We started an update maintenance on 15:00, January 31 (UTC+8). The maintenance is expected to take 120 - 210 minutes.
After the maintenance, please update the client to the latest version before start the game.
During the maintenance, the players will be forcibly disconnected and unable to login. Please logout before the maintenance to avoid any data loss.
The following is the introduction of update contents:
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【New Story Looting Gameplay - Journey Story】
In the [Journey Story] gameplay, commanders will be able to enjoy the exclusive storyline of SP Blackguard, and have a chance to obtain ancient sets of [Eternal Quality] gears after challenging the final BOSS. Journey Story has 2 modes: <Story Experience Mode> and <Standard Mode>, provide different game experiences for commanders with different levels. <Journey Story> need complete Chapter.1 Area <7-4> to unlocked. After unlock the <Journey Story>, you can found the enter button in the "Main City" interface.
<Story Experience Mode> Unlock: Complete Chapter.1 Area <7-4> Mode Contents:
A more easy battle environment
Final Boss Stage does not divide multiple difficulties
No additional rewards will be dropped for Final Boss Stage
<Standard Mode> Unlock: 1. Complete the progress to 100% in the <Oblivion Places 3> 2. Level up the Yggdrasil to 1300
Mode Contents:
Normal difficulty battle environment
Completing the levels in the Standard mode can also claim the first complete reward for the corresponding level of the Story Mode
Final Boss Stage divided into multiple difficulties to choose
Final Boss Stage will drop special gears and other rewards
The chapter unlocked in this [Journey Story] – Ying’s personal plot story [The Phantom of Orient]
At the end of the year, Arklance celebrated the annual grand festival, the Spring Festival. Every household was bustling and celebrating, welcoming the Eastern New Year. And at this time of saying goodbye to the old year, a traveler from the Eastern came to the town...
Participate in the challenge of the final BOSS level of [Standard Mode], there is a chance to drop the following new 4-piece ancient sets of [Eternal Quality] gears: [Netherflame Swordsman], [Crimson Neon Slayer], [Impasse Wanderer], the 4-piece sets include parts: Ring, Relic, Badge, Deputy. Ancient equipment's Max Level is 800, and new Gems slots can be unlocked in the Deputy slot. This type of equipment cannot be upgrade quality by using the Upgrade Stone, but it can obtain additional attributes through the Equipment Enhancement function. Due to the added of the new ancient equipment, the Handguard will increase the number of Extract Stone skills that can be placed in subsequent versions, and can accept the Extraction Skills from the right part of the Blackguard equipment slot. When first time complete the Final Boss Level in <Story Experience Mode>, claim Ying's Helmet skin <Bamboo Hat>. When first time complete the <Hard> and <Blacktide> difficulty in the Final Boss Level in <Standard Mode>, claim Ying's Weapon Skin <Duan Ning> and <Feng Yuan>. In the future, we will continue to update new story chapters, so stay tuned!
Gems Fusion Optimization Adjusted the Fusion requirements of the Gems that quality lower than immortal. Now as long as the Gems are of the same level, the fusion operation can be performed.
【Novice Pool】
New Novice Pool: Coltish Artillerist & Centaur Minerva, within 30 days after a new player creates an account, the Novice Pool will be unlocked for players to pull. After 30 days, the Novice Pool will end. Also, after this update, old commanders will also unlock the Novice Pool, and the Novice Pool will last for 30 days. Note: This Novice Pool does not share the guaranteed pull number with other SP Pool.
【New Equipment Modification Inheritance Function】
If the Equipment have be modified that met the following requirements, it can be inherited attributes:
1. Max Level of the <Material Equipment> is 700, and already be engraved. 2. <Material Equipment> and <Target Equipment> are in the same slot, and have the same Affixes Group. 3. Max Level of the <Target Equipment> must equal to or higher than the <Material Equipment>. 4. If choose Ancient Equipment as the <Target Equipment> to inherited, its quality must equal to or higher than the <Material Equipment>.
Special Notes:
<Material Equipment> will be destroyed after inherited (please consider it carefully before the operation) Some of the Equipments (such like Blackguard Exclusive Weapon and Bounties Reward Equipments) can not be inherited.
If the Max Level of <Material Equipment> and <Target Equipment> are different, the Inheritance Contents are different too. For detailed contents, please check the Notes in the Inheritance Interface, the following are the notes:
<Inheritance Equipment> Material Equipment: Max Level 700 Target Equipment: Max Level 700 <Attributes can be inherited> Equipment Level Enhancement Level Equipment Quality Affixes and Affixes Level Fusion Level
<Inheritance Equipment> Material Equipment: Max Level 700 Target Equipment: Max Level 800 <Attributes can be inherited> Equipment Level Affixes and Affixes Level
<Inheritance Equipment> Material Equipment: Max Level 800 Target Equipment: Max Level 800 <Attributes can be inherited> Equipment Level Affixes and Affixes Level
Effect: When the Thunderstorm front reaches the 2/3/4 level, the Blackguards of this front in the team will release 2/4/8 bolts of lightning towards random enemies at the same time as they release their Ult Skill, causing Lightning Damage equal to 800% of Spell Power to enemies near the impact point of the lightning. (This damage is considered skill damage and will only be affected by the All DMG Boost and Lightning DMG Boost effect)
<Max Level of Frontline increased> The max level of SP Blackguard’s frontline has been increased to level 10
【New Limited-time Optional SP Pool】
New Limited-time SP Pool Duration: After Update ~ 2 27, 2024
Rules: 1. Players can pick one of the SP Blackguards to summon from the above Blackguards: [Coltish Artillerist], [Legendary Dragon], [Foxy Archduchess], [Thorny Bramble], [Coffin Morrigan], [Centaur Minerva]. 2. The picked SP Blackguard can be freely replaced with other available SP Blackguards before being summoned, and the guaranteed number of summons will be retained. 3. After the picked SP Blackguard is summoned, it cannot be replaced with other available SP Blackguards.
【Everwinter Land】
[Everwinter Land] Season 17 and 18 is about to start. Due to the blessing of Lightning, Lightning type heroes will enjoy additional combat ability improvements in the battle of [Everwinter Land].
【Shop Update】
New Outfit - [Ying - Disaster Slayer]
Sanguine Stone
After this update, each purchase level of [Sanguine Stone] in the Shop page will be reset to provide a double bonus for the first purchase.
【Version Events】
Ying's New Weapon & Helmet Skin Lottery Event
Duration: after update ~ February, 21 2024 12:00 Introduction: Consume Lucky Charm in the Lottery Event, commander has a chance to obtain Ying's exclusive Weapon skin, Helmet Skin, and other rich prize.
New Year Sign-in Event
<Unusual Luck> Event Duration: February 2, 2024 - February 09, 2024, and the deadline after Sigh-in activation is February 16, 2024. Complete the 8 days Sign-in, claim exclusive New Year Title: Full of Vigour <New Year Sign-in Rewards> Day 1:Sanguine Stone*50 Day 2:Warp Scroll*10 Day 3:Sanguine Stone*50 Day 4:Warp Scroll*10 Day 5:Sanguine Stone*100 Day 6:Warp Scroll*15 Day 7:Sanguine Stone*100 Day 8:Full of Vigour(Title)
Nora's Workshop
Event Rule Use stones in the workshop to obtain score, Get up to 4 rounds of rewards provided by Nora Different Modification Stone will provide different amount of points Accumulative point reward can be obtained up to 4 rounds
Expected Event Duration February 1, 2024 8:00 ~ February 29,2024 12:00
Sanguine Rites
Event Rule Duration the Event, every 【Sanguine Summon】will gain point, accumulate point to obtain massive pts reward. Event reward can be claimed up to 6 rounds This event will have server/Cross server ranking, and will provide related ranking rewar(The Heart of Summon leaderboard will be replaced)
Expected Event Duration January 31, 8:00 ~ February 14, 2024, 12:00
The Sakura Season
Event Rule During the Event, consume FP will have chance to drop event coin「Sakura Emblem」. 「Sakura Emblem」can be used to exchange various reward on event shop
Expected Event Duration February 1, 2024 8:00 - February 7, 12:00
Brave Trial
Event Rule Brave Trial is a limited-time mode during the activity period. Players can get two free challenge opportunities per day. AP will be used afterwards. A blackguard will be assigned to participate in Brave Trial, who will be Lv.500 with no self equipment at the beginning. Each wave has a time limit. Any time afterwards for each wave will be deducted from the return time. min of return time is given initially. If reaches zero, cannot proceed to the next wave. Crystals for equip modification is given for wave clearance. Owned equip will be replaced if gets the same type. For boss reward, you can upgrade equipment to Mythic, or get an extra piece of equipment. Use FP to obtain loots including Diamonds. Sakura Emblem is given based on amount of waves cleared in the end Commanders can gain massive reward by completing Event task Pass Wave 10 to enter the leaderboard and win extra Diamonds
Expected Event Duration February 1, 2024 8:00 - February 7, 12:00
Fusion Miracle
Event Rule During the Event, players can obtain massive Warp Scroll, Ahchemical Dust, SS blackguard and precious Coin as reward by completing a serial of modification stone fusion task
Expected Event Duration February 8, 2024 8:00 - February 14, 12:00
Altar Ceremony
Event Rule During the event period, finish serial task to obtain massive reward, extra reward will be provided after finish all tasks
Expected Event Duration February 8, 2024 8:00 - February 14, 12:00
Blacktide Frontline
Blacktide Frontline is a limited-time trial. During the Event period, The commander has to challenge boss with 4 blackguards with self-decided difficulty
Event Rule The boss has a specific weakness which appropriate Blackguard can take advantage of The challenge of all difficulties cost 100 AP The trial is limited to 180 sec. If whole team faints in battle or exceed the time, challenge fails If kill the leader within the time limit, commander will win score and drop rewards from boss The more bonus drops will be given at higher difficulties, massive modification stone will be awarded. Each difficulty has its own leaderboard and will provide ranking reward(Each leaderboard will have level limit, the rule is similar to Primeval Gate Leaderboard)During this round, there will also be cross-server leaderboard There is also score for each participation. Bonus rewards and score ranking rewards will be given based on the accumulated score, including modification stone, SS blackguard Shard and precious coin
Expected Event Duration February 8, 2024 8:00 - February 14, 12:00
【Limit-time Bounties Bonus Event】
Duration: After update ~ February 29 Complete event requirements of Bounties Event, obtain limited-time exclusive <Female Commander> OL outfit and more rewards!
【Server Merge Notification】
We are planing to Merge Asia-12 and Asia-10 server on February 5, 2024, for the exact date and time please look forward to future announcement
【BUG Fixes and Other Optimization】
Adjusted of Foxy Archduchess's Exclusive Weapon: Casting [Enbrace of Thuderbolt] now give 1 Lightning Ball to all allies. And increases Rage Restored by 20 to all allies affect by [Enbrace of Thuderbolt]. Optimized cross-server Academy Cup Defensive Formation sync rules New gameplay recommendation function, commanders can choose gameplay recommended based on the current progress. Fixed the issue of abnormal trigger frequency Rage Restored of Shield: <Violet Rage>
Balance Changes In preparation for the tournament this weekend, we have made a few changes to several characters to balance out the viability of all characters. We aim to create a game where all characters are relevant and maintain competitiveness throughout version updates where new characters will be released. This round of balance changes aims to tweak the power level of certain characters to avoid them becoming overly dominant or overly weak. We didn’t want to do anything too drastic that will change the current strategies and make big shifts to meta now before the tournament.
Tori the Paladin Tori receives the most love in this balance patch. Being an Evangelist, she is limited by her indulgence level that essentially limits the number of cards played a turn to 2. Which from play data and feedback from the community, is quite easy to play around in PVP making her difficult to fare against other champions. The changes below aim to address the problems in her play pattern by introducing a new Boon mechanic and increase the consistency of some key cards in her deck.
Boon - New Mechanic “When this card is played, it is unaffected by the Evangelist's indulgence level that could result in reducing your devotion or exhaustion.”
The main idea of this mechanic is to allow Evangelists to have additional opportunities to play cards before transcendence, thus decreasing their predictability. We will be looking more closely at the class rules and how we can incorporate more Boon cards in the future to increase the number of viable strategies in the class.
Chasten Text Change : This is a BOON card and you are granted a Blessing. If your Devotion is 6 or above, your damage is increased by 2. This attack can Interrupt spell casting.
Chasten X Text Change : This is a Boon card and you are granted a Blessing. If your Devotion is 6 or above, Heal 5 lives.
Repent Text Change : You are granted a Blessing and your Devotion is further increased by 2. To play this card you must discard a card.
Damage : 2 < 3 Devotion increase : 1 < 2
Repent X Devotion Increase : 1 < 2
Strength Regen value : 1 < 2
Strength X Damage : 6 < 7
Protection Text Change : If you Devotion is 6 or greeted, the value of this block is further increased by 3.
Invocation Damage : 8 < 10
Invocation X Damage 8+ < 10+
Enryu the Gargantusaur Over the week, the big bad gargantusaur came as a threat to the existence of all creatures in Corrum. But… quickly no one feared it. Despite being bulky and having access to powerful healing abilities, Enryu is hard countered by Grievous Wound and without access to Cure, it has no counterplay and the deck falls apart. We decided to give it access to Cure through an Unleashed card to give Enryu the ability to take initiative. As a result, we also nerfed the regen ability on Reinvigoration to keep it’s healing potential in check as repeated use of this card turn after turn can result in a very frustrating play experience.
Scalification Text Change : You are granted Fortify(4) and Cure.
Scalification X Text Change : You are granted Fortify (4) and Cure. If you opponent has no cards in play, decrease their attack damage by 2 until the end of turn. When this card is Discarded you are granted Fortify(3).
Reinvigoration Regen value : 2 > 1 Heal value : 2 < 3
Reinvigoration X Heal value : 2 < 3
Feral Defiance Text change : This card is only playable if you have 25 or less health remaining.
Feral Defiance X Text change : This card is only playable if you are Enraged or when you have 25 or less health.
Block value : 7 < 8
Mighty Thrash Text Change : You are granted Enrage(1). If Disintegrate is on your opponent, you are granted Enrage(3) instead.
Mighty Thrash X Text Change : You are granted Enrage(3). If Disintegrate is on your opponent, your damage is increased by 2.
Crushing Jaw Text Change : You are granted Enrage91) and you Heal 3 lives, if you have 24 or less health remaining.
Crushing Jaw X Text change : You are granted Enrage(2) and Heal 3 lives. If you have 25 or less health remaining, Heal 6 lives instead.
Roxxor the Giant Monster Pummel is perhaps the least played card in the game, even when it is in the deck, it is typically never played and just there to fill the 15-card requirement for decks. As a strong, muscle-head giant, we want to keep the identity of this card to be simple but powerful. We increased the damage of this card and to match the cost and risks for playing this ultimate punch.
Monster Pummel Text Change : To play this card you must discard a card. Damage : 16 < 23
Monster Pummel X Text Change : If a Reaction card is in play, the cost of Action Points to play this card is reduced to 1. To play this card you must discard a card.
Susan - A.T.A.C.R - Lee The current meta is undoubtedly dominated by these three champions. Their mix of flexibility, burst damage and control makes them hard to content against in PVP. Before the tournament we want to slightly dampen their dominance by making small changes to their cards. But at the same time, we don’t want to over nerf or change the meta drastically at this moment in time. So, these changes will mainly focus on rebalancing card costs and rewards.
Susan the Sniper Taser Drone Damage : 4 > 3 Ammo Cost : 2 < 3
A.T.A.C.R Reactive Armour Text Change : Increase you Barrier value by 4, if it is already active. Ammo Cost : 2 < 3
Lee the Dragon Master Twin Dragon Momentum Cost : 1 < 2 Damage : 3 < 4
Twin Dragon X Damage : 3 < 4 Text Removed : Damage is increased by 2 until the end of the turn.
Crystal the Ice Faerie Winter’s Embrace Damage : 3 < 4 Mana Cost : 3 < 4 Text Change : Apply Frozen(X) to your opponent, where X is you Arcane Resonance. X cannot be lower than 1.
Bug Fixes
Fixed an issue with Silent Stalking that caused the game to crash in Adventure mode when interacting with the card in deck edit.
- The game progress can now be saved. By choosing "Save and return to title" from the pause menu, a button labeled "Revert" will appear on the title menu. Choosing this allows you to continue the game from where you left off. - Removed the protagonist's monologue in the prologue and replaced it with a display of tasks. The modification aims to prevent the monologue from interfering with the player's immersion in the game. - Anomalies' Names - Rename from "Cue" to "Cue-chan." ("Chan" is a Japanese suffix indicating affection in nicknames) - Capitalization adjustments for English representation. - Removed the flashlight next to the TV in the epilogue wake-up event.
- Environment - Changed the default state of the TV to off. - Improved the handle of the refrigerator. - Added a ventilation fan in the kitchen. - Corrected the shape of the bath bucket.
- Anomalies (Warning: Spoilers) - Handprint - Enhanced presentation (voice). - Improved materials. - Opens the door upon completion. - Improved the quality of the effect to show/hide handprints on the floor and ceiling. - Adjusted the conspicuousness of the anomaly in the closet by modifying the bending degree. - After capturing the boy, fixed it to leave the capturable spot even after the boy disappears. - Added falling sound for the spider-bath-chair. - Fixed the polygon of the water surface on the washbasin that was protruding.
The Covenant faction received a unique suit in barter - the Peresvet suit. When leaving the faction, the suit will remain, but will lose its unique coloring. Also, this suit cannot be worn while in the "Mercenaries" faction.
In addition to the main barter offer, until February 14, Covenant players will be able to get the Peresvet in exchange for a super-heavy armored suit " Apostle" or "Saturn" suit.
Changes to "Path of Fools" and its undergrounds
Closed the passages leading to the Paths of Fools underground in the northern part of the location, located near the western passage to the location Red Forest.
Added a new passage from the underground, located northeast of the Covenant base and leading to the eastern part of the Path of Fools.
A shorter route to the easternmost passage of the Path of Fools undergrounds.
These changes were made in order to separate the flows of players from the factions "Mercenaries" and "Covenant", as well as to speed up getting the latter to more northern locations.
Anomalies
Trampoline – added a 3 second delay before reactivating. Blackhole – a backpack with items is now left at the edge of the anomaly after the player dies.
Balance
12.7x55 mm and 12.7x55 mm PP cartridges
Stopping power 40 → 70
Balance department comment
The difference between sniper and regular 12.7 ammo is too significant. The ASH-12 only gets a meaningful advantage in stopping power on the most expensive cartridge, which is not very correct.
Sledgehammer and Hand-held Firecracker.
Mutant damage multiplier 1 → 1.5
Balance Department comment
Sledgehammer and Hand-held Firecracker were originally planned to have a stopping action, which increases mutant damage. They don't have a stopping action yet, so there is a lack of mutant damage. We compensate with a multiplier.
VSSM "Vintorez", VSS "Vintorez".
Spread 0.24 → 0.2.
Animations and sounds
Animations and sounds of SPAS-12 interaction have been updated.
Other changes and fixes
The ability to disassemble items for stalbucks has been disabled in mechanics.
Fixed incorrect coloring of the winter sight Leupold HAMR.
Fixed a bug that caused the location loading screen to be replaced by the standard one.
Added painting of the following weapon modules in the color of the weapon:
Type
Name
Muzzles
3 Port Mini Compensator,
VG6 EPSILON 556 Muzzle Brake
Grips
FMA TD Grip,
Tapco.
Magazines
5.56 NATO STANAG 20 патронов,
5.56 NATO STANAG 30 патронов,
5.56 NATO STANAG 40 патронов,
5.56 NATO STANAG 60 патронов,
5.56 NATO drum magazine, both versions,
Ots-14 extended magazine
Collimator sights
Trijicon 1x42,
Trijicon SRS-02,
Vortex STRIKEFIRE II,
Vortex Razor AMG UH-1.
Thank you for your attention, and good hunting in the Zone!