Last Whisper - Mazxz
Hello, Last Whisper Survivors!

We're thrilled to bring you the latest updates on our journey through the development of Last Whisper. As we continue to shape the post-apocalyptic world you'll soon find yourselves immersed in, we're excited to share some exciting developments in the game.








1. Completed Map and Mini-Map:
Our team has been hard at work, and we're delighted to announce the completion of the game map and mini-map. Navigating the harsh landscapes of Last Whisper is now more intuitive than ever, allowing you to explore every nook and cranny of our desolate world.





2. Weapon Rarity System:
Dive into a more dynamic gaming experience with the introduction of weapon rarity. Each weapon now carries its own rarity, offering players the chance to discover and wield unique and powerful tools for survival.

Some items:












And mores..


Some New Craft item:



3. Direct Loot from Zombie Corps:
We've amped up the realism by enabling direct loot from zombie corpses. Engage in the heart-pounding action as you scavenge valuable resources directly from the fallen undead, adding an extra layer of strategy to your survival tactics.



4. Expanded Wildlife:
Last Whisper now features a richer ecosystem with the addition of new animal companions. Encounter the elusive fox, the common pig, and the formidable boar as you explore the wilderness. Watch out for their behaviors, as they might just impact your survival strategies.

5. Rare Items with Skins:
Stand out in the apocalypse with rare items that come with unique skins. Customize your gear to reflect your own style as you face the challenges of Last Whisper.



6. Demo Details:
Mark your calendars for February 5th! The demo will take place in the desert/savanna zone near a petrol factory. Explore new houses, and for this exclusive demo experience, start your journey with a pickup truck. Unlock starter loot through survey milestones and enjoy the added feature of working weapon damage mods.



7. Co-op Development:
In case you didn't know, Last Whisper is a labor of love by a dynamic duo - my girlfriend and me. Together, we're fine-tuning the skill tree, ensuring a balanced and rewarding progression system for all players.







8. Economy Overhaul:
We've introduced a more intricate economy system. Discover new items to loot and sell for microchips, the currency of Last Whisper. Use your hard-earned microchips to unlock essential upgrades and resources for your survival.


9. Special Items Teaser:
Check out the attached picture for a sneak peek at some special items we've been working on. Your feedback is invaluable as we strive to perfect every detail of Last Whisper.


Thank you for your continued support on this journey. Stay tuned for more updates, and we can't wait to see you in the wasteland on February 5th!


Ho!, we got airdrop and small raids now!


Survive Together,
You're a lovely, favorite Dev couple!
Lumenile: Found Footage - TheDevDude
- Fixed issues relating to the ending cutscene

-adjusted lighting

-adjusted post processing effects

-improved performance
EA Play - Electronic Arts
Get more from your game with great in-game rewards like this month’s EA SPORTS™ WRC Season 2 Rewards, a Madden NFL 24 January Ultimate Team* Pack, an EA SPORTS FC™ 24 January Ultimate Team Draft Token, Battlefield™ 2042 Repose NTW-50 Rare Weapon Skin, and more!

And when it’s time to find your next favorite game, we’ve got you covered with an ever-expanding library of our fan-favorite series and premium games. You can even try out select new release games for up to 10 hours of playtime with no commitment. If you decide to buy, your saved progress will carry over, so you can continue where you left off. Our members also save on purchases of EA digital content, with a 10% member discount letting you save on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on Twitter and Instagram @eaplay!

*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE https://tos.ea.com/legalapp/eaplay/US/en/PC/ FOR DETAILS.
Legion TD 2 - Multiplayer Tower Defense - Lisk


Now that the 2023 Season has officially ended, we wanted to congratulate the very best players of Legion TD 2. Below is the Top 100 Ladder Points leaderboard:


These are the players who performed consistently well throughout the 2023 Season, dominating their competition and fighting to not only reach the top, but stay at the top all year long.

An extra special shout out to the Top 10 finishers!

1. Drachir
2. Pennywise
3. FC Lucy
4. Aatrocity
5. Widderson
6. adames
7. Shadowings
8. ofma
9. XGod37
10. Aviator

Ladder Points

Ladder Points (LP) are earned for the first 10 ranked games per week. LP gain per game ranges from 10 to 100; more points are earned the higher rated you are.

Rewards: Every January, at the end of the ranked season, special badges are given to the top 1/10/25/50/100 LP earners based on their final LP rank. Then, everyone's LP is reset back to 0 for the next season.


  • GOAT: Top 1 LP
  • Raidboss: Top 2-10 LP
  • Champion: Top 11-25 LP
  • Pro: Top 26-50 LP
  • Elite: Top 51-100 LP

Season Dates

As a reminder, here are the dates for the upcoming 2024 Season:
  • January 5-9: Ranked rewards are given out. Player ratings are soft-reset.
  • January 9: New season begins at 8am PST / 5pm CET. Ranked re-enabled.
Jan 5, 2024
Helicopter Gunship DEX - Jimmy Arcade
This update adds the following....

1. MK-82 & MK-83 Iron bombs for the Harrier.

2. CCIP HUD Display for iron bombs.

3. Rebalanced flight model for the Harrier. It should be much more stable and less reliant on using the trim. The Harrier's engine is a little over powered at the moment as it needs to be able to lift off vertically with a full bomb load.

In real life it wouldn't be able to do this and would need a bit of a "run up" first, but there's currently a lack any runways. I will rebalance again in the future once runways are available.

4. Explosions now use a random sound effect - this still needs a bit of work.

***IMPORTANT***

Since I changed the control scheme it is possible you could end up with double bound controls from the old system. If you notice buttons double pressing or axis controls feeling too sensitive then it's probably a double bound control.

To test, you can activate the HUD cyclic display in the Control Settings menu and see if the controls work as expected i.e. full movement on the controller results in full movement in game.

If they don't you'll need to rebind them again in the Control Bindings menu.

Unfortunately these kind of things can crop up during EA but I will try to keep them to a minimum.

Battlefield™ 2042 - Electronic Arts
Join EA Play to make your games more rewarding with access to great player benefits and a library of top titles. Members get more from your game including monthly member-only rewards. And when it’s time to find your next favorite game, we’ve got you covered with an ever-expanding library of our fan-favorite series and premium games. You can even try out select new release games for up to 10 hours of playtime with no commitment. If you decide to buy, your saved progress will carry over, so you can continue where you left off. Our members also save on purchases of EA digital content, with a 10% member discount. Letting you save on full games, points packs, and DLC. Find out more about upcoming EA Play benefits at https://store.steampowered.com/subscriptions/ea or follow us on Twitter and Instagram @eaplay!

https://store.steampowered.com/app/1517290/Battlefield_2042/
GRAB - Slin
Changes
  • PLEASE UPDATE YOUR LEVELS THAT RELIE ON THE PLAYER BEING INSIDE OF BLOCKS! These glitches will stop working soon. Use the new gravity block with "no legs" mode.
  • Levels using the old fling glitch with the same block around the start and finish are now automatically getting updated to use a gravity zone instead.
  • Changed sliding physics for "no legs" mode to better match the behavior of the old glitch.
  • Fixed bug with jumping in no legs mode accumulating endless speed.
  • Fixed group and lock buttons sometimes not working.
  • Fixed object getting created while changing the snapping sliders.
  • Fixed objects moving when cloning (again).
  • Fixed a crash that could happen if preview image data is corrupted.
  • Fixed grapple getting attached to the wrong surface if inside another block and one of them is animated.
  • Locked players can no longer undo and redo in the editor.
  • Fixed objects in the editor losing their collision when kicking or locking someone while they are moving something around.
Cavity Busters - Mr Oist
One more!

This bug was only affecting you if you were using a controller or a steam deck user.

When you died and hit the retry button, you'd restart and then the death animation would play again, but you wouldn't be dead, and you couldn't leave the room, so you had to restart again. huh. weird.

So that's fixed now!

Have a nice weekend!
Space
Jan 5, 2024
Project XSTING - wearesaucymelon
Small fixes patch
Mosaic Mysteries - Kim Jong Billy
- Foolishly forgot a piece from the new puzzle Helios Temple, sorry for the inconvenience!
...