Skydive Sim - Skydiving Simulator - mrv
Added ability to track.
Added ability to pitch to the left and right during free fall.
Audio mixer can now be accessed from the pause menu.
Added volume control for Voice to mixer for multiplayer session.
Leaderboards now show more users for more engagement.
Moved in game VR menus to Tracking Space instead of Head so they don't move with the head
Project Arrhythmia - Linkyop
24.1.2 [alpha branch]

Patch notes:
  • Minor improvements to the arcade UI (escape no longer exits there's a dedicated button now) this will require further refinement in the future.
  • Fixed rare crash when starting the game.
  • Fixed default version number in save file from being invalid.
  • Many audio issues were fixed.
  • Legacy upload from alpha now works 100% and should be used moving forward to upload all legacy levels.
  • Hex codes in color picker are way better now.
  • Cover images now properly show up as long as they're below 512 by 512 and square this is now far more consistent between error messages and the actual upload process.
  • Fix for some descriptions overflowing custom log view.
  • Testing: a new audio effect when getting hit in levels.
  • Minor UI improvements.
  • Minor loading optimizations.
Remember, if you want to be in touch with latest news, join my Discord server!
Spikair Volleyball - Choc Abyss


Hi Everyone !

First of all, Happy New Year everyone ♥
It's been a while because I put only big update patch note on Steam and the little updates + hot fix are all on Discord.

SO ! Do you want all the patch notes here or only the big updates ?
answer in this poll please :
click here to vote

Now, let's talk about this update :D

BIG STUFF
MyClub is back !
- recruit new players
- prepare your team
- play matches in a big championship with 4 divisions
- players might retire at the end of the year
- players are trained every week

Game
- new system to calculate defense/receives results (based on timing + players's characteristics)
- SPEED characteristic is the in the game and will impact actions
- you can now press BUMP again to restart the BUMP

IMPROVEMENTS
- GAME - defender will stay a bit longer when defending deep ball
- GAME - AI will serve harder (in high difficulty levels)
- GAME - AI will serve easier (in low difficulty levels)
- GAME - AI easy will be easier
- GAME - AI will block far from net sometimes
- GAME - AI will receive float serves better
- GAME - long tip will be a bit slower
- GAME - long spike far from net can miss the hands of the blocker
- GAME - timing will matter more for the serve
- GAME - system QoL to avoid direction not counting when pressing direction + A/B
- GAME - middle blocker will be more on the ball trajectory
- TUTORIAL - add a prompt to indicate that you can spike without direction (LEFT / RIGHT)
- EDITOR/MYCLUB - random players will be more realistic
- EDITOR - black shadow for accessories
- EDITOR - randomize jersey/short colors
- EDITOR - new music for editor menus
- SETTINGS - button reset default for audio volumes
- SETTINGS - camera shake slider
- SETTINGS - gamepad rumble slider
- SETTINGS - ball trail toogle
- TEAMS - Team Argentina (thanks to Dynezel)

BUGS FIXED
- GAME - picking a team with a deleted player won't break the game
- GAME - slow motion on 25th point (and not 24th)
- GAME - the ball will touch the floor properly
- GAME - jump of defenders based on hitter
- GAME - AI not receiving long serves on the line
- GAME - head shadow too dark
- GAME - music will start when you reach 10 points (match of 25)


Thank you for reading and I hope you're enjoying the game ♥

WILL YOU REACH THE PRO LEAGUE ? :D
Super Dungeon Designer - Squish Studios
Join us for our weekly dev stream!

Super Dungeon Designer is in Early Access now! Get your dungeons uploaded and we'll play them on stream today.

A big thanks to everyone who participated in our first Creator Challenge, we'll have more of those soon!

For this weeks stream, we'll be bug testing and also building our first new dungeon of 2024! Join us for a New Years celebration!

We'll be interacting with the chat so feel free to come chat with us and share any questions or suggestions you might have about the game.

We stream Super Dungeon Designer every Friday at 8:30pm ET on Twitch and to our Steam page.

Give us a follow on Twitch to get notifications when we're live:

https://www.twitch.tv/squish_studios

Buy now from our store page: https://store.steampowered.com/app/1172920/Super_Dungeon_Designer/
Castles on Clouds Playtest - Teej
Spell system
  • Reinforcements Spell
  • Meteor Rain Spell

Status Effect System
  • New Poison, Bleed, Burn, Slow, and Haste Status Effects
  • Unique Mechanics for all
  • New Cards
  • Particle Systems for all
  • Global Modifier Panel Refresh
  • Health bar Effects for poison, Damage Pop Ups for Bleed and Burn

Other
  • New Icons
  • New explosion graphics

Fixes
  • fixed continuous generation
  • added missing meta progression card
  • fix for save data overwrite
  • Added total wave numbers, versioning numbers
  • Tons of misc fixes
Jan 5, 2024
Sophia's Spa - Danny
Work on Episode 3...


If you want to be part of the team and/or beta tester - contact us!
You can contact me on Steam or send email to sophiaspa@valdea.com

Also, if you have any suggestion... we will be happy to listen to your opinion.

And one request:
if you tried this game and you liked it: write a user review... Please..!



In Episode 3, Tanya will purchase two new facilities: a night club and a hotel which will later be available as new locations for Customers. And yes, the hotel will offer "room service" ːRachaelː

Selection of employees for a night club...



Buying clothes for new employees...



Introducing employees to the club...



Preparations for the opening of the club...



Hotel tour...






Brigitte in action...
...

Brenda offers Room Service to guest...



Jan 5, 2024
Big Booty Adventures - nevrealdev
Today marks 2 years since we released into early access and we feel now is a good time to give an update on the status of Big Booty Adventures and unfortunately it's not one we want to give and one we have been putting off for some time.

Simply put, we haven't been working on it. For over a year..... Not news you want to hear and news we hate to give because we really want to make a full and complete game. We see so many early access games just "die off" with no explanation and no signs from the devs, even ones that were highly rated! We aren't those devs.

The short story is this: There are two of us that work on this project and in late 2022 we both had some major lifestyle changes that quite literally tore us from development. We both decided to take a break to focus on those for a bit and well, that break lasted a very very long time.

That being said, this isn't an announcement that we are picking up development again. But nor is it an announcement of us throwing in the towel. Steam and Early Access have put us in a unique position where we could theoretically continue working on this project for life! Of course we doubt that will be the case. Since we started our early concepts in 2017 so much has changed in the VR and development world. It really probably is best if we start fresh either with a different game or a refresh of this game entirely. But honestly we don't know.

So here’s what we do know. People are still buying our game. Not many, but enough to know we did something right. We have more locomotion and accessibility options than many AAA games we've played. We have a bigger and more open world than most VR games. We have plenty of “wonk" going on but we do know there is fun to be had for certain players, ESPECIALLY when you bring a friend in. We’ve had a blast developing this game and often find we don't want to play new VR titles because we would rather be chasing Booty!

For now the game is going to continue living in early access until we get it together or, well, until we don't and we will provide that update then…. Ahhh the life of a small indie dev team. Anyways feel free to pop into our discord to chat if you want. We aren't dead after all, just a little lost! Thanks for listening and hopefully your understanding. Until the next update, take care!
VoiceAttack - gmagenheimer
More improvements and fixes in this release to start off the new year!

As always, you can see the latest updates here: https://voiceattack.com/changes
Jan 5, 2024
Slippery Heights - Black Mangouste
"Minor bug fixes on physical interactions" ːsteamhappyː
Error 259 - Stefano_GamingAlt
  • Fixed a soft lock bug when Fox Bow and Copium are both in the player's inventory
  • Fixed a bug where The Buffoon Achievment wouldn't unlock
  • Fixed various small bugs
...