Jan 6, 2024
SurrounDead - PlaySurroundead

  • Battery charging station: Drop batteries you need charging into the station and as long as it has power going to it, all batteries inside will get charged

  • Improved context menu allowing for multiple options for the player to choose from

  • Change to horde beacon system: AI will now spawn in a close proximity to the beacon, however in that proximity you're not able to place buildables so the AI at least have some space to spawn and chase the player
  • You can now craft a new radiation filter by using 2 existing radiation filters
  • Added water wells to towns around the valley
  • You can drink directly from a water well
  • New item: Car battery added


  • Interaction UI is now static
  • Lockpick containers and tool required containers not act like normal containers that they save if they've been searched and will respawn loot after a certain amount of time (If enabled)
  • When ammo is at 0, UI for current ammo will be red
  • You can now craft molotovs without a crafting bench
  • Increased chance to find rope
  • Increased chance of finding polymer at high tier military locations
  • Reduced area that classified container marker will disappear at
  • Change to how resetting skill points is done


  • Fixed issue of being able to hear water where you shouldn't
  • Fixed molotov audio having a slight gap between it looping the sound
  • Fixed issue with not being able to use a spawn point until you have reloaded that save
  • Fixed setting respawn point on a sleeping bag
  • Fixed picking up a battery/filter and it's durability getting changed and stacked to another similar item
  • Fixed issue where if you didn't change anything in the character creator, you would spawn with the options of your previously saved character
  • Fixed not being able to drop items from a vehicle's storage
  • Fixed an issue with context menu that would result in wrong option being chosen
  • Fixed an issue with getting in a vehicle
  • Fixed containers not saying they are looted after reloading/starting a save
  • Fixed zombies not being able to walk through player placed barbed wire

What's Next?
  • Upgrade to UE5.3
  • New dungeon - The Hotel
  • Vehicle upkeep & gasoline revamp
  • Snap base building (Building pieces)
  • Map expansion
  • Bunker/Prison revamp
  • After this, look forward to full on quests
Jan 6, 2024
Geometry Dash - RobTop Games
- Changed Platformer default sliding.
- Added more Platformer sliding options.
- Added coyote time when jumping off platforms in Platformer.
- Added Practice mode to Platformer.
- Added option to see hitboxes in Practice mode.
- Changed how profile statistics are displayed.
- Lowered the prices on many of the new items.
- Lots of bugfixes.

/RubRub
Ace Racers SP - tsmspace
it may be necessary for the player to reset each power level to default for changes to take effect.
Jan 6, 2024
Delivery Impossible - Drunk Fly
- set game on pause when gamepad disconnects
- lower initial graphics configuration on Steam Deck
- fixes for Transporter on the "Breezy Journey" level
- fixes for Clunker and Gangsteer on the "Dinosaur Ride" level
- fix car reset in "Crash Dummies" level
- fix collider on the column in the High Sky level
- cheaper cost for Breezy Journey level
- fix achievements with stats
- tweak level completion times
- fix trees having particles even after destruction
Jan 6, 2024
Wild Omission - xLarch
Fixed clients not being able to connect to multiplayer world.
Jan 6, 2024
Deducto 2 - Red Fox Studios
- When playing on default gamemode, the shotgun is no longer visible on Casino map
- Improved graphics on Slot Machine Task
- Fixed exploits on Red Room and Purple Room parkour courses
Watermelon Suika Game - DioguitoMidgamer
Apologies to everyone. We're actively working on getting Steam to approve the game's initial version. Due to the holiday season, Steam's support has been delayed in responding to us. We're planning to submit a new version for approval this week, but please note that Steam might take up to 5 days to provide a response. According to Steam support, we're unable to change the date unless we have an approved version. We're striving to ensure the game is released within this month. We appreciate everyone's patience and support.
Gloom - System Breach - MudPie Studio
Next Steam Fest
Within this new version of demo we are getting ready for Next Steam Fest.

What was added?
  • New level that is called Sea Of Simulation
  • New enemies
  • Another attack to acquire

Improvements
  • Controller support
  • Keyboard keys remapping
  • Gamma adjustable
  • Controller sensitivity adjustable
  • Performance boost

Release
Full version is planned to be released this year soon after Steam Fest that will take place Feb05. Wish you all great fest and a lot of fun! ;)
Jan 6, 2024
Siegebreaker - Immortal Forge
GAMEPLAY
- Enemies will now target the same towers with their abilities across level attempts instead of being random.

ENEMIES
- Rumbler: Crumble will now trigger when the enemy is reduced below 50% health instead of when defeated. Max Health has been doubled to compensate.
Jan 6, 2024
Bloodthief Playtest - blargis3d
Fix crouch clipping issue and make it generally smoother.
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