Steam Store News - mirandac


Capitalism and Economy Fest Starts Monday! Get ready for a full week of discounts and demos in Steam’s Capitalism and Economy Fest, starting January 8th at 10 am PT.

Join us here when the Fest begins: https://store.steampowered.com/category/capitalism_economy
Dog Eat Dog: Scam to Survive - codapill
Happy New Year, everyone!

It feels necessary to give an obligatory ‘this game is still alive and well’ dev update, so that’s exactly what this is.

Last year served us some highs, but also an unfortunate myriad of setbacks - over-scoping meant the game had blown up far away from its initial concept in 2021. Now, the game is pulling back to sit between '21's concept and for what DED will become in 2024.

I’m excited and confident that we’ll release the game this year. We have a clear vision for the project, and the most problematic mechanics - those that failed to serve the gameplay in a particularly fun or interesting way - have been axed. We'll definitely go into more details on the next proper devlog.

Thank you to everyone who’s stuck with us and engaged on social media about the project! See y’all with another update soon as we move towards v0.5.

-codapill
Jan 4, 2024
Zombie Defense: The Last Frontier - KaZzantip1997
Space - damokles77
A new planet colonization module has been added to the game. Build a thriving colony on many planets! In addition, all planet surfaces have been redesigned and graphics have been improved.

Colonization module
You can now colonise selected planets. When you arrive at a planet, you are offered the opportunity to build a colony on the planet. You can transfer the money you earn from the colony immediately to your ship.

We will continue to improve and refine the module as the game develops.

At the moment it is possible to colonize:
Mars
Moon
Mercury
Io
Europa
Titan
Pluto
Eden
Venus













Redesigned planet surface graphics

All planet surfaces have been redesigned and undergone a major graphical update













Other
Revised universe graphics
Fixes, adjustments, optimizations
Jan 4, 2024
Escape The Pacific - Gamers4Gamers Team
Hello Survivors!

A new Hotfix 0.63e.0.2 is available!

Changelog:
  • Added: Displaying Cooking status of aimed-at item
  • Added: Displaying Drying status of aimed-at item
  • Added: Displaying Smoking status of aimed-at item
  • Added: Displaying Fastening status of aimed-at item
  • Added: Displaying of Mass and Volume information when hovering over an item in the Inventory
  • Fixed: Reversed Hunger and Thirst displaying in the HUD Vitals, to match the pro-/degression of the stats on the character page
  • Fixed: Broken tutorial for Hammer crafting
  • Fixed: Old Hammer icon in Hammer crafting tutorial
  • Fixed: Broken tutorial for Axe crafting
  • Fixed: Old Axe icon in Axe crafting tutorial
  • Fixed: Several minor UI tweaks

Quick heads up for the tutorial to work its magic: Please close the game completely and give it a fresh start from your Desktop (or wherever you stashed it). Enjoy!

We would like to thank you for your support, bug reports and feedback.

Peter,
G4GTeam


Jan 4, 2024
Rightfully, Beary Arms - mmBiscuits
0.3.9

UI

  • Removed Holiday Spirit.
  • Reduced bullet sfx for better readability and better game performance.

Enemies and other NPCs

Battree

  • She back.

Rocktapus

  • Given more Health.

Bug Fixes

  • Fixed a bug where bullets would phase through certain props (thanks infinitysnapz!).
Jan 4, 2024
United Penguin Kingdom: Huddle up - Turquoise Revival Games
Hi everyone,

Thank you so much for your feedback and support.
Here are the new features, improvements, and some fixes:

1) Thief Seals and Killer Whale Arrivals

Added different soundtracks for Thief Seals and Killer Whale arrivals





2) Newly Unlocked Building

Each newly unlocked building is marked as "Unlocked Building" in the Buildings Menu until you click.



3) Temporary Reputation List

In the reputation menu, the temporary reputations list is ordered chronologically.



4) New Profile - Background

A new background is added to the profile menu.



Other fixes and improvements:
* Fixed some translations

Please let us know about your feedback and suggestions.
We'll continue to update the game based on your feedback.

All the best
Turquoise Revival Games
Tape to Tape - Hastan
Hey everyone! Happy New Year!

Patch 0.1.11 brings several changes to bodychecks, pokechecking, animations, and bug fixes!
Scroll down for answers to frequently asked questions, what's next, and a teaser!



Gameplay Changes

  • Pokechecking Reworks
    #Discussions_QuoteBlock_Author
    Pokechecking was a feature that felt non-existent for the longest time, primarily because there was no visual feedback. Now, when engaging in a stick-to-stick battle with the opposing puck carrier, an animation will trigger. Pokechecking proves to be a solid tool, especially when facing a larger opponent that you can't bodycheck. It's worth noting that the pokechecking range decreases with higher game difficulty, but it is now more accurate than before!

    Additionally, changes were made to the puck when a player is pokechecked. The puck will flip a little higher, making it easier for takeaways.


  • Bodychecking Formula Reworks
    #Discussions_QuoteBlock_Author
    Ever stacked up the absolute Terminator with over 100 bodychecking stat and still got staggered or knocked down by the smallest player going at 1MPH?
    Not anymore! We've tweaked the bodychecking formula to better determine when a player gets staggered or knocked down by a bodycheck.

    Remember, your skating speed before delivering a bodycheck is crucial. However, if a player has a significantly lower bodychecking stat than their opponent, different results may occur based on the skating speed before the hit. If the speed and checking stat of an opponent are weaker, chances are your Terminator won't even get staggered! On the flip side, a player with a heavy bodychecking stat AND speed will crush those smaller players!"

    It's a work in progress, and we'll certainly consider all feedback to make further adjustments!
  • Players bodychecked along the boards will no longer clip through it



  • Turning and Shooting animations are now smoother
    #Discussions_QuoteBlock_Author
    Turning, pivoting to backward skating, and shooting animations are now more crisp, providing better overall feedback.
  • Blockshot colliders increased
  • Greasy Lettuce & Golfers' goalies butterfly speed slightly nerfed
  • Minor AI changes
Bug Fixes

  • Fixed a bug where a one-timer pass would go much faster than expected
  • Fixed a bug where changing your players' positions (Line-up menu) while in-game would cause a bug in their positions during faceoffs
  • Fixed a bug where settings would not carry over after the next time the game is launched
  • Minor visual fixes to jerseys and helmets
  • Fixed a bug where Golfers' bench players would have no bodies
  • Tentative fix where the referee would not drop the puck on faceoffs

Known Issues
  • Customization feature may cause crashes and could be nonfunctional for Steam Deck users due to being manageable with keyboard and mouse only, we apologize for the inconvenience and will resolve the issue as soon as possible.
  • Minor visual bugs with players' numbers and names
  • Visual issue with celebrations (notably hand disappearing when doing the "Jagr salute")
  • Graphical issue with players' scoring banners wearing an extra helmet or misplaced helmet
  • Minor texture issues

What's Next!?

We have talked quite a bit about the Roguelite Campaign rework and that is our next step. This includes a lot of reworks and changes which includes:
  • Better progression system
  • Better gameplay loop
  • More Elite teams
  • Alternate Bosses (More information below)
  • Different ways to acquire power-ups & trainings
  • Ability to upgrade your goaltender throughout your runs (Goodbye bad Butcher)
  • MORE Power-ups
  • MORE Relics
And much more that we will cover in future posts!

If you would like to be part of the testing team for the future updates and the campaign rework, make sure to JOIN OUR DISCORD!

#Discussions_QuoteBlock_Author
We currently have prototypes for four Elite and Boss teams that we're actively working on. We're excited to introduce a breath of fresh air to the existing pool of teams in the game! Speaking of alternate bosses, here's a preview of our first (and almost ready to ship) alternate boss!


FAQ (Discord & Community Hub)

Will we be able to use our own customized team for the campaign?
#Discussions_QuoteBlock_Author
It's very likely, as we love the idea of bringing your own squad for a challenge. This may be included in the campaign rework.
Will there be more AI strategies (Defensive & Offensive)
#Discussions_QuoteBlock_Author
Absolutely! We're eager to expand the team archetypes you can build throughout your runs and delve deeper into AI behavior!
Will there be more challenges other than first to score a goal against the Spartans?
#Discussions_QuoteBlock_Author
We are definitely exploring more variants of challenges that feel both challenging and rewarding.
More game modes & Online?
#Discussions_QuoteBlock_Author
We would love to, but that is something we will look into after the campaign rework. We understand that it is heavily requested!

Hope you guys enjoy!

Much love from the Tape to Tape Team


Hey, sometimes Butcher doesn't suck...
Jan 4, 2024
An Arcade Full of Cats - Arntor
Hello hoomans! ːcathspawː

We are thrilled to announce the latest update to "An Arcade Full of Cats: Timewarp Trouble"! Let's travel through space and time once more with Leo and Fofiño to a brand new stage, set way back in the past!

In this stage, we visit an Indigenous Cat-Village! Help our newest feline friend, Moon, cure an ailing village and have fun finding those mischievous cats in two new scenarios!



Also, we're running a survey to get your feedback and make our games even better. Your input is invaluable to us, and we'll share some of the questions and answers on our Discord in a special Q&A session.

Check it out: https://forms.gle/SzUux72wu9WW8UyL6


The update for "An Arcade Full of Cats: Timewarp Trouble" is live now. We're also working on an update for the free version of the game, with another stage coming in 2024. ːpapyruswackyː
Hope you have fun! ːsansː

Love and Purrs,
The Devcats ฅ^•ﻌ•^ฅ
Neon Fantasy: Monkeys - Quantum Quiver


Hello dear Gamers! Today we have prepared for you list of our games, which can be purchased with a good discount!

Quantum Quiver Games List:






If you have one or several of our games, you can purchase our Bundle's with a higher discount!)

Bundles with discount:





You can buy a gift for your friends our Bundle for gifts with a good discount!)

Our Bundle for gifts:




Do not miss our special offers!

We hope you enjoy it

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