This is the first big update since the game is released. Thank you for buying, playing or just checking out the game. It really means a lot to me.
Having people play the game also means having more feedback. After listening to it I made some changes.
Let's dig into the update:
The first major change is the addition of the black dragon. It is like the regoular dragon, but it is a lot stronger. You can see some screenshots below. This is how it appears ingame.
Another dragon change is that they now target buildings and not the whole map. This will make the game a bit harder.
A very requested feature and complaint was that there was no option to invert the mouse control directions. It is now present in the ingame options menu.
Again, thank you for playing Our Dear Kingdom and checking out this update!
Patch releasing approximately 12.30 GMT January 16th, 2024.
Introduction
Happy New Year, Champions!
It’s 2024 and time for our first major update of the year. Who better then to help us see in the year of the dragon than the legendary swordmaster himself, Kwang!
That’s not all though, as we’ve got the usual bunch of important Hero and Item balance changes alongside a fresh collection of new skins in the store.
V0.14 is also the penultimate major content release of Season 3. We’re excited to share more about V0.15 and our next original Hero very soon, so watch this space for more!
Let’s get to it!
A New Hero Appears!
Raise the Heavenly Blade, with Kwang!
The master of the sacred sword is back!
Kwang is a durable and strategic fighter, locking down his opponents before electrifying them with his legendary sword skills.
Abilities:
Strike of the Heavens [Passive]: Effect: When Kwang damages Enemies with abilities his Heavenly Blade becomes Energized with electricity for 5s, stacking up to 3 times.
Whilst Energized, Kwang’s next basic attack strikes lightning from above dealing 10 (+4 per level) (+10% Magical Power) magical damage to the Target and nearby Enemies.
If Strike of the Heavens damages an Enemy Hero, Kwang reduces his basic ability cooldowns by 0.5s.
Judgement of the Heavens [Primary]: CD: 16/15.25/14.5/13.75/13 Cost: 50/55/60/65/70 Effect: Kwang throws the Heavenly Blade up to 1650 units away, dealing 70/95/120/145/170 (+30% Magical Power) magical damage to nearby Enemies upon landing. Enemies hit by the Blade will be Tethered to it for 1.5s. Recalling the Blade early will break the Tether.
Surge of the Heavens [Secondary]: CD: 16/15/14/13/12 Cost: 60 CD: 14/12.5/11/9.5/8 Cost: 70 Effect: Kwang dashes forward dealing 55/80/105/130/155 (+35% Magical Power) to all Enemies he passes through. When the Blade is in the world, if Kwang dashes within 300 units of its radius he will summon it back to his hand with a crash of lightning, dealing the damage to all nearby Enemy Units and Knocking them Up for 0.75s.
Light of the Heavens [Alternate]: CD: 13/12//11/10/9 Cost: 50 Effect: Light strikes the Heavenly Blade, dealing damage to nearby Enemy Units. While holding the Blade, it deals 70/110/150/190/230 (+40% Magical Power) magical damage and grants Kwang a 80/115/150/185/220 (+40% Magical Power) Shield for 3s. If the Blade is in the world, it deals 70/120/170/220/270 (+40% Magical Power) true damage instead.
Fury of the Heavens [Ultimate]: CD: 120/100/80 Cost: 100 Effect: Kwang strikes with the Heavenly Blade, dealing 200/320/440 (+80% Magical Power) magical damage to all nearby Enemies and applying a 40/50/60% Slow for 2s. If the Blade is in the world, Kwang will teleport to it before striking.
Winterfest 2023 Skins - Last Chance
Due to a bug that prevented PlayStation users from purchasing Platinum*, we’ve extended the sale of Winterfest Skins in the in-game store until January 19th! Head to the store now to pick up a festive treat!
*Purchasing Platinum on PlayStation should be re-enabled as of January 13th, 2023.
Store Update
Winterfest Skins
Kwang | Heavenly Focus Take the time to reflect on the true meaning of strength with the meditative Kwang Heavenly Focus skin [rare]!
The Fey | Autumn Keeper Cause your enemies to Fall before you, with The Fey Autumn Keeper skin [common]!
Riktor | Diesel Fuel up with the gas-guzzling Riktor Diesel skin [common]!
PlayStation Closed Beta
There’s just a few short weeks left to take part in the Predecessor PlayStation Closed Beta!
Not got your key? Click here to instantly receive a key via email or join our Discord to claim up to 5 keys for you and your friends!
Other Improvements
Controller users can now switch the Virtual Cursor control from Left to Right Stick in the Controller Settings menu.
The controller dead zone Setting can now be reduced to 0% in Controller Settings.
Added some Hints to the in-game Chat Box.
Improved the audio balance of various Minion sound effects.
Balance Changes, Bug Fixes & more.
To see the full list of balance changes in this update, as well as a complete breakdown of the new items and the items we've reworked, please view the full patch notes over on our website.
That's everything this time Champions, what do you think? Let us know your feedback over on our Discord server or the Predecessor Subreddit.
Thank you everyone who has played the Xmas update! We hope you got your Gold Shades and ready to hit the track. Now as we are in the new year we want to cover that we have indeed logged every bug and are working as fast as we can to get a new patch build out in the next few days. We have been tweeking the Lock n Lewd to be more clear as well as solve the many issues you all have been having with the system. The new back of the carts should give you all the direct ways to get the files needed to get the content. Also Naylas Castle is now on the Climax Bar as its been quite the headache to get to work. Meanwhile our new Merch has kicked off this year! A Silvie Oil Mug and the First of the many cup posters. Both of these look so damn slick! I cant wait to get mine! Also if you didnt see it Pix worked on a very very special photoshoot and gave us some exclusive photos to share to you Patreon peeps ;) See it all here: {LINK REMOVED}http://tinyurl.com/shadycornerstudio
This update comes with a lot of improvements, bug fixes and game adjustments. We are currently working to make the game feel more fluent overall before we unlock the next area of Aclendi Woods. Next to many bug fixes we have improved the quality of several features and increased the performance to assure smooth gameplay for weaker graphics cards as well.
Note: If you are playing with gamepad there is a persistent bug after picking up loot from enemies where you have to press the "View Button" in order to take control again. We are making sure this bug gets fixed fast.
The following list shows bug fixes we made:
stretched displaying of Minimap icons
gamepad losing focus in Main Menu
performance drop in forest area
wrong scaling of Objective markers
New Game button for gamepad didn't work
player was able to take control in loading screen
player didn't respawn properly after death
sometimes items didn't stack in inventory
when hitting Balver while he was blocking the player couldn't attack anymore
This list shows adjustments and polishing:
improved story video and made skip button accessible for gamepad
added intro cutscene
improved design of loading screen
improved World Map design and added Legend giving descriptions for map markers
updated company logo
added sound effect to Balver fireball attack
rebalanced some enemies
made enemies much more reactive and aggressive noticing the player immediately
Hello coaches, everyone. This is Asteroid Games Studio.
Our game, "Esport Godfather: Origin", has been released for two weeks. Thank you all for playing and helping us fix many bugs. During the time coaches have played, we've received numerous constructive suggestions and interesting ideas, all of which have greatly benefited us. We are delighted that everyone is discussing with us in about game.
After internal deliberation and discussion, we've decided to make some additions to the game based on the feedback received. However, due to limited resources, we regret to announce some sad news:
We've decided to delay the release of "Esport Godfather" originally scheduled for March 15th, to May 24th. Additionally, we'd like to provide a brief overview of the upcoming work:
Game Guidance:
We will optimize the current guidance mechanism and the game rule reference. By the way, the current game rule reference can be found in the bottom left corner of the battlefield interface, providing an overview of the current game mechanics.
Customization of Initial Team Members:
In the official version, we will offer a feature to customize initial athletes. You can build your own team, including character appearance and name, match trait, routine trait, the hero pool and on and on.
Custom Gameplay:
We have collected many suggestions and opinions regarding gameplay requirements, such as whether the Dragon fight can be ignored, the frequency of version changes, and concerns about the complexity of the upcoming equipment system. Understanding that everyone has their own preferences while playing games, we plan to implement customizable options for gameplay. This will allow you to customize certain aspects of game content and mechanics to improve experience.
MVP Selection Mechanism:
According to the communication with everyone, we found that many players have doubts and dissatisfaction with the MVP selection. We plan to optimize the MVP selection mechanism by adding two interfaces after each match. One interface will present MVP player ratings and commentator comments, while the other will add ratings for all athletes in the match.
To be honest, making this decision was not easy for us. We understand that the delay may disappoint, sadden, or even anger players. Considering the workload and time needed for these additions, we had to choose to delay. We are aware of the expectations for "Esport Godfather," and we also want to polish it into a more refined work. Therefore, we sincerely hope you accept our apology: Sorry, but we need to delay the release by two months.
We plan to update some content related to the League 2 during the Steam Next Fest, including version change, new heroes, the equipment system, and expanding hero pools. We expect to provide an update for "Esport Godfather: Origin" next weekend, along with optimizations to alleviate lag issues. We hope you have a try and provide feedback/bug reports. Your assistance is greatly appreciated.
Once again, thank you all for your support. We hope you can be patient and give us some time. We are committed to make an exciting present.
Dwarves: Glory, Death and Loot Playtest - ichbinhamma
- Blizzard damage vs frozen targets increased to 150% (from 50%) - Added locking mechanism for Runes and Items: -- Use 'Shift + LMB' to switch between locked an unlocked state -- Locked items will have a lock symbol displayed -- Locked items cannot be sold - Hotkey to move items to storage changed: Shift + RMB