ShapeHero Factory - yamaAso
Hello everyone!
We are pleased to announce that "ShapeHero Factory" will participate in the indie game event TOKYO INDIE GAMES SUMMIT 2024, held at Musashino Public Hall (Kichijoji, Tokyo) and other venues on March 2-3, 2024!
We are also preparing the game trial for other titles planned to be released this year: "Vivid World" and "Live Hard, Die Hard."
We will inform you of the details as soon as they are fixed!

ABOUT "TOKYO INDIE GAMES SUMMIT 2024"

Event name:TOKYO INDIE GAMES SUMMIT 2024
Date & Time:
Business Day:March 2, 2024 (Sat.) 13:00-17:00
General Public Day:March 3, 2024 (Sun.) 10:00-17:00
Venue:
・Musashino Public Hall
 1-6-22 Kichijoji Minami-cho, Musashino-shi, Tokyo 180-0003, Japan
・Kichijoji Tokyu REI Hotel
 6-3, Kichijoji Minami-cho 1-chome, Musashino-shi, Tokyo 180-0003, Japan
Organizer:
TOKYO INDIE GAMES SUMMIT Administrative Office

https://store.steampowered.com/app/2389040/ShapeHero_Factory/
Geometry Arena 2 - 011 Games
Update Log

Fixed an issue where black hole would cause enemies to move abnormally in some cases.
Fixed an issue where scores were displayed in the wrong format in some cases.
Added mouse cursor shadow.
Added icons for Swordmaster and its modules.
Added sound effects for 1~10 charge layers.
Added sound effects for Swordmaster normal attack and skill.
Raised Minion HP Display layer (now higher than all other objects, but lower than the Damage Numbers).
Raised Boss HP Display layer (now higher than all other objects and Damage Numbers).
Added [brackets] to Boss HP Display.
Added a new special stat Damage to Boss.
Added a new game parameter Wall Bounce, and updated relevant text descriptions.
Added 3 new upgrades: Victory Surge, Immovable, Smart Tracking.
Enhanced effects of 14 upgrades: Perfectionism, Dynamic shooting, Resource Conversion, Time Healing, Active Detonation, Hunting Formation, Sapper, Inspiration, Urgent Delivery, Defense Grenade, Boss Hunter, Shield Generator, Counter Charge, Urgent Blast.
Modified effects of 10 upgrades: Duelist, Surprise, Super Blast, Defense Mine, Swift Steps, Clean Up, Halftime Break, Equal Exchange, Fervor, Chain Reaction.
-------------------------------------
This version is expected to include more adjustments to basic mechanics and is scheduled to be updated in the coming days.


How To Get Beta Branch

1. Right-click on Geometry Arena in your Steam library.
2. Click on "Properties".
3. Click on "Betas" tab.
4. Select "beta" from the drop-down box in the top right。
5. UPDATE AND PLAY!


Notice

Please be aware that the beta branch may contain potential bugs, which could even result in save file corruption. Ensure you regularly back up your saves.

Here is the path of save file:
%UserProfile%\AppData\LocalLow\011 Games\Geometry Arena 2

If you encounter any bugs, please report them to me. I will fix them immediately (if I'm awake).


Community

Your suggestions and feedback are quite valuable to me.
Please feel free to share them via Steam or Discord.
I'd love to hear from you!
Geometry Arena 2 Discord
Vivid World - aso_steam
Hello everyone!
We are pleased to announce that "Vivid World" will participate in the indie game event TOKYO INDIE GAMES SUMMIT 2024, held at Musashino Public Hall (Kichijoji, Tokyo) and other venues on March 2-3, 2024!
We are also preparing the game trial for other titles planned to be released this year: "ShapeHero Factory" and "Live Hard, Die Hard."
We will inform you of the details as soon as they are fixed!

ABOUT "TOKYO INDIE GAMES SUMMIT 2024"

Event name:TOKYO INDIE GAMES SUMMIT 2024
Date & Time:
Business Day:March 2, 2024 (Sat.) 13:00-17:00
General Public Day:March 3, 2024 (Sun.) 10:00-17:00
Venue:
・Musashino Public Hall
 1-6-22 Kichijoji Minami-cho, Musashino-shi, Tokyo 180-0003, Japan
・Kichijoji Tokyu REI Hotel
 6-3, Kichijoji Minami-cho 1-chome, Musashino-shi, Tokyo 180-0003, Japan
Organizer:
TOKYO INDIE GAMES SUMMIT Administrative Office

https://store.steampowered.com/app/2468550/Vivid_World/
Live Hard, Die Hard - yamaAso
Hello everyone!
We are pleased to announce that "Live Hard, Die Hard" will participate in the indie game event TOKYO INDIE GAMES SUMMIT 2024, held at Musashino Public Hall (Kichijoji, Tokyo) and other venues on March 2-3, 2024!
We are also preparing the game trial for other titles planned to be released this year: "Vivid World" and "ShapeHero Factory".
We will inform you of the details as soon as they are fixed!

ABOUT "TOKYO INDIE GAMES SUMMIT 2024"

Event name:TOKYO INDIE GAMES SUMMIT 2024
Date & Time:
Business Day:March 2, 2024 (Sat.) 13:00-17:00
General Public Day:March 3, 2024 (Sun.) 10:00-17:00
Venue:
・Musashino Public Hall
 1-6-22 Kichijoji Minami-cho, Musashino-shi, Tokyo 180-0003, Japan
・Kichijoji Tokyu REI Hotel
 6-3, Kichijoji Minami-cho 1-chome, Musashino-shi, Tokyo 180-0003, Japan
Organizer:
TOKYO INDIE GAMES SUMMIT Administrative Office

https://store.steampowered.com/app/2550790/Live_Hard_Die_Hard/
Crop Rotation - Sprouting Potato
Bug Fixes
  • Fix sound bugs.
Jan 19, 2024
Lunars Playtest - Onizuka
minor bug fixes to minigame
minor bug fixes to menu
additional animation to shop
ui improvments for overhead ui for players
Spriter Pro - lucid
0.9.7.0
Change Log

Changes and Enhancements
  • Increased the minimum distance required to initiate a drag action, reducing accidental drags when trying to click and select.
Bug Fixes
  • Resolved an issue where meshes would appear black when repositioning in rigging mode after loading a project.
  • Addressed a bug causing animation playback to continue when switching to rigging mode or test rig mode.
  • Corrected a problem where all rigging controls were visible upon project load and required either a mode switch or manual selection to disappear.
  • Fixed an issue where deleting a parent bone of a mesh led to unpredictable behavior if that bone was also a child of another bone.
  • Fixed a bug introduced in a recent update, where any mesh with more than one deformer exhibited unpredictable behavior.
  • Fixed an issue where a mesh's rig could be offset from the mesh itself after loading a project.
  • Corrected a bug where multiple undo actions were required to revert the deletion of certain objects with child meshes.
  • Addressed an issue where redoing an action after undoing the deletion of certain objects with child meshes resulted in unpredictable behavior.
  • Fixed a bug where moving a point on a rig required multiple undo actions to effectively revert the change.
Known issues
  • Non-mesh children of strokes don't update in real-time when using ik
  • Visual bug when images armed for adding swappable image and mesh in reposition mode
  • Some pop-up ui elements appear below panels
  • Z-order window images do not change when mesh images are swapped

Jan 19, 2024
Watcher Of The Abyss - YYJ
1.解决已知bug
2.添加自定按键功能
Train Capacity 300% - 072 Project

Demon's GunPlay is now available!
Don't miss miss your chance to be a winner and enjoy the fantastic prizes.
Play the Demon's GunPlay and you can participate!
Confirm by entering the giveaway website below for a chance to win a $10 Steam Gift Card.

The list of winners will be announced on 2/16!
For details, please refer to the giveaway website below!
Giveaway Website


Play now! !
https://store.steampowered.com/app/2588580/_/

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Fleshlight Squad - Fleshlightize - - 072 Project

Demon's GunPlay is now available!
Don't miss miss your chance to be a winner and enjoy the fantastic prizes.
Play the Demon's GunPlay and you can participate!
Confirm by entering the giveaway website below for a chance to win a $10 Steam Gift Card.

The list of winners will be announced on 2/16!
For details, please refer to the giveaway website below!
Giveaway Website


Play now! !
https://store.steampowered.com/app/2588580/_/

★ミ ☆ミ ★ミ ☆ミ ★ミ ☆ミ
COMING SOON
★ミ ☆ミ ★ミ ☆ミ ★ミ ☆ミ
https://store.steampowered.com/app/2562550/_/
https://store.steampowered.com/app/2507840/_/
https://store.steampowered.com/app/2696060/_/


。☆°~ ★°~。☆°~。★°~。☆°~ ★°~。☆°~。★°~。☆°~ ★°~。
~ Bundle ~


Follow us!

072Project Twitter
072Project Discord
...