The Invincible - Vulgora
Astronaut, do you copy?

If you have already taken part in the mission on Regis III, we would greatly appreciate your report and scientific expertise. We have prepared a 2-minute game poll for those of you who have played The Invincible, so that we can better understand what made you interested in this otherworldly adventure - and in turn enhance your future experiences in different worlds...

Fill out the 2-minute survey now:
https://s.surveyplanet.com/mnffkm9n




Thank you in advance for submitting the report, astronaut
Starward Industries team


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Dive into our comic from The Invincible universe at:
https://www.invinciblethegame.com

And immerse yourself in The Invincible world a little bit more here...
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Fantôme - gloacgames2019
Dear Fantôme Community,

We're excited to bring you a significant launch fix update, making Fantôme more accessible based on your valuable feedback! 🚀 We have worked tirelessly to enhance stability, ensuring a smoother multiplayer experience and addressing concerns raised by our players.

Your continued support has been the driving force behind Fantôme's evolution, and we're committed to delivering an unforgettable gaming experience. Stay tuned for more updates as we venture into this new chapter together!

Thank you for being a part of the Fantôme community. Get ready for the next level of horror!

Sincerely,
Gloac Games
Jan 22, 2024
Daisho: Survival of a Samurai - Saturnus
🎉 Update 2.0.0 Sneak Peek 🎉

Get a first glimpse at the legendary samurai warriors joining our epic saga! In update 2.0.0, we're bringing history to life with 10 incredible heroes. 🗡️

⭐ What to Expect:

▪ A lineup of 10 samurai warriors, each a real historical figure or a folklore legend.
▪ Some heroes will be available right from the release date, while others can be unlocked through special events.
▪ For instance, Goemon Ishikawa can be yours by completing daily quests.

Check out the attached screenshot to meet these legendary figures. Dive into their rich histories and prepare yourself for their arrival. Who will join your journey first?

Rack and Slay - Ludokultur
Gearing up for the upcoming Steam Next Fest with pretty hefty demo update today! ːsteamhappyː

Patch notes (v0.75)
New Content
NEW: Collectible “Ball Pile” that shoots out 3 mini balls as soon as it is collected by you or an enemy.


NEW: “Boosting” variant of the Redirector that not only changes a ball’s direction but gives it a hefty speed-up as well.

NEW: Wall spikes now have a chance to spawn as “volatile”. Volatile spikes shoot across the arena as soon as any ball gets spiked on them, potentially killing multiple enemies on their path until they hit an obstacle. (In the last level of a run all spikes become volatile when you’re out of shots and haven’t defeated all enemies yet.)


If you pick up the "Spike Swallower" item you can also use them to bring the healing to you! :D


NEW (Not in the demo, but take it as a full-version teaser :D): Added a bunch of additional run modifiers for daily / wild mode runs, one of my favorites being “mini balls explode on impact”. Fun in combination with the new "Ball Pile" collectible!


Item Reworks
A bunch of rather situational items were buffed or changed to make them more generally useful, so that even when you don’t fulfill their full effect’s requirements (yet) they can help you out in a pinch:
  • Double Shot could get you into trouble too easily, so now it shoots a mini ball in the direction of your shot instead of shooting yourself again. Tip: Use it to e.g. get rid of those Toxy enemies that would damage you on direct touch.
  • Rich Collector and Healthy Collector now have a (small) baseline of gold and healing they provide, so they’re not totally useless early in a run.
  • Whoops now has a small chance to spawn a gem instead of a coin.
  • Loot Box now gives you 1 gold each level in case you don’t have enough gold to receive a random item yet.
  • It's Over Nineteen now grants you some shot power in case you don’t have more than 19% yet.
Miscellaneous Improvements
  • The tutorial and controls overlay now includes Q/E keys for slow aim rotation when using keyboard and mouse (previously a pretty hidden feature but depending on your mouse accuracy it can be useful for some players in certain situations).
  • Defeating a boss now only counts as an “enemy defeat” (e.g. for certain item triggers) if it was the last enemy in the level (i.e. it was actually defeated and doesn’t immediately respawn).
  • When you’re out of shots in the final level, the game now displays a reminder message on screen that you need to clear all enemies to finish the level.
  • Minor tooltip improvements and bug fixes.

Hope you enjoy these updates and the new toys to play with! If you have suggestions for what else could be added, want to provide feedback, or you found a bug, please drop by the Steam forums, the Discord or let me know via Twitter!
Just Another Night Shift - FinnGames
Hello Everybody!

A new item is under work! Last week we worked on the Bear trap! It will bring a great boost to the Guards capability to defend the mansion!ːsteamhappyː

We will make an additional post when it will be added to the beta.

Until next week!

Jan 22, 2024
STANDBOX - Reality Beholder
People keep asking me about mods and the Steam Workshop, so I figured it might be a good time to provide some news on this!

Modding is now officially planned. It's being seriously worked on by Evil Factory, who worked on the pretty cool LuaForBarotrauma mod.

We already started testing custom maps and the Steam Workshop, and things are making some solid progress.



Modding will happen through UnrealEngine tools, which means that you will have access to all of the tools used to make the game to expand or add content to the game. We don't exactly know how much of the original source of the game will be made available to modders, but we will try to make sure the modders have enough freedom to add what they want to the game.

To that end, I'm also looking for modders to early-access the modding, I'm looking for people who want to make mods (not play them). So if you have experience in UnrealEngine, or you are interested in learning, if you have mods before or you want to start, feel free to get in touch on the official Discord.

I'm hoping we deliver this during 2024, but don't expect this for the next update, it will take time to finish this and test it properly.
Jan 22, 2024
Xanadu Land - Land Master
1.22 maintenance update, estimated to take 30 minutes

BUG fix
BUG that reduces the amount of proficiency gained
BUG of not adding experience to the pass
Bug fix for pet exploration collar activity in looping daily tasks
Plague Staff Specialization 3 causes you to lose blood.
BUG of not recovering mana in Invigorating Grenade Specialization 2

Function optimization
Set function switches that cannot be transmitted - temporarily blocked
Line change adjusted to 5 minutes
Added settings to the login interface - you can switch language and resolution

Experience adjustments
The peak ranger talent level requirement has been adjusted from level 8 to level 4.
The initial grid of the trading line is adjusted to 5 grids

output adjustment
Inventory adjustments for some products in the Gold Coin Mall
Recycling daily mission rewards/120 boxes to add pet food
150 boxes add expert proficiency book (requires glory talent level 2)
The number of black souls consumed by player teleportation has been reduced overall.
The drop rate of rare items in the Isle of Dying/Avalon/Corrupted Avalon has been increased.
The number of gold coins sold using the Glory Emblem has been adjusted 5 times per week

Combat adjustments
The basic attributes of most weapons have been improved
Waveform Dual Sword Specialization 3 increases the ejection distance by 1 square
The initial ejection distance of the Shenxing Dual Swords is increased by 1 block.
The built-in CD of Crooked Double Sword Specialization 2 has been reduced by 1 second.
The life reduction of Assassin Leather Armor has been reduced.
Blade Tooth Specialization 1's tracking barrage distance is extended
T11/T12 monster MXP increased by 30%

Maintenance gift
Gold Coin*25 Black Soul*1000 White Soul*1000 Lucky Potion*2
The Riftbreaker - voidreaver
Hello Riftbreakers!

Last week, we published our Roadmap Update for 2024. We explained our plans for this year: World Expansion III, Endgame Update and, of course - further online co-op development.

While we did mention this in the previous article, we managed to complete a co-op playthrough live on stream. Previously, all our attempts were stifled by bad performance and stability issues. However, this was the first time we managed to complete a full Survival Mode run. Ever since that day, we have been able to do live playthroughs in co-op consistently.

It is a huge milestone for us. It means that all our work, coupled with your feedback and data from the Closed Beta, has brought significant results. We're excited beyond belief - and for that reason we want to share this again. Give this video a watch, as we answer quite a lot of questions about the co-op development, the nature of the universe, and everything.



If you would like to watch future streams live, join us at www.twitch.tv/exorstudios every Tuesday and Thursday at 3 PM CET. We sometimes do random, unscheduled streams on other weekdays, which we announce on our Discord: www.discord.gg/exorstudios.


We would also like to inform you that The Riftbreaker is currently available at -40% on Steam. Also, thanks to a collaboration with the awesome people at Far From Home, you can get The Riftbreaker in a bundle with Forever Skies.

Forever Skies is a first-person post-apocalyptic survival game. You are a lone scientist returning to Earth, ravaged by an ecological disaster. Once there, you’ll get to fly, upgrade, and customize a mobile high-tech airship base as you explore. Scavenge resources, upgrade your tools and abilities and descend beneath the toxic dust that has enveloped Earth as you hunt for viral pathogens to complete your mission.

And remember, if you already own The Riftbreaker, you can still use the bundle to get an additional 15% off from Forever Skies.

https://store.steampowered.com/bundle/37896/FOREVER_SKIES_X_THE_RIFTBREAKER/

Have a good week!
EXOR Studios
Deadly Broadcast - Apphic Games


Dear Deadly Broadcast community,

We're happy to announce a spine-chilling update for our horror game, Deadly Broadcast! As you immerse yourself in the terror, we've enhanced your broadcasting experience and unleashed some eerie surprises.

🏰 New Visuals in the Prison Map:
Get ready to navigate the nightmare with stunning visual updates in the Prison map. The darkness is more gripping, and every corner tells a terrifying story.

👁️ Interactive Viewer Experience:
Feel the thrill as your audience engages with your broadcast! We've added animations to donations and messages from viewers, making your stream even more spine-chilling.

🎭 Revamped Streamer Personalities:
Our eight streaming protagonists have received a makeover! Dive into the game with updated hand textures for an even more immersive and haunting experience.

🔥 33% Discount - Limited Time Only:
To celebrate this bone-chilling update, we're offering a heart-stopping 33% discount on Deadly Broadcast! Grab your copy on [platform] now and invite your friends to join in the horror.
Angel at Dusk - Henteko Doujin
We are currently working on the Simplified Chinese version of this game.
Later, we plan to support Traditional Chinese as well.
We will do our best to deliver them as soon as possible!
...