Dye remover Dye remover that can initialize color has been added. You can use it through the methods below.
Run Dyeing Bathtub -> Insert Item -> Click tab 4 -> Click the dye button
You can purchase it at the coin shop.
Private Town Options
Town Notice function
A feature has been added to display notifications when other users visit your personal village. You can use it through the methods below.
Private Area -> Managemaent -> Town Notice Write what you want your visitors to know on the letter and insert it into the slot. (However, you can only insert a letter if you've saved and published it)
You can see a preview when you click on the inserted letter.
If you click the button on the right side of the letter settings, you can see how the notification window pops up for the visiting user.
Exoprimal Season 3 will begin with the launch of Title Update 3. Survival Pass rewards will also change at that time. Note: Your Survival Pass level will start again from level 1.
Exoprimal Survival Pass Season 3: Premium Tier
By purchasing the Survival Pass Season 3: Premium Tier, the items available at different Survival Pass levels will greatly expand to include a number of special rewards.
Available Premium Tier Content - 19 Exosuit Skins - 10 Weapon Skins - 3 Decals - 4 Emotes - 2 Stamps - 7 player tag emblems - 4 player tag backgrounds
Season 3 Start and End Dates
From the launch of Title Update 3 until April 17th, 2024 (Wed) 3:00 p.m. (UTC) April 17th, 2024 (Wed) 7:00 a.m. (PST)
Thank you Everyone for Playing Artifact Seeker Prologue
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!
PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all. https://store.steampowered.com/app/2510720/Artifact_Seeker/
New
- The skill visibility in the display settings is now 70% by default. Players can choose to increase or decrease it.
Adjust
- Adjusted the attack animation of the snowman - Adjust some skill sound effects - Adjusted the knockback distance of Dung Pig - Adjust the victory animation - Difficulty balance, reducing the HP of the boss in Map 2 - Difficulty balance, slightly increased boss Hp bonus for difficulty 2-5 - Increased the number of enemies refreshed after the boss appears in map 2, so the potions could drop more
Bugfix
- Fixed the issue of incorrect display of Vina's attributes - Fixed the issue of sound effects of some enemies - Fixed the issue where the game cannot be continued by pressing the B button after the controller is disconnected and then reconnected. - Fixed the issue that after resetting the meta-progress in the Magic Court, you need to exit the game and restart to take effect.
Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a negative for us. Thank you ALL.
Thank you Everyone for Playing Artifact Seeker Prologue
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!
PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all. https://store.steampowered.com/app/2510720/Artifact_Seeker/
New
- The skill visibility in the display settings is now 70% by default. Players can choose to increase or decrease it.
Adjust
- Adjusted the attack animation of the snowman - Adjust some skill sound effects - Adjusted the knockback distance of Dung Pig - Adjust the victory animation - Difficulty balance, reducing the HP of the boss in Map 2 - Difficulty balance, slightly increased boss Hp bonus for difficulty 2-5 - Increased the number of enemies refreshed after the boss appears in map 2, so the potions could drop more
Bugfix
- Fixed the issue of incorrect display of Vina's attributes - Fixed the issue of sound effects of some enemies - Fixed the issue where the game cannot be continued by pressing the B button after the controller is disconnected and then reconnected. - Fixed the issue that after resetting the meta-progress in the Magic Court, you need to exit the game and restart to take effect.
Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a negative for us. Thank you ALL.
Thank you Everyone for Playing Artifact Seeker Prologue
The three of us would like to thank everyone for playing Artifact Seeker Prologue. The prologue is an important exposure opportunity before our release. It will largely determine how many players will see our game when it is officially released. thank you all!
PS: The wishlist is really very important for indie game on steam. If you haven’t wishlisted “Artifact Seeker” before, please do so. This is really, really important to us. Thank you all. https://store.steampowered.com/app/2510720/Artifact_Seeker/
New
- The skill visibility in the display settings is now 70% by default. Players can choose to increase or decrease it.
Adjust
- Adjusted the attack animation of the snowman - Adjust some skill sound effects - Adjusted the knockback distance of Dung Pig - Adjust the victory animation - Difficulty balance, reducing the HP of the boss in Map 2 - Difficulty balance, slightly increased boss Hp bonus for difficulty 2-5 - Increased the number of enemies refreshed after the boss appears in map 2, so the potions could drop more
Bugfix
- Fixed the issue of incorrect display of Vina's attributes - Fixed the issue of sound effects of some enemies - Fixed the issue where the game cannot be continued by pressing the B button after the controller is disconnected and then reconnected. - Fixed the issue that after resetting the meta-progress in the Magic Court, you need to exit the game and restart to take effect.
Thank You:
A big thank you to all the players who have provided us with feedback and suggestions. You have made "Artifact Seeker" even more enjoyable. We are aware that there are still areas for improvement, but we are constantly working hard. We hope you will continue to support us, add to your wishlist, and provide us with feedback at any time. :) And if you enjoy the prologue, please leave a negative for us. Thank you ALL.
Brave warriors! In the upcoming days exciting adventures await you, where you can acquire magic storages for talismans of power, embark on goblin's treasure hunts, and get image artifacts' workpieces in the Rarity Shop.
Elinorians of level 7 and above who have completed the "Talismans of Power" quest, will receive daily assignments upon entering the game. As a reward for completing them, you will be granted magic storages necessary for strengthening talismans of power.
In the Crystal Store, you will find cobalt pickaxes that, when used, allow you to go on searches for secret chests with treasures. Additionally, a small limited batch of pickaxes can be obtained in the City Store for universal coins. Please note that the reward in the heroic secret chest has been replaced with Brilmit based on the character's level, which opens the chest. For more details on treasure excavations, you can check the infoportal.
In the Rarity Store, workpieces and the blue crystal, used for creating image artifacts, are available on the store's shelves for personalized coins.
Daily assignments and the purchase of items are available until January 21, 2024.