Pre-ordered Like a Dragon: Infinite Wealth? Pre-load the game now and play it right at release! Get ready to embark on an adventure so big it spans the pacific.
IT'S NOT TOO LATE TO PRE-ORDER
Get prepared! There's still time to pre-order and get the Hero’s Booster Pack and Special Job Set to increase your party members' level and job rank and receive the new Tennis Ace and Linebacker jobs.
Sign up for SEGA newsletters by February 2, 2024 and receive Ichiban Kasuga’s Hello Work Employee Special Outfit! A code with instructions on how to download the in-game content will be sent via email after the game releases on January 26, 2024.
Happy 2024, everyone! We just released our second beta update and are heartened by our testers’ excited and constructive feedback.
Our current development focus continues to be on implementing legislative mechanics and interfaces. Specifically, we’re fine-tuning the budget process, which will inform the rest of our legislative architecture – the federal budget process is the one bit of legislating that Congress must undertake in any given year (in theory). The federal budget may not spring to mind when you think of politics’ more exciting bits, but at the ground level -- where Political Arena lives -- it’s rife with drama. It incorporates many of Political Arena’s most exciting and immersive features and mechanics: issues and policy, special interests, the media, negotiations, personalities and their impact on AI behavior, and more.
On that note, we’re altering our feature roadmap. We had originally planned for our first Early Access release to be “a mile long and an inch deep” by featuring a little bit of everything – that is, lightly simulated campaigning and legislating. Instead, we’ve decided to have early versions focus solely on legislating. Our reasoning is twofold:
1. The legislative process hasn’t been thoroughly developed in video games, and we think it’s important to let that part “cook” for longer so we can get more player feedback.
2. Ultimately, politics boils down to legislating and policy. Special interests typically don’t choose their agenda based on politicians, they choose their politicians based on agendas. This is also how Political Arena’s underlying architecture is structured, so by building out legislative mechanics first, we’ll be able to more seamlessly and quickly produce and scale everything else.
Riders, get ready for the DownhillVR 0.8.17 update! We've added exciting new content and crucial fixes to elevate your mountain biking adventure. Let's dive into the latest enhancements and improvements!
Release Notes
🆕 New Content
Spelunker's Split Challenge Track: Unveil a new Pro tier challenge track for a thrilling ride.
🕹️ Enhancements
Race Medals & Time Trial Trophies in Free Play: Track your progress in Free Play by viewing your best results in races and time trials across various tracks and conditions. Can you conquer the clock in time trials to earn a gold trophy, or secure the first-place medal in races against numerous NPCs, even on extreme difficulty?
Headlamp in Speedy Challenges: Headlamps now activate earlier, ensuring better visibility before you dive into tunnels in the Speedy Challenges.
PID and G-Force Computation Tweaks: We've implemented fixes for more accurate and responsive bike handling.
Menu Environment Enhancements: We've upgraded the menu environment for an improved visual experience.
Refined Reflection Captures: Experience more immersive visuals with improved reflection captures across various environments and challenge tracks.
Material Quality Upgrade: Delight in a more lifelike environment with enhanced landscape blending.
New Texture Details: Immerse yourself in a more realistic environment with upgraded textures.
🛠️ Fixes & Optimizations
Fence Pole Fixes: Fixed gaps in fences across all tracks.
Speedy Challenges Lights & Shadows Overhaul: Enjoy enhanced lightmap UV generation on curved roads and more authentic shadows around the tracks.
Speedy Challenges Performance: Experience smoother rides with optimized texture usage.
LOD Enhancements: We've made Level of Detail improvements and introduced new textures.
Shadow Improvement: Issues with static shadows have been resolved for a more natural and realistic lighting effect.
Your feedback is invaluable in our journey to continually enhance DownhillVR. Keep it coming!
We are excited to share the 2023 end-of-year recap for Erenshor. January 2024 marks the 2 year anniversary of Erenshor’s development by Brian, the solo developer behind the project. In this latest video we will showcase many of the updates that have been released in 2023, as well as what we have in store for 2024.
After the initial demo launched in early September, a few dozen of the early Patreon supporters have been awarded access to the full (in-development) version of the game. Those who have access to the game are providing incredible value and feedback to help shape Erenshor into a game that lovers of the classic MMO games of the 2000s era will enjoy. Additionally, Erenshor has joined the top 1500 most wishlisted games on steam, with a year or more of development still to go. Thank you all for the love and support! Below are just some updates that have been added last year.
Many of the below features will be added to the demo after a round of QA testing.
Features added since Demo launch:
Auction house, buy and sell items with Sim players
Shared Bank between characters
Many updates to Sim player behavior
100+ hours of new content
Over 420 new items and spells to find
12 New zones exist in the development build, including 3 full dungeons
Addition of mining and crafting skills
Dynamic weather and lighting updates
The “SimPlayer” server population is over 100, with many more to come.
UI Updates and QOL features
The future for Erenshor is looking bright. In the video, Brian will talk about updates like end game progression, guilds, development challenges, and plans for the world of Ereshor.
Lastly, Erenshor will be open to a public beta weekend at some point in mid-2024, date TBD. We hope to continue to gain valuable player feedback from fans in order to create an “MMORPG” game we can all enjoy for years to come, on our own time! Announcements will be made on our discord and steam page at that time.