The Overlord Isn't Another Isekai Protagonist, Is He? - pewpek
Hello everyone! Sorry for the lack of news for so long, I wasn't sure if I should write this information on Steam...
I am still working on the the updates, but unfortunately, the work is progressing very slowly. This year I was diagnosed with multiple sclerosis, I had an exacerbation during which my left eye began to see worse, I was in the hospital, took a long time to recover from the IVs and couldn't accept my new condition.
Now I am fine, but I still suffer from side effects from the therapy and constant fatigue. I don't always have the strength to work on the project after my job, but I am not going to give it up and want to finish it.
I can't say exactly when I will be able to finish the game, it may take years, but I don't want to part with my beloved characters and universe <3.
● M3A1 Half Track with new armour system and physics. ● M3A1 Half Track lend lease to the USSR. ● UI icon to let the player know if spawnpoints are available on the map for a given unit category (lock icon).
CHANGED:
● Shovel digging animation. ● New Frontline gamemode map setup. ● New Conquest gamemode map setup. ● Updated loading screen wallpapers for Fields of Normandy map.
FIXED:
● In the settings, changing the vegetation shadows distance it would actually change the vegetation rendering distance. ● UI damage info when damaging planes would show empty module text.
We are ready to reveal more news that the upcoming Nuclear Update ☢️ contains for you. You have already learned what supply drops are and how they work. One of the next special events you may encounter during gameplay is:
Probes🛰️
Keep an eye 👀 on your tablet; sometimes you might receive a signal from a probe. If you choose to follow the signal, a dedicated tracking point 📍 will appear on your screen. The event is not time-limited, so you don't have to rush, but hey, who doesn't want to reveal the mystery already? 😏
Probes contain pendrives which are small electronic devices carrying technology data.
You can get it out of the probe and insert it into the corresponding science bench. The bench will decode the pendrive and you will be rewarded with experience points. 💡 You can use any bench you want or have access to, but using the appropriate one will give you the most experience points, so choose wisely!
We've also added two additional Historical Sites - Mars3 lander and Mariner probe. So get ready to go on an expedition and try to find them. And if you're a kind of photographer soul - take a screenshot 📸 of them, we'd love to see it!
That's all for today, but not all in this update! Check previous devlogs, stay tuned for more information about the upcoming update and feel free to share your thoughts with us by anytime simply hitting F4 during the gameplay or writing to our support address http://mailto:eracolonisthelp@gmail.com 🎮
- MUST START A NEW GAME - Fixed multiple AAA deployments by FAPLA units - Mouse input now disabled when running lengthy routines (Icon top Right of screen) - SWAPO now remove any UN Aid from targeted villages - Updated Manual (Combat modifiers) - Updated Unit Information on SWATF infantry - Updated UN transition process
A bug was found by reviewer Tsamaris that I just found out about. I've put out a patch that addresses this issue. Thank you for your patience on this matter.
Fixed a bunch of bugs related to the Graveyard screen.
- (Bug) When the player is not in the current leaderboard sort, the camera would focus on the spot to the left of the first grave. - (Bug) Graveyard now defaults to the Player sort category instead of Global. - (Bug) The grave customization option is now disabled if the player does not have a grave present in the current sort list. This only applies to Global sorting. - (Bug) Fixed a bug where the game would crash if the player went directly to the Graveyard screen, entered the grave customization menu and then backed out of it. This was due to the player not having a gravestone in the current sort list. - (Bug) Global sorting the Graveyard screen would sometimes allow the graves to scroll beyond the first and last gravestones.