1. Fixes a menu tooltip bug that would recommend the wrong structure to create something. 2. Fixes a chance for items to suddenly become huge. 3. Increase the velocity of items coming out of coal smelters. 4. Adding a creative mode factory for creative players.
Hello, everyone! We have now released version 1.289.
New Features:
Added changeInputDevice script method to change GamePadDInput in game.ini. Use like root.changeInputDevice(InputDeviceType.XINPUT); or var type = root.getInputDeviceType();.
Added BlendMode.NORMAL. It can be specified in the setBlendBitmap method.
Added map-chipchanger.js, window-marshal.js, and window-gold.js to the official plugins.
Bug Fixes:
Fixed a bug where the options included line breaks when importing text.
Fixed a bug where the game would force close if the base area could not be found.
1. Enemies will now always stalk player. I thought making them wonder at the end of the round could be fun, but i was wrong, they just seem stupid that way. 2. Leaderboards order (ascending) was backwards and is now fixed to descending to accurately show leaders
The design of the room loading space has been updated.
Changes
Implemented the Local Stream Camera API.
Studio
Bug Fixes
Fixed the settings for some free V-Gifts (Big Socks, Throw! Snowball) so that premium gifts no longer disappear when free gifts are given in large quantities.
VCI
Changes
Added an API to get and set the scale of textures.
WEB
New Features
The URLs included in the self-introduction text on the user profile page will now become clickable links.
On the user profile page, social media account URLs are now displayed with their respective SNS icons.
Added "Status" to the sorting options in the friends list screen.
Bug Fixes
Fixed an issue where no warning was displayed when attempting to leave the room editing screen after changing the room thumbnail.
Fixed an issue where line breaks were not reflected in the inquiry input confirmation.