Jan 17, 2024
ULTRAKILL - Hakita
Changes:

  • Added chess functionality to the Credits museum
  • Added a optional seperate punch binds for each arm
  • Move arm, delete arm and modify arm can now be used in normal levels
  • Updated Hideous Mass model and texture
  • Reduced Mindflayer's radiance health buff from 2x to 1.5x
  • Made "Do Robots Dream of Eternal Sleep?" loop twice by default in the Cyber Grind
  • Increased secret orb requirement for the final weapon color template from 86 to 100
  • Increased recharge speed for nails
  • Decreased delay for "Conductor" aftershock
  • Sawblades no longer get the nailbomb damage bonus
  • Red errors in the console now default to being expanded since people would forget to do so when posting bug reports
  • Renamed controls menu weapon slots from numbers to weapons to make them easier to change
  • Screwdriver no longer breaks when attached to dead Guttermen
  • The timer in 7-1 now stops as soon as the boss' death animation starts
  • A dying Mindflayer's death countdown now resets when launched with a Knuckleblaster punch
  • Dying Mindflayers and dead Guttermen are now whiplashable
  • Player can now heal off of dying Mindflayers
  • Added icons for some cheats that didn't have them yet
  • Lowered priority for punching saws
  • Raised priority for punching coins
  • Added credits for the public domain songs "Take a Look at Molly" and "Gymnopedie No.1" in the Additional Music Credits book
  • Lowered 7-4 security system beam speed on Harmless and Lenient difficulties
  • Increased rocket speed reduction when ridden by player from 75% to 65%
  • Slightly lowered style requirements for 7-1, 7-2 and 7-4
  • Reimplemented "Super Slide Jump" tech
  • Added a console command for forced stacktrace extraction for modders

Fixes:

  • Fixed bugs relating to Whiplash binds
  • Fixed weapon wheel not working properly on controller
  • Fixed the doors in 5-3's second half opening the wrong way
  • Fixed the Hideous Mass armor not working correctly
  • Fixed the Cyber Grind leaderboard sometimes lagging when using custom music
  • Fixed "enemies ignore player" cheat not working on Leviathan
  • Fixed Fullbright cheat not working well with levels with heavy fog such as 7-3
  • Fixed the level end leaderboard only showing up to 4 people
  • Player no longer moves with large objects as if standing on them while noclipping
  • Swordsmachine no longer attacks other enemies while blinded
  • Swordsmachine now properly targets Stalkers if any are around
  • Fixed Stalkers not targeting the player when no other targets are available
  • Fixed 4-2 circular checkpoints not re-enabling as intended
  • Fixed the Cyber Grind special enemies being unable to spawn on their earliest set spawn wave
  • Fixed a bug with the Cyber Grind uncommon enemy calculations sometimes causing double the intended amount of Virtues to spawn
  • Fixed Knuckleblaster shotgun shells no longer colliding with the ground
  • Fixed mismatched Violence layer "origName" values for modding purposes
  • Fixed the 1-1 challenge not working correctly if the player grabs a checkpoint before the time runs out
  • Fixed Guttertanks sometimes being parryable after death
  • Fixed the 7-1 boss not unlocking the enemy data strategy field when first fought
  • Fixed the 4-S tab stats menu counter
  • Fixed Ferryman's lightning no longer causing an explosion when chargebacked
  • Fixed the Advanced Strategy section for the Railcannon referring to the wait time as 15 seconds instead of 16
  • Fixed an accidental reversion of the Revolver's data section into an earlier, shorter version
  • Fixed odd physics behavior with blinded dying Virtues
  • Cannonballs will now snap to be directly in front of the player's position if punched at a target that's close, to avoid being launched at odd angles
  • Fixed a bug that caused the audio to distort and break if the player spawns many blinded Guttermen
  • Fixed the Electric Railcannon's variation description overlapping with the Already Owned button
  • Fixed an invisible collider at the spawn point in the Sandbox causing odd behavior with the Spawner arm
  • Fixed explosions being able to break unbreakable Clash mode boxes
  • Fixed Guttermen sometimes not properly unsandifying when dying
  • Fixed framerate-related inconsistencies with trams
  • Fixed the bloodsplatter caused by a Drone's death not healing the player
  • Dead enemies can no longer get hit by the same projectile multiple times, often causing the game to hitch or freeze
  • Fixed punching a Screwdrivered enemy corpse causing the screw to reattach and detach rapidly
  • Round Trip no longer instakills Guttertanks if they are being protected by an Idol
  • Swordsmachine's thrown swords can no longer hit the same enemy multiple times
  • Added a teleport failsafe in case the player gets stuck under the bomb while it's lowering in 7-2
  • Fixed the game freezing for a moment while loading another song in the Cyber Grind
  • Fixed the particle effects and rubble caused by the 7-2 clocktower falling not spawning correctly
  • Fixed a bug where coins or magnets hitting a freezecharged rocket would cause an unintentionally large explosion
  • Fixed tutorial prompts sometimes not displaying the relevant button bind
  • Fixed Strays, Schisms and Soldiers incorrectly using the Filth's movement speed values
  • The same button can no longer be bound to the same action multiple times
  • Cancelling the weapon wheel with a projectile boost no longer causes level timer speed issues
  • Fixed a bug that caused Husks to not count as kills if not targeting the player
  • Fixed a bug that caused Size 2 fish to be uncatchable
Viking Frontiers - Blum
Greetings, mighty Vikings! ✊


Remember how we mentioned our commitment to frequent fixes and improvements for our latest title? Well, we're determined to uphold that promise, and here's the proof! πŸ€“

Thanks to your help and awesome feedback, we managed to implement another important Hotfix, the details of which can be found below πŸ‘‡

On our end, we assure you that we won't stop here and will continue to heed your feedback to further enhance Viking Frontiers. We know that this project, which is still in its very early stage of development, is not yet entirely free from bugs and issues... but no worries - we will get there! 😁 And the next step in this direction is today's Hotfix!





Let's see the Hotfix 0.17.4 Notes πŸ“œ


NEW:
β€’ Added graphics and video clips to the compendium
β€’ Added new entries to the compendium
β€’ Tasks have undergone a number of corrections and their progress path is now updated

FIXES:
β€’ Fixed number of translation issues
β€’ Fixed usage of the Altar
β€’ Fixed levitating constructions issue
β€’ Improved rendering of trees at long distances
β€’ Improved fire effects
β€’ Reduced food frying time
β€’ Stamina regeneration is now faster


Thank you, testers!


You can share your feedback via our Discord server and the dedicated Playtest Feedback Form. Every, even the shortest, opinion is important to us, so we will greatly appreciate it if you would like to share your feelings about the game!

In case of any questions or ideas, we remain at your disposal on Steam Discussions, Social Media channels and our Discord server. Be sure to drop by!

Thank you, Vikings! Until next time! πŸ–οΈ



Have you seen our other games?



https://store.steampowered.com/app/1273100/Builders_of_Greece/


https://store.steampowered.com/app/1765920/Gimle_The_Broken_Prophecy/?l=polish


https://store.steampowered.com/app/1697870/Crown_of_Greed/
Square Logic - New Dawn Game Studio
Update 1.0.6
Now the background screen, grid and texts have new colors in dark mode.







Follow the game and our developer page on Steam to stay updated on news :D
https://store.steampowered.com/developer/newdawngamestudio
Viking Frontiers Playtest - TheSharpin
Greetings, mighty Vikings! ✊


Remember how we mentioned our commitment to frequent fixes and improvements for our latest title? Well, we're determined to uphold that promise, and here's the proof! πŸ€“

Thanks to your help and awesome feedback, we managed to implement another important Hotfix, the details of which can be found below πŸ‘‡

On our end, we assure you that we won't stop here and will continue to heed your feedback to further enhance Viking Frontiers. We know that this project, which is still in its very early stage of development, is not yet entirely free from bugs and issues... but no worries - we will get there! 😁 And the next step in this direction is today's Hotfix!





Let's see the Hotfix 0.17.4 Notes πŸ“œ


NEW:
β€’ Added graphics and video clips to the compendium
β€’ Added new entries to the compendium
β€’ Tasks have undergone a number of corrections and their progress path is now updated

FIXES:
β€’ Fixed number of translation issues
β€’ Fixed usage of the Altar
β€’ Fixed levitating constructions issue
β€’ Improved rendering of trees at long distances
β€’ Improved fire effects
β€’ Reduced food frying time
β€’ Stamina regeneration is now faster


Thank you, testers!


You can share your feedback via our Discord server and the dedicated Playtest Feedback Form. Every, even the shortest, opinion is important to us, so we will greatly appreciate it if you would like to share your feelings about the game!

In case of any questions or ideas, we remain at your disposal on Steam Discussions, Social Media channels and our Discord server. Be sure to drop by!

Thank you, Vikings! Until next time! πŸ–οΈ



Have you seen our other games?



https://store.steampowered.com/app/1273100/Builders_of_Greece/


https://store.steampowered.com/app/1765920/Gimle_The_Broken_Prophecy/?l=polish


https://store.steampowered.com/app/1697870/Crown_of_Greed/
Whirligig Media Player - Whirligig
This update should fix the issue with the WMR controllers not mapping properly.

Something I've noticed is that the thumbstick buttons open the SteamVR dashboard and appear to be set to be their default. Because of this I've removed these from mapping in Whirligig and indicated that they open the dashboard in the inputs menu. If this isn't desired please let me know.

Happy watching

Phil
Game Store Simulator - PEX
With this update, you can fully automate your sales. Stay tuned for bigger updates !

  • πŸš€Security Added! Now, when your security is on duty, thieves won't be able to enter your shop, and some of your customers won't be able to disturb anyone.
  • πŸš€Cleaning robot added! Now you don't need to pick up a broom.


also;
  • A few corrections have been made in the translation.
  • Tooltips have been added to several places to obtain information before placing a game on the shelves.
  • A few minor bug fixes.


ANCIENT SOULS TAMAG - okanerenli
BILGE KHAN

Second boss of the Seven Hells



Bilge Khan cannot accept the death of his brother Tonyukuk and goes to Tamag to bring him back, crosses the Karakam road and makes offerings to Erlik Khan to return his brother. However, Erlik Khan rejects the sacrifice and orders him to return.



Instead of returning, Bilge Han challenges Erlik Khan to be with his brother again, even though he knows he cannot win. The duel lasts for days, but in the end Erlik Khan emerges victorious. Erlik Khan imprisons him in Tamag because of this behavior. That day, Bilge Han learns that his brother is not in Tamag, but in UΓ§mag.
Eternal Card Game - Dire Wolf CS


Greetings, all! This patch brings forth a variety of fixes and improvements, including a few the team tackled based on your reporting (thank you!).

Bug Fixes:
  • Fixed an issue where Stirring Sand didn’t give the opponent a response window and couldn’t be negated
  • Fixed an issue where Camrin’s Sniper Rifle’s Summon didn’t trigger Mastery
  • Fixed an issue where Deeptrail Vanguard would fail to draw the spell that copied it if there were no other spells in void
  • Fixed an issue where the card drawn by Deeptrail Vanguard lost its discard VFX if the Vanguard was silenced
  • Fixed an issue where playing some units with Master Archivist could crash the game
  • Fixed an issue where Cunning Plan did not trigger renown on your sacrificed unit
  • Fixed an issue where units leaving play in response to Fallen Winter’s Devour would be stunned when they returned to play
  • Fixed an issue where Cast Out created a 0/0 sentinel when not amplified
  • Fixed an issue where Display of Creation’s second mode revealed non-attacking Stealth units
  • Fixed an issue where Pilgrim’s Pack would provide only partial stats for one turn when a unit with multiple was transformed
  • Fixed an issue where Bounty Board could pop your own Aegis
  • Fixed an issue where Shadowsea Rising popped Aegis when Aniyah, Master Sleuth should have prevented it
  • Fixed an issue where some relics with Once Per Turn abilities would become exhausted units when transformed into units after being activated
  • Fixed an issue where units with Inscribe and Shift were unable to be played Shifted
  • Fixed an issue where the AI chose poor targets for Pin the Jotun


Improvements:
  • Improved the prompt text when playing Mark power cards
  • Removed an extraneous prompt when casting Defy Authority
Honkai Impact 3rd - mi_qianyu.wang
Welcome to v7.2: The Wings to Mars!

Remove all troubles and break free from all pains to understand the coming and going.
The heart is like a piece of porcelain that becomes shinier the more it is exposed to fire.
Now, the blaze that has been burning for tens of thousands of years has flared up once more.
New S-rank battlesuit Fenghuang of Vicissitude debuts!

The Star Which the Moon Gazes Upon event begins! Play the event to get Crystals and more!

Featured event Wild Phoenix Chase begins! Play the event to get Reverist Calico's new outfit Meowtose Macchiato, Crystals and more.

New event Realms of Battle begins! Play various themed stages and defeat final bosses to get Crystals, Einstein's Torus and more.



Update Content
β—† New BIO-type S-rank battlesuit: Fenghuang of Vicissitude
Remove all troubles and break free from all pains to understand the coming and going. The heart is like a piece of porcelain that becomes shinier the more it is exposed to fire.

New S-rank battlesuit Fenghuang of Vicissitude debuts. As a BIO-type Fire DMG dealer, she has great survivability and can switch between Punch Stance and Kick Stance to fiercely attack enemies in battle. When casting Ultimate, she uses herself as a furnace for phoenix fire, and burns away her life to deliver an unparalleled blow.

β€» You can obtain the new battlesuit and her recommended equipment in the following ways:
After the v7.2 update, you can participate in the Phoenix Fire Reburns Expansion Supply to obtain Fenghuang of Vicissitude. After specific numbers of drops, you will receive bonus rewards, including Vicissitude Option x3, Flaming Loyal Heart Equipment Option x1, Armory Growth Option x5, Material Option Type A x8, and Fenghuang of Vicissitude Rank-up Stamp x3.

After the v7.2 update, Implicit Simplicity Focused Supply will begin! The UP equipment of Focused Supply A are Fenghuang of Vicissitude's recommended weapon Torch of Eons, and Flavors of Time set: Fu Hua: Ordinary Day (T, M, B).


β˜… New Event: The Star Which the Moon Gazes Upon
"Imagine if he was fortunate enough to learn the humanity of today is finally treading the path he'd been yearning for β€” how do you think he'd react?"

New event The Star Which the Moon Gazes Upon begins! Play the event to help three mentors (Kiana, Bronya and Durandal) complete Helia and Coralie's training. Event rewards Crystals, Ancient Willpowers, AE Imaginons and more.


β˜…Β Featured Event: Wild Phoenix Chase
"You wanna know what happened? Isn't that obvious β€” I was riding a bike and singing with the Old Timer when our RV got hijacked by the Jingwei!"

Featured event Wild Phoenix Chase will be available in v7.2! In this event, travel with Fu Hua, Herrscher of Sentience and others to collect marbles and souvenirs during the journey. Use marbles to hit mechanisms and take back the camper!

Play the event to get Reverist Calico's new outfit Meowtose Macchiato, Crystals and more.


β˜…Β New Event: Realms of Battle
The realms of battle unfold. It is time to push past the limits and charge toward victory.

New event stages available. During the event, clear themed stages and defeat final bosses to get Crystals, Einstein's Torus and more.


β˜… Additions to the Hyperion Arsenal
β—† New Weapons: Fists Torch of Eons, and PRI-ARM fists Torch of Eons: Skyfire

β—† New Stigmata: Flavors of Time Set


β˜… Additions to the Dressing Room
β—† Sugary Starburst's outfit Tonight's My Time!

β—† Reverist Calico's outfit Meowtose Macchiato



Game Adjustments & Optimizations
β˜†β˜†β˜†β˜†β˜† Characters β˜†β˜†β˜†β˜†β˜†
The following data are at max skill level:
β—†Β Cosmic Expression
1. Fixed an issue where her Weapon Skill sometimes dealt damage to both Nihilus Shell and Nihilus Seed of IMG-type enemies.

2. Fixed an issue on the Valkyrie screen where her model sometimes glitched in Appreciation Mode.


β—† Herrscher of Rebirth
1. Fixed an issue where her skirt model sometimes experienced blurred displays when she was in the outfit Eternal Night's Embrace.

2. Fixed an issue where flower spirit Flora's animations sometimes glitched after she cast Combo ATK in Life Binder when she was in the outfit Eternal Night's Embrace.

3. Fixed an issue where her model sometimes glitched when she had specific bridge interactions.

4. Fixed an issue where her hair model sometimes glitched when continuously using the last hit of Basic ATK while wearing the outfit Eternal Night's Embrace in Elysian Realm.


β—† Herrscher of Finality
Fixed an issue where her animations sometimes glitched when landing after a jump.


β—† Terminal Aide 0017
Optimized her character art display on the lineup screen when she was in the outfit Saccharine Lash-Out.


β—† Chrono Navi
Added a new skill Low Power Preset, which allows players to toggle an alternate visual for the skill Aimer-Ξ› Domain. This skill is enabled by default upon unlocking.


β—† Starry Impression
Fixed an issue in the Skill screen where the icon for Combo ATK was displayed incorrectly.


β—† Disciplinary Perdition
1. Fixed an issue on the Skill Details screen where her model glitched.

2. A text correction of her skill Its Sin, Irredeemable at SS-rank, 1 star in the Rank-up system has been made, and it does not affect the actual skill effects.


β—† Golden Diva
Fixed an issue where her model glitched on the Skill Details screen.


β—† Infinite Ouroboros
Fixed an issue where her animations sometimes glitched when she was in the outfit Daughter of Corals.


β—† Palatinus Equinox
Fixed an issue where her background visuals sometimes glitched after casting Ultimate when she was in the outfit Nibelungen Traumlied.


β—† Spina Astera
Added a Charged ATK skill description: "Astrum does not decrease while performing Astral Flare: Combust/Astral Flare: Erupt." This is only a text correction and does not affect the actual skill effects.


β—† Starchasm Nyx
Fixed an issue in Foundry where the direct crafting method in the recommended forge for her G3 stigma set Verne was missing.


β—† Herrscher of Sentience
Fixed an issue where her weapon's active skill sometimes inflicted Stun Trauma repeatedly on enemies hit under special circumstances when equipped with Infinite Intimidator or Incredibly Infinite Intimidator.


β—† Bright Knight: Excelsis
Fixed an issued where her model sometimes glitched in Dressing Room.


β—† Valkyrie Gloria
Fixed a discrepancy between the actual effect and the text description of the skill Flaming Lance when it's not at max level.


β—† Valkyrie Accipiter
Fixed an issue where her model sometimes glitched while in standby.


β—† Black Nucleus
Fixed an issue where her model sometimes glitched when she was in the outfit Flower of Evil.


β—† Other
1. Optimized the time of casting certain QTE skills after being triggered by airborne enemies.

2. Fixed some incorrect voice lines at the bridge for Bronya Zaychik.



β˜†β˜†β˜†β˜†β˜† Weapons β˜†β˜†β˜†β˜†β˜†
β—†Β Seven Thunders of Retribution: Narukami
A typo correction in the text description of the weapon's Passive Skill Inverse has been made, and it does not affect the actual skill effects.


β—†Β Spirit Guns - Yae
Fixed a discrepancy between the actual effect and text description of the Bleed Trauma inflicted by the weapon's Passive Skill Night Sakura.



β˜†β˜†β˜†β˜†β˜† Stigmata β˜†β˜†β˜†β˜†β˜†
β—†Β Kiana: Cramming (T)
1. A text correction of the stigma skill description has been made, and it does not affect the actual skill effects.

2. Fixed an issue with incorrect recommended values displayed for the stigma at certain star levels.


β—†Β Bronya Zaychik (T, M, B)
Fixed an issue where the stigma set skill Echoed Dissonance was triggered abnormally under certain circumstances and was inconsistent with the Inceptive Authority status icon display.



β˜†β˜†β˜†β˜†β˜† Enemies β˜†β˜†β˜†β˜†β˜†
β—†Β Alien Guard - Supplement
Fixed an issue where the audio glitched upon the enemy's death.


β—†Β Pishacha
Added new strategy for tackling this enemy, with a new recommended ability Physical.



β˜†β˜†β˜†β˜†β˜† Gameplay β˜†β˜†β˜†β˜†β˜†
β—† Elysian Realm
1. New playable battlesuit: Fenghuang of Vicissitude

2. New boss Parvati for Floor 17 of Deep Sequence

3. Updated the stage effects and buff effects of Deep Sequence.

4. Fixed an issue with the Daybreak Nexus Signet: Daybreak, Lone Beacon where the increase in max HP wasn't working correctly.

5. Fixed an issue in Floor 8 of Deep Sequence, where boss Huodou used Roaring Flame repeatedly in Phase 2.

6. Fixed an issue where some characters' challenge finalization screen was displayed abnormally.

7. Fixed an issue with Golden Diva's skill 1st Movement: Lights effect "makes the target take more Lightning DMG for 20s", where the VFX was wrongly added to the wrong targets.

8. Fixed an issue where Herrscher of Sentience, wearing outfit Ooh! Summer! outfit and carrying the exclusive Signet Blessing of Victory, sometimes experienced weapon model disappearance when casting Combo ATK.


β—† Superstring Dimension
1. New stage: Inferno: Perilous, featuring Herrscher of the Rimestar as the main enemy.

2. New stage: Nemesis: Perilous, featuring Parvati as the main enemy.

3. New stage: Inferno: Perilous, featuring Herrscher of Corruption as the main enemy.

4. Lowered the ATK of enemies in Quantum: Fringe.

5. Lowered the HP of boss Parvati in Fuel: Perilous.

6. Fixed an issue where, after a phase change of boss Alien Guard: Supplement, the camera perspective sometimes glitched during character's combat.


β—† Memorial Arena
1. New SSS boss: Herrscher of the Rimestar

2. Fixed an issue where SSS boss Huodou's attack warning after the phase change was abnormally affected by Time Fracture.

3. Fixed an issue where the model of SSS boss The Thirteen Flame-Chasers: Aponia sometimes disappeared during the phase change.

4. Fixed an issue where SSS boss False God Otto's model sometimes glitched.


β—† Co-op
Fixed an issue in this mode where the Info screen sometimes was displayed abnormally.


β—† Universal Mirage
1. Fixed an issue where boss Frost Parvati on Floor 6 of Illuminated Land sometimes wrongly took DMG.

2. Fixed an issue where Cosmic Expression's Leader Skill Sail of the Starpainter stopped working properly, not increasing initial SP in battle as intended.


β—† Weekday Event
Fixed an issue in this mode where it was sometimes impossible to directly use Planeroid on the stage finalization screen to replay a stage.


β—† Main Story
Fixed an issue in Story Chapter XXV where Kiana's weapon model sometimes glitched in some stages.


β—† Chronicles
Fixed an issue where the background scene display in the Dreams of Gemina story mode Stage 1-2 blurred.


β—† Character Trials
Fixed an issue in the Stress Test VIII Battlesuit Trial 5, where boss MR-06X Hephaestus sometimes fell out of the scene abnormally.


β—†Β Starter's Manual
Fixed an issue where the Stigma Equipment mission sometimes could not be completed.



β˜†β˜†β˜†β˜†β˜† Shop β˜†β˜†β˜†β˜†β˜†
β—† War Treasury
Adjusted the price for the Miracle β˜† Magical Girl Character Card. Now the limited-time discount has ended and the price has returned to the original.


β—† Exchange House
Added weapon Key of Castigation and stigma set Benares: Awakening.


β—† Witch's Corridor
The ELF parts purchased with Pure ELF Orbs are now Project Bunny Parts.


β—† Elysian Shop
Added Herrscher of Flamescion Rank-up Stamp. Unlockable after using Herrscher of Flamescion to complete Deep Sequence on Inferno or a higher difficulty.



β˜†β˜†β˜†β˜†β˜† Battle Pass β˜†β˜†β˜†β˜†β˜†
1. Added the following purchasable items to BP Works:
[Character Card/Rank-up Stamp] Silverwing: N-EX Character Card/Rank-up Stamp

[Weapon] Falcon Flare 0019

[Stigmata] Wings of Reason set: Bronya: N-EX (T, M, B)

2. In the new BP season, battlesuit fragments/souls in BP Rewards will be replaced by Silverwing: N-EX Fragments.

3. Unlock Paladin BP to get Soaring Feather Ribbon.

4. Unlock Knight BP/Paladin BP to get Exclusive Outfit Option BP Robevyom v7.2. Open it to receive one of the following: Midnight Martini (outfit), Let the Class End (outfit), Crimson Carol (outfit), Simply Orange (outfit), or 8000 Asterite.



β˜†β˜†β˜†β˜†β˜† System β˜†β˜†β˜†β˜†β˜†
β—† Foundry
1. PRI-ARM Torch of Eons: Skyfire is now craftable!

2. You can now craft G3 stigma set Turgenev directly.


β—† Achievements
Added achievements for acquiring Fenghuang of Vicissitude.


β—† Bridge Interactions
Added interactive animations and voice lines for Fenghuang of Vicissitude.


β—† Dorm System
1. Fixed an issue where some weapon icons on the Divine Key screen were displayed incorrectly.

2. Fixed an issue where character icon sometimes glitched when choosing Cosmic Expression for Expedition.


β—† Album
1. New boss: Alien Guard - Supplement

2. Fixed a name display error in the skill description of boss White Sword of Damocles.


β—†Β System Screens Adjustments
1. Added tab switch buttons on both sides of the prep screen.

2. Added a character rotation mode in Appreciation Mode, which can be switched with camera rotation mode.

3. Simplified the animation effects on the Equipment screen and Loadout screen.

4. Adjusted the background display effects on the Valkyrie screen.

5. Adjusted the overall layout and style of the filter function on the Valkyrie screen.

6. Adjusted the size, style, and background display of buttons on certain screens.

7. Fixed an issue on the Valkyrie screen where Fu Hua's character model sometimes glitched.

8. Fixed an issue on the Valkyrie screen where icons sometimes glitched on the Special Stats screen.

9. Fixed an issue on the Valkyrie screen where some character models sometimes glitched.

10. Fixed an issue on the Team Edit screen where the currently equipped ELF sometimes glitched.



β˜†β˜†β˜†β˜†β˜† Dorm β˜†β˜†β˜†β˜†β˜†
Fenghuang of Vicissitude can now move into the Dorm. Added her interactions and events.



β˜†β˜†β˜†β˜†β˜† Bug Fixes & Optimizations β˜†β˜†β˜†β˜†β˜†
1. Fixed an issue where AiPhone Keychain's unlock status sometimes glitched.

2. Fixed an issue where type countering effects on the Progress screen glitched after tapping pause in certain stages.

3. Fixed an issue where character outfits sometimes glitched on the Personal Details screen.

4. Adjusted the requirements for supported iOS devices. After the v7.2 update, Honkai Impact 3rd can no longer be played on Apple devices running iOS 11 or lower. Please upgrade your system to iOS 12 or higher to be able to play the game.
Easy Game Creator - AnvilHouse
Easy Game Creator just got updated to a new version featuring a bunch of fixes and many improvements! Game and editor startup time has been improved and potential crashes have also been resolved with built/published HTML5 games. A rare crash was also patched that would sometimes happen while attempting to communicate with server when publishing your game after playing it.

With Valentine's Day approaching, this is a great opportunity to take advantage of these updates and give something special to your loved ones this year!

Looking for something more powerful?
Look no further than 001 Game Creator β€” a powerful game creation software that does not require any coding! Like Easy Game Creator, except with MUCH greater capabilities. Recently it has received many amazing updates that brought fixes, improvements and incredible new functionalities such as support for HTTPS, native Full-Screen mode, new events as well as the latest Android Billing and API versions! Oh there's also a brand new β€œTower Defense Demo” & our latest 3D Step Dungeon Maze Kit DLC!
https://store.steampowered.com/app/347400/001_Game_Creator/

And for those of you that aren't quite in the loop, we also have another ever-growing powerful game/app development software that's currently in public alpha. Feel free to participate in it here and explore hundreds of creative possibilities: https://opendevkit.com/


Best regards,
The SoftWeir Team
...