Over the last 3 years we’ve been working on a game called Time to Morp! And today we released a so-called “Prologue” - Time to Morp: First Contact - that you can play for FREE RIGHT NOW!
Time to Morp: First Contact is a sandbox colony sim designed for both single and multiplayer. Build a base, gather resources, discover new technology and learn about Morps – curious little creatures that inhabit the planet.
Please be aware that from 07:00 CET on 25/01/2024 (22:00 PST on 1/24), the Conqueror’s Blade servers will be inaccessible. The downtime is expected to last for 4 hours.
Please refer to the Patch Notes for documented changes. Meanwhile, stay tuned to our Discord channel in case of any immediate server updates.
Added 8 weapons, now 14 weapons total, All implemented Added 7 Passive, All implemented Added Awaken weapons system (Evolution or Combination Weapons) 13Language all implemented for demo Added Elite Monster Added ending plot Added Save system Added Unlock weapon system Fixed a ton of bug
All logistics teams have been brought up to the new standard. Adjusted skin slot items; some new and some might have disappeared. - Some outfits might need tweaking. Some related training stats (Toned, etc) have been tweaked. The skin slot will be auto-equipped if there is only one item available. Moved The smuggling trade to Life/Survival. There's a little more Ann stuff. One new item of clothing to buy.
New artwork.
Fixed the new Tank breather not wearing off while the game's closed. Fixed some inconsistencies with cold showers. Fixed some typos and other minor bugs. Thanks for the reports!
We’re back with our first hefty update to Total War: PHARAOH, launching tomorrow, January 25th! Alongside some bug fixes, balance changes, performance tweaks and quality-of-life improvements, some ominous seafarers have arrived in Egypt with the High Tide update - completely free to all current and future owners of the Total War: PHARAOH! This update adds a heap of new content, with 2 new factions, 30+ units, unique mechanics and more to let you drive forth the Bronze Age Collapse as the Sherden or Peleset.
For further details on the High Tide update, sail on over to our Total War: PHARAOH FAQ for a full breakdown of Egypt’s latest arrivals.
With that settled, here’s some highlights for Patch 1.1.0:
Improvements to Battle AI’s behaviour, army deployment, and frontline formations.
Tweaks to Unit Morale by considering individual entity health when counting overall losses.
Adjustments to Chariot handling and collisions.
Multiple Battle-focused bug fixes and balance tweaks, including stances, unit balance, collision and animations.
Boosts to both quality and quantity of Garrison units provided by Main and Garrison buildings in settlements.
Addressed multiple visual issues of terrain gaps, misplaced and misaligned assets, as well as battle catchment areas on various maps.
Implemented further UI enhancements, tackling various visual, text (incl. localisation) inconsistencies, bugs, and more.
Various fixes to Outposts.
Bug fixes to Ancient Legacies, with Khufu and Hatshepsut in the spotlight.
And here they are in a snazzy (and very rapidly delivered) video format:
Jump on over to the blog post to read the full patch notes here:
We’ll continue to keep our ears to the ground to help shape Total War: PHARAOH moving forward, and for that, your feedback is invaluable. Jump in, give the Sea Peoples a spin, take some chariots out for a test drive, and let us know your thoughts!
Enshrouded is finally OUT and available in Early Access! The realm of Embervale has been engulfed by the Shroud a long time ago, and has ever since been waiting for a hero. Or up to 16 heroes.
We started this project 4 years ago with the idea of an adventure and survival game set in a world split between light and darkness. A world that players could appropriate and make theirs, to build fortresses and homes, go on adventures, explore, and everything else in-between. We could never have expected the response and the level of enthusiasm we’ve seen from all of you! From the bottom of our hearts, thank you.
Enshrouded is the most ambitious game we’ve ever made, set in the most expansive world we’ve ever created. We chose Early Access because we wanted to get the community’s input to help us steer our vision of the game, and make Enshrouded the best game it can be.
Since the Steam Next Fest Demo, we’ve been hard at work adding more and more content, polishing the game, optimizing performance and fixing issues. Ensuring that everyone can play Enshrouded in the best conditions will be our main focus for the upcoming weeks, so if you have any problems or feedback, press F1 in-game and select the appropriate option.
In its current state, Enshrouded should already offer you and your friends many, many hours of fun, and we hope that you stick around in the community to help us make reclaiming Embervale an experience you’ll think about for years to come.
We hope you're doing well! As we gear up for Steam Next Fest, we’re excited to share with you the next issue of our Development Progress & Update series. In this update, we’ll be sharing two new things: a new water flow system and implementation of random weather events within the game.
New Water Flow System
First off, we’ve added a new water flow system! With this new feature, you can now dig new water channels to direct water from nearby sources to your land. Whether you’re looking to beautify your home, enhance your environment or improve irrigation for your crops, it’s all made more efficient with realistic water physics. Implementing this feature across different terrains and water sources was a complex task, but it was a rewarding challenge for us!
Random Weather Events
Expect an even more exciting and unpredictable gameplay experience with the introduction of random weather events! Just like how one day it might rain and the next could be sunny, we wanted to bring a slice of real-world weather into the game. This also helps us to lay the groundwork for future planned seasonal gameplay mechanics. So remember, always be prepared and build adequate shelter for those unexpected downpours!
We've also been busy optimizing the in-game NPC interactions and upgrading the cooking mechanics. This includes the introduction of various seasonings, a wider range of food choices and more. We believe that these enhancements will make your experience more diverse and enjoyable, and we can’t wait to share more information with you in the upcoming updates.
That's all for issue #4 of our development updates! We're eager to hear your thoughts on these updates. What are you most interested in? What would you like to see in the future? Let us know in the comments below.
We can’t wait to reveal more exciting updates regarding the upcoming Steam Next Fest demo in the coming weeks. If you haven't already, be sure to add Pathless Woods to your wishlist to be instantly notified when the demo is released.
Remember to stay tuned for future updates, and we're looking forward to embarking on the Pathless Woods journey together!
In today’s report, our crew officers addressed the most important questions that our Captains might need on their journey! We’ll tell you about our plans for the Collector's Editions distribution, remind you a couple of things about our website, and provide you with the answers to the most popular questions that you might have!
Collector’s Editions Update
We're happy to report that we are currently finalizing all the details on the Warhammer 40,000: Rogue Trader Collector's Editions shipment and preparing the packages for sending to their owners!
The shipment is planned to begin during the first week of February, so, please, check your address on the website once again. Please note that you may change your delivery address till January 31th! After that date, the addresses will be collected for the shipment and cannot be changed.
According to the forecast of our Astropaths, all the packages should begin to arrive at their Lord Captains by the end of February or during the first half of March, depending on their location!
Q: Do I need to pay any taxes on the delivery? A: No, all the taxes will be paid by us and were included in the cost of the Edition!
Q: If I ordered more than one product, can I get it in one parcel? A: Sure, everything that you’ve ordered from one account will be delivered to you as one package!
Q: Will I get a tracking number for my package? A: We’re working this question out right now and will report on it in the news with the shipment beginning announcement!
Q: I did not order the Collector's Edition, but I ordered a separate item (art book, hoodie, etc.). Does all this information apply to my order as well? A: Yes, sure! All physical items (both Collector's Editions and individual items) will be sent out at the same time.
Q: I also bought Pathfinder: Wrath of the Righteous Collector’s Edition, can I have both of them delivered together? A: Unfortunately, no. Warhammer 40,000: Rogue Trader Collector's Editions were produced by another company and in another place so they should be shipped separately.
Q: Will the distribution of Rogue Trader Collector's Editions affect the distribution of Pathfinder: Wrath of the Righteous Collector’s Edition in any way? A: No, it won't. The logistics processes of these Editions are different, and they do not affect each other in any way. Don't worry, the work on Pathfinder: Wrath of the Righteous Collector’s Edition shipment is going, and we'll surely share the news once we have them!
Stay tuned for the additional shipment announcement with all further details!
If you pre-ordered the game on our website and did not redeem your key - you can do it already, the game is out!
To do it, log into your account and go to the Digital Download tab. There you can get your release key for the game! Please, note that you can choose any platform to your liking (consoles are included).
All digital rewards are already available on the website in your account, in the Digital Download tab!
Q: The beta was taken from my account, what should I do? A: The beta was a separate project, it was removed from the store before the release. You need to get a new release key in your account on the website.
Q: My Edition had digital rewards, where can I get them? A: All digital rewards are already available and can be claimed on the website in your account, in the Digital Download tab!
Q: My name is missing from the credits or Shrine of Remembrance! What should I do? A: Warp machinations are sly and some names can be missing from the credits or Shrine of Remembrance. If you notice that, first make sure that you’ve put your name on the website in your account. Also, when you check it in the game, please, remember that the name you’ve put in the Credits Name section should be displayed in the game, not your Discord name! If you’re not sure which name to search, check it in your account on the website again! (Please, note, that if you bought Core Digital Pack, your name should not be in the credits)
When you do that, please, contact us via e-mail: team@owlcat.games or create a ticket on our Discord Server! Describe your problem and don’t forget to attach your email! We’ll check everything and make sure your name is delivered in the game where it should be!
Q: My pack granted me exclusive items, such as a new throne model or a new voidship. How do I choose them in the game? A: When you activate your additional pack key, the items will be added to the game automatically. The throne model will be changed to the new one. And the alternative voidship can be selected in the character creation menu at the beginning of the game!
The report is over, Lord Captain. We’re ready for the next warp jump!
Our survival game features an action role-play game with significant building and crafting options in a massive, editable voxel world, as you will aim to survive in the plagued lands of their ancestors. Playing alone or with up to 16-player co-op, Enshrouded Early Access contains hours of adventure with more gameplay freedom, inspiring players to tailor their narratives in a world of your own creation.
Early Access is available for purchase now! Thank you to Jawoodle for the footage, we hope you enjoy Enshrouded as much as he did!