Southfield - Flop @ Radical Forge
Greetings, Buds!

We’re practically falling over with excitement, because the time has come for us to announce Southfield - a silly, physics-based farming game by Radical Forge.



We’ll be inviting you to play our demo very soon! You’ll be able to get stuck in, building your dream farmstead, growing and harvesting unpredictable crops, and dramatically flinging yourself around the colourful, chaotic world of Southfield.

During Early Access, we want to make sure Southfield grows into the Island you want to see. We’ve got plenty of ideas (and we plan to share our roadmap!), but we’re eager to hear your thoughts too.

We’ve opened up our Discord community server, where our players will be able to leave feedback, engage in discussions around changes and improvements, and access exclusive content. Please consider joining us there!



Thank you for stopping by. Wishlist our game to be notified about news and events (and to make our day)!

Keep rollin’

The Southfield Team
💙
Reign Of Dwarf - Tarmack
🚀 Update Alert for Reign of Dwarf! 🚀

Hello, brave adventurers! We're thrilled to announce a series of updates successfully integrated into *Reign of Dwarf*, elevating your gaming experience to extraordinary new heights with build 4019! 🎉

🌟 What's New?
Dive into the details of the significant enhancements and fixes:

✨ New Features:
Console Enhancements:
- Player name suggestor now includes disconnected players who are still present on the map.
- Commands such as Ban, Player-kill, Player-teleport-to-player, Player-knowledge-get, and Player-knowledge-set now cater to disconnected users.
- Players-list command updated to retrieve disconnected/connected/all users.
- Introduced Global Notification for Mute & Ban actions, keeping all connected users informed.

Player Knowledge System:
- Now anchored to player ID instead of connection status, enabling interactions with sleeping players.

Persistence Manager:
- Deployed a backup-at-start feature, fortifying the Saves folder with each game initiation.

🔧 Crucial Fixes:
UsersManager & SpectatorManager:
- Refined user serialization between server and client.
- Advanced handling of connected and disconnected users.
- Revamped user interface in the editor for clear visibility of user connection status.
- Resolved multiple issues related to instanced dungeons.
- Fixed the bug causing inventory visibility issues upon connection.

PlayerPersistenceManager:
- Enhanced data integrity by disregarding saved users with steamId 0.

ItemLibrary Adjustments:
- Addressable items now synchronize loading on the client side as well.
- ItemLibraryLoaderManager now initiates loading during the awake state, optimizing performance.

Security & Stability:
- Ironed out various kinks in DlcManager and MuteConfigManager.
- Refined the Ban command and ChatEntryController for improved community management.

And this is just the tip of the iceberg! This update is brimming with behind-the-scenes enhancements aimed at boosting stability and performance.

📣 Your Voice Matters!
At AnkleBreaker Studio, we're devoted to crafting *Reign of Dwarf* into the ultimate gaming experience, and your input is a pivotal part of this journey. Explore the new changes, embark on fresh adventures, and share your invaluable thoughts with us!

🎮 Happy Gaming!
As you plunge back into the depths of *Reign of Dwarf*, remember that each step you take is part of our shared odyssey. Together, let's continue to forge this world into a realm of legend and camaraderie.

— The *Reign of Dwarf* Team
风林火山 Playtest - kampfar
2024年1月17日版本更新说明
各位明公,我们刚刚对测试版进行了更新。本次更新对游戏进行了大幅度的调整,旧存档应该不能读取和使用,请各位主公谅解。

创造模块
●编辑武将特性和战法新增了拖动条
●调整了编辑模式下显示武将名的问题
●剧本内可以编辑武将的兵种适性了

宝物模块
●重新划分了宝物的出生城市(探索城)

势力模块
●地图主界面现在会显示势力所获得的特产合集
●选择剧本时候会正确显示初始技术点了
●修复了所有势力旗帜首汉字的显示,支持所有汉字

武将模块
●修复了自守特性描述的错误

战斗模块
●修复了部分导致战斗会卡住的问题
●修复了部分动作卡住的问题
●改进镜头地面抖动的问题
●摄像机lookat 0 不变化的问题优化
●调整了鼠标和QE旋转的镜头参数
●选中部队现在不会显示视野框
●鼠标指针到部队会显示视野框,视野会增加到2种类型,之后更新
●AI会正常的进行视野索敌了

优化和修复
●修复了资料中,改变势力的排序方式,但前面的势力标志没有变化的问题
●更换了游戏的安装图标
●重新优化了显示势力名的图片
●游戏中资料显示新增了拖动条
●修复了关押武将后的文本显示错误
●修复了俘虏武将调度后显示错误

官方QQ1群:767611702(满)
官方QQ2群:721773813
创造三国志工作室
Froguelike - Rymdlingen
Once again, it is Wednesday, my froggies!

This week we are making a small update with some bug fixes and a few improvements. Thank you to everyone who reported bugs and gave us feedback through the Steam forums and our Discord server, we appreciate you all!

Before we move on to this updates improvements and bug fixes we would like to let you all now that Froguelike is now verified to work on Steam Deck. We think that's great, you can play Froguelike on the move, while traveling, on you daily commute or while relaxing in a hammock in your garden. You could even bring the game to your local swamp to really get into the frog vibe!

And now, this weeks updates (for both the demo and the early access versions of the game):
Improvements:
  • There are now two save files, one for the demo and one for the game
  • Clicking on a frog on the credits screen plays a sound
  • Post-its in the demo have been updated to "buy the game" instead of "wishlist the game”
  • Moved the refund button in the shop to improve navigation
Bug fixes:
  • Fixed a bug with saving the sound settings
  • Removed the ”shop is closed” note that still appeared on the shop button when it wasn’t interactable even when the shop was unlocked
  • Made the animation for wasp tier 4 and 5 slower
  • Fixed beetles not moving in the "Hopping with friends” chapter
  • Updated the text in a few quest descriptions
  • Fixed pause menu not working after picking up a hat or a friend
  • Added a missing description for a sun hat
Shortly we will also post a road map, it isn’t super detailed (especially not when it comes to when we will update) but at least it tells a bit about our current plans. So keep your eyes out for that.

Croak to you soon!
Johanna and Rémi
"I Know This Place..?" chapter I (prologue) - Zap!
We found Vladimir Mashkov audio cassettes!

The audio tapes that our Vladimir recorded were apparently stolen by the hobgoblins. We found several, and thanks to Boosty subscribers, we repaired the tape recorder and now publish audio recordings of Volodya’s diary in our official public page https://t.me/IKTP_RU

And you can subscribe to Boosty here and get unusual bonuses. Even get into the game!
https://boosty.to/sameframe

So far these records are in Russian. We are making a game without a budget and there are only 4 of us. However, if you support us on Boosty, we will be able to provide translation and voice acting.
Master of Magic - Cherry
In his youth, Gayn served as a seasoned mercenary on numerous ships, battling the perils of the seas alongside his trusted friend, Horatio, a gnoll officer. Their bond grew stronger as they faced the horrors of a cursed pirate attack together. However, destiny had different plans for them, leading them down the path of becoming powerful Wizards.


A new and formidable character emerges, ready to conquer the seas and defend against the forces that threaten the aquatic realms

When faced with the true threat of the Wizards, Gayn realized that mere mortal efforts were not enough to protect the seas.He elevated himself to a new level of power, determined to be the guardian the waters needed. The friendship forged in the face of adversity with Horatio remains a crucial part of Gayn's journey. However, as both claim the mantle of Wizard, they are faced with the possibility of becoming adversaries. Gayn, guided by the ways of nature and the sea, accepts the inevitability that the strongest will rise to the top.

Traits:

Gayn comes with unique traits that make him a force to be reckoned with on the seas:

Sea Master: The trait bestows additional movement points to all units under Gayn's command capable of swimming, and he can build an experienced fleet of ships at a discount. Navigating the vast oceans becomes a breeze, making conquering the seas a true adventure.

Sea Hunter: Gayn provides significant bonuses to his troops during water-based combat. When at sea, his entire army gains the ability to swim, and their battle attributes are heightened, turning Gayn into a fearsome adversary on the waves.



Books:
Death
Nature

Gayn's love for the seas goes beyond mere protection—he relishes the thrill of hunting pirates and dangerous sea creatures. His title of Sea Hunter is well-earned, as he prowls the oceans, ensuring that any threat to the aquatic realms is swiftly dealt with.

Gayn, the Sea Hunter, adds a new dimension to the Master of Magic universe, bringing a unique blend of adventure, camaraderie, and the relentless pursuit of protecting the seas.
Prepare to dive deep into the heart of the seas with Gayn, the guardian of the aquatic realms.

Master of Magic: Scourge of the Seas is coming on February 8th:
https://store.steampowered.com/app/2689110/Master_of_Magic_Scourge_of_the_Seas/


A completely free upgrade will be coming alongside the DLC

This update features enhanced water combat visuals, the addition of rafts for non-swimming units, a breakdown of a town's production incomes, the ability to queue items with prerequisites in the construction manager, a UI button for displaying resource icons on the map, and various improvements to diplomatic and AI aspects.
Robin Hood - Sherwood Builders - Ritual Interactive
📣 Hello, Sherwood Builders! 🏹

Starting from scratch is often a difficult predicament, one that Robin Hood and the Merry Men face in Sherwood Builders as they're doomed to a life on the run from the Sheriff. But that doesn't discourage them. The brave outlaws found a hideout concealed deep in the woods of Barnsdale and it's up to Robin to help make it grow and bring aid to the oppressed people of Nottingham's surrounding lands, and to do that, he needs to become a...



The game's Builder Mode allows you to construct your own hideout village, complete with various structures that fulfil a range of functions. Expanding this base provides many benefits:

  • Resource production – A lot of raw materials found in the game's world can also be produced right in Robin's village for easy collection from its Storage after a certain amount of time. Invest right and you might not have to forage as much.
  • Crafting – Not all item production can be done by hand. If Robin's to upgrade his gear, he'll need the right workshop.
  • Training – Another category of buildings will allow Robin to improve his various skills, both those related to combat and not.
  • Decorating – Surely, many don't want their creation to be bland and strictly just functional. The denizens of Robin's hideout will feel much better if you add a touch of aesthetics to the community with some decorative elements.
All the advantages don't come with no effort and if you wish to reap the benefits of the Builder Mode, you'll need to face several challenges as well:
  • Caring for the people – All the fruits of your village's labour won't come from thin air. You need people loyal to your cause to put their backs into it. Recruit new villagers from the surrounding lands through various events, house them, feed them, and give them jobs if you want your hideout running the way you picture it.
  • Securing the materials – Buildings are not only constructed, but also upgraded. The more advanced your structures the better the advantages you can gain from them. But progress 'will' require increasingly more sophisticated resources. Secure them first while campaigning through the Regions and maybe you'll afford yourself the opportunity to generate them yourself later.
  • Space management – It may seem like you have the whole forest to yourself, but a hideout won't be quite that hidden if it just sprawls endlessly. There's technically enough room to secure all the Merry Men's needs and also get creative, but first you'll need to wrest it from the thick forest by cutting down its trees.

Robin's village is essential to progressing through the game, but we've made sure all the rules of this gameplay aspect are transparent and the interface for managing everything for it is easy to follow with the right stats and indicators. We can't wait to see your versions of the hideout!

More news to come!
MeanAstronauts Team

Mecha Mayhem Playtest - A Lazy Bunny
Hey all!

Just fixed the issue where reloading the game while paused could cause the game to freeze, thanks to Heytherekiddo for the bug report <3

Join the Discord to let me know about any other issues!

-Lazy
My Hero After the Fall - DAYA
  • Enhance the divine gift strength of genres like Crystal Guardian and Money Flow, now you can enjoy the Endless Mode even more!
  • Combat speed change removed from high speed, now the maximum speed is 3 times faster. Left click to accelerate, right click to decelerate
  • Update game text, fix error display
Ancient Cultivatrix - CaoFriend
https://m.modian.com/idea/4109.html
感兴趣的玩家,欢迎点击看好项目,随时关注最新众筹消息
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