Hello everyone, Yi Xian will be offline for a scheduled server maintenance and game updates from 9:00 to 14:00 on January 22(UTC+8). Players who log in before January 29 can claim 1000 Spirit Stones via in-game mail.
1.End of Season Genesis Fate
Points & Scores reset : To welcome the 1.0 version, all rank points will be reset to 1000, and Dao Mindset Scores will be reset to 2000.
You will receive rewards depends on your immortal stages. ●Earth Immortal: 1 Painted Scroll ●Heaven Immortal: 2 Painted Scrolls ●Jin Immortal: 3 Painted Scrolls ●Daluo Jin Immortal: 4 Painted Scrolls ●Daoist Immortal: 5 Painted Scrolls
Season Rewards
If any of your character's Dao Mindset Score reached 2500, you can receive avatar frame, avatar and season honorific title "The Chosen One" by mail after the end.
Leaderboard of Rank Mode The list of top 100 will be announced on Steam news.
Leaderboard of Dao Mindset Mode The final rank of each character's Dao Mindset list can be viewed in the game by clicking 'Genesis Fate' in Dao Mindset Leaderboard.
2.New Season Life Shop Starts
The Luck and Legendary Immortal Fate Mechanics of the Genesis Fate will be closed. The new season-exclusive Mechanics, Life Shop, will be opened.
Life Shop
●Life Shop: Life Shop will be opened in round 5 ( available thereafter), where you can spend Destiny to buy commodities.
●Commodities: Four randomly selected items will be available in each game. Each player will see the same list of commodities in each game (with the Sect Cards and Side Job Cards being randomized within the same Phase).
The items include cards, scrolls, and pacts. -- Cards can be purchased after reaching a certain phase, and in addition to Destiny, they also require 1 Cultivation at the time of purchase. -- Scrolls provide a one-time effect upon purchase -- Pacts remain effective throughout the entire game after purchase
●Discount: With each round, one randomly selected item in the Life Shop will receive a 25% price reduction (rounded down). Discounts can accumulate up to a maximum of 100%.
Season Rewards ●Season cardback:After playing 5 ranked/Dao Mindset mode games this season, you can claim the season cardback via email. ●Season Decoration: After any character's Dao Mindset score reaches 2500, you can claim the season avator frame, season avatar frame, and season Honorific Title via email after the season ends.
Next season Life Shop is expected to last around 3 months, and notifications will be provided in the final 2 weeks before the season ends.
3.New Sect
New Sect Duan Xuan join Yi Xian, bringing two characters Xiao Bu and Tu Kui.
4.Balance Adjustments
Adjustment to the Destiny Damage formula
●Final HP difference ≤20: Destiny damage = rounds + Final HP difference /5 (rounded up) ●Final HP difference >20: Destiny damage = rounds + 4 + (Final HP difference - 20)/10 (rounded up, with a maximum limit of 2 + half of the rounds)
Debuff Adjustment
●Entangled: Debuff. When you trigger [Chase], stops your action and remove 1 stack of this Debuff. At the end of your turn, remove 1 stack of this Debuff.
Card Adjustments
●Inspiration Sword (Cloud Spirit Sword Sect, Immortality Phase): Up to 8/12/16→6/9/12 Sword Intent
●Unrestrained Sword Zero (Cloud Spirit Sword Sect, Incarnation Phase): You gain 30%/45%/60% of damage of HP → You gain 30%/50%/70% of damage of HP
●Earth Spirit - Rhythm Metal (Five Elements Alliance, Secret Enchantment, Immortality Phase): ○Earth Spirit: DEF+10/15/20, then lose all DEF and add it back ○Metal Spirit: Add 1 stack of Penetrate for every 4 DEF you have been lost
●Kindness Tune (Musician, Foundation Phase): ○Reduce damage to Destiny by 5/7/9 → 4/6/8 ○This effect is stackable → This effect is stackable
●Hexproof Formation (Formation Master, Virtuoso Phase): Gain 3/4/5 stacks of Hexproof. If you have played Continuous card in this battle, gain 10/14/18 DEF.
●Bow of Hunting Owl (Fortunes, Incarnation Phase): Injured:apply 4/5/6→6/7/8 stacks of Entangled
Immortal Fate Adjustments
●Fire Flame Blade (Yan Xue, Foundation Phase): Each of your ATK reduces 2 → 1 Max HP of your opponent, and you will always trigger the Injured effect.
●Drift Ice Blade (Yan Xue, Virtuoso Phase): Each of your ATK will add 1 DEF (1 more DEF if you have no DEF)
●Pray Rain (Long Yao, Immortality Phase): 3 ATK ×3/4/5; Gain 2 stacks of Regeneration; Cloud Hit: Qi+1
●Act Underhand (Wu Ce, Immortality Phase): Lose 10 Destiny (minimum to 1); The Post Action effect has a 1% chance to trigger on first use (can be added to 100% by Hexagram)
●Five Elements Infuse (Hua Qinrui, Initial Immortal Fate): ... if you accumulate 20→15 or more Destiny by this way...
●Five Elements Explosion (Nangong Sheng): Callback effect: ... reduce the opponent's HP and Max HP by 3 (2 more when you Activate Fire Spirit)
5.New Decorations in Immortal Market
Colorful Scroll By using the Colorful Scrolls, you can obtain a new visual appearance for the card (without affecting the card's effects).
Currently, Duan Xuan Sect's cards do not have visual variations, but they will be gradually added in the future.
New Battle Scenes* ●Heptastar Pavilion - Martial Arts Arena ●Five Elements Alliance - Qilin Rudder
*Battle Scene: You can equip a battle scene in the personal information interface. There is a 50% chance for each battle to be a home game and a 50% chance to be an away game. In a home game, you will fight in your own battle scene, while in an away game, you will engage in battle in your opponent's battle scene.
New Outfits ●Mu Yifeng- Flying on Clouds ●Yan Chen - Thunderstorm Embrace ●Wu Xingzhi - Cutting the Waterfall
6.Character Level cap increases
The character level cap has been increased to level 30. Upon reaching level 30, players will receive a character-themed avatar frame.
7.Deck Guide
Introducing Deck Guide, where you can explore deck-building strategies for various sects and characters.
You can quickly review the current character's deck-building strategy and cards during the battle. The deck guide serves as a construction strategy guide, with flexibility and final formation styles left to be discovered in actual battle.
8.Other optimizations
1. When you earn 100 achievement points in a specific achievement category, you can claim the corresponding achievement cardback. 2. When playing Primitive Uncharted Realms, you can choose to save and exit in the Settings menu, allowing you to resume the game from the saved progress the next time you play. 3. When randomly selecting a side job, you will now have the chance to use unlocked side jobs. 4. You can listen the BGM in the setting, and there are two main menu BGMs that you can choose from.
Light Odyssey will be coming to Taipei Game Show 2024 from Jan. 25 to Jan. 28 with a new demo. If you're planning to come, find us at the Indie House(S55) in the exhibition hall and try out our new demo!
See you in Taiwan!
P.S. Here's a quick rundown of what's new in the 2024 demo.
(Yes again unfortunately) Server will be down again for maintenance for 1-2 hours (21th January 2024 3:15PM UTC+8), some online functionality (leaderboards, online ghosts, liveries etc) will temporarily be unavailable. As usual, new players who has not registered their license plate yet will not be able to play the game at this time, but existing players will still be able to access the game without problems.
Several common passive skills have been added, and the battle strategy is now enhanced.
Hegemony: Characters will only take damage, will not be controlled, and will not play the attack animation. Hot Blooded Soul: When attacking continuously, each attack increases the attack speed, and when not attacking, the attack speed will be restored gradually. Attack speed increases by 12% per attack. Berserk: Increases attack speed with each attack, and gradually recovers when not attacking. Each attack increases attack speed by 50%. Blood Eating: Whenever you hit an enemy, you will suck their life value and restore your own life. The more you hit, the more your life is restored. The percentage of blood sucked is 100% of the damage dealt.
Hello, Explorers! Today, we announce a delay for the release of TombVR. We are working hard on delivering the Early Access version; however, to us, this still means providing a solid gaming experience worthy of Full Access. Due to scheduling issues behind the scenes, we have mismanaged our time frames and require more time for testing and addressing feedback issues. This will ensure the highest quality product during the Early Access phase!
RELEASE DELAY: The release date will be pushed back to ETA FEBRUARY! The official date will be sorted out ASAP! We apologize for any inconvenience and unmet expectations. We continue to work hard to provide the BEST ADVENTURE EXPERIENCE IN VR!
INDIEGOGO SUPPORTERS PRE-RELEASE VERSION: As promised for your support, you will be receiving a pre-release copy under Non-Disclosure Agreements shortly. This ensures that supporters are rewarded first, and we receive extra feedback to further polish the game. We will contact those relevant with details.
VR SOCIAL MEDIA AWARENESS: Many VR influencers and websites have still not covered this game, which is concerning for indie developers. The VR market is small, while the quality and content we have put into Tomb Explorer VR should easily stand out!
We ask our followers and fans to let influencers and VR websites know to cover Tomb Explorer with a simple email and/or comment on their VR platforms. It only takes a few minutes and should make a huge difference.
Please follow us and Wish-list the game and prepare for the adventure of a life time in VR!
Thank you Everyone for Playing Artifact Seeker Prologue
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!
PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all. https://store.steampowered.com/app/2510720/Artifact_Seeker/
New
- New mouse-only control mode. When activated in setting, auto aiming, right click or hold to move, left click to dash, left double click to cast ultimate skill - New spike trap warning
Adjust
- Adjusted the special effects of the skill Flame Trail and strengthened the logic, when standing still, it will automatically look for nearby enemies to attack. - Adjusted some ranged enemies bullet effects. - Adjusted the size of the Golden Chest Goblins. - Adjusted some sound effects.
Bugfix
- Fixed the issue that when purchasing an artifact in the Artifact Store and then quickly pressing ESC to exit the interface, the artifact reminder UI at the top of the screen does not disappear automatically. - Fixed the issue that when there is only one artifact left in the artifact store, when you re-enter the artifact store and click on the buy button, the artifact cannot be purchased directly. - Fixed the issue that the boss is not invincible during the dialogue of the boss battle.
Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a review for us. Thank you ALL.
Thank you Everyone for Playing Artifact Seeker Prologue
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!
PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all. https://store.steampowered.com/app/2510720/Artifact_Seeker/
New
- New mouse-only control mode. When activated in setting, auto aiming, right click or hold to move, left click to dash, left double click to cast ultimate skill - New spike trap warning
Adjust
- Adjusted the special effects of the skill Flame Trail and strengthened the logic, when standing still, it will automatically look for nearby enemies to attack. - Adjusted some ranged enemies bullet effects. - Adjusted the size of the Golden Chest Goblins. - Adjusted some sound effects.
Bugfix
- Fixed the issue that when purchasing an artifact in the Artifact Store and then quickly pressing ESC to exit the interface, the artifact reminder UI at the top of the screen does not disappear automatically. - Fixed the issue that when there is only one artifact left in the artifact store, when you re-enter the artifact store and click on the buy button, the artifact cannot be purchased directly. - Fixed the issue that the boss is not invincible during the dialogue of the boss battle.
Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a review for us. Thank you ALL.