Lost Colony Playtest - Jarusa
Thank to all who have participated so far. We will be ending the play test after this Sunday.

Looking for as much feedback as we can get to make this game the best it can be.

After closing the play test we will take a couple weeks to implement updates based on the feedback before publicly releasing the demo.
Thank you and have a great weekend.

Jan 26, 2024
Friends vs Friends - tdogmedog


Hello Friends,

It's Friday and we have a teeny-tiny update for ya!

Our friends over at Brainwash Gang's Discord are running a couple of tournaments this weekend, and if there's any interest in participating in the future, please check out the server below!

Discord invitation: https://discord.gg/uQpPXyefRa


- Brainwash Gang and Raw Fury


Changelog

Characters
  • Ribberto's personality card is used right before the round starts, avoiding counter cards for it.
Bugfixing
  • Fixed: Floating arms appear sometimes on the player's camera when a spectator is in the game.
  • Fixed: 2 cardbacks are not showing in the cardback selection screen.
Yi Xian: The Cultivation Card Game - Gamera Games
Hello everyone, we plan to update the game on January 29th. The update will not affect ongoing matches. After completing your current match, please restart the game for the update.

Balance Adjustment
· Realm-Killing Palms(Duan Xuan Sect, Incarnation Phase):... 1 more ATK for each 2/2/2 Physique you gained... →1 more ATK for each 4/3/2 Physique you gained
· Crash Fist - Shocked(Duan Xuan Sect,Incarnation Phase):11/18/25 ATK→10/17/24 ATK
· Vast Universe(Duan Xuan Sect,Incarnation Phase):HP +6/9/12 → 4/6/8
· Unwavering Soul(Xiao Bu,Incarnation Phase):Max HP+8 → 5

BUG Fix & Optimization
· Fixed a bug where victory may not be immediately settled after all opponents voluntarily abandon the game.
· Fixed a bug that occurred after using "Cut Off Mundane," where purchasing a replace side job scroll would redraw cards from the Meditation Phase.
· Fixed a bug in spectator mode where the deck guide couldn't be opened.
· Fixed some visual effects errors.
· Optimized the logic of network connections.
· Fixed an issue with the UI display position for selecting Free characters.
· Added Exercise Bones status icon.
· Adjusted the position of the life shop icon.
· Optimized the animation for the cultivation status of Yan Xue and Mu Yifeng.
· Optimized the performance of the Battle Scene of the Five Elements Alliance.
· Optimized the logic of pursuit and retreat animations.
· Optimized performance in combat scenes.
· Attempted to address some issues caused by certain options in Uncharted Realms.

The above update will be implemented on January 29th, following approval on various platforms. We will notify everyone again at that time.

We appreciate the enthusiastic feedback and strong support from all of you.
Battlefield™ 2042 - TOTALfps
Hello there,

We hope you all had a great start of the new year!

Update 6.3.0 releases across all platforms on Tuesday, 30th January. Here is a summary of what's new in this Update:

  • A Look Ahead for the Year of the Dragon Event
  • Squad Spectator Modifier for Battlefield™ Portal that allows for “One Life” or “Tactical Squad” Custom Experiences.
  • Personal Player Color Identifier Improvements

Take a look below for further changes taking place with Update 6.3.0!

//The Battlefield Team

Stay Informed
Follow us on Reddit and @Battlefield to stay informed on the latest news, and on @BattlefieldComm for the rollout of updates and other live service changes.


Year of the Dragon Event!

Year of the Dragon is almost upon us,

To celebrate this occasion, all players will be tasked with earning ribbons in order to unlock the “Harmonic Balance” Weapon Skin for the Super 500 as seen above. You’ll also be able to earn the “Curious Spirit” Weapon Charm as well as an additional XP Boost and Tier Skip reward to help you kickstart the year.

Some of these items are also a part of a new Store Bundle arriving with this event. Earnable items that are successfully unlocked also reduce the overall cost of this Store Bundle.

The Year of the Dragon Event begins on February 6th!

Changelog

Squad Spectator Modifier for Battlefield Portal
You will now have the ability to enable Squad Spectating within Battlefield Portal Custom Experiences. This will allow you to spectate your Squad Mates after dying before entering the deploy screen once more to redeploy similar to the experience within Hazard Zone.

As part of this update we will also be introducing the ability to disable the button on this Spectator screen which will prevent you from redeploying, allowing for Custom Experiences to feature “One-Life” or “Tactical Squad” modes while still allowing for spectating your immediate Squad.

AI, Soldier and General Improvements
  • Players will now see a Crossplay Status Indicator within the Main Menu if they currently have Crossplay as OFF.
  • We have extended the Personal Player color functionality to include more HUD Elements. You can set your own color, which will be visible to yourself, within the Options > HUD section.

Gadgets & Specialists
  • Fixed an issue where the head hitbox of a player mounted on Crawford's Vulcan could become misaligned.
  • Fixed an issue that could cause a player to not see a successful SOFLAM lock-on against vehicles.
  • The Penguins have applied extra glue to the C5 so they should now stick to vehicles with greater efficiency.
  • The APS-36 Shootdown Sentinel should no longer intercept Smoke Grenades.
  • Fixed an issue where if both an enemy and friendly fired Tracer Darts at the same vehicles, the “Target Acquired” prompt would sometimes be missing.
  • Fixed the "Target Acquired" prompt to sometimes be shown on destroyed vehicles.
  • Fixed the SG-36 Sentry Gun sometimes targeting destroyed vehicles.

Battlefield Portal
  • Added math blocks for common used tasks that we noticed players were performing a lot within Custom Experiences. There are now math blocks for the following items.
  • DegreesToRadians - Takes in an angle in degrees and outputs the same angle but expressed in radians
  • RadiansToDegrees - Takes in an angle in radians and outputs the same angle but expressed in degrees
  • Ceiling - Takes in a decimal number and outputs the value rounded upwards. i.e. 1.4 would be rounded up to 2.
  • Floor - Takes in a decimal number and outputs the value rounded downwards. i.e. 1.6 would be rounded down to 1.
  • Pi - Constant block that outputs the value of Pi for use in calculating circumferences and areas of a circle.

Weapons
  • Fixed an issue that could cause empty magazines in the SVK to still contain bullets visually.
  • Fixed an issue where the carry handle of the VHX-D3 sometimes didn't render correctly.
  • Fixed texturing issues on the P90 magazine.
  • Minor fixes to stats of certain low-magnification sights on the Collection Screen.
  • Fixed an issue that resulted in some high recoil, fast-firing weapons from gaining vertical recoil after the angle exceeded a certain value.
  • Fixed a discrepancy between the Collection Screen and ammo count ingame for the ACW-R extended magazine.
  • Fixed a clipping issue when using the PSO-1 Scope on the SCAR-H.
  • Corrected the pros and cons of the High-Power Magazine on the G428 in the Collection Screen.
  • Corrected the Rate of Fire stat for the AC-42 in the Collection Screen
  • Fixed the alignment of some scopes with the rail of the M416
  • Fixed the alignment of the ACOG Scope on the M60E4 LMG (BC2)

Vehicle Changes
  • Fixed a variety of issues related to interactions between Vehicle Systemic Damage and EMP. Including scenarios that result in a permanent vehicle disabled state after being EMP’ed.
  • The EBAA Wildcat now has access to Air Radar. The range of this can be altered via Air Radar settings within the options menu.
  • EMKV90-TOR Canister Coax can no longer be reloaded manually.
  • Fixed issues where the replenish icon and weapon replenishment were not correctly matched on Battlefield Portal vehicles.
  • Regular body damage to the MD540 Nightbird will no longer result in systemic failure. Players should target the avionics of the aircraft in order to disable it.
  • Fixed an issue where air vehicles would not take damage when colliding with skyscrapers on Hourglass.
  • Reduced the magnet effect that some helicopters may encounter while being close to the ground.

This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.
60 Seconds! Reatomized - CreepyGirl89


Bunker silence got you on edge? Time to defuse the tension with the soundtrack from 60 Seconds!, now soothing ears on Spotify, Apple Music, Tidal and more.

https://open.spotify.com/album/5GntR5bzGJBYIlVBJSPPCz?si=nHkftEgZR1aDcp7qZp8NBQ
Forza Motorsport - T10Yaachts

Two automotive legends collide in Roadster Renaissance, the new Showcase Tour in Italian Challengers! Choose between the naturally aspirated Mazda MX-5 or the turbo-charged Abarth 124 Spider.

Over in Featured Multiplayer, enjoy the race weekend with a special Daytona series cycling between Forza GT, Forza P2, and Forza Proto-H with natural time progression like the real 24-hour race.

Logitech McLaren G Challenge – Stage 3

Race in the Logitech McLaren G Challenge for $100,000+ in cash and prizes!


Sign up at Discord.gg/LogitechG to qualify for prizes, including a chance to win a VIP experience to a live F1 race with McLaren!

Set your time on Grand Oak Raceway in the 2015 McLaren P1 GTR to enter Stage #3. The top drivers per region will advance to the semifinals in February 2024.

Daytona Race Series

Experience the thrill of Daytona race weekend in Forza Motorsport!

Every few hours, the car class cycles between Forza GT, Forza P2, and Forza Proto-H with natural time-of-day progression like the real 24-hour race.


Note: The menu in Featured Multiplayer indicates the Daytona Race Series closes in 2 days. This is a visual bug as the event will be available through January 31, 2024.

Forza Motorsport – VIP Discounts and Rivals

Players with VIP Membership get an exclusive 15% discount on the 1988 Lamborghini Countach LP5000 QV in the Showroom for a limited time.

Also, VIP Members can drive the 2019 Subaru WRX STI S209 Forza Edition in the Titanic Tuner VIP Rivals on Road America - East Route and post their fastest times on the leaderboard.

VIP Membership is included in the Forza Motorsport Premium Edition and Premium Add-Ons Bundle or can be purchased separately.

Introducing Forza Newsletters


We know our players like to keep up with the latest events in the world of Forza across a variety of sources, from our official social and community channels, in-game messages and livestreams to our blogs on Forza.net.

Sign up at forza.net/newsletter and if you later decide that you no longer wish to receive these emails, there is an option to unregister at forza.net/myforza.
Conqueror's Blade - Kaeden
Check out the new Conqueror’s Blade: Avalon Spotify playlist, expertly curated for budding kings and queens with a noble and virtuous streak. Turn up and rock out to bands like Thirty Seconds To Mars, Queen, Saxon, and Muse, and relax after a day of questing with artists like Stevie Wonder, Sade, and Lorde.

PLAYLIST

If you’re in the mood for more tastefully selected songs, check out previous Season-themed and holiday playlists over on the official Conqueror’s Blade Spotify page.

ADVISORY: Some songs may feature explicit content.
Dwelvers - rasmus_ljunggren
Dear Dwelvers community,

It has been a really exciting month with a lot of work done. But as some of you may know I am also a father of two small daughters, and January is not a good month to stay away from sickness when all kids in preschool returns from their holidays. So perhaps there has not been as much work done as I hoped.

Nevertheless, I wanted to make this newsletter to show what I have been working on since the 1.0 release.

But first I want to tell you that I have sold about 300 units since the 1.0 release, which isn't much. But it seems that Steams full release marketing plan is not giving as much exposure to Dwelvers as I first thought, I guess this is because Dwelvers was first released in Early Access.

Now I have 4 out of 5 visibility rounds left to use, each round generate 500k+ guaranteed views. This is something like 700% more views each than Steam gave Dwelvers now when it was updated to full release. So there is still a lot of marketing potential!

New Way of Working
As I have four visibility rounds left I plan to do at least 4 more major updates this year. Each update should have a new campaign level together with at least one new big feature, and while I am working on the major updates I will make smaller updates with with bugfixes.

Upcoming Major Update
This month I have been working on optimizing Dwelvers and get rid of the FPS lock. This has gone really well and now the game actually runs 100% faster. The FPS lock is also gone and I have no issue running Dwelvers full screen on my 4k screen in 144hz.

With the speed increase I have been able to make the map larger, so now instead of having a cap on 75x75 tile large map we will have a new upcoming campaign which will now be 100x100 tiles large.

Keep Reporting Bugs and Coming with New Ideas of Features
I have renamed the "Unsolved bugs" forum to "Unsolved bugs and features". This is because I also want to save your feature suggestions and don't forget to add them into the game.

How You Can Help?
If you could post a review or consider changing a negative one it would be really helpful. I think the positive review rating strongly affects how many people are interested in even looking at the game.

If you know any Streamers that would like to play Dwelvers I would be happy to give them steam keys.

Post screenshots or videos.

Feel free to make lets play yourself, I will advertise them on the forum.

Or just keep on playing Dwelvers and give me feedback on your experience, it really helps me making good decisions for the future.


Thank you all for your support and I will see you soon again :)

Sincerely,

Rasmus Ljunggren
(The only developer of Dwelvers)
Jan 26, 2024
Romance Club - Stories I Play - ysi
- Fixed a critical bug related to saving game data in the cloud
- Fixed several user interface bugs in My Profile
- Fixed several minor bugs related to story flow
Generation Zero® - SR_Carni
Good day, Survivors!
Welcome back to the Resistance Report! I’m so glad to be back writing these in 2024.
Let’s get into the latest and (not so) greatest of what’s happening.

Crashes and how to find them
Many of you know that Generation Zero has always had difficulties with stability and performance. When you make an open world game with tons of machines roaming around, loot containers maintaining their contents, and explosions happening fairly often, it’s hard to make sure that game always runs smoothly. We missed that mark when Generation Zero was released back in 2019 and have been wrestling with the consequences of that ever since.

However, we are determined to get our game up to speed and we’ve been implementing tons of performance improvements as I’m sure you’ve noticed, especially on old gen consoles.
Crashes have also been reduced significantly (by about half) in the last couple of patches and there is less lag during combat and traversal.

This is where it gets tricky, though: Because we’ve been going deep into the code base and changing code that was written 6 years ago, other underlying issues are coming to the surface that have been “dormant” for most of that time.
That’s why after we released the initial hotfix, a specific subset of our Steam community playing on older CPUs started crashing before they even got into the game. We took that feedback and released another hotfix on January 23rd, but now many people on Steam are crashing randomly during gameplay whereas they never had any issues before.

Now, I know this is super frustrating to you. Even if you’re not directly affected by the crashes, reading about a new issue appearing so many times in such a short time span leaves a bad taste in the mouth of anyone who likes to enjoy their games in peace. I am asking you, though, to see this for what it is: a symptom of the fact that we are no longer putting band aids on our issues, but going deep and fixing them so they don’t break again in the future. In the long run, this will do wonders for the way the game plays as well as how easy it’ll be for us to identify any future problems. In the meantime, we will do everything we can to fix any new problems as fast as possible while also working on the 60FPS on PS5 patch.

I am super looking forward to getting our beloved game in a stable state so we can focus on working on new things for you to play. Follow the dev letters we release during the upcoming months as they will talk about some of what we’re working on!

The Swiss German word of the day is “cheib” (ch as in [x], or the noise your cat makes when coughing up a fur ball, and eib like the “ibe” in “tribe”). It’s a slang term for “guy” that does not exist in standard German!

Until next time, I’ve been
Carni, Community Manager
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