I’m getting ready for "Steam Next Fest” having said that this patch is BIG. sorry but I forgot many of bugs I fixed.
-Art Update (yes! we now have bushes) -Boss Fight(Ok, this is getting interesting) -More Music and More SFX. (I like music) -New Save System(the older one almost drive me crazy) -I fixed a bug that literally **EXPLODED** the input system. -I updated some older systems (I try to implement “clean code”) -Many things that I don’t remember…
This is the first dlc in the game and probably will be the last one, it contains almost everything that could possibly exist in the game, and it will be a discount in the first release week, its a nice way to support me keep making games, so hope you like it.
NEW GAMEMODE
Rocket Mode, this is the first gamemode where you can use explosive weapons freely.
NEW THROWABLE
Jump Pad, honestly this should be added when i initially made it but i forgot to add it into the actual throwables, but now here it is.
FUTURE UPDATE
- 1. Random Ingame Event - 2. More official maps (maybe copy some maps from the workshop lol)
Finally I completed all the levels and characters. I cleared all the bugs I could find and I think I adjusted the power balance of the characters well.
I said it would be a game that would take around 3 hours, but it could be played longer due to the difficulty level. Of course, it may have seemed that way to me because I'm not a very good player.
I didn't expand the Arena mode, the game itself is already quite rewarding. If the player base grows and there is demand, I will look into it in the future.
I'm very content with what I did with audio storytelling and very fluid combat. I hope you enjoy it too. Don't forget to report any bugs you find and make review on the game. Bye for now.
This dev log was originally posted on Patreon and SubscribeStar on January 26, 2024.
Josselyn has made a lot of progress with Chapter 4 renders the past two weeks. All of the renders for the Monica lewd scene as well as two non-lewd scenes are now rendered and ready to go. There are also currently 50 posed renders that will be rendering over the weekend to finish off another scene.
The current render count is 2,060 (not including the ones that are posed but not yet rendered). Two more small scenes and Photogram renders are all that remains before still renders will be done for Chapter 4.
If you're interested in learning more about our process for making 3D renders and animations, check out our latest podcast episode:
TheOmega has been working on Sophie animations and coding the Paloma scene (which has a fun new feature we can't wait for our femdom fans to see!). We also have a second set of hands helping with regular coding now, so hopefully that will speed things up a bit (famous last words!) as we implement the many scenes in Chapter 4 and finish polishing the new GUI.
We also recorded a podcast episode this week about a topic we know many (aspiring) devs want to know more about. Josselyn will likely edit and post that episode next week! In the meantime, you can listen to old episodes of our podcast on our YouTube channel.
Here are some NSFW previews from the Monica lewd scene:
As always, we would like to thank you all for participating, and for the dedication and commitment you're putting into making these. We know some levels took hours upon hours to build and the results are just impressive!
If you missed it, don't you worry - we regularly (every 2 or 3 months) organize events. Make sure to join our Discord server to stay up to date on what's going on in the Will You Snail? community and not miss future events! You can also get in touch with other fellow snails, there.
Did you like this event? Do you have any suggestions on what we could do better next time? We have some ideas in store but we'd like to know what you think. Make sure to let us know, either in the comments or on Discord.
There are many interesting people and amazing creatures living in the water world. Some of them work for themselves, others belong to a certain faction group. Today we’ll talk about the two most dangerous ones.
Most often you will come across members of the Sharkee tribe. These encounters are unlikely to be pleasant, because the Sharkees have been at war with humans for many years and immediately open fire to kill. They attack both single boats and well protected caravans with equal eagerness.
Once, the ancestors of the Sharkee tribe were also humans and lived in peace with the other inhabitants of the sector but over the time their paths diverged and radiation from the sunken nuclear submarine provoked a series of mutations. How did that happen? This is one of the secrets of the Age of Water world which you will need to find out.
Another formidable enemy is the representatives of the Order of the Kraken. They are well armed bounty hunters who cause terror for pirates. Crossing them is a dangerous endeavor!
These are just some of the factions of the Age of Water world. Want to know more about the game? Ask questions on the Steam discussion page and we’ll try to answer the most important ones.
v8.2.3 has been updated on Steam today, and an auto update will be held to install the new version.
The process won't take long, but you may experience a sudden crash if you are logged in when the update begins. Please make sure to come back to the Village and end your game safely to save your game data before the update starts.
======================== [Update Schedule by Server] Global - 07:45 am PST Europe - 04:45 pm CET Asia - 11:30 pm TST Korea - 12:00 am KST Japan - 12:30 am JST China - 11:30 pm CST =================================================== ※ You won't be able to enter [World Arena] during [07:00am - 07:45am PST], and other content can be played normally.
▶ The Witcher 3: Wild Hunt Collaboration - Collab Period: After the v8.2.3 update on Jan. 31st - Apr. 1st 7:59am PDT - More info about the collab can be found in the [Developer's Note]! [Read Developer's Note]
▶ The Witcher Collaboration Characters: [Geralt, Ciri, Yennefer, and Triss]
▶ Collab Exclusive Building: Kaer Morhen - Event Schedule: After the v8.2.3 update on Jan. 31st - Apr. 1st 7:59am PDT : Enter Kaer Morhen that appears on the right side of the Sky Island to carry out [Witcher Missions] and play a mini card game from The Witcher series, [Gwent]!
- What's the [Gwent]? : In Gwent, you place a card by taking turns with an NPC. It is a best-of-three game where the winner is decided based on the overall Attack Power of the cards placed. You'll be using cards as you play each round, up to 3 rounds. : 5 stages are added weekly, up to 9 weeks. You can obtain new cards by clearing each stage. : By acquiring new cards, you can obtain the following rewards according to your card collection progress. ※ Check out the [Developer's Note] for more info about the game rules and procedures!
- What are [Witcher Missions]?
- You can receive up to 5 missions at once. - Upon clearing a mission, the next one becomes available after 8 hours. You can obtain rewards according to the missions cleared. - Each mission gives 1 Witcher Token and a bonus reward.
▶ Collab Exclusive Content: [Event Dungeon] - Event Schedule: After the v8.2.3 update on Jan. 31st - Apr. 1st 7:59am PDT
- The event dungeon consists of Normal / Hard / Hell difficulties. Boss monsters from The Witcher appear as bosses. - The event dungeon is available for a week and resets every Monday.
- You can obtain special rewards by clearing the boss of each difficulty.
▶ Collab Characters in the Trial of Ascension of February - Collab characters will appear on every 10th floor in the [Normal/Hard Difficulties] except for 100F. - You will get [Witcher Scroll x1] that only summons default 4-5★ collab characters as a 50F (Normal) clear reward instead of the current [Mystical Scroll x2] reward. (Trial of Ascension resets on Feb. 14th 9pm PST.)
※ The [Witcher Scroll] reward for clearing 50F (Normal) is also applied to the Trial of Ascension Pass product.
▶ Arena Rival: Master X - Event Schedule: After the v8.2.3 update on Jan. 31st - Apr. 1st 7:59am PDT : Challenge Master X who uses a team of collab characters only! : You'll get 5 Glory Points and 3 Witcher Tokens as a victory reward. You can battle Master X again after 23 hours. ※ Master X appears in the [Arena > Rival] menu after you clear a prerequisite quest via a quest icon located at the left of the main menu.
◈ Summon the Collab Characters! - Collab characters can be summoned via the following methods.
* Collab characters are summoned in the awakened form. * [Blessing of Summon & Splendid Blessing of Summon] are applied to the collab Monsters as well. ■ What's the [Witcher Scroll]? - It’s an exclusive scroll that only summons The Witcher collab characters. One default 4-5★ The Witcher collab characters with one attribute (Fire/ Water/ Wind/ Light/ Dark) will be summoned. - Collab characters will be summoned in the awakened form. Water Geralt that can be obtained through a collab event will not be summoned. - [Blessing of Summon & Splendid Blessing of Summon] are not applied to Witcher Scroll.
▶ [SP Summon] for The Witcher Collab Characters - Event Schedule: After the v8.2.3 update on Jan. 31st - Apr. 1st 7:59am PDT
- What's the [Special Summon]? : [SP Summon] is a summon with a slightly higher summon rate than other summons for the Witcher collab Monsters. : [SP Summon] can be performed in all summons except Ancient Transcendence Scroll, 9-Year Transcendence Scroll, Engraved Scroll, Monster Piece Summon, Guild Summon, SWC Scroll, and other scrolls where you have to select a summon list. The in-game currencies, scrolls used, and blessings will be the same. : The collab characters can be summoned with a fixed chance through a normal [Summon] as well.
▶ Geralt Emojis - Geralt emojis can be used in the chat and Arena battles.
▶ [Siege Battle] A special rule set feature that allows you to try out the Siege Battle Tournament Season 14 battles with special rules has been added to the test menu. - You can access this via the Test menu located at the top right of the [Defense] or [Member > Battle Info > Place Defense] menu. - The following special rules will be applied to the Siege Battle Tournament Season 14.
- Please check below for the Siege Battle Tournament Season 14 schedule. =================================== ■ Siege Battle Season 14: Until Feb. 27th 10:59pm ■ Siege Battle Tournament Season 14 Period: Feb. 29th 11am - Mar. 16th 11:59pm *Based on server time. *Victory Points will be reset after the Siege Battle Tournament ends. *The winning guild will be added to the [Siege Battle > Info > Ranking > Hall of Fame]. ===================================
▶ [Mock Battle] Monster Stats Adjustments - Certain Battle Training Ground stats have been adjusted due to the Monster skill balance adjustments.
▶ [Monster > Collection] You can now check which original Monsters match the collab Monsters.
- A collab mark will now be displayed to indicate which original Monsters of Street Fighter V, Cookie Run: Kingdon, and Assassin's Creed collaborations match the collab Monsters. You can check more info by tapping.
▶ [Settings > Extras > Watch Videos] Summoners War x The Witcher collab cinematic video will be available during the collab period!
▶ [Shop > Efficient > Special Pack] Collab Update Special! New Products - Sale Period: After the v8.2.3 update on Jan. 31st - Apr. 1st 7:59am PDT
▶ Content QoL Changes & Improvements - [World Guild Battle] If you don't participate in the World Guild Battle twice in a row, 30 Guild Points will now be deducted from the next battle. - [Guild Achievements> Check in for Goods & Rediscovery of Daily Missions] These achievements will now count up to 30 times a day. Plus, the rewards will now only accumulate up to 10 times. - [Manage Gem/Grindstone] When tapping Select All, Immemorial Gems/Grindstones won't be selected temporarily. : We'll be adding a feature that allows you to set Immemorial Gems/Grindstones separately in the future. - [Steam] Certain UIs and usability for controllers have been improved. - [Steam] The keyboard's ESC button will now work on the SKIP screen.
▶ Game Error Fixes - [Monster > Rune > Manage Rune] Fixed an issue of the Select All feature selecting Runes by prioritizing the Rune's Sell Exclusion Settings values over main property. - [Monster > Rune > Manage Gem/Grindstone] Fixed an issue of the setting the no. of sub properties in Sell Exclusion Settings not working properly. - [Summoned Monster Sealed Shrine] Fixed an issue of the checkbox of the Auto Select Monster button being unchecked. - [Mission > Daily Mission] Fixed an issue of Steel Fortress & Punisher's Crypt missions appearing for users who haven't unlocked those dungeons. - Fixed an issue of visual and sound effects playing awkwardly when getting attacked by [Ghost Slash] of (All Attributes) Onimusha transmogrified with Forgotten Wanderer.