Svarog's Dream - lynxbird
We have received a few questions about how much content players should expect from this game, and we thought one way to answer and give you some perspective is by using Skyrim as a reference.

Why Skyrim? Because it is probably the most popular single-player open-world RPG ever to exist, and there is a good chance you have played it.

We are comparing both games on release, without any mods or expansions.

How large is the world?
Svarog's Dream: 20.2 Kilometers
Skyrim: 37 Kilometers
How many quests are there in the game?
Svarog's Dream: 126
Skyrim: 273
How many music compositions does the game use?
Svarog's Dream: 62 (about 3 hours)
Skyrim: 52 (about 4 hours)
How many lines are there in the game dialogues?
Svarog's Dream*: About 6.000 lines of dialogue or about 45.000 words
Skyrim: About 60.000 lines of dialogue

*The dialogue in Svarog's Dream is not voiced.

Some other numbers about Svarog's Dream on release:
Playable characters: 50
Active skills: 84
Unique talents: 58
Unique items: 560
World events: 46
Unique plants: 30
Plants to gather: 3768
Game endings: 4 (3 of them can lead to NG+)

The number of words in all the text in the game is about 80,000, which is roughly equivalent to the word count of an average novel of 300 pages.

When it comes to quest length, it really varies—from quests that took us only 1 hour to implement (e.g., learn how to cook food) to quests that took us weeks to create (e.g., God of War with a whole area made for that quest).

If there are any other numbers you would like to learn about the game, feel free to ask in the comments.
Also, we are curious to hear more about how many hours you spent in the game so far.

Kitten Burst - Jam2go
Thanks for playing Kitten Burst! The launch has gone amazing so far.

If you like the game, please consider leaving a positive review! It helps with Steam algorithm stuff. We're already at a "Very Positive" rating which is huge! Thank You!

Here's some quick patch notes for v3.01:

-Fixed a sequence break in an ending scene.

-Paperclip hat was causing the boss cameras to not work.

-Webtoy ach fixed!

-DoABarrelRoll ach fixed! (finally)

-In the intro section if you stay in slowmotion through an entire section while holding down the accelerate button, the slowmotion carrys through to the cutscenes. Now I kick players out of slowmo after a set time to prevent this.

-Fixed bug where if you get to the Gacha Shop before the intro music finishes, both songs would play

-Lowered the sky in Platform so you can't escape
Abyss School - eTIRUe
- Fixed the texture on the bathroom wall being an old version.
- Fixed an issue where Seyoung or Abyss followers were not visible when going up to Seyoung on the 10th floor.
- Fixed to prevent losing the bat in the scene leading to the Seyoung elevator on the 10th floor.
- Fixed an issue where Seyoung was so sad that she closed her eyes in the ending cutscene.
- Fixed an issue where clothing was not applied to Sportwear tops.
- Improved the Abyss Follower screen in the cutscene where Yugi looks back at the Abyss Follower.
- Fixed an issue where the character disappears when playing as Seyoung and then as Yoohee
- Added background change feature in title
- Fixed an issue where Abyss Follower note number 2 was not added to the Extra notes.
- Fixed an issue that stops during swimming if the swimming position is not correct
- Fixed an issue where items would be copied when continuously clicking while washing the cutter.
- Fixed an issue where the 10th floor flowerpot judgment was strange.
- Fixed an issue where the in-game screen was visible after the cutscene
- Fixed an issue where the chain in the corner room on the 10th floor could be interacted with from outside.
- Fixed an issue where clothes would not get wet when destroyed.
Second Thoughts - Syphyous
Second Thoughts: Terminal

A sequel is being developed for Second Thoughts, be sure to wishlist it today!

This sequel will feature a lot more of an in-depth look into the mysterious organization and systems that you perform the experiments on. With a total of over two hundred different subjects to go through over the course of the entire game!

https://store.steampowered.com/app/2755340

+ A New Experiment

"Experiment 3: Lifeline" is free to play and available now!

To go along with the announcement of the sequel, a new experiment has been added to the game to connect the start of the next game with this one. Hope you enjoy it!

  • Just like with the first experiment, here you will be required to execute a subject each day.
  • This time none of the subjects have listed crimes in their general information.
  • New types of information, unlike the first two experiments, will be provided.
  • You will be required to finish the first two experiments to gain access to this one.
Succubus With Guns - Aleksander



Succubus With Guns has been translated into 17 languages!

  • English
  • Russian
  • German
  • Japanese
  • Simplified Chinese
  • French
  • Italian
  • Spanish - Spain
  • Portuguese - Brazil
  • Danish
  • Spanish - Latin America
  • Traditional Chinese
  • Korean
  • Dutch
  • Polish
  • Turkish
  • Czech

It is possible that we will add more translations into other languages later.
There will be something interesting for you soon :)




Heroes and Overlord - qingzang23
I got a bad fever , never be so bad in my life,
Finally ,I can continue to work
I will upload the new demo these days

[Neolithic]To the End - orochi2k
English
############Content################
[Sealed Palace - Floor of Earth]Added some trees as a floor mechanism.
[Sealed Palace - Floor of Earth]"Yaers's Approval" is now hidden behind a line of trees.
[Tilemap]New Tilemap: Wind Cave. (To be used on the Floor of Wind.)
[Tilemap]Added new battle background image for Wind Caves.
[Prefix]New Prefix: Fanatical-Befriender's (Increase Binding Skill Level Up Speed. It's a generic prefix that may appear on most weapons or equipment.)
[Prefix]New Prefix: Kleptomaniac (Increase Pick-Pocket Skill Level Up Speed. It's a generic prefix that may appear on most weapons or equipment.)
[Wonderland Travel Agency]If there is any boss in a random cave, the mini-map shall now mark their spawn location with a skull icon. So you can hunt them down much easier.
#############System###############
It's now possible to add customized marks on mini-maps through code.
简体中文
############Content################
【封印宫殿 - 地之界】加入了树木作为这一个楼层的机制。
【封印宫殿 - 地之界】包含【雅尔丝的赞许】的宝箱现在隐藏在一排树的后面。
【图块】新图块:風之洞穴 (将在之后用于风之界的地图。)
【图块】为風之洞穴加入了新的战斗背景画面。
【词缀】新词缀:狂热交友者的 (提高封印术升级速度。是一个通用词缀。可能出现在各种武器或装备上。)
【词缀】新词缀:偷窃癖的 (提高扒窃升级速度。是一个通用词缀。可能出现在各种武器或装备上。)
【奇幻之地旅行社】如果一个随机洞穴里有Boss存在。那么,在小地图上会用骷髅图标标记起初始位置。从而让你在这些随机洞穴中寻找Boss时更加方便。
#############System###############
现在可以通过代码在小地图上加入图标。


Latest news from Ukraine/乌克兰小剧场
https://controlc.com/bc0f8a40
{LINK REMOVED}
War Has Never Been So Much Fun Playtest - wbh.developer
Minor control fix to make it "feel" better moving around.
Fixed the Camera so it's at a set position form the player. This will be rotatable in a future patch.
Idle Armada - corfe83
  • Upgrade to golang v1.21.6 with rare crash fixes.
  • Upgrade to latest dependencies including ebiten v2.6.3.
  • Android: Implement Play Games API Cloud Saving! This involved a HUGE amount of changes, including a lot of android-specific Java code that is out of my prior experience. Report bugs if you find them!
  • Fix regression in packaging where android bundle didn't have an appropriate user-readable version in the prior release.
  • Now when changing fullscreen setting, it remembers the setting. When going from windowed to fullscreen, you do get a confirmation dialog before it saves (to make sure you can still see after the change).
  • Now there is some standard dialog box infrastructure with choices, which certain confirmation dialogs in the game use such as wiping save and fullscreen change. Less primitive UI, and easier to maintain.
  • Fix really rare bug where a dialog that was intended to pop up (or other control that was created) might not appear at all.
  • Remake: Starting a new run in remake now immediately saves the game after the world is generated, it was weird that it didn't before.
  • Remake: Fix bug that can cause remake to save some things incorrectly.
Jan 21, 2024
Hell Runner - Ender Yılmaz
Character Customization panel get rework. Now it is more easy to pick set materials.
Here some Examples







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