only that resource. ✅ Added QUESTS! 60 quests right now, and will be expanded upon. ✅ Reserve Ore quantities in Click Factory by clicking on the progress bar of the desired resource
It's that time again, and guess who's here to take over this community letter? Yours truly, Duraveln, the Hollow Spirit, the dragon with more tricks up my scaly sleeve than you can count. I've decided to swoop in and help with the upcoming Chinese New Year celebrations. Hold onto your hats, or should I say scales, because this ride is about to get a whole lot more interesting as we look back on our recent adventures and peer into the exciting future that February holds! 🐉✨
Snowfest? Oh, what a blast that was! This frosty fiesta hit us in December, turning our world into a winter wonderland. Trovians were all about joyous quests, snowy landscapes, and thrilling challenges. We came together, celebrating the holiday spirit in the chilliest way possible.
Now, let's talk Renewus 2024, shall we? This event kicked off the year with a bang, introducing the exhilarating "Garx's Challenge". Everybody embarked on a fitness quest led by the heavyweight champ, Garx himself. And don't get me started on the "All in One Flying Gym" – a reward for the dedicated few who completed 30 days of daily quests. It's like a whole new way to level up your in-game fitness game! 💪🏋️♂️
It's the Year of the Dragon and I can't wait to show you what we've got cooking up for you in Trove. We're gearing up for some awesome celebrations – think surprises, cool rewards, and a whole lot of fun.
Keep those peepers peeled for not one, but two special allies who are going to grace Trove with their presence soon. I won't spill the whole pot of dragon stew just yet, but mark my words, you won't want to miss out on the chance to team up with these mysterious friends.
And guess what? You'll have a chance to bring yours truly, your friendly dragon author, right into the heart of your Trove adventures!
Brace yourselves, Trovians, for an extraordinary time of celebration and discovery. The spirit of the dragon soars high, and with it, our shared excitement for the wonders that await. 🐉🎉
Get your hearts ready! 💘
Starting February 6, we're bringing back the adorable Heckbugs in Love event in Trove. It's going to be a super sweet adventure, filled with love and, of course, our charming Heckbugs! You're going to have a blast helping these cute little critters find love. And it's not just about the adventure – some amazing new rewards are waiting for you.
So, grab that calendar and circle February 6 because Heckbugs in Love 2024 is all about spreading joy, making friends, and having an absolute blast. I can hardly wait to see you there, sharing in the love and laughter! 💝
But that's not all! In the spirit of the New Year, there's more to be discovered. You will be able to earn a unique in-game character title by participating in our Social Media events - adding even more prestige to your Trovian adventures!
Keep your eyes glued to our social media – that's where all the latest and greatest updates will pop up. You don't want to miss any of the exciting details or surprises we've got lined up for you!
We're thrilled to announce that the open beta for The Unnamed Game, our online multiplayer ARPG, is now live on Steam! This is your chance to be among the first to explore an expansive and thrilling world filled with adventure and challenge.
🎮 About the Game: The Unnamed Game is a top-down shooter set in a world overrun by various monsters like zombies, witches, and more. It combines the thrill of a survival game with permanent character death, and a dynamic action RPG with frenetic battles and character skills customization. As you embark on this journey, you'll encounter diverse landscapes and formidable foes. Your strategies, skills, and teamwork will be put to the test.
👥 Beta Test Goals: Your participation is crucial. We're seeking your valuable feedback on gameplay mechanics and any bugs you might encounter. Your insights will directly influence the game's development, helping us refine and enhance the overall experience.
🔑 How to Join the Beta: Accessing the beta is simple! Just head over to The Unnamed Game's Steam page and request access to the Playtest. Once approved, you'll be all set to start your adventure.
💬 Share Your Feedback: We're all ears! While you can share your thoughts on the Steam Discussions, we highly encourage you to join our Discord community where you can engage more directly with our development team and fellow players. Your feedback is invaluable, and we're excited to hear all about your experiences and suggestions.
Join us now in shaping the future of The Unnamed Game. Your journey and your voice matter in this grand adventure!
The Staging Branch has been updated with the latest build of the second level.
This level's design takes a very different approach to the first one. The first level is very much a 360 degree play space, with lots of zig-zagging paths to be taken by the 2d player. As accessibility is very important, one of the design requirements for the second level is that it takes place entirely in front of the VR player. As well as this, the path taken by the 2d player is linear; they start on the left hand side, move through to the right, before returning to the left.
Our local playtesting has shown this level, surprisingly, to be very hard for the VR player to win. As part of trying to balance that a little, we've scaled up the police speeds. As ever - we do need feedback. Does this level work? Are the police too easy? Are there too many places for the 2d player to hide in?
- Fixed the issue that would unlock the achievement if the fire character was pushed by the ice block. - Fixed the bug that prevented the screen from shaking more than once in the options menu. - Fixed the bug that prevented gamepads from vibrating during gameplay.
- Removed the ability to toggle slow motion on and off at will. This was a developer feature and was never meant to be included in the released game - Fixed some additional holes in the city - The game should now pause in single player if you press the home button in VR. For Quest users this would be the Quest overlay
The Carnival Challenge is back! For the whole month of February, earn Challenge Points, unlock chests to get valuable loot, and claim your very own Saddled Terrorbird.
Join the Carnival
SADDLED TERRORBIRD: This month's Challenge brings back the charming, lightning-fast Saddled Terrorbird, a speedy mount that will carry you quickly across the lands of Albion. With an above-average base move speed and an additional invincibility/speed burst spell, it's the perfect ride for those who need to cover some ground quickly and safely.
AVATAR RING: Along with the Saddled Terrorbird, you'll unlock the Carnival Challenge Avatar Ring when you reach this month's Challenge Point goal. Give your avatar a colorful, festive look all year round! This non-tradable item permanently unlocks this avatar border for one character, or can be traded for one Adventurer's Token at the Vanity Merchant.
SEASONAL SPECIALS: Unlock weekly Carnival Challenge chests to get valuable rewards like Adventurer's Tomes, resources, and silver bags, along with a chance at carnival-themed Wardrobe Skins. You can also get three furniture items: the Carnival Firework, Carnival Arch, and Carnival Costume Cart.
Log in now and start gathering, fishing, farming, and killing monsters to earn Challenge Points and unlock your rewards!