We've been hard at work developing Bits & Bops, and we're pleased to share a new update to the demo which brings the custom engine to macOS! You'll be switched over by default, so please report any problems if you find them. As always, you can get quick support in our Discord server, or you can email support@tempolabgames.com if you don't use Discord.
Features added
The custom engine is now available on macOS
The external links have been updated for those looking for more content and ways to support us
The frame rate cap can now be set to triple your refresh rate (but leaving VSync on is usually better)
The demo expiry message now shows instructions for updating the game
Some judgement stickers have received a visual update (let us know what you think!)
The dialogue prompt triangle now has a new texture
Debug logs contain more detail to assist in troubleshooting issues
Bugs fixed
The custom engine can now be loaded from paths containing non-English characters
The custom engine can now be loaded on particularly old versions of Windows 7
The frame rate option can now be navigated backwards (instead of always moving forwards)
Steamworks libraries are no longer included in non-Steam builds
Internal changes
All colour flash/fade events are now fully supported
The long cat zoom event in Hammer Time has been replaced by multiple shorter events
Custom mixtapes now support .wav format audio files
As always, you can discuss the latest changes in our Discord server. See you there!
So after hearing some constructive criticism from a few people, I've decided to remove a feature from the game. Let me know what y'all think, and enjoy the update! Cheers!
Fight Stance: Toggle on/off by click Secondary Button on Right Hand Controller Features: Movement speed at 70% of regular speed to improve distant control DOF movement sensitivity at max (potential Motion Sickness)
Alternative Horse Control: Second Button On Right Hand Controller to Speed Up Primary Button On Right Hand Controller to Speed Down