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Happy New Year! We're finally into 2024 and ever-closer to the Eiyuden Chronicle: Hundred Heroes release!
To kick off the new year, we have some special messages from the team and another little sneak peak to whet your appetite for things to come!
DEVELOPER UPDATE
MURAYAMA Rabbit and Bear Studio representation, Yoshitaka Murayama, here. This is the year that our beloved Eiyuden Chronicle: Hundred Heroes is released.
What was still just a dream for us at the time of the 2020 Kickstarter campaign is now becoming a reality.
Please look forward to it.
KAWANO Happy New Year for 2024! Character Design Lead, Kawano here. Here’s to the year to come.
Eiyuden Chronicle: Hundred Heroes is finally releasing this year. There’s just a little longer to wait.
And since this is the year of the dragon, I drew a picture of Nowa riding a dragon to be used in our new years greetings.
This dragon…can be ridden in the game! But I’ll leave that Komuta D’s Sneak Peek to reveal more!
Since I’m already spilling the beans, then I’ll reveal that the character I drew for the 2021 spring greetings will also appear in the game! Please keep an eye out for them.
Until next time!
MURAKAMI Happy New Year!
Thank you for your tremendous support last year. With the release date set and production in its final stages, we have been busier than ever this past year with trailer production, events, backer responses, etc., but thanks to your warmth and support, we have managed to get through it. Again, thank you very much!
Finally, this year will be the release of Eiyuden Chronicle: Hundred Heroes. The Japanese version has already entered the phase for final bug checks and fixes, and all that remains is to work with 505 Games to get it localized and platform-ready.
But now that you mention it, checking and adjusting RPGs is a lot of work... It is really hard work, especially for Eiyuden Chronicle: Hundred Heroes, because it has so many elements, not to mention platform developments and localization support. Unexpected issues occur every day.
The days continue to pass by, but we are definitely moving toward completion.
Once the game is somewhat stable we will be able to provide beta access to all backers, so please be patient!
Although there are only a few days left insofar as production, we will continue to do our utmost and we look forward to your continued support.
Murakami J
KOMUTA Happy New Year everyone! Komunichi-wa, Komuban-wa, it's director Komuta!
The year 2023 was a rager. As we announced the release date last fall, this year will finally see the release of the Eiyuden Chronicle: Hundred Heroes!
As for as development is concerned, the project has entered bug-checking, with the team working together despite being almost crushed by the volume like we'd joked about at TGS.
Bugs can be as small as a simple typo or as large as something that stops the player from progressing at all, and the number of supported languages and platforms makes the battle against bugs as fierce as a scene out of Starship Troopers. Some problems can be fixed easily while others require emergency meetings, so we are always on our toes.
Every day, however, we are definitely nearing completion, so please wait just a little longer!
Last but not least, our first Komuta D's Sneak Peek of the year! Since it is the Year of the Dragon, I will show you the heroic combo of Nowa and his partner Chandra.
Happy New Year! We're finally into 2024 and ever-closer to the Eiyuden Chronicle: Hundred Heroes release!
To kick off the new year, we have some special messages from the team and another little sneak peak to whet your appetite for things to come!
DEVELOPER UPDATE
MURAYAMA Rabbit and Bear Studio representation, Yoshitaka Murayama, here. This is the year that our beloved Eiyuden Chronicle: Hundred Heroes is released.
What was still just a dream for us at the time of the 2020 Kickstarter campaign is now becoming a reality.
Please look forward to it.
KAWANO Happy New Year for 2024! Character Design Lead, Kawano here. Here’s to the year to come.
Eiyuden Chronicle: Hundred Heroes is finally releasing this year. There’s just a little longer to wait.
And since this is the year of the dragon, I drew a picture of Nowa riding a dragon to be used in our new years greetings.
This dragon…can be ridden in the game! But I’ll leave that Komuta D’s Sneak Peek to reveal more!
Since I’m already spilling the beans, then I’ll reveal that the character I drew for the 2021 spring greetings will also appear in the game! Please keep an eye out for them.
Until next time!
MURAKAMI Happy New Year!
Thank you for your tremendous support last year. With the release date set and production in its final stages, we have been busier than ever this past year with trailer production, events, backer responses, etc., but thanks to your warmth and support, we have managed to get through it. Again, thank you very much!
Finally, this year will be the release of Eiyuden Chronicle: Hundred Heroes. The Japanese version has already entered the phase for final bug checks and fixes, and all that remains is to work with 505 Games to get it localized and platform-ready.
But now that you mention it, checking and adjusting RPGs is a lot of work... It is really hard work, especially for Eiyuden Chronicle: Hundred Heroes, because it has so many elements, not to mention platform developments and localization support. Unexpected issues occur every day.
The days continue to pass by, but we are definitely moving toward completion.
Once the game is somewhat stable we will be able to provide beta access to all backers, so please be patient!
Although there are only a few days left insofar as production, we will continue to do our utmost and we look forward to your continued support.
Murakami J
KOMUTA Happy New Year everyone! Komunichi-wa, Komuban-wa, it's director Komuta!
The year 2023 was a rager. As we announced the release date last fall, this year will finally see the release of the Eiyuden Chronicle: Hundred Heroes!
As for as development is concerned, the project has entered bug-checking, with the team working together despite being almost crushed by the volume like we'd joked about at TGS.
Bugs can be as small as a simple typo or as large as something that stops the player from progressing at all, and the number of supported languages and platforms makes the battle against bugs as fierce as a scene out of Starship Troopers. Some problems can be fixed easily while others require emergency meetings, so we are always on our toes.
Every day, however, we are definitely nearing completion, so please wait just a little longer!
Last but not least, our first Komuta D's Sneak Peek of the year! Since it is the Year of the Dragon, I will show you the heroic combo of Nowa and his partner Chandra.
⏰Event Time: 2024/1/12 0:00-2024/1/15 0:00(UTC +8) [Rules] ◆𝗦𝗶𝗻𝗴𝗹𝗲 𝗗𝗮𝘆 𝗖𝘂𝗺𝘂𝗹𝗮𝘁𝗶𝘃𝗲 𝗥𝗲𝗰𝗵𝗮𝗿𝗴𝗲 Cumulative recharge to the corresponding tier on a single day for rewards; the rewards will be sent the next day ◆𝗜𝗻𝗴𝗼𝘁𝘀 𝗘𝘃𝗲𝗻𝘁 Single day recharge amount reaches the corresponding amount to obtain the corresponding reward, only to obtain the highest level of rewards ※Rewards will be sent the next day through in-game email. Reward details from the pic. In addition to this event, permanent rebates events and VIP events are ongoing. Welcome to join Discord and learn more in the GAME-REBATES channel. 🔗DC: https://discord.gg/sBD6AenW7e
Maintenance for the issue(s) listed below has ended. We thank you for your patience and cooperation. * Maintenance has completed earlier than expected.
You must update Exoprimal to the latest version after maintenance has concluded. We apologize for the inconvenience and thank you for your patience and cooperation.
Maintenance Schedule
Maintenance for Exoprimal will take place at the following date and time. You will be unable to play Exoprimal during this period.
January 18th (Thu) 3:00 a.m. UTC - January 18th (Thu) 9:00 a.m. UTC January 17th (Wed) 7:00 p.m. PST - January 18th (Thu) 1:00 a.m. PST
Note: Dates and times are subject to change.
Affected Platforms
Xbox Series X|S Xbox One Windows PlayStation®5 PlayStation®4 Steam®
Trial 22 of Savage Gauntlet will arrive soon! This Trial features a boss battle with limited respawns. You will fail the Trial if your remaining respawns reaches zero. Five players join together and battle through insurmountable odds in this extremely challenging game mode. Complete the mission within the time limit and prove yourself as an elite exofighter. The mission objectives are fixed for the duration of each Savage Gauntlet event, so play repeatedly and look for ways to optimize your strategy and complete the mission as fast as possible. Players around the world will be competing for the fastest completion times, with special awards available for the most elite exofighters.
Trial 22 Playable Period
12/01 2024 03:00 UTC ~ 16/01 2024 02:59 UTC 01/11 2024 19:00 PST ~ 01/15 2024 18:59 PST
Map
Spacetime Rift
Rewards
Rank Awards
Acquisition Requirement Complete Savage Gauntlet at least once.
Rank
Condition
Obtainable Award
Master
Completion time ranking in the top 20%
Gauntlet Master
Fighter
Completion time ranking in the top 50%
Gauntlet Fighter
Survivor
Complete Savage Gauntlet at least once
Gauntlet Survivor
Note: Players with high-ranking clear times can also receive the awards from lower ranks. Results will be displayed on the Main Menu after rankings are calculated. Completion time rankings vary from platform to platform. Award levels can be increased by earning multiple rank awards.
Participation Requirements
Complete the main story. Players who have fulfilled the participation requirements will be able to join via the "Savage Gauntlet" item in the main menu.
We expect all exofighters to put their best foot forward for the Savage Gauntlet.
Game Changes -Chinook now can now carry marksman units -Christmas is over, normal menu is now in place -APC damage changed from 20-40 to 40-100 against zombies (APC was weak and is now buffed) -Sniper Bullets will now penetrate through zombies and will do double damage 100 to 200 damage -Bulletstorm max damage reduced from 25 to 20
Bug Fixes: -Fixed Units from infinitely spawning when starting on thrive -Fixed Random crash on menu