Jan 11, 2024
Waven - [Sirna]
1. Fixes Applied

  • The method of calculating Quest Points necessary to access the island nation of Albuera has been corrected.
  • The Whale Wild Wrestling Quest rewards are now only awarded upon the first victory.
  • The difficulty of the quest, The Wheel of Flour, has been increased.
  • Fixed the display problem on the title screen in certain cases, notably on the mobile application.
  • Fixed some issues in the fight against Cire Momore.
  • The quest "Brakmar Fugitive" can no longer be dephased.
  • The hero, Astramantis Pike, is now unlocked and available for everyone.
  • The Time Portal seasonal fights correctly rewards Wakfu Fragments.
  • The rewards for the quest “Delivery not Guaranteed” from Brakmar have been rebalanced.
Dyson Sphere Program - Gamera Games
[Feature]
  • Added interaction with Dark Fog Hives and Seeds in Starmap(V).
[Change]
  • If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
  • Optimized the targeting logic of Turrets, now the enemies with a low hp will be more easily locked onto.
  • Added "building armor" and "tower damage" for Enemy Information Panel.
[Balance]
  • Decreased the EXP transfer rate between Dark Fog Hives, additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.
[Bugfix]
  • Fixed a bug where the sfx of Laser Turret's distance attenuation and fade in/out were not applied.
  • Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
  • Fixed a bug where a Laser Turret may not attack enemies after overlapping construction.
  • Fixed an issue where a Relay Station may disregard Core Driller and build a new Planetary Base on it, causing a bug where two planetary bases overlap.
  • Fixed a bug where the Lancer forms' stat is incorrect.
  • Fixed a bug where causing significant lag when placing large-scale blueprints.
  • Fixed a bug where the flying sfx is not synchronized with action.
  • Fixed a bug where the amount of proliferator points of drop items is incorrect after the Logistics Stations was destroyed.
  • Fixed a bug where the sfx of Implosion Cannon will not stop after power is off.
The Danger Zone - and.khramushin
- Improved the warehouse menu in the inventory. Storage division has been added and section filters have been added.
- Inventory improvements. Added a horizontal scroll on the mouse wheel. Improved hints for inventory slots.
- Fixed a failure under the map in the shelter when trying to exit the section after loading.

- Changed the active keys for the menu of control prompts and the manual to [F1], [F2]. Previously, there were F[11] and [F12].
- The duplicate active [TAB] key for inventory has been removed.
- The operation of the pouch has been changed[Q]. Instead of a separate outdated menu straight from closed tests, now the pouch is the same inventory window but with its own mode and restrictions.
- Fixes and improvements to localized versions (downloading text and translations).
AK-xolotl: Together - 2Awesome CM
Hey there!

Firstly, Happy New Year (is it still okay to say that on January 11th? We think so!) 😄

The latest content drop, “Relics and Runs”, hit in late December, but we're kicking off 2024 on the right note with a small Quality of Life and Bug Fixing update, so you can experience all the new content added throughout the recent months in the smoothest way possible.

After a little holiday break to recharge our batteries, we're back in action, sleeves rolled up, and already working on more content and updates. Stay tuned for announcements on dates!



In the meantime, and as always, we invite you to join our Discord community! It's where the action happens, a hub for bug reports, feedback, and just overall a cool place to hang out with other fellow Pond Residents.





As a little post-Xmas treat, how about tossing a Steam review our way for AK-xolotl? Your thoughts mean a lot to us — whether it's a high five to let us know we are headed in the right path or some helpful feedback to fine-tune our groove. We would be extremely grateful! 💚


Also, in case you have missed the patch notes of our previous updates, you can check them out here:


Here's the rundown of changes and improvements included in this update:

Bug Fixes
  • Sock It Snake acid Spit attacks now deal damage to the Decoy ability.
  • Fixed the bug where restarting a run while an enemy was spinning would cause the spinning SFX to continue nonstop
  • Fixed the issue with Utility Belt being found both in chests and shop rooms within the same run
  • Woolly enemy now drops Doraditos as intended
  • Tea Rex boss will now give you the appropriate amount of rewards from run modifiers
  • Decoy ability will no longer stop working after playing a Daily Run
  • Fixed the issue with the Boony enemy sometimes spawning in idle position and softlocking the game
  • Fixed the bug with melee weapons not destroying projectiles when Star item was equipped
  • Rewards from Run Modifiers should no longer appear during Daily Runs
  • Fixed issue with items from the Summon ability dropping out of bounds
  • All achievements should now be able to be unlocked properly (specifically, “Diabolical”, “Surprise!” and “I Stepped on (1000) Caterkillah”)
  • Fixed the bug where clicking out of the Leaderboards window after a Daily Run wouldn’t allow you to press continue
  • Fixed the issue with the Leaderboards "Around" tab highlighting the first 3 players
  • Bucanneer starter weapon should now be dealing damage to the tentacle wall attack from the C’thulotl boss
  • Fixed the bug with rockets not dealing damage as soon as they spawned
  • Raygun weapon should now properly work against flying enemies
  • Fixed the issue with Advanced Ammo having the wrong image when it was dropped on the floor
  • Spike traps are no longer activate after a room is cleared
  • Fixed the issue with the camera panning to the wrong spot when coming back to the Hub after collecting a Cave axolittle
  • Nugget will no longer have the exclamation mark symbol above its head if there are no new dialogue options
  • Fixed the bug where the Faith ability was making you lose some of your items if you didn't die after using it
  • Mine-Gast bullets should no longer be getting stuck on walls
  • Fixed the art of the rocket bullets rebounce when Dpad Shots item is equipped
  • Fixed the icon of the Gangster Weapon Specialization
  • Freeze status effect will no longer make jumping enemies bug
  • Fixed the description of the Shotgunnifier weapon
  • Fixed the issue with the Magnet item now working as intended
  • Fixed the issues with the aim assist, it is now working properly
  • Canceller item no longer makes you lose your ability charge progression

Other
  • Added Journal menu inside the Pause Menu during a run (you can now check the details of your weapons and items through it inside the run)
  • Added scroll bar for both Journal and Axopedia menus and removed the empty slots
  • The mouse cursor is now confined inside the screen when you are in Fullscreen mode
  • Made adjustments to camera when it is set to Player focus, and it should feel more responsive now
  • Lava Ground in the Cave biome now does damage after you cleared the room
  • Added prompt to close the Leaderboards when talking to Mr Huggins
Korea Dynasty (조선메타실록) - StrictSquid
Improvements

Item
  • The ‘Angbuilgu’ sundial item has been added.
  • ‘Ganjuhyeong’ helmet armor item has been added.
  • ‘Duseokrin Gap’ armor item has been added.
  • Silk Bottoms 5 costume item has been added.
  • Leather Shoes 7 costume item has been added.
  • You can overlap brushes.
  • The description of the acquisition path for some items has been improved.

Map
  • To draw a map, you must have a brush and compass.
  • The blank map does not require a brush as a required material.

Balance
  • The value of horsehair has increased.
  • The horsehair requirement for some items that use horsehair as an ingredient has been reduced.
  • The probability of obtaining horsehair from NPCs has decreased slightly.

UI/UX
  • The UI for ‘Transaction’ & ‘View’ has changed slightly.
  • The image quality of some UIs has been improved.

User Convenience
  • When installing an item, the direction is indicated by an arrow.

Bug fix
  • Fixed an issue where the fatigue effect did not disappear when the player died.
SubwaySim Hamburg - Bekka @SenAm Games
SUBWAYSIM HAMBURG - ROADMAP

We have updated our roadmap:

⚠️ Notes ⚠️
All features will only be published when they are ready for testing or release.
We can't provide any exact information about release times or the order.
Subject to change at any time.


🟩 RELEASED 🟩
▶️ - Real-time info displays in the stations.
▶️ - Update to Unreal Engine 5.2
▶️ - Performance improvements
▶️ - New sound for the DT5 [in publicbeta]
▶️ - Track system bug fixes ("Invalid Path" on IBIS) [in publicbeta]
▶️ - Continued sound tweaking with your feedback!
▶️ - Numerous small and large bug fixes


🟨 WORK IN PROGRESS 🟨
▶️ - MEGA-UPDATE including many improvements and new features - more infos in 2024!
▶️ - Reduced performance impact of AI moves
▶️ - Bug fixes on signal and interlocking system (unexplained collisions and red signals)
▶️ - Scenario mode
▶️ - Further performance optimization
▶️ - Vehicle variants DT5.1 and DT5.2
▶️ - full controller support
▶️ - [DLC] Akkulok AL1


🟧 PLANNED 🟧
-- Note: The order may change at any time --

Near future
▶️ - Improvements to the NPC passengers
▶️ - Sifa (dead man's handle)

2024
▶️ - Console version PS5 + Xbox Series X/S


Together with you we are looking forward to an exciting future with SubwaySim Hamburg!
Jan 11, 2024
Five Days of Hell - Kemi
Update 1.1!

1) Minor bugs have been fixed in the game.
2) A pause has been added to the game.
3) Russian language has been added to the game.
4) Improved game optimization.
5) The game now has saves.
6) In the “Health” tab, quick treatment buttons have been added.
7) You can now sleep on the beds.
8) Added small Easter eggs.
Warhammer 40,000: Warpforge - CrisGV

"Good enemies iz 'ard to find."
– Ghazghkull Thraka

Update v1.8.5 is now live, introducing the previously announce balance update, changes to improve legibility in mobile devices and fixes to both the deck-importing system and Android graphical issues. Will you reach for the stars in this month's new competitive season? Download the latest update and join the fight.

After listening to your feedback, there will be no change to 'Spirit Leech', as originally announced . Check out the final list of changes in the latest web post:
https://www.warpforge40k.com/january-2024-balance-announcement
Jan 11, 2024
Bear No Grudge - zeroevade
New Year. New Update.

Optimised file size.
Fixed skateboard rotation bug.
Added controller vibration
Minor tweaks here and there.
Electrician Simulator - livia
Dear Electricians,

Electrician Simulator, along with DLC Smart Devices, has just arrived on Xbox One and Xbox Series X/S consoles! This is the next step in our electrifying adventure, which we could not have achieved without you, our wonderful Electricians, and your invaluable support.

From today (11.01) until 24 January, you can buy the basic version of Electrician Simulator for Xbox at a special discount of -20%! We encourage you to take advantage of this opportunity.



Just a reminder that Electrician Simulator is also available for PlayStation 4, PlayStation 5 and Nintendo Switch consoles. Customize the gameplay to your liking and enter this electrifying world now! The possibilities are endless.

Take a look at the Electrician Simulator trailer for Xbox consoles.


Thank you again for your support and for being part of our little electric community. We are always here to help, so if you have any problems feel free to text us on our Discord. We wish you a great time playing and only successful missions.

See you next time,
Take IT Studio! and Gaming Factory


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