The following changes are included in this update:
- Added pool and split to shops, uncurser, recharger, and healer. - You can now pay to cure poison at the healer. - Spellcasting monsters will now heal injured allies if they can. - When equipping an item in an already-filled equipment slot, the new item will replace the old one if the character has an available inventory slot. - Added colored icons to monster groups that will show their relative health levels and status in combat. - Characters with the hide ability now also have a new "late attack" ability that will have them attempt to attack later in the combat round to benefit from being hidden for longer. - The character sheet has changed so that it shows a character's resistances to different damage types. It also shows a character's "attack" value, which is used for calculating their chance to land a melee attack on an enemy. This should help in identifying what effects various pieces of equipment have. - The battle experience reward has been increased by 50%. Characters will now level up faster.
Hi everyone! Happy New Year! And hope everyone had a restful break. We released a hotfix today that addresses the remaining cases of the single most pressing issue facing a number of you - the disappearance and failure to load of plants in your garden. Thank you so much for bearing with us. We really appreciate your patience and all your efforts and support in helping us collect data, reproduce the bug, and test our fixes.
Build 202b
Fixes an issue where plants would fail to load as the player moved close, particularly when teleporting through Sigil Gates
Please be on the lookout for more fixes and updates.
A Street Cat's Tale 2: Outside is Dangerous - PPIYO STUDIO
Updated to version 1.2.3 after various bug fixes.
bug detail :
-Fixed an issue where some cutscenes were missing during the ending. -Fixed an issue where some NPCs' dialogue was being displayed in the wrong order. -Fixed some dialog text breaking through the UI. -Fixed some untranslated words. -Fixed typos.
Calling all streamers! The Slave Zero X Demo is now on DareDrop.
Slash your way through the Megacity and earn prizes for your combo skills as we countdown the days till launch. Check out our list of dares and see if you can take down the legendary Atavaka (we promise it IS possible), get a combo over 30, or play the demo using a DDR controller (omg please someone do this!).
We can't wait to see the antics you get into.
Full game coming February 21st, 2024. Drops end January 23rd.
Reworked the dialog UI to feature small, non-intrusive dialog bubbles instead of a fullscreen UI. The new dialog UI no longer blocks player inputs, allowing for a more fluid gaming experience.
Quest Mechanics Enhancements:
Quest rewards are no longer auto-selected. Players must now actively choose a reward to complete a quest, ensuring clarity and engagement in quest completion. Introduced a default 'return' option in dialogs that lack specific answers, streamlining player interactions. Players can now move around with the dialog UI open, which will automatically close if the player moves too far from the source.
New Quest Features
Stamina Regeneration Quest:
Added a new quest designed to teach players the mechanics of stamina regeneration during combat.
New Quest Type:
Implemented a new quest type: RegenStaminaInCombat, focusing on skillful stamina management in battle scenarios.
Quest and Dialogue System Updates
Quest Tracker and Dialogue Optimizations:
Updated the quest system to stop showing quest updates if the objective is already completed. Dialogue options related to completed quests will no longer appear, streamlining the interaction process. Completed quest trackers now include a step guiding players to return to the NPC for quest finalization.