And Happy New Year! We hope everyone is ready to start 2024 off with the action-packed Praxis Returns Update! The evil influence of Praxis is stronger than ever!
Take a look below for everything that this massive update includes!
Void Mantle
With the constant threat of Praxis rising, we felt it was necessary to add another weapon, inspired by the evil one himself. Harness the powers of Praxis with the all new Void Mantle!
Note: Since the Void Mantle harnesses the powers of Praxis, you'll need to defeat Praxis to unlock it. If you've already defeated Praxis, it should automatically be available.
Praxis Curses
Wightsbury just became more deadly...and more interesting? Here, you'll find curses - each bringing a new challenge to your plight, but don't fret, once the curse has been equipped, you'll also receive an immediate benefit. After the curse has been cleared, the unique benefit will persist for the rest of your run!
See below for a specific functionality that was removed but has since been returned in the form of a cleansed curse!
Praxis Effects
In addition to the Praxis-buffed enemies, we've added a bunch of new and deadly attacks that Praxis can do throughout your run to keep you on your toes. These random attacks add a noticeable increase to the difficulty so we've decided to add this feature as a new difficulty modifier. If you want this additional challenge, be sure to turn this modifier on and if not, no sweat!
Weapon Challenges, Skins, & Achievements
Weapon customization is a feature we've had requested quite a bit and we loved the idea so much that we decided to add it! Complete a special weapon challenge to unlock a unique weapon skin and brand new Steam achievement!
And much more!
This is another massive update so continue reading for the full list of additions, improvements, and fixes!
Complete Patch Notes
Note: items marked with 🔥 are a result of player feedback.
New Content and Features
Void Mantle
The 7th weapon has arrived and it introduces a fun new way to continue the battle against Praxis!
Void Mantle Mods
Orb Burst - Your 3rd attack shoots 2 additional orbs
Orb Weaver - Your chain attacks have seeking
Laser Focus - Your charge attack is now a laser beam
Dark Spell: Dark Star - A dark spell that creates a black hole and casts meteor
Dark Spell: Celestial Tear - A dark spell that instantly kills a non-boss enemy
Dark Spell: Darkening - A dark spell that summons 2 lightning bolts that damage enemies
Ghostly Image - Whenever you dodge, summon a dark clone to attack nearby enemies
Phantom Pulse - Whenever you dodge, summon a dark clone that deals AOE damage around it
Grim Duality - Whenever you dodge, summon a dark clone that when defeated, casts a dark spell
Void Field - Your dark spells have a 5% chance to instantly kill all non-boss enemies
Praxis Curses 🔥
Wightsbury now includes a bunch of new cursed relics. Players will have the choice of selecting a temporary bane/boon combo. After clearing Wightsbury, the curse is lifted but the boon will remain for the rest of the run!
Bane/Boon of Agility - Your move speed is reduced to half/You can quickly dodge twice
Bane/Boon of Fortification - You can no longer dodge/Chain attacks destroy projectiles
Bane/Boon of Leeching - You can no longer heal from items or healing rooms/Defeating an enemy heals you
Bane/Boon of the Wights - All rooms are Wight rooms/Whenever you dodge an attack, haunt a random enemy
Bane/Boon of the Deal - Randomly replaces your relics and skills. Repeats after defeating a boss or miniboss/Whenever you gain a relic, upgrade it if possible
Bane/Boon of Shrouding - Except around you, darkness engulfs each room/You have a chance to ignore damage
Bane/Boon of Mortality - Whenever you receive damage, you lose that much max HP/Whenever you defeat a boss or miniboss, increase your max HP
Bane/Boon of Wisdom - Your second skill slot is locked/Your first skill slot gains additional charges
Praxis Effects - New Difficulty Modifier
In addition to the buffed effect, Praxis has expanded his power with new mid-run attacks. These random attacks can be turned on and customized via the Tyrant difficulty modifier.
Suppression Obelisk - An obelisk appears that disables skills while active
Celestial Impact - Deadly meteors rain down from above
Plasma Barrage - Praxis claws appear and fire orbs
Void Vortex - Black holes appear that pull and damage
Dark Matter Beam - Praxis claws appear and fire lasers
Weapon Challenges, Skins, & Achievements
For additional Knight customization, players will have 35 weapon skins that can be equipped. To unlock each skin, a unique and weapon-specific challenge must be completed. Once each challenge is completed, an associated Steam achievement will be awarded.
Ember Blade
Amplified Ember Blade Challenge - Unlock all weapon mods for the Ember Blade
Untouchable Challenge - Complete a world without taking damage with the Ember Blade
Radiant Ember Blade Challenge - Complete a run with 25 difficulty modifier levels active with the Ember Blade
Master Challenge - Complete a run without reviving with the Ember Blade
Umbral Ember Blade Challenge - Defeat 1000 enemies with the Ember Blade
Guardian Bow
Amplified Guardian Bow Challenge - Unlock all weapon mods for the Guardian Bow
Bullseye Challenge - Damage enemies with 50 perfect charge attacks in a row with the Guardian Bow
Radiant Guardian Bow Challenge - Complete a run with 25 difficulty modifier levels active with the Guardian Bow
Swift Challenge - Complete a run gathering 4 of Evee’s care packages with the Guardian Bow
Umbral Guardian Bow Challenge - Defeat 1000 enemies with the Guardian Bow
Nexal Staff
Amplified Nexal Staff Challenge - Unlock all weapon mods for the Nexal Staff
Eldritch Challenge - Refresh a skill 50 times on a run with the Nexal Staff
Radiant Nexal Staff Challenge - Complete a run with 25 difficulty modifier levels active with the Nexal Staff
Maelstrom Challenge - Deal 100 damage in one hit with a skill with the Nexal Staff
Umbral Nexal Staff Challenge - Defeat 1000 enemies using skills with the Nexal Staff
Rift Hammer
Amplified Rift Hammer Challenge - Unlock all weapon mods for the Rift Hammer
Tenderizing Challenge - Stun 6 enemies in one charge attack with the Rift Hammer
Radiant Rift Hammer Challenge - Complete a run with 25 difficulty modifier levels active with the Rift Hammer
Crystalized Challenge - Defeat 50 enemies with Overcharge on a single run with the Rift Hammer
Umbral Rift Hammer Challenge - Stun 2000 enemies with the Rift Hammer
Razor Wind
Amplified Razor Wind Challenge - Unlock all weapon mods for the Razor Wind
Zephyr Challenge - Damage an enemy with perfect charge attacks 500 times with the Razor Wind
Radiant Razor Wind Challenge - Complete a run with 25 difficulty modifier levels active with the Razor Wind
Lawless Challenge - Defeat the Ice King with a total runtime of less than 10 min with the Razor Wind
Umbral Razor Wind Challenge - Defeat 1000 enemies using the charge attack with the Razor Wind
Reaper's Toll
Amplified Reaper's Toll Challenge - Unlock all weapon mods for the Reaper's Toll
Spectral Challenge - Gain a slash charge from using a skill 100 times with the Reaper's Toll
Radiant Reaper's Toll Challenge - Complete a run with 25 difficulty modifier levels active with the Reaper's Toll
Ethereal Challenge - Complete all 8 portals in Netherra without healing with the Reaper's Toll
Umbral Reaper's Toll Challenge - Defeat 1000 slashed enemies with the Reaper's Toll
Void Mantle
Amplified Void Mantle Challenge - Unlock all weapon mods for the Void Mantle
Illusionist's Challenge - Cast 100 dark spells with the Void Mantle
Radiant Void Mantle Challenge - Complete a run with 25 difficulty modifier levels active with the Void Mantle
Enigma Challenge - Defeat all variant bosses with the Void Mantle
Umbral Void Mantle Challenge - Defeat 1000 enemies using dark spells with the Void Mantle
Final Praxis Fight
To help make each fight more distinct, we've reworked a lot of the final Praxis fight. These changes should increase the difficulty but also make the fight much more unique and fun. We also added a new music track for this fight!
Balancing & Minor Adjustments
In addition to the new content and features, we’ve also made the following changes and fixes.
Weapon Mod Adjustments
Ember Blade - Whirlwind
Increased the damage
Increased the pushback
Increased the stun
Increased the speed of the attack
Ember Blade - Spin Attack
Decreased the thrust distance
Slightly decreased the thrust speed
Increased the speed of the attack
Guardian Bow - Perfectionist
Increased the damage
Increased the damage multiplier
Added stun
Decreased the pushback on the skillshot
Guardian Bow - Invigorate
Increased the attack rate
Rift Hammer - Combat Slam
Increased the damage multiplier
Increased the distance of the leap
Rift Hammer - Volcanic Rift
Updated to deal increased damage on the first attack
Rift Hammer - Overcharge
Decreased the time to use 🔥
Razor Wind - Hefty
Increased the damage radius
Increased the AOE damage
Increased the stun value
Reaper's Toll - Summoner
Increased the ghost damage multiplier
Reaper's Toll - Phantasm
Increased the ghost damage multiplier
Misc
Reworked Igna Za by enabling its rear to be vulnerable and reduced its travel distance, attack radius, and damage aura 🔥
Reworked Glacial Bruma by reducing the number of ice waves, slowing the speed of the permafrost attack, and removed the ability for that attack to freeze players 🔥
Reworked Overlord Mack by increasing the attack cooldowns for the bouncing projectile, charged spike, and energy blast attacks to help reduce the number of projectiles visible at any given time and removed the laser drones from spawning during its first phase and improved its attack indicators 🔥
Swapped the order of the Mirror and Graveyard attacks during the third phase of the Poltergeist boss fight
Updated boss drops from 2 small stat gems to 1 large stat gem and miniboss drops from 1 large stat gem to 2 small stat gems
Increased the charge attack speed and added the ability to move while charging the Guardian Bow
Increased the charge attack speed and increased the damage multiplier for the Rift Hammer
Adjusted the tipper damage for the Razor Wind
Updated Razor Wind's Empowered mod to function similar to Guardian Bow's Empowered Arrows mod
Reduced the move speed and reduced the full heal when enemies become supercharged 🔥
Updated Pristine Band, Flawless Brace, Absolute Ambition to reward each player when perfectly clearing a room 🔥
Updated Bob's Containment Field functionality to include a cooldown 🔥
Increased the lightning chance, growth, and max owned for Tainted Conduit 🔥
Added an icon to the HUD for the Ember Tree upgrade Guardian Angel 🔥
Updated Ember Tree upgrade Keen Eye to also trigger on miniboss deaths
Updated Ember Tree upgrade Bonus Gems to drop a small stat gem for bosses and minibosses
Updated Ember Tree upgrade Perfection to also include minibosses
Updated Ember Tree upgrade Super Reroll to reset at the start of each world
A bunch of improvements to various descriptions throughout the game
Bug Fixes
Last but not least, we fixed a bunch of issues.
Fixed some issues that arise during endless looping 🔥 We'd like to extend a really big thank you to our players who provided their time and feedback to help address this issue! ❤️
Fixed a multiplayer bug with the Relic Refinement drop that was causing 4-player local games to freeze after making the relic selections 🔥
Fixed an issue with the Relic Refinement UI where one player scrolling the list of relics would cause the list to scroll for all players 🔥
Fixed an issue where players were avoiding cutscenes while charging the Razor Wind
Fixed an issue where players were avoiding cutscenes while equipped with the Ember Blade and holding the Flurry charge attack 🔥
Fixed an issue with the Razor Wind's Burgeoning mod where it would not increase the projectile size when hitting an enemy if Empowered is also equipped 🔥
Fixed a bug with the Rift Hammer's Unstable Rift mod that was allowing some bosses to become stunned 🔥
Fixed a bug with Reaper's Toll where it was not performing multiple charge attacks in a row
Fixed a minor issue with the Perfectionist charge attack
Fixed a few issues related to the presentation of “New” relics 🔥
Fixed a bug with Barrier Pendant where the player could still take damage 🔥
Fixed a bug with Eye of the Storm where the previous projectile wasn't clearing properly
Fixed an issue with Decayed Scepter where poison was only getting applied from perfectly casting pets
Fixed a bug with the Arcane Orb where it wasn’t triggering Supreme Ambition
Fixed a bug with Guardian Angel where it wasn't taking into account the player's armor 🔥
Fixed a rare bug where Praxis could disappear during the fight if he picked an invalid teleport location at the end of some attacks
Fixed an issue where Praxis minibosses return to their default state after being frozen
Fixed a visual issue with the Wightsbury bosses where the Haunted Stakes could remain visible if killed while frozen
Fixed an issue where some enemies would become invisible when frozen
Fixed a few minor visual issues with the planets on the world loading screens
A bunch of localization improvements 🔥
Join the Community!
As usual, if you want to stay on top of the news, see new content before it's live, share your favourite memes, or simply chat strategy about the best weapons and skills, join us on Facebook, Instagram and Twitter!
We will also be especially grateful for your feedback and suggestions as we work towards a massive 2024 so be sure to join our Discord to share your comments directly with us!
Targeting Course Room is back and has one new course
Force beam has one new course usin new sci-fi technology
Bugs fixed:
Tutorial cube has been cataloged and "hardcoded" as all the other parts already are, it solved some issues with it. (I don't know why it helped, but I noticed that the cube behaves like it has nerly zero weight)
Handgun had wrong collision settings after un-equiping.
Equiped handgun no longer collides with physics objects
Navigation course 4 had un-necessary and broken doors with key-pad
Turntable (servo) was fixed so the Targeting Room could return
Known Issues
Targeting room's floor can be damaged
Turn table has phantom object after manipulation (untli something else is grabbed)
We have our second of many tutorials to come for Prison Architect 2 ready for you guys. If you’re as excited as we are about this - check out this tutorial featuring Charlie Pryor 👇
Our amazing devs at Double Eleven have written a Feature Highlight about Rooms and Objects - Read all about them and check out some more Screenshots HERE!
⚠️ Please note: The visuals and gameplay footage showcased in this video are from earlier development phases and may not accurately reflect the final game. Anticipate improvements in quality upon release.
The Bulwark: Falconeer Chronicles Demo is now LIVE on PC, Xbox and soon will be available on PlayStation! You can cast your net far and wide on the mysterious waters of the Great Ursee, as the Demo gives you the best overview and taste of gameplay for the upcoming open-world builder, releasing on the 26th of March.
The demo allows you to capture your favorite moments from the game thanks to added Photo Mode. You can stop the game, change the camera angle, set a day or night cycle to get atmospheric lighting, or even replay your builds to show off your creations.
Watch the Photo Mode trailer:
Since Bulwark: Falconeer Chronicles is all about creativity and the stories you can experience and tell, we have a contest for you! We are giving one lucky creator the once-in-a-lifetime chance to be in the game and become a non-playable character, in-game, based on their name and likeness, and become part of the Bulwark: Falconeer Chronicles lore forever.
We want you to create your own short "mini-film" or photo sequence within Bulwark, using the environment, units, structures, and characters. Show us how creative you are! All entries (one per person) must be submitted via X/Twitter using the hashtag #MyBulwarkLegacy. Feel free to tag Wired Productions (@WiredP) in your posts too, so we can share your art!
Play the demo and wishlist the game here: Steam Epic GOG Xbox PlayStation - demo and pre-order available soon!
The Bulwark: Falconeer Chronicles Demo is now LIVE on PC, Xbox and soon will be available on PlayStation! You can cast your net far and wide on the mysterious waters of the Great Ursee, as the Demo gives you the best overview and taste of gameplay for the upcoming open-world builder, releasing on the 26th of March.
The demo allows you to capture your favorite moments from the game thanks to added Photo Mode. You can stop the game, change the camera angle, set a day or night cycle to get atmospheric lighting, or even replay your builds to show off your creations.
Watch the Photo Mode trailer:
Since Bulwark: Falconeer Chronicles is all about creativity and the stories you can experience and tell, we have a contest for you! We are giving one lucky creator the once-in-a-lifetime chance to be in the game and become a non-playable character, in-game, based on their name and likeness, and become part of the Bulwark: Falconeer Chronicles lore forever.
We want you to create your own short "mini-film" or photo sequence within Bulwark, using the environment, units, structures, and characters. Show us how creative you are! All entries (one per person) must be submitted via X/Twitter using the hashtag #MyBulwarkLegacy. Feel free to tag Wired Productions (@WiredP) in your posts too, so we can share your art!
Play the demo and wishlist the game here: Steam Epic GOG Xbox PlayStation - demo and pre-order available soon!
ESDigital Games is thrilled to announce a new publishing deal to release Sky of Tides, developed by Lofty Sky Entertainment Inc., on Steam! It’s a story-driven sci-fi adventure with RPG elements set in a technologically advanced universe on the brink of war. Play as Rin, who must search for her missing father and heal the broken planet of Numen. Explore the world while your choices shape your character.
Sky of Tides will also be participating in the Steam Storyteller’s Festival from 29th Jan - 4th Feb, where fans can celebrate the art of storytelling with a host of exciting visual novel and narrative adventure games. Visual novel content creator Asteyni will be hosting a live Sky of Tides Steam Broadcast during the Storyteller’s Festival on January 30 at 5.00pm PT / 8.00pm ET (January 31st 1.00am UK / 2.00am CET) showing brand new gameplay. Head over to the Sky of Tides Steam page to tune in!
Red Comrades 3: Return of Alaska. Reloaded - BukaDev
ESDigital Games is thrilled to announce a new publishing deal to release Sky of Tides, developed by Lofty Sky Entertainment Inc., on Steam! It’s a story-driven sci-fi adventure with RPG elements set in a technologically advanced universe on the brink of war. Play as Rin, who must search for her missing father and heal the broken planet of Numen. Explore the world while your choices shape your character.
Sky of Tides will also be participating in the Steam Storyteller’s Festival from 29th Jan - 4th Feb, where fans can celebrate the art of storytelling with a host of exciting visual novel and narrative adventure games. Visual novel content creator Asteyni will be hosting a live Sky of Tides Steam Broadcast during the Storyteller’s Festival on January 30 at 5.00pm PT / 8.00pm ET (January 31st 1.00am UK / 2.00am CET) showing brand new gameplay. Head over to the Sky of Tides Steam page to tune in!
Red Comrades 2: For the Great Justice. Reloaded - BukaDev
ESDigital Games is thrilled to announce a new publishing deal to release Sky of Tides, developed by Lofty Sky Entertainment Inc., on Steam! It’s a story-driven sci-fi adventure with RPG elements set in a technologically advanced universe on the brink of war. Play as Rin, who must search for her missing father and heal the broken planet of Numen. Explore the world while your choices shape your character.
Sky of Tides will also be participating in the Steam Storyteller’s Festival from 29th Jan - 4th Feb, where fans can celebrate the art of storytelling with a host of exciting visual novel and narrative adventure games. Visual novel content creator Asteyni will be hosting a live Sky of Tides Steam Broadcast during the Storyteller’s Festival on January 30 at 5.00pm PT / 8.00pm ET (January 31st 1.00am UK / 2.00am CET) showing brand new gameplay. Head over to the Sky of Tides Steam page to tune in!
Hard Truck Apocalypse: Rise Of Clans / Ex Machina: Meridian 113 - BukaDev
ESDigital Games is thrilled to announce a new publishing deal to release Sky of Tides, developed by Lofty Sky Entertainment Inc., on Steam! It’s a story-driven sci-fi adventure with RPG elements set in a technologically advanced universe on the brink of war. Play as Rin, who must search for her missing father and heal the broken planet of Numen. Explore the world while your choices shape your character.
Sky of Tides will also be participating in the Steam Storyteller’s Festival from 29th Jan - 4th Feb, where fans can celebrate the art of storytelling with a host of exciting visual novel and narrative adventure games. Visual novel content creator Asteyni will be hosting a live Sky of Tides Steam Broadcast during the Storyteller’s Festival on January 30 at 5.00pm PT / 8.00pm ET (January 31st 1.00am UK / 2.00am CET) showing brand new gameplay. Head over to the Sky of Tides Steam page to tune in!
Hey Citizens, we have just released Hotfix 10.1.3 to address the following issues:
General:
Fixed: The crane was causing a client crash when used to pick items up from a storage and could afterwards no longer be removed from the world due to that causing another crash
Fixed: Elevators didn't function reliably with vehicles, them sometimes getting stuck or falling through them
Fixed: The Twitch plugin sometimes claimed it is disabled on the server, despite it was enabled
Fixed: After using /ownit on a vehicle, players authorized on it could no longer be reliably removed
Fixed: An issue that could lead to a server crash when the water of a pipe was flowing into a different chunk
Fixed: A rare issue that could lead to a server crash and corrupt the savegame, preventing the start of the server
Fixed: Memory required only during server connection wasn't freed after the connection finished
Civics:
Fixed: Setting wages on demographics and titles did not correctly setup the recurring transfers for the wage, preventing them from being paid out
Fixed: When many property changes occured, the annexation table was unable to reliably show a selection of annexable settlements and too many notifications were triggered
Fixed: An issue that could lead to the reputation given by a law to be extremely higher than the set value
Fixed: Adding a constitutional amendment under specific circumstances could lead to a client disconnect
Improved: Buy orders for Homestead support papers and settlement papers can now specify their origin to be "Any settlement", making acquiring of homestead support papers easier
UI:
Improved: Hovering over items in the work order bar at a work table will show the tooltip for that specific item again, instead of the general tooltip of the work order bar
Improved: The game will now show separate informational error dialogues when connection to steam backend servers or our own was not possible when it was started