Added interaction with Dark Fog Hives and Seeds in Starmap(V).
[Change]
If a missile loses its target in space, it will try to reacquire one within a range of 1000m.
Optimized the targeting logic of Turrets, now the enemies with a low hp will be more easily locked onto.
Added "building armor" and "tower damage" for Enemy Information Panel.
[Balance]
Decreased the EXP transfer rate between Dark Fog Hives, additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.
[Bugfix]
Fixed a bug where the sfx of Laser Turret's distance attenuation and fade in/out were not applied.
Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).
Fixed a bug where a Laser Turret may not attack enemies after overlapping construction.
Fixed an issue where a Relay Station may disregard Core Driller and build a new Planetary Base on it, causing a bug where two planetary bases overlap.
Fixed a bug where the Lancer forms' stat is incorrect.
Fixed a bug where causing significant lag when placing large-scale blueprints.
Fixed a bug where the flying sfx is not synchronized with action.
Fixed a bug where the amount of proliferator points of drop items is incorrect after the Logistics Stations was destroyed.
Fixed a bug where the sfx of Implosion Cannon will not stop after power is off.
- Improved the warehouse menu in the inventory. Storage division has been added and section filters have been added. - Inventory improvements. Added a horizontal scroll on the mouse wheel. Improved hints for inventory slots. - Fixed a failure under the map in the shelter when trying to exit the section after loading.
- Changed the active keys for the menu of control prompts and the manual to [F1], [F2]. Previously, there were F[11] and [F12]. - The duplicate active [TAB] key for inventory has been removed. - The operation of the pouch has been changed[Q]. Instead of a separate outdated menu straight from closed tests, now the pouch is the same inventory window but with its own mode and restrictions. - Fixes and improvements to localized versions (downloading text and translations).
Firstly, Happy New Year (is it still okay to say that on January 11th? We think so!) 😄
The latest content drop, “Relics and Runs”, hit in late December, but we're kicking off 2024 on the right note with a small Quality of Life and Bug Fixing update, so you can experience all the new content added throughout the recent months in the smoothest way possible.
After a little holiday break to recharge our batteries, we're back in action, sleeves rolled up, and already working on more content and updates. Stay tuned for announcements on dates!
In the meantime, and as always, we invite you to join our Discord community! It's where the action happens, a hub for bug reports, feedback, and just overall a cool place to hang out with other fellow Pond Residents.
As a little post-Xmas treat, how about tossing a Steam review our way for AK-xolotl? Your thoughts mean a lot to us — whether it's a high five to let us know we are headed in the right path or some helpful feedback to fine-tune our groove. We would be extremely grateful! 💚
Also, in case you have missed the patch notes of our previous updates, you can check them out here:
⚠️ Notes ⚠️ All features will only be published when they are ready for testing or release. We can't provide any exact information about release times or the order. Subject to change at any time.
🟩 RELEASED 🟩 ▶️ - Real-time info displays in the stations. ▶️ - Update to Unreal Engine 5.2 ▶️ - Performance improvements ▶️ - New sound for the DT5 [in publicbeta] ▶️ - Track system bug fixes ("Invalid Path" on IBIS) [in publicbeta] ▶️ - Continued sound tweaking with your feedback! ▶️ - Numerous small and large bug fixes
🟨 WORK IN PROGRESS 🟨 ▶️ - MEGA-UPDATE including many improvements and new features - more infos in 2024! ▶️ - Reduced performance impact of AI moves ▶️ - Bug fixes on signal and interlocking system (unexplained collisions and red signals) ▶️ - Scenario mode ▶️ - Further performance optimization ▶️ - Vehicle variants DT5.1 and DT5.2 ▶️ - full controller support ▶️ - [DLC] Akkulok AL1
🟧 PLANNED 🟧 -- Note: The order may change at any time --
Near future ▶️ - Improvements to the NPC passengers ▶️ - Sifa (dead man's handle)
2024 ▶️ - Console version PS5 + Xbox Series X/S
Together with you we are looking forward to an exciting future with SubwaySim Hamburg!
1) Minor bugs have been fixed in the game. 2) A pause has been added to the game. 3) Russian language has been added to the game. 4) Improved game optimization. 5) The game now has saves. 6) In the “Health” tab, quick treatment buttons have been added. 7) You can now sleep on the beds. 8) Added small Easter eggs.
"Good enemies iz 'ard to find." – Ghazghkull Thraka
Update v1.8.5 is now live, introducing the previously announce balance update, changes to improve legibility in mobile devices and fixes to both the deck-importing system and Android graphical issues. Will you reach for the stars in this month's new competitive season? Download the latest update and join the fight.
Electrician Simulator, along with DLC Smart Devices, has just arrived on Xbox One and Xbox Series X/S consoles! This is the next step in our electrifying adventure, which we could not have achieved without you, our wonderful Electricians, and your invaluable support.
From today (11.01) until 24 January, you can buy the basic version of Electrician Simulator for Xbox at a special discount of -20%! We encourage you to take advantage of this opportunity.
Just a reminder that Electrician Simulator is also available for PlayStation 4, PlayStation 5 and Nintendo Switch consoles. Customize the gameplay to your liking and enter this electrifying world now! The possibilities are endless.
Take a look at the Electrician Simulator trailer for Xbox consoles.
Thank you again for your support and for being part of our little electric community. We are always here to help, so if you have any problems feel free to text us on our Discord. We wish you a great time playing and only successful missions.
See you next time, Take IT Studio! and Gaming Factory