Survivor Cells - Larkus


Hello Everyone, a New Update for You!

What's New:

- New Big Waves of viruses



- Addition of a Mode to select the crown and remove it



Improvements and Bug Fixes
  • Reduced idle time between waves
  • Dizziness Effect Corrections
  • Corrections in the Freezing Wave and Ultimates: only damage to viruses on the screen
  • Correction of loud Logo audio
  • Corrections to the automatic shield killing proteins
  • Gamepad navigation fixes
  • New SFX when collecting proteins

https://store.steampowered.com/app/1976100/Survivor_Cells/

We look forward to hearing what you think about these updates! Keep exploring and enjoying the game.

Until next time!
Jan 19, 2024
Core-Blast - DawnFalcon
  • Fixed the issue where cores were spawn in the wrong type in some stages.
  • Fixed some ui bugs.
Jan 19, 2024
Car Manufacture Playtest - sok_stereogames
  • Workers movement fixes and improvements

Please restart Steam if the update doesn't show up immediately.
Jan 19, 2024
Frontline Grunt - Freeman
Pixel Fireplace - hellohammertail


Hello! Update v1.2.4 is out and it brings a demo and two new color commands.

NOTE: 🔥 below indicates a change inspired by community suggestions and feedback!

DEMO
There's now a demo available to try out on the Pixel Fireplace store page. Give it a shot and see if Pixel Fireplace vibes with you!

TWO NEW COLOR COMMANDS: PINK AND CMYK



- Type PINK after the fire is lit to activate the pink color command.
🔥 Type CMYK after the fire is lit to activate the cmyk color command.

HOTFIXES & CHANGELOG
- Adjusted the burn speed of HOTDOG command because it was burning too quickly.
- Fixed a bug with second-screen fullscreen mode where the window could be moved.
🔥 'Esc to quit' added to the title screen.
- Some font adjustments to address inconsistencies.
- Added some characters to a font for the demo pop up message. They're not used for commands.

KNOWN ISSUES
- If a second screen has different DPI scaling compared to the main screen, second-screen fullscreen mode won't work. I don't know yet if this is fixable or if it's an engine bug. For now, set DPI scaling the same on both screens (eg. 125%) to allow second screen fullscreen mode. The resolutions can be different, by the way (eg. 1920x1080 and 3840x2160).


Thank you to the community for suggestions, feedback, and support! 🔥


- Ted
Jan 19, 2024
Inside the Labs - chreseeba
Proximity chat bug fix - hearing yourself talking
Inventory item bug fix - could not use medkits or antidotes
Halo Infinite - misplacedyank
Today, during our first Community Livestream of the year, we pulled back the curtain on what’s next for Halo Infinite and shared details on what’s in store for year three of the Halo Championship Series (HCS).



If you missed the stream, we highly recommend giving it a watch to get up to speed on what you can expect with Infinite’s next update, how the studio is approaching the game going forward, a few longer lead features in active development, and what’s cooking for HCS.





Content Update 29

Halo Infinite’s next free update, Content Update 29 (“CU29”) arrives on January 30, bringing a new Arena map, a Covenant object palette and new Forge features, a new armor core and customization rewards, and the first of three free Operations—starting with the Halo Wars-themed “Spirit of Fire.”

Stay tuned to Halo Waypoint in the coming days as we’ll take a closer look at some of the key components of this latest update:
  • MAP OVERVIEW – Take a guided tour of Illusion, the new Arena map coming in CU29
  • FORGE OVERVIEW – Learn more about the new features and improvements coming to Forge, including the Covenant palette, Mode Creator, and more
  • CUSTOMIZATION OVERVIEW – Get a closer look at the Mark IV Armor Core, customization improvements, and upcoming Operations
Looking further ahead, we also confirmed several player-requested features in active development including “Match Composer” functionality for matchmaking, new ways to earn past customization content, updated networking model, and a new anti-cheat initiative.



We’ll have plenty more to share on these fronts as they get nearer to release but for now, we’re excited to let the team cook and look forward to these marquee updates landing later this year.



HCS 2024
Year three of HCS is upon us! New events, ranked updates, and new team cosmetics are on the horizon, and you can get the full scoop via the latest HCS blog.







Stay tuned to https://halo.gg and be sure to follow @HCS for the latest competitive Halo news.



That’s all for now, but we’re excited to have much more to share with you next week as we get closer to the release of CU29 on January 30!

Until then, may you have sweet dreams of Mjolnir Mark IV armor...
Jan 19, 2024
EMPTY SHELL - [IT] highcla
Hey, everyone!

After some talks on Discord, i was thinking to rebalance ammo in the whole game, especially late levels.

The idea is not to leave the volunteers without ammo, but rather to leave the volunteers with more fear of running out of ammo (it's something already there, but i'd like to emphasise it more).

I've seen a few screenshots (and i had a look once again at the config files) and i realized that medium and large calibers are too abundant, especially compared to small calibers.

This will scale with difficulty, so it will become more noticeable towards Nightmare/NG+ difficulties.

What do you think about it?
Business Heroes: Street Grub - Thor
Hello heroes, 🤗

New Prototype Development ⚒️
  • When cold storage is acquired, available cheese đź§€ and patty stock is automatically transferred.
  • Realigned all out-of-position UI elements in the Locality Tab.
  • New tooltip implementations đź’¬
  • Updated sound effects for UI Views and cleaned up menu sounds. 🎶
  • Implemented research for Detailed Recipe Feedback 🔬
  • Added new feedback for Perfect Ingredients 👌

Looking for a unique blend of intricate strategy and classic tycoon gaming? 🎮Join our community and plunge into a world where every burger flipped is a step towards your tycoon dream. 🍔👑
Jan 19, 2024
Dream Island: A Skyward Journey - H3arts
Dev fixed an important jump pad
-
Pro Tip: Don't use jump pads as a landing spot from a big fall.

<3
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