Song Of The Prairie - partner
Hello,

Thank you for your support, This is the new  patch.

1.Fixed a problem that feed in trough may disappear after filling the trough.
2.Optimized a situation that character may move around automatically when executing command.
3.Optimized the errors of some characters eyelashes and eyebrows.
4.Fixed a problem that banana threes may not remain stumps after being chopped.
5.Optimized the collision calculation when putting down street lamp.
6.Optimized a problem that interact with other interfaces may cause freezing.
7.Optimized the refreshment of icons for different seasons in main UI.
8.Optimized a situation that helpers will not stand in front of the stalls in market street.
9.Fixed a problem that complete quests about coin collection may acquire wrong information.
10.Changed condition about unlocking “Inner World Q&A”in Jin’s Inner Space.
11.Changed condition about unlocking “Brave warrior's Teacher?” in Du’s Inner Space.
12.Changed condition about acquiring telescope in Abby’s Inner Space.
13.Changed the performance of grape in grocery store interface.
14.Fixed a problem that Yuni may disappear after the main task is completed.
15.Changed model overlaying of decors in level 3 Outpost.
16.Changed name error of flower stall.
17.Optimized the characters dispatch performance of guild commissions.
18.Optimized some texts display and items descriptions.

Thank you for your patience and support!If you like Song of The Prairie don’t forget to share it to your friends. See you next time!

Welcom to join our Discord server: https://discord.gg/nusw2hCKvJ
Deathtrap - oeregharcos
Gather around the fire,
Hunters!

For there are never-before-seen (one might even say 'Incredible') price drops in the mystical land of Borgovia. Fight hordes of blood-lusting enemies in the original trilogy of the Incredible Adventures of Van Helsing and its culmination: 'Final Cut', and fend off these very same enemies in the Tower Defense style game, 'Deathtrap'. The exact discounts are as follows:

  • The Incredible Adventures of Van Helsing I - 90% off
  • The Incredible Adventures of Van Helsing II - 90% off
  • The Incredible Adventures of Van Helsing III - 90% off
  • The Incredible Adventures of Van Helsing: Final Cut - 90% off
  • Deathtrap - 90% off
and if that weren't enough,

  • The Incredible Adventures of Van Helsing Anthology is now 95% off

'The Incredible Adventures of Van Helsing Anthology' package contains ALL the above AND more at the record setting 95% discount. It's available only until January 29th, so don't miss out on this opportunity to slay your foes at such a low price, let THEM pay in blood instead!
The Incredible Adventures of Van Helsing: Final Cut - oeregharcos
Gather around the fire,
Hunters!

For there are never-before-seen (one might even say 'Incredible') price drops in the mystical land of Borgovia. Fight hordes of blood-lusting enemies in the original trilogy of the Incredible Adventures of Van Helsing and its culmination: 'Final Cut', and fend off these very same enemies in the Tower Defense style game, 'Deathtrap'. The exact discounts are as follows:

  • The Incredible Adventures of Van Helsing I - 90% off
  • The Incredible Adventures of Van Helsing II - 90% off
  • The Incredible Adventures of Van Helsing III - 90% off
  • The Incredible Adventures of Van Helsing: Final Cut - 90% off
  • Deathtrap - 90% off
and if that weren't enough,

  • The Incredible Adventures of Van Helsing Anthology is now 95% off

'The Incredible Adventures of Van Helsing Anthology' package contains ALL the above AND more at the record setting 95% discount. It's available only until January 29th, so don't miss out on this opportunity to slay your foes at such a low price, let THEM pay in blood instead!
The Incredible Adventures of Van Helsing III - oeregharcos
Gather around the fire,
Hunters!

For there are never-before-seen (one might even say 'Incredible') price drops in the mystical land of Borgovia. Fight hordes of blood-lusting enemies in the original trilogy of the Incredible Adventures of Van Helsing and its culmination: 'Final Cut', and fend off these very same enemies in the Tower Defense style game, 'Deathtrap'. The exact discounts are as follows:

  • The Incredible Adventures of Van Helsing I - 90% off
  • The Incredible Adventures of Van Helsing II - 90% off
  • The Incredible Adventures of Van Helsing III - 90% off
  • The Incredible Adventures of Van Helsing: Final Cut - 90% off
  • Deathtrap - 90% off
and if that weren't enough,

  • The Incredible Adventures of Van Helsing Anthology is now 95% off

'The Incredible Adventures of Van Helsing Anthology' package contains ALL the above AND more at the record setting 95% discount. It's available only until January 29th, so don't miss out on this opportunity to slay your foes at such a low price, let THEM pay in blood instead!
The Incredible Adventures of Van Helsing II - oeregharcos
Gather around the fire,
Hunters!

For there are never-before-seen (one might even say 'Incredible') price drops in the mystical land of Borgovia. Fight hordes of blood-lusting enemies in the original trilogy of the Incredible Adventures of Van Helsing and its culmination: 'Final Cut', and fend off these very same enemies in the Tower Defense style game, 'Deathtrap'. The exact discounts are as follows:

  • The Incredible Adventures of Van Helsing I - 90% off
  • The Incredible Adventures of Van Helsing II - 90% off
  • The Incredible Adventures of Van Helsing III - 90% off
  • The Incredible Adventures of Van Helsing: Final Cut - 90% off
  • Deathtrap - 90% off
and if that weren't enough,

  • The Incredible Adventures of Van Helsing Anthology is now 95% off

'The Incredible Adventures of Van Helsing Anthology' package contains ALL the above AND more at the record setting 95% discount. It's available only until January 29th, so don't miss out on this opportunity to slay your foes at such a low price, let THEM pay in blood instead!
PalmRide - SilviuShader
In the previous post I talked about a new game that I am currently working on codename "StarRide".

Here's a short video with how the game currently looks: https://imgur.com/a/7YSCCsz

I'm preparing to make a Steam page for that game, so I need to settle on a name.

There is a poll on the Discord server where I suggested multiple options for the name of the game. It would help me a lot if you voted your favorite options! Or suggest any name that you think would be suitable.

In case you haven't already joined, here's an invite for the Discord server: https://discord.gg/NgZ3ygb8N5



Thank you! Please make sure to vote!
Jan 23, 2024
TAIMANIN RPG Extasy - sakai.s
・Issue Fixes
The Incredible Adventures of Van Helsing - oeregharcos
Gather around the fire,
Hunters!

For there are never-before-seen (one might even say 'Incredible') price drops in the mystical land of Borgovia. Fight hordes of blood-lusting enemies in the original trilogy of the Incredible Adventures of Van Helsing and its culmination: 'Final Cut', and fend off these very same enemies in the Tower Defense style game, 'Deathtrap'. The exact discounts are as follows:

  • The Incredible Adventures of Van Helsing I - 90% off
  • The Incredible Adventures of Van Helsing II - 90% off
  • The Incredible Adventures of Van Helsing III - 90% off
  • The Incredible Adventures of Van Helsing: Final Cut - 90% off
  • Deathtrap - 90% off
and if that weren't enough,

  • The Incredible Adventures of Van Helsing Anthology is now 95% off

'The Incredible Adventures of Van Helsing Anthology' package contains ALL the above AND more at the record setting 95% discount. It's available only until January 29th, so don't miss out on this opportunity to slay your foes at such a low price, let THEM pay in blood instead!

Jan 23, 2024
Naval Battle Online - diodeldragon
The player cannot leave the game if someone hits him while leaving the game.
Added cooldown when building a fleet.
Exit button has been edited.
Twinkle limit increased from 1000 to 2500.
The health of Admirals and Salazars has been increased by 2 times.
Raid map elite point rate increased by 2 times.
100M elite points package added. (Can only be purchased once)
10M elite point packages added. (Players with Elite level below 33 can purchase)
Account information system has been edited.
Chat-Bot has been developed.
Some texts have been fixed.
Pirate event added.
Jan 23, 2024
RPG Developer Bakin - nobuki.nagai
Hello everyone!

We have updated to Ver. 1.7.0.4!



 --- New and Improved Features ---
[Resources]
- In Motions, motions in the Motion Set list can be rearranged by drag & drop.

- In Motions, when adding motions to a Motion Set, the "Internal Name" fields are now specified with the same text as the Name fields.

- The preview of the Asset Picker when selecting a material allows the user to see what the material will look like when the stamp or model to which it is assigned is selected and the material is assigned.

[Database]
- The "Obtain Item Parameter" panel is now available within the item's custom event.

- When entering a calculation formula in the Damage Formula dialog, the selected entry is now inserted at the cursor position.

[Others]
- Fixed the Color Picker so that the Enter key can be used to make decisions on the Color Picker.

Other minor UI improvements have been made.

--- Bug Fixes ---
[Events]
- Fixed a bug that caused an exception when displaying the same type of layouts at the same time using the "Display Layout Screen" panel.

- Fixed a bug that caused both "Display Free Layout for Event" panels to be displayed even if they were not "Add and Display" when run simultaneously.

- Fixed a bug that could cause a processing error each time the "Display Conversation" panel is executed.

- Fixed a bug in which if a 3D model was used as a standing picture with the "Display Conversation" panel, it would not be displayed even if the same model was assigned as a standing picture after moving to a new location on the map.

- Fixed a bug in which if the "Make Player/Event Walk to Specified Coordinates" panel was being executed and the execution was interrupted by a sheet change, etc., the target would be transported to the final coordinates.

- In the "Add/Remove Party Member" panel, if "Carry Over Status from Previous Participation" is on and the cast member is in the reserve group, the cast member will be returned to the party from the reserve group.

- Fixed a bug that caused walking to be interrupted if the player's graphics were changed while the player was walking by an event.

- Fixed a bug where if events were made invisible over time, they could not be brought back from being invisible.

- Fixed a bug where the "Recover/Reduce HP or MP" panel was not being reflected correctly in the internal values when used during battles.

- Fixed a bug in which the grid widths of Chang Elements were not saved when the Event Editor Sheet was executed.

- Fixed a bug where the size of the graphic assignments field for events in the Event Editor was not being saved.

- Fixed a bug in which a button to add a "Parallel Sheet" was sometimes displayed in the Event Editor for Common Events/Battle Events.

[Battles]
- Fixed a bug where, during battles, the increase in maximum HP/MP due to equipment, state changes, and skills that change equipment, states, or ability values would not be reflected internally correctly.

- Fixed a bug in which the luminous effect at the feet would not disappear when the skill user was removed from the party using a common event called from a skill during battle.

- Fixed a bug that caused an exception when removing both the skill user and target from the party using a common event called from a skill during battle.

[Camera Tool]
- Fixed a bug that caused the camera to stop tracking after the camera animation ended when a cast-based event was specified as the camera's gazing point.

- Fixed a bug that sometimes caused screen distortion without correct interpolation when interpolating between camera frames.

[Play Execution Issues]
- Fixed a bug that prevented the physics-related processing of cast members in the Party Train at the map destination from being initialized.

[Map Editor]
- Fixed a bug where double-clicking on a grouped event/object would always open the Event Editor of the first element in the group.

- Fixed a bug that prevented collisions from being generated for sprite-based object stamps.

- In the starting point settings (angle, scale, etc.), fields that are originally unchangeable are now completely unchangeable.

[Game Settings]
- Fixed a bug in which grid column positions were not being saved on the Rules and Operations page.

[Others]
- Fixed a problem in the Published Work Export function where the "Export" button is clickable during the export process.

- Fixed a bug in the Event Template "All Purpose Button Treasure Chest - Get an Item" where the SE was not assigned correctly.


We will continue to improve "RPG Developer Bakin".

...