Fly at your own pace, trade over 200 items between five different towns, upgrade and customise your airship, discover landmarks, find random events, and much more! If you missed the demo during Steam Next Fest last year, this is your best opportunity to get a taste of the world and the characters we've got to offer, in an almost finished and polished state now! ✨
If you're a returning player, this demo introduces many quality-of-life changes suggested over the previous demos, and introduces much more personality to Explora. You can now talk with town hosts to learn more about the world. Landmarks you discover might be a bit different due to random events. Your journal now tracks various stats and records of your voyages. There's new accessibility settings to help with motion sickness. And of course, we've improved the overall performance of the game by a lot, among numerous other changes!
Not only that, we expect this to be the last demo before the game releases. The demo will be available during the duration of the Economy Fest, so make sure to play it while it's available! ⏲️
Given that, we'd love it if you'd share your feedback with us on the Steam Forums! 🧭 Regardless if you're an invested trader, or a casual explorer, we would love to know your thoughts! We'd like to know about the quality of life tweaks or any other features you'd like to see, either when the game launches or in patches afterwards! 🫡
Additionally, if you don't follow us on socials yet, we highly recommend that you follow us at our studio's Twitter account! We'll continue sharing teasers and previews of the game, both through there, through news posts here, and of course, through our Discord Server! 🦈
Townseek's development has been a massive journey for us. It's hard to believe that we will be releasing the game in a few months' time. There are still a few more features and locations we want to make sure are in the game before we put it out, so we're quite not done yet. However, as soon as we're ready and settle on a release date, we'll make sure you know! 🫡
Now then! Get trading and fill your bag full of coins by trading among the many towns Explora has to offer! Cheers!
Version update introduction: * The first phase of Lucky Island is now officially open! Come and complete all evaluation challenges! * Introducing the latest challenges for your island! Try to make your island unique with these new goals. * Added distinctive island buildings that will make your island world-renowned. * Adjusted the acquisition timing of the building rotation tool. * Introduced the automatic house exchange for island residents in building mode. Residents whose houses are removed will check for available vacancies on the island and leave only if no suitable house is found. * Added new gameplay modes including Relax and Easy Mode, offering players more choices to explore Lucky Island. * Rectified size errors in the Mine building.
Future Plans: * Working on additional game modes, including the Expert Mode and other special modes unlocked after completing the first phase. * Stay tuned for more buildings and cards that will be released soon!
The Body of Scotty has been working hard in the Skeleton Chest Factory, but in order to grow his operation he needs help. Reunite Scotty with his body and help the Factory reach its full potential!
Help the estranged limbs overcome their differences and fall Head Over Heels for each other once again.
“Head Over Heels” is the newest Legend Quest to be added to Stone Story RPG and will be playable in Stone Story RPG beginning January 11th.
We hope you look forward to the new Legend and more!
Upcoming Events:
Upcoming Events:
1/11-1/21 | Head Over Heels Play the new Legend Quest, Head Over Heels, and meet the Body of Scotty
2/1-2/11 | Lunar New Year Celebrate the coming of the Lunar New Year and challenge Nagaraja for 2x loot drops on The Temple
2/22-3/3 | Towering Shield Brace for impact and protect yourself with a new craftable item: the Towering Shield
Other Upcoming Content: Aether Talisman Crusader Shield …and more Legend Quests!
Thanks as always for playing and supporting the game!
Hello everyone, and welcome to the Weekly Dev Log for January 8th, 2024, detailing all the changes that have happened since December 18th, 2023. Note: Devs that don't appear in the weekly log are not necessarily away or not doing work, but may be working on things currently not announced or backend work that doesn't need to be detailed.
Winter 2023 Condo Contest (Winter/Festivity) - NOW VOTING
Voting has begun for the Winter Condo Contest.
You can see all of the submissions on the main forum thread here.
Voting ends on January 11th, 2024 at 11:59 PM CDT.
We're Back!
We're back from our winter break, we hope you all had a great time on your break, and we're excited for 2024.
While this Dev Log will be shorter than normal, we do have a few things to show you.
A new Minigolf map, named "Nostalgia" has been started.
macdguy took some time over the break to look more into the Dedicated Condos and VR support. We're actively working on getting these systems working and ready to be released.
nuclearxpotato worked on a Clipboard Note item, which is functionally equivalent to the Notebook item. Also Notebooks have had their character limit set from 999 to 4999.
Minigolf: Nostalgia EARLY EARLY EARLY WIP
Clipboard Note Item WIP
Wrap It Up
That about covers everything that happened since December 18th, 2023 at PixelTail Games.
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Join our Discord for development updates and community fun! https://discord.gg/pixeltail We love awesome people like you!
We’ve been pretty happy with build stability so far, so we might switch to updates every other day. Please do keep submitting any bugs as you see them, though!
Changed
Improved multiplier animation appearance and reliability
Added
Chicken coop tutorial
Missing water animations to mountain and sewer caves
Water motion effect to Lake Rohanna and Royal Garden
Fixed
Scene transition arrow positions with maximized windows
Missing player name references in some of Morgan's conversations
Renewable crops not advancing correctly on seasonal change when sleeping
Returning farm animal to player inventory mouse drag issue