Psychiatrist Simulator 2 - s8cusyqr
Searching for volunteers to record selfie video of one of the patient's dialogues. Reward is free game key and being included in credits.
Suit for Hire - Crimson
Hey everyone,

We've made some major bugfixes and improvements to the game that should hopefully make things feel better, we also reverted our engine code back to the original code rather than source code which should resolve some other issues.

The full patch notes can be found below:

  • FIXED: Bright lights in levels like the Subway Level
  • FIXED: Black fade wall not disappearing in the Club level somehow
  • FIXED: Enemies keep getting stuck in cover state (this is a duct tape fix for now, we'll be doing a full revamp of the AI in the near future)
  • FIXED: Weapon selection would load before Game Instance causing weapons that were locked to appear unlocked on first start-up
  • FIXED: Cathedral boss firing even when the player would start executing an enemy
  • FIXED: Dive not working near objects and was being set to 'Standing' during dive
  • FIXED: Secondary weapon execution being used even though primary is equipped

Thanks for all of your feedback and bug reports, keep them coming and Happy New Year!



Discuss the game with us and the community on Discord and Twitter. If you want to see the game developed live, catch Crimson on Twitch.

Report any bugs or feedback on our Community Hub.
Dec 29, 2023
VTOL VR - Paolo
v1.8.6f1 General - Fixed: weapons don't detonate and pass through the ground if they hit hitboxes which are not tied to a unit (ex: Oil Rig legs) - Fixed: smoke flares weren't affected by wind - Fixed: AI pilots couldn't get a taxi path from the large hangars in Airbase 1 & 2 to the runway in certain wind conditions - Fixed: ground units on paths sometimes hover above ground, which also caused debug log spam EF-24G - Fixed: GBU-39 was decoupling upwards, causing explosion on release - Fixed: Players list scroll buttons played input sound every frame (F-45 too) Multiplayer - Fixed: team seats were not calculated properly with non-auto team slots and a team with inaccessible slots - Fixed: EF-24G had AIM-7 in Free Flight/Airshow Quicksave - Fixed: black screen after quickload when the TSD was dragged and the cursor is on a contact icon Units - Fixed: Backstop radar has different stats for locking vs scanning radar
Shrines of Power Playtest - Liukan
* New Spell: Void Spike IV
* New Spell: Void Spike V
* New Spell: Void Spike VI
* New Spell: Void Wall II
* New Spell: Void Wall III
* New Spell: Void Wall IV
* New Spell: Void Wall V
* New Spell: Void Wall VI
* New Spell: Void Bolt V
* New Spell: Utter Void I
* New Spell: Blizzard I
* New Spell: Boulder I
Under A New Sun - newhorizongamestudio
Hey Survivors,

it's time for the first big update for Under A New Sun! This update focuses mostly on a refined and extended building system, featuring second floor building, a lowering and raising mechanic of the first floor foundations, more roof variations, furniture, decoration as well as the ability to sit down on benches and chairs to rest by a crackling campfire after a hard day of work.

Furthermore, this update adds a map of the world that can be found (similar to a note), more of the smaller wreckage sides (containing loot items) and a bunch of fixes, adjustments and Quality of Life improvements.

Update to v0.5.0:

Building Updates:
  • Added stick floor (to build a second floor)
  • Added sloped stick wall
  • Added sloped brick wall
  • Added straw roof top
  • Added a small stick ladder variant
  • Added a small brick stairs variant
  • Updated the stick ladder to be 2 meter high
  • Foundations can now be lowered or raised when building (using the mouse wheel)
  • Added a short stick wall variant (important for building with lowered foundations)
  • Added a short brick wall variant (important for building with lowered foundations)
  • Walls can now be placed on other walls
  • Roofs can now be placed on other roofs
  • Added stick foundation cover
  • Added stick wall shelf
  • Added fur rug
  • Added log bench
  • Added sit on bench and chair animation
  • Fences can now be placed on the ground
  • Updated stick roof corner collisions
  • Updated brick roof corner collisions
  • Updated log item model
  • Updated fence model
  • Added a furniture building subcategory



Other Updates:
  • Added a map that can be found
  • Added a new note
  • Added more small wreckage/debris sites
  • Added door opening and closing sounds
  • Adjusted animal ragdoll dragging physics
  • Increased the time between wind direction changes
  • Hunger is depleting a little slower
  • Thirst is depleting a little slower
  • Food inside the inventory & chests now rots slower (50% time increase)
  • Building is now canceled when opening a chest
  • The Note Menu can now be exited with a controller
  • Coal Ovens can no longer be refilled during the burning process



Thank you for the ongoing feedback and support!
Spell Disk - Sunpeak Games
  • Some disks had their default positional data changed. Usually, when the positional data of the disk trigger was ambiguous, the default position was set as player position. That has been changed to the floating disk location (wherever they are). Affected disks are : Time Disk. Item Holding Disk. Weapon Spell Mana Disk. Disk Cooling Disk. Health Disk. Peace Disk. Stamina Disk.
  • Disk Activation Disk will now seek the location where the disk was activated, rather than on player.
  • Disks will no longer clip through walls when being idle and circling around the player. They will instead slide across the wall surface as it tries to rotate around the player. This change was made so that spells that generate from the disks cannot start inside the walls, therefore despawning the cast spell instantly.

  • Fixed the dash stamina showing green color when the player was unable to dash due to the dash fatigue. The small bars below the players will now fill in proportion with the dash fatigue value in consideration, and will color accordingly.
  • The items will no longer hover over the weapon slot and accessory slot while holding an item. You are not able to drop any items on each of those slots, so navigating above those slots were removed, similar to how you cannot hover over other item types of holding item.
100% Orange Juice - PhleBuster

It's time to burn it all up! The third official Character Song Pack for 100% Orange Juice contains the Star Breaker character song "Star Baker Breaker" in 5 different versions!

https://store.steampowered.com/app/2727920/100_Orange_Juice__Character_Song_Pack_Star_Baker_Breaker/

Vocals: Star Breaker (Hirayama Emi)
Lyrics: Major Tom & Maruyama Miki
Composition, Arrangement & Guitar: Ryo Sugihara
Mixing: fav8075
Cover Art: Mechari

Tracks are included in both .mp3 and .WAV versions.

Enjoy an energetic end of the year with Star Breaker!
Rolling Arcade - J_C
To make the store page more accessible to Japanese and Russian speaking players, we translated the store page to those languages.
Z.O.N.A Project X VR - AGamingTeam

Hello, stalkers! We have another update for you, version 1.00.51.

What's new:

☢️ Added an additional slot on the left arm, currently usable for hand grenades. If you want it to be used for something else, feel free to suggest, I'm always open to dialogue.
☢️ Added a new location "Vault 05", essentially small hidden spots that you can open by recovering lost PDAs during the story campaign.
☢️ Added a new location "Vault 02".
☢️ Introduced a new type of bandits, currently only encountered in "Vault 05".
☢️ Added the ability to adjust the smooth turn speed, currently only available in the main menu settings.
☢️ Added the ability to adjust the snap turn angle, currently only available in the main menu settings.

Changes and improvements:

🔸 Slightly reworked lighting at the first location.
🔸 Minor optimization work on all levels.

Happy New Year to everyone!
Karos Classic - Julia
The game store is full of discounts and amazingly useful items just waiting to be yours!

💎 Now shopping in our games has become even more pleasant - during the day, from December 30 (00:00 Moscow time) to December 31 (00:00 Moscow time) for each account replenishment you will get bonus GXP, which will be credited to your account as a separate gift!

The more GXP - the cooler the bonus!

The promotion will not last long - hurry up to buy GXP and get your gift!
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