Jan 18, 2024
SOS OPS! - Dmitry Komarov
Hey there!

Hope you enjoyed the last update and new snowy mission❄️ You are the best Santa’s little helper!

If you like playing SOS OPS please leave a small feedback on Steam page. It will help our team to make the game even better and bigger💪🏻

Your support means a lot for us!
Battle Teams 2 - QiaoQiao
此活动国服专享

亲爱的狙友:

龙年行大运,福利等你领。为了感谢广大狙友的支持和热爱,我们准备了一系列专属福利:



- 龙行大运 登陆送福 -
1月18日至2月28日期间,每天登录游戏可获取翻福机会,道具奖励等你来拿!

- 热油陪你过寒冬 -
1月25日至2月28日期间,完成指定任务可以获得对应压岁签及道具奖励,期待你的参与!

- 热油精品兑换商店 -
1月25日开启兑换,不要错过哦!
Jan 18, 2024
Rogue: Genesia - PlexusDuMenton
Fixes
  • Flight&fight stats name
  • hand of cheater description
  • Event choice overlapping at certains resolutions (like 1440x900)
  • Card tree display issues at certains resolutions
  • Input UI in zone selection not being correctly updated
  • Huge GPU performance drop in third zone fight
  • Major performance issues that slowly degraded performance over-time
  • Arcane Beam talent missing description
Mini Continental Saga - The Ultra Game Changer
In this update, we have added the concept of rarity to equipment!
Also, Units now can have "another names", which can be found on the details view!

Details

  • Added rarity to equipment.
  • Added Pioneering Speed increase to Group's action "Iron Farming Tool"
  • Card "Time Cut" can no longer be used during a battle with an army.
  • Increased Attack Point of the equipment "Dragon Sword" from 20 to 30.
  • Changed the performance of the equipment "Knight Armor".
  • Added the equipment "Black Armor".
  • change the card "Prophecy of Change" and "Radio Wave" and etc. to select directly which to change jobs.
  • Other UI changes
  • Fixed various bugs.

These feedback has been very helpful in making this game better! Thank you!
We can't say we've incorporated all the feedback yet, so we will continue to make improvements.
If you have any feedback, we would appreciate it if you could let us know what you think via the community hub, etc.!
OBSCURIA - DAVID COLOMER CONSTANSEU
This Friday, February 19, the Obscuria trailer premieres at 8:00 p.m.
Jan 18, 2024
Warhammer 40,000: Rogue Trader - Eyler
Lord Captain!

The scrap code resists, yet our tech brothers’ faith is stronger! With the help of the Holy Machine God, we present you with Patch 1.0.97!

Check https://steamcommunity.com/app/2186680/discussions/0/4027970580228219058/ for up-to-date information on known issues and upcoming patches.


Highlights

  • Fixed the issue that could prevent the player character from starting Act V if they allied with the Inquisition;
  • Some companions lost their convictions in new games - fixed;
  • Another part of missing names was added to the Credits and Shrine of Remembrance;
  • Added cargo sorting in the vendor interface;
  • Death World's Survival Instinct feature now correctly applies its 20% armor and Dodge bonus, while you have temporary wounds. Note: as the bonus is situational, the 20% armor will stay invisible on the character screen, but will be correctly applied to the attacks;
Please be aware of plot spoilers in the description below!


System and stability
  • Fixed the possible crashes in Act V;

Narrative
  • Now Lord Inquisitor will remember if player demonstrate their loyalty using the Dogmatic option during the dialog;
  • During his first quest, Marazhai could start killing guards, even if he was told not to do so - fixed;
  • Fixed a bug due to which Heinrix was required to be taken when landing on Kiava Gamma even if his mission there had already been completed (or failed);
  • During the Aeldari in Distress quest, when passing an event in the Tenebris Aquae system through a space battle with a squadron of Chorda, the task could not be completed - fixed. If you have it unfinished, you need to return to that system;
  • In the Haemonculus's Laboratory players were not able to trigger the final script and couldn't finish the quest objective - fixed;
  • If all the guards died in the battle of the first Marazhai quest, the quest did not end - fixed;
  • During the Price of Power quest, an answer in the dialogue could cause the dialogue to glitch - fixed;
  • In Act IV, it was possible to land on Phton IV without Heinrix during his personal quest - fixed;
  • With a small chance, Kunrad could transform into Chaos Spawn because of Dark Prayer of his ally, preventing the quest from progressing - fixed;
  • Player characters who romanced Heinrix but ignored him during Act III could get stuck at the beginning of Act IV - fixed;
  • Sometimes on Epitaph the Inquisitor didn't die after C’tan attack in the cutscene - fixed;
  • Fixed the issue that could prevent the player character from starting Act V if they allied with the Inquisition;
  • Fixed the bug when the plot flow stopped during the Blades in the Dark quest. Players, who've encountered this problem, will have to return to the Last Chance of Cyrene system.
  • Fixed a rare bug that could prevent the player character from receiving an objective to land on Dargonus. Such players will be given the quest when they load after installing the patch or the next time they visit the Mundus Valancius system;
  • The game could freeze during the first conversation with the Inquisitor on Footfall - fixed;

Mechanics
  • It is no longer possible to take items from the cargo while being in Commorragh;
  • The display of an attack preview when being in a full cover was corrected. Now the previews are shown from the exit position point and not from the position behind the cover;
  • An explanatory conversation was held with the allies, now they will stop shooting you in the back with burst attacks;
  • Now every companion has their own cost for respecialisation. Also, each of them will get three first respecialisations for free;
  • Continuous Analysis talent now correctly applies stacks only on the Operative's turn;
  • Assassin's Killing Edge ability now correctly increases the damage by Lethality% if hitting an opening;
  • Warrior's Clenched Teeth talent now correctly gives Deflection against the attack of each enemy;
  • Talent-like features granted by colony projects often did not work correctly - fixed;
  • Emperor's Voice ability now always applies to companions;
  • Flame weapon expert talent was reducing the firing cost of some abilities to zero - fixed;
  • Using the Sword of Faith psychic power and then saving the game in the middle of combat, caused an error leading to a loss of equipped weapon - fixed;
  • Steady Superiority (Upgrade III) now correctly provides one stack for each attack (previously applied for each bullet);
  • Machine Spirit Scan Protocols no longer apply stacks of Exploit on allies;
  • Blessing of the Data-Angels increased enemy armor instead of increasing armor penetration - fixed;
  • Balance adjustments were made in the battle with Iremeryss for the Story and Normal difficulties;
  • Balance adjustments were made in the battle with Uralon and Kunrad for the Story and Normal difficulties;
  • Some adjustments were made to the Story difficulty to make it easier;
  • Death World's Survival Instinct feature now correctly applies its 20% armor and Dodge bonus, while you have temporary wounds. Note: as the bonus is situational, the 20% armor will stay invisible on the character screen, but will be correctly applied to the attacks;

Items
  • Phantom Cloak did not reduce warp damage - fixed;
  • Thunder Hammer and Mace animations were changed;
  • Devastating Navigator staves allowed to use any navigator power twice, not just attacking powers - fixed;
  • Expeditionary Footwear increased dodge until the end of combat instead of until the wearer's next turn - fixed;
  • Laughing God's Pendant had technical id's in the description instead of the formulas - fixed;
  • The Halo Device could not be unequipped even if the player didn't want to wear it or it was taken by the Inquisition;
  • Vendors and Space Marines quest rewards were updated;
  • Psyker's Breastplate now gains an additional +1 Psy Rating in case of any Perils of Warp or Psychic Phenomena;

Locations
  • Units on the stairs now will move correctly between areas;

Visual
  • When kissing Cassia's hand, the camera could glitch and go to black - fixed;
  • Fixed the size of the Aeldari models;
  • Fixed the background animations for epilogue slides;

User Interface
  • Fixed display of discounts in the vendor interface;
  • The visual effect could not disappear after using the Point of Curiosity ability - fixed;
  • Malediction of Rykad Minoris debuff is now displayed only on character sheet;
  • Added cargo sorting in the vendor interface;
  • Improved experience of interacting with the group interface on PC. Scrolling through a group and constantly jumping to the first member of the group - fixed;

Space
  • Rewards of the Dark Sages and the Capella Biologis projects were swapped - fixed;
  • The Capella Biologis project now requires Explorators' reputation instead of Kasballica's;
  • The Dark Sages project now requires Kasballica's reputation instead of Explorators';

Miscellaneous
  • Another part of missing names was added to the Credits and Shrine of Remembrance;
  • Interchapter could fail to play when processing to Act V - fixed;
  • Some companions lost their convictions in new games - fixed;

Jan 18, 2024
Supermarket Simulator - Cannias
Hey all!
The demo has been released!

You can jump into Supermarket Simulator finally.

Supply goods, stock shelves, set prices carefully, make the most profit! Don't forget to keep some money for daily expenses to avoid BANKRUPTING!

HAVE FUN!
Community Announcements - Marten_GOP

Embark on an interstellar journey in our Space Station! 🚀 The NEW 5-player Royal Poker Dash with a 25M buy-in is OPEN until January 30! 🌌 Find it in the Featured tab!

Soar to the summit of the leaderboards and seize a Sapphire Ticket! 🏆🌀

- Your Governor of Poker 3 team
Jan 18, 2024
NovaX - Asgard
-Add possibility for skeleton to loot enemy directly from the dead body without bag.

-Fix AI behavior.
Jan 18, 2024
Voxelotl Garden - GingerLoaf
The community has spoken and we have listened! This patch comes with even more fixes and features to help make Voxelotl Garden more enjoyable and stable. Enjoy!

-- New Skins --
Our very own Abon has crafted new voxelotl skins! We've put the skins in rotation so you will get them from newborn eggs and see them in the races. Enjoy!



-- Performance Improvements --
We were able to squeeze more juice out of the performance of the game and the garden now runs at 60FPS on a steam deck!
There is still room to grow for performance in the races, but that will come in the next patch.

-- Abilities UI --
There is now a data panel in the Voxelotl UI that shows you all the learned abilities, underlying stats, and effects on your Voxelotl.
This makes it much easier to know what your Voxelotl is capable of doing and will streamline the core loop.



-- Decoration Auto-Repair --
Sometimes decorations can end up in invalid locations and there isn't a good way to correct the issue.
We added an auto-correct routine when loading that will ensure that decorations are always on valid ground and are never in the same position as another decoration. If you had decorations stuck somewhere they should automatically "pop" into place when you load in.

-- Whisling & Tracking --
We got several reports that finding your voxelotl and running back and forth are getting in the way of the core game loop.
To help with this, we've added tracking, which shows overlays over each Voxelotl and helps guide you to their location as well as the whistle mechanic which will attract your Voxelotl to where you are standing. These tools should make it easier to find your friends and get work done!



-- Other Items --
- The feedback UI now works on all platforms and the button is displayed in the UI to make it easy for players to give feedback
- The splash screen no longer says "press start" and accepts any button from any platform.
- Fixed issues with Steam Cloud sync. It works again.
- Eggs now have a UI element to show how much longer until they hatch.
- Achievements that watch the same stat no longer overlap. You won't see four achievements ding each time an egg hatches.

...