Jan 17, 2024
Automate Defend Repeat Playtest - BigScorch
Just some minor fixes this time:

1. Fixes a menu tooltip bug that would recommend the wrong structure to create something.
2. Fixes a chance for items to suddenly become huge.
3. Increase the velocity of items coming out of coal smelters.
4. Adding a creative mode factory for creative players.
Jan 17, 2024
EOS RAGNAROK - onimaru0313
Hello Soulkeepers!

We would like to inform you about the maintenance schedule as follows.

2024.01.19(FRI) AM 02:00 CET

The main highlights includes:

1) 2024 Snow Coin Attendance Event
2) 2024 New Year's Buff
3) Blue Dragon Mount Quest
4) Courage Einherjar Weapons.

Additionally, empowering New items and New Costume in Cash shop will be introduced.

Please check for more details after maintenance.

https://eos.papayaplay.com/eos.do > News

See you in Friggard!
Dan Sing Sing AMV Maker for Vroid VRM and MMD - DAN☆SING Technician
Thank PULP ANIME for his/her nice work
SRPG Studio - SapphireSoft
Hello, everyone!
We have now released version 1.289.

New Features:
  • Added changeInputDevice script method to change GamePadDInput in game.ini.
    Use like root.changeInputDevice(InputDeviceType.XINPUT); or var type = root.getInputDeviceType();.
  • Added BlendMode.NORMAL. It can be specified in the setBlendBitmap method.
  • Added map-chipchanger.js, window-marshal.js, and window-gold.js to the official plugins.

Bug Fixes:
  • Fixed a bug where the options included line breaks when importing text.
  • Fixed a bug where the game would force close if the base area could not be found.
  • Fixed property bug in animation dialog.
Elvera - MuskaDev
Hey everyone!

Dropping in with more tweaks and updates to keep ELVERA fun!

Victory Conditions Adjusted
I've shaved off another round needed for Match Victory—now you only need 5 rounds to win.
This also means teams will switch sides one round earlier.

UI Enhancements
Added a tiny text tip on the main UI during matches to clearly display the number of rounds needed for victory.

System Messages Clean-Up
I’ve polished some System Messages to make their intentions clearer, ensuring that every prompt serves its true purpose.

Bows Damage Buff
After some reflection and player feedback, I've buffed the damage across all bows. They should now feel as powerful as their price tag suggests.

Once again, thanks for the feedback!
Updates will keep coming, so feel free to join the Discord Server where I read all the suggestions from you all!
Star Chef: Cooking & Restaurant Game - publishing
• Minor bug fixes and performance enhancements
镖行天下 - koliking
1、取消了终局后结束游戏,现在打完结局可以继续游玩游戏了。现在可以一次性完成多个结局了。
更改终局设定,现在第十一年的时候仍会出现终局,可选择不开启终局,可在终局触发后的任意时间自行选择开始终局,不必担心收到时间限制。在打完终局、飞升结局、天魔结局后,可继续游戏。
2、现在打完飞升结局后继续游戏,剑圣可以重复挑战了,每次挑战剑圣时的剑圣的功力会逐步增强。
3、修复了各个终局决战后不会掉落物品的bug
4、新增快速战斗,当镖队平均等级高于敌人一定等级时,可使用快速战斗(直接跳过战斗,可获得经验,声望,金钱,不会获得道具),现在可减少高等级队伍不必要的战斗了。
5、新增新手指引任务,现在新玩家进入游戏,若开启新手指引,不仅会获得2套基础装备帮助过度前期,还将新增一块新手指引任务,帮助玩家熟悉前期操作。完成指引后镖局获得200全材料奖励
Forest Frenzy - Rust Jesus
1. Enemies will now always stalk player. I thought making them wonder at the end of the round could be fun, but i was wrong, they just seem stupid that way.
2. Leaderboards order (ascending) was backwards and is now fixed to descending to accurately show leaders
VirtualCast - enpel
Room
Improvements
  • The design of the room loading space has been updated.

Changes
  • Implemented the Local Stream Camera API.

Studio
Bug Fixes
  • Fixed the settings for some free V-Gifts (Big Socks, Throw! Snowball) so that premium gifts no longer disappear when free gifts are given in large quantities.

VCI
Changes
  • Added an API to get and set the scale of textures.

WEB
New Features
  • The URLs included in the self-introduction text on the user profile page will now become clickable links.
  • On the user profile page, social media account URLs are now displayed with their respective SNS icons.
  • Added "Status" to the sorting options in the friends list screen.

Bug Fixes
  • Fixed an issue where no warning was displayed when attempting to leave the room editing screen after changing the room thumbnail.
  • Fixed an issue where line breaks were not reflected in the inquiry input confirmation.
UKNON Jones & Guynelk - Awesome! - guynelk
Fixed a bug in a cutscene at the end of the game
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