Gambit Shifter - Volcanite Games
Howdy, howdy!

Gambit Shifter lovers, we've got the BIGGEST news! 👑


FEBRUARY 19, 2024
One game, one event: Gambit Shifter will be released!🥳

Are you ready to embark on this little (but very clever) pawn journey?🎮
https://store.steampowered.com/app/2331060/Gambit_Shifter/

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🎮 Searching more game from us? Let's check our Itch.io page: https://volcanite-games.itch.io/
Journey to the West Survivor - Pineapple
As the power of chaos further strengthens, the entire world of Journey to the West becomes more and more strange. The heroes suddenly learnt some very powerful abilities. The plants growing in the ground joined the battle to defend Tang Seng. Anyway, it’s getting really weird!

1. New Abilities for Heroes: Now all heroes have three unique passive abilities. Unlock them on Talent surface to kick monsters' ass(es).

2. New Mode Farming & Defense: Plant your plants to protect Tang Monk. Due to the unstability of Chaos Power, adventurers may meet some strange situations in this mode. We will optimize this mode in the future update. Thanks for your understanding!



3. Adjusted some values
4. Optimized the talent tree: the current talents have been re-planned and designed;
5. Optimized the UI interface;
6. Optimized some operations.

We also launched a demo in this update, so more adventurers will be able to experience the charm of Journey to the West Survivors.

Thanks for you love and support to us. If you have any problem or feedback about Journey to the West Survivors, please tell us in DISCORD.
1v1.LOL - Battle Royale Game - amit
Performance & Bug Fixes 🛠️
Enlisted - [CM] Ungorisz

A long-awaited addition to Japan's pool of premium vehicles, the Type 1 Ho-Ha APC!

Thanks to the half-track chassis, this APC has excellent off-road capability and a maximum speed of 45 km/h! In addition, this APC is equipped with three Type 97 machine guns, which will allow you to fight off enemy infantry not only from the front, but also from the sides. The crew consists of six specialized soldiers of different classes with appropriate weapons. Like other APCs, the Type 1 Ho-Ha functions as a mobile rally point.
江湖十一 - 江湖贰姐
感谢各位玩家朋友在去年底参与《江湖十一》1.0 DEMO的试玩,并提供了很多建议和反馈,我们非常感激大家的参与和支持!

在DEMO版本的基础上,我与龙断天已对各位玩家提出的问题进行了深入的优化和修正。我们特别关注了玩家朋友们所提出的关于“功法进修”、“习武养成”、“任务剧情交互”、“战斗系统”等方面的不足,并致力于改进这些游戏元素。

此外,根据大家提供的关于养成系统和NPC交互的建议,我们也正在积极推进这些游戏系统的后续重制开发工作。



-我们正在不断进行任务及剧情的优化



-我们也在重制开发新的NPC交互系统



-同时各类养成玩法也在开发推进中

再次感谢大家为我们提供的宝贵意见和建议,感谢您的不断支持!同时,提前祝愿大家新春快乐,万事如意!
Virtueror: The Virtual Conqueror - vivaladev
Welcome to the first dev-log of 2024, which casually comes on my birthday. I am happy to celebrate it with the biggest update in terms of new features since I started working on this project!
As I mentioned in my previous update I was expecting this month to be productive, but for once reality exceeded my expectations.

Without further ado, let's dive into all the new features and changes.

Mission accomplished!
I am proud to start this dev-log announcing that one of the main missing features is fully implemented... at last it's possible to complete a mission!

At the moment there are 3 different mission types and more will be added in the future.


The mission completed dialog will be expanded and improved in the future, for now I just wanted to implement a minimal version to get done with this important feature.

The results of your conquest are also reflecting on the planet map of course and when you complete a mission that territory will be assigned to your faction and new missions will be unlocked.

Abandoned temple
The second main task planned for this month was a special structure that can be considered as an advanced loot box: an abandoned temple.

You will find abandoned temples while exploring maps with your units.


When you make your unit interact with one using the action button you will get a dialog that asks you to allocate some resources. Those resources influence exploration time and success rate and obviously the more you spend the better conditions you'll get.


Then you can start the exploration or you can leave. If you decide to proceed you will see a new dialog when the exploration is completed. This dialog will present you three possible outcomes:
  • Exploration failed, but nothing happens
  • Exploration failed and you have to choose between 2 penalties
  • Exploration succeeded and you can choose between 2 rewards (see next screenshot)

When your exploration is successful the temple will also be conquered and it can be linked to your base to expand your influence area.


At the moment rewards and penalties are all affecting your resources and their production, but also the existing resources on the map. More and different ones will be added in future updates.

A medic joined us
I introduced a new unit: a medic. Not surprisingly, it is specialized in healing other units.


Healing is a new unit action implemented this month and it's something all units can do, but medics do it better of course.

AI will shoot you
This month I also spent some time working on the AI, which now is able to attack your units when in range.


Another very important new feature is the possibility to interrupt a task when a higher priority one comes up (like for example attacking an enemy).

Planet screen redesign
I worked on a partial redesign of the planet screen. This is how the screen looked before:


And this is how it looks now:


It's important to keep in mind that this is not the final design, just a new iteration and that things will change again in the future as I work on new features and add more content.

Map dragging
Even if it was already possible to navigate a map by edge scrolling and the WASD keys I decided to implement mouse dragging as it feels more natural for quick/short movements of the camera.

This feature also comes with 2 options in the settings dialog to control the speed of each drag and to disable entirely the dragging as you can see in the following screenshot:



Minor updates
- Many fixes and improvements in the game code and in SGL, the game library which is the tech core of Virtueror.
- Updated code of the open source repository on GitHub to the latest changes.

The latest commit that made it into this update is number 1700 (Virtueror + SGL combined, as usual), which means a very respectable +108 commits from the previous month. That is more than double the commits I put together during the month of December... not bad!

The secret of so many commits is that I worked on Virtueror 28 out of 31 days this month and as you can see from my commits heat-map the difference with the previous months is pretty clear:



Now my goal is to do at least as well during the month of February.

What's next
This time I won't anticipate anything because I am planning something special for next month.
I can only disclose that next update will be a true milestone for the project and, if all goes well, it will bring a new minor version as well.

In case you wanted some anticipation, you can follow the development as it happens and the best way to do it is joining the official Discord server of Virtueror.

Support this game, wishlist and follow!
If you enjoyed this update and if you want to support Virtueror make sure to wishlist and to follow it. Thanks and see you in a month with a new update!

https://store.steampowered.com/app/1607580/Virtueror_The_Virtual_Conqueror/
Jan 31, 2024
Core Keeper - Bridie
  • Fixed Lunar season not triggering automatically based on date.
  • Fixed object spawn on clients breaking when reaching the limit of maximum objects per type.
Jan 31, 2024
Ekans - Asmozan
  • Leaderboards resize
Tomorrow's Love Puzzle - 小武啊啊
Dear Players,

Regarding the recent announcement about the Game Account Suspension Notice, we apologize deeply for the premature decision made without thorough consideration and understanding of the Steam gameplay model. We are truly sorry for this oversight and sincerely apologize for any inconvenience caused.

After careful discussion, we have decided that normal players will not be affected. We will use a comprehensive approach to determine if an account is suspicious based on login IP addresses, time intervals, regions, holidays, and the number of connected devices. Currently, we have not banned any accounts and earnestly request your forgiveness.

As this is our first time releasing a game on Steam, we acknowledge there may have been shortcomings in our approach. We are open to feedback and committed to making immediate corrections. Furthermore, since most of our interactive game consists of film and television material, it fundamentally differs from other AAA titles in structure and playable duration. We hope for your continued support of the official release to protect original content.
Home Sweet Home : Online - PR


Announcement from Home Sweet Home : Online Team

The server is opened. The following updates and fixes have been applied


Shop Update
  • A new Blood Moon Ritual item has been added to the game, Poppy LadyBug, which is a back accessory of Visitor.
    • (Resetting rewards at 12:00 (GMT +7) on February 1st, 2024)
  • New item has been added to Featured Store
    • Endless Agony (Ritual Accessory) (Limited Time: February 1st, 2024 at 12:00 (GMT +7) - February 29th, 2024).
    • Valentine Bundle Set (Limited Time: February 1st, 2024 at 12:00 (GMT +7) - February 29th, 2024).
      • Valentine Festival Sticker, 8 pieces.
      • Ever Red (Head accessory of Visitor.)
    • Visitor Perk Set (Starting from this patch onward.)
      • Bundle of 20 Visitor's perks (excluding Escape)
    • Warden Perk Set (Starting from this patch onward.)
      • Bundle of 21 Warden's perks
  • New item has been added to Direct Store (Limited Time: January 31st, 2024 - February 29th, 2024).
    • Sweetheart Groom (Aof's skin)
    • Dashing Groom (Uncle Pae's skin)
    • Slick Groom (Ong's skin)
    • Vogue Bride (Jane's skin)
    • Shackled Groom (Prisoner's skin)
    • Lavish Bride (zBing's skin)
  • New item has been added to Direct Store
    • Navy Blue T Shirt (Manop's skin)
    • Super MVP (Manop's skin)
    • Casual Black (Manop's skin)
    • The Gentleman Of Emerald House (The Rigger's skin)
    • Devoted Boy (The Rigger's skin)
    • Cold Boy (The Rigger's skin)
    • Indigo Ancestor (Chan's skin)
    • Forget-Me-Not Bride (Tida's skin)
    • Gigantic Spectacles (Head accessory of Visitor.)


Bug
  • Fixed: Server connection issues.
  • Fixed: The incorrect display of Anonymous Store.


Known Issue
  • Players can check for bugs and issues that the development team is aware of and currently working to fix. Click Here



For any bug encounters or other issues please contact our support team at hshsupport@ygg-cg.com with the subject line: [bug][issue] alongside attaching screenshots and description of your issue.
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