eFootball™ - ny.92416

In addition to the 3 Epic players and 8 Highlight players listed below, 139 other currently active players will make an appearance in the Special Player List.

Epic players reflect a standout performance they put out during a specific season during their career. They also feature unique card designs stylized after photos taken during the season they are based on.
These players will also have "Boosters", which will enhance certain Player Stats they possess.

Highlight players have different stats compared to their Standard counterparts, and they can also be further developed.

Sign these soccer greats and make your team that much stronger!
Jan 22, 2024
Ludus Mortis - 68k Studios
Changelog:

  • One new dungeon available
  • One new enemy type added to some of the previous dungeons
  • New setting: remove gamepad vibration
  • More customization options for portrait and voice in the character creation
  • Fixed "Herbal Medicine" skill
  • "Holy Ray" now deals fire damage as intended instead of physical damage
  • Fixed "Constructor" and "Deus" achievements
  • "Spell Power Mod" is now shown in the skill description
  • "Corrosion" now can stack like bleeding and poison
  • Fixed "currently equipped" description for shields
  • Fixed "No mercy" skill effect
  • Fixed locks in catacomb ad Saturninum
  • Gymnasium is now unlocked when you collect the first scroll of Gaius Appuleius Diocles
  • Fixed virtual keyboard error in the character creation screen
  • Selected traits are now correctly shown
  • Fixed "Burning Weapons" skill
  • Fixed hints in catacomb of Basileo
Jan 22, 2024
Coffee Caravan - Ondra & Alenka | Broccoli Games
Thank you for the great reception of the demo and the many positive reactions.

We received a lot of feedback, so we are releasing the first update to fix major bug.

Fixed:
- Cups disappearing after pressing a certain key combination when using the sink

We have also adjusted the difficulty and fixed some minor bugs.
We hope you continue to enjoy the demo. We are also working hard on the full game and hope to release it soon.

Ondra & Alenka
Broccoli Games
江湖客栈-The Jianghu - 东厂丶大卫
我们计划在1月24日15时,对【赛季服务器】进行重启维护。重启后,第二赛季【通天之塔】的传承阶段将正式开启。
本次传承阶段预计持续7天,同时分为2个阶段进行:
  • 一阶段:本次维护后开启渔村建筑升级,东家们可以消耗【渔村崇祯通宝】对渔村内的塞外群侠谱与教头武备箱进行升级,来容纳更多的传承驻客与装备。【已于1月22日实装开启】
  • 二阶段:预计在24日的维护后开启,届时东家们可以通过宫殿内的巴图尔对驻客及装备进行传承,本次传承将不再设任何消耗且没有操作次数限制,只要渔村可以容纳且不超过限制数量即可。
    本次传承暂定于开1月31日下午15时关闭(只会延后不会提前)。请各位需要传承的东家,务必在此时间之内完成传承侠客及装备的操作。

    传承更新预计将持续240-480分钟。更新前30分钟和更新期间游戏将无法登录,请大家在更新结束之后再进行游戏,给您带来的不便敬请谅解。【传承更新后,赛季模式将持续开启4天狂欢期,该阶段将实装测试较多新赛季内容,如:九地和九人八脉效果、特性改动、技能改动等,该类改动将陆续于赛季末发布前瞻,敬请关注】

一、赛季传承说明
  • 1.在新赛季开始时,除了部分东家选择带出的个别【驻客】与【装备】外、其余不在下面清单中的数据都将清除:
    I.数据保留部分:
    所有特殊货币【通天珠、蟠桃】全部保留;
    所有已获得时装【神兵、易容、背饰、坐骑、称号、表情】保留;
    通天宝池及通天马倌中紫色及橙色保底次数保留;
    风物志内已镶嵌的精魄与血玉保留,但新赛季开始后需要重新消耗金锭进行激活后才会生效;

    II.自动转化部分:
    所有未使用的时装道具【神兵、易容、背饰、坐骑、称号、表情】,将自动根据出售价值兑换为通天珠,并通过邮件在新赛季首日发放,邮件内包含出售清单及价值明细;
    所有未使用的崇祯通宝,将自动转化为等量的渔村崇祯通宝进入渔村;

    III.自动传承部分:
    所有通天珠兑换及特殊道具将在新赛季首日通过邮件发放,包括:
    【糖葫芦、弼马倌的缰绳、通天钥、甲子招魂幡、招魂幡、塞外镖客开荒箱、塞外剑客开荒箱、塞外刀客开荒箱、易容箱、虎头禄存箱、金丝禄存箱、乾坤禄存箱、库房扩建令、翻天锻造锤、覆地锻造锤、擎人锻造锤、鬼匠锻造锤、名匠锻造锤、天工开物丹、地设浮屠丹、人炁昆仑丹、六道轮回旗、门派师门令、帮主任命书、仗义疏财【称号】、行侠仗义【称号】、两肋插刀【称号】、江湖救急【称号】、倾囊相助【称号】、雪中送炭【称号】】;

    Ⅳ.特殊道具不保留部分:
    所有尚未使用的礼包道具都不保留,请于2024年2月1日结算日停服前使用完毕。包括:
    【所有赞助回礼礼包、所有首恩谢礼礼包、所有赞助通天珠礼包、所有回馈通天珠礼包】

  • 2.驻客在经历传承将有部分数据重置:
    驻客等级重置为1级(六维属性将重新随机生成);
    饮水饱食上限重置为100;
    灵丹妙药次数重置为0次;
    驻客技能等级重置为1级;
    可升级特性等级重置为1级(不可升级特性等级保留);
    服用【天工开物丹】次数重置为0;
    服用【地设浮屠丸】次数重置为0;
    服用【人炁昆仑散】次数重置为0;

  • 3.驻客与装备在通过传承进入新赛季后,属性将跟随赛季时间逐步解锁、解锁时间表可见:
  • [/h3]


    其中特性与八脉的解锁需要玩家在驻客特性详情界面进行手动操作:




    二、传承准备
    1.本次传承不再消耗【崇祯通宝】,只限制传承数量;在渔村空间足够的情况下,最多可以带出10名驻客以及20件装备;
    2.可以通过消耗【渔村崇祯通宝】升级渔村内的塞外群侠谱与教头武备箱来提升渔村内能容纳的驻客与装备数量,以此来传承更多的驻客与装备;



    3.在客栈库房内使用【崇祯通宝】可以获取【渔村崇祯通宝】,只有【渔村崇祯通宝】可以进行渔村内建筑的升级;


    4.赛季结束时如果库房内还有尚未使用的【崇祯通宝】,将自动转化为【渔村崇祯通宝】。

    三、赛季传承
  • 1.传承开启后,进入游戏将接到传承引导任务,同时进入市集也会自动弹出买买提对话;前往宫殿找到巴图尔进行赛季传承;
  • [/h3]


  • 2、在宫殿内的巴图尔出可以点击传承按钮打开传承界面;
  • [/h3]



  • 3. 驻客传承只需要单击选中后点击确认传承,可以同时传承多名驻客、没有任何消耗;
  • [/h3]


  • 4.装备传承需要拖拽左侧库房内装备至右侧教头武备箱内,同时无需任何消耗;
  • [/h3]


  • 5.传承可以多次进行,但每次进行传承后总可传承数量上限会减少;
  • [/h3]


  • 6.确认传承后驻客与装备将即刻进入渔村内的塞外群侠谱与教头武备箱中(升级塞外群侠谱和教头武备箱可以存放更多传承驻客与装备)
  • [/h3]




    四、新赛季继承
  • 1、新赛季开始后,可以前往渔村寻找小六进行驻客及装备的带入,带入同样没有任何消耗、只会受到数量限制;带入数量由玩家的令牌类型决定,默认为独侠令牌、其余令牌需要付费购买:
  • [/h3]


  • 2、所有新赛季继承后的驻客角色及装备都将默认无法交易。【新赛季角色及装备交易规则将有新变化,最终版本请关注赛季前瞻更新公告而定】
  • [/h3]
    Angel at Dusk - Henteko Doujin
    Build113b > Build0122
    - Fixed an issue in the tutorial "wall" where the tutorial would not finish if the message were not skipped.
    - Adjusted the behavior of some bosses.
    - Fixed various small issues.
    All Quiet in the Trenches - Totally Not Aliens
    Small patch to version 0.5.4

    This patch is a wild collection of smaller improvements, balance changes, and bug fixes that we have received from you. Thank you very much for that!

    Your savegames should remain intact with this patch. If for some reason this is not the case, you can find version 0.5.3 in the beta branch on Steam. (edit: there are some problems with soldier background dialogues and old savegames, also some of Elisabeth's newer texts might not appear, but nothing game-breaking)

    Improvements:

    • Added the option to warn the lieutenant of an imminent attack detected by your troop via the recon project.
    • Added more conditional texts for Elisabeth (to better indicate if a wounded soldier is in danger of dying even if his fever has subsided, or to ask for help if a soldier has bad recovery).
    • Allowed the Lieutenant to complain about the poor work ethic of soldiers assigned to his projects during the trench phase as well.

    Balancing:

    • Increased chance of weather changes (especially snow in winter)
    • Some tweaks to hospital capacity and helping in the hospital
    • Some adjustments to the prestige gain for doing lieutenant projects when below medium prestige
    • Reduced danger for 'Get Rations' and 'Get Ammunition' projects in the trench
    • Randomised wounds gained while being MIA a bit (on average they'll be less severe now)

    Bugfixes::

    • Fixed a rare error in soldier pathfinding
    • Fixed the possibility of two troops being on the same area/location in battle
    • Fixed dialogue button appearing in character window when soldiers are missing
    • Fixed prisoners of war appearing in camp
    • Fixed lieutenant complaining about soldiers doing bad work in his projects who weren't assigned to those projects
    • Fixed treat fever project happening when the soldier is already dead
    • Fixed Kohn asking for work while he's in hospital or missing
    • Fixed own soldiers joining an allied troop being hidden in project view (they are now in "unknown location")
    • Fixed display of some soldiers (e.g. looking at the same place for loot when there are two locations)
    • Fixed notifications sometimes being displayed twice
    • Fixed one journal choice not being translated and some typos
    • Fixed text overflow in drop downs in settings menu
    • Some other minor fixes

    Other:

    • Minor changes to soldier background dialogues structure
    Space Station 14 - Liltenhead
    The past two weeks have brought a bunch of new content and changes across the board. Ship guns of varying types allow for intense space combat and for salvagers to be able to mine from the comfort of their seats. Cargo must now physically interact with the trading station rather than ftling to it. Cryo sleepers allow players to exit the round in a more natural fashion and let job slots open organically. Reagents have been limited, meaning every drop of beer, to every drop of carbon can be precious.
    Jan 22, 2024
    ZAKESTA-Z - zakichi
    Fixed an issue where the "zuttoz" achievement was not unlocked.
    Apocalypse Party - games
    Dear "Apocalypse Party" players, I am Wilson, the producer.

    Allow me to start with a long sigh of relief:
    Ah! The crash issue that has been troubling us for over a month has finally been resolved!!

    I know we've claimed to have fixed the crashes several times before, and it might have started to seem unbelievable. That's why we didn't rush to announce this time. Instead, we observed for a week after releasing the version last Monday.

    Today, after confirming through data that the crash rate has significantly decreased, we dare to announce this great news!



    Our "crash-free game sessions" ratio has now risen to
    99.899%.
    Note: There might be some errors and fluctuations in data statistics. However, there's definitely a significant improvement, as the worst situation was around 96%.

    Although this fix came later than expected, and many players left our game because of it, I want to say that we never stopped addressing these issues that affect player experience; it was just more challenging than anticipated.

    Here, I apologize to those players who did not have a good experience due to the "crashes," and I want to

    thank those who have continuously supported and tolerated us.

    In addition to "crashes," today's version also resolved the following issues:
    • Fixed the issue of talents being auto-selected in online mode.
    • Fixed the problem where the hidden effects feature was ineffective on projectile effects.
    • Fixed the issue where completing the "Prologue" did not unlock the King.
    • Fixed intermittent inability to attack among teammates caused by "Earth" and "Gunpowder Trap" equipment in online mode.
    • Fixed the issue where "Surface Brothers" and "Butt Princess" could not transfer curses to teammates.
    • Fixed the problem of "Master Yi" not regenerating health.
    • Fixed the issue where activating "Shadow Scythe" activated the soul tag pool.
    After resolving the major headache of "crashes," our team can finally focus more on producing subsequent updates.

    We already have many exciting plans, and the specific update schedule will be announced this week. Please stay tuned!

    Lastly, I want to thank everyone for your support and understanding of "Apocalypse Party." We will continue to strive to provide a higher quality gaming experience. If you encounter any problems in the game or have any suggestions, please feel free to provide us with feedback!


    Wilson and the "Apocalypse Party" team
    Corsair`s Madness - Wesker
    Hey, everybody!

    Long time no see.

    We are taking part in the Pirates vs Ninjas fest, where you can try out our demo if you haven't tried it yet.
    We will update the page soon with a new trailer and new screenshots.
    There are tons of changes! We've updated the visuals, added additional quests and a lot of other little things



    Now we are polishing the game and doing localization, so we won't have long to wait.

    Stay tuned!

    ...