Community Announcements - lynkpingame

Thank you Everyone for Playing Artifact Seeker Prologue
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!

PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all.
https://store.steampowered.com/app/2510720/Artifact_Seeker/


New
- New mouse-only control mode. When activated in setting, auto aiming, right click or hold to move, left click to dash, left double click to cast ultimate skill
- New spike trap warning


Adjust
- Adjusted the special effects of the skill Flame Trail and strengthened the logic, when standing still, it will automatically look for nearby enemies to attack.
- Adjusted some ranged enemies bullet effects.
- Adjusted the size of the Golden Chest Goblins.
- Adjusted some sound effects.


Bugfix
- Fixed the issue that when purchasing an artifact in the Artifact Store and then quickly pressing ESC to exit the interface, the artifact reminder UI at the top of the screen does not disappear automatically.
- Fixed the issue that when there is only one artifact left in the artifact store, when you re-enter the artifact store and click on the buy button, the artifact cannot be purchased directly.
- Fixed the issue that the boss is not invincible during the dialogue of the boss battle.


Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a review for us.
Thank you ALL.

-Devs Team of "Artifact Seeker"
Archmage Rises - philmacnevin
- Temporarily disabled the highlighting of keywords in NPC conversations to resolve the issue of weird characters appearing in the middle of dialog. The highlighting will return in the next patch.
Jan 20, 2024
UKI-UKI-TENGOKU2 - ■■■■■■■■■
"Stage attack mode" and 6 Steam achievements have been added.
To unlock them you need to fulfill certain requirements in HARD mode.
Empire Chronicles - cris_litvin
Empire Chronicles (Version 1.4.9) - Minor Update

  • Bug Fix: Fixed the stairs in the 4th mansion of Rockhaven leading to the wrong house.
  • Bug Fix: Mira was in some situations getting stuck when trying to follow Swan to the market.
Jan 20, 2024
Project Absentia - Waffle Iron Studios, Ltd.
-Temporarily get rid of music ducking as it was causing trouble with music fadeouts/fadeins.
Jan 20, 2024
Unnamed Space Idle - Sylv
  • Crew auto reprint optimize changed to be more useful and easier to understand
Jan 20, 2024
Idle Space Navy - Arynnia
A few UI bugs were found that needed a quick fix. Idle Space Navy 0.09.1 fixes the following:

  • Fixed a UI bug preventing Calibration.
  • Fixed a UI bug in the Codex.
  • Fixed a UI bug with Artifact upgrades.
  • Fixed a UI bug with Shipyard upgrade prices on buy multiplier change.
  • Fixed a UI bug in daily rewards.
Cat Warrior - zengsadi
This version made this works:
Improved attack collision experience, fixed hit the enemy closely but hurt player.

Thank you for your patience and positive feedback!
Jan 20, 2024
TYPECAST - RatCasket
Hello. I took some time off for the holidays and then I lost all motivation to do anything then I kept getting sick and my wife got sick and my son was sick and everyone was sick for like two weeks and it sucked. Anyway, here is a little update.

Fixes
  • Fixed bug with some enemies having incorrect shoot buttons assigned to them when using gamepad.
  • Fixed goofy menu behaviors when changing screen scale and screen mode.

Changes
  • Changed screen scaling method to prevent stretching, and to make TYPECAST more compatible with Steam Deck.
  • Added some checks to see if you're playing on Steam Deck, and if so, default to gamepad input.
  • Added a little hand cursor, awww.

Still to come
  • Gamepad specific tutorial.
  • Left handed KB/M options.
Jan 20, 2024
Mark of the Void - The Fallen (Game Developer)
Happy new year everyone and I am so sorry for the lack of updates!
College last semester was insane for me and my free time was greatly neutered. However, we are back this year with a decent sized patch!

- Added the rarities to the capes and caps that were missing it.
- Fixed some of the capes being attached to the head instead of the body as they were suppose to be.
- Fixed Titant II's stats.
- Added in an option to cancel any Slayer Quest! (This took forever haha).
- Nightshot II has been spotted! Good luck, he is EASILY the hardest boss in the game right now!
- Explore a little bit of the upcoming World 3! All the way into the new town which has very little to it, but is still a cozy place regardless!

I want to thank you all for your patience with me. World 3 is currently in development and I cannot wait to show it off to all of you once it's finished! Stay tuned and game on!
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