Bitburner - omuretsu
Additional notes:

It was reported that 2.5.0 was the most recent release to work on Windows 7 and 8, so a new legacy branch was added for Steam users who are on these older OSes. Newer versions of the game can be played on the web:

Release branch: https://bitburner-official.github.io/
Development branch: https://bitburner-official.github.io/bitburner-src/

The Development version (available on the Steam development branch or via the web link above) contains a new IPvGO mechanic and a new BN14 that revolves around this mechanic. This will be officially released in the next game release version 2.6.0.

## v2.5.2 - 26 December 2023

### API

- Added limit of 1e9 for additionalMsec property of HGWOptions (@d0sboots)
- ns.share effect is now boosted by host server core count (@TheAimMan)
- Fix a bug with HGWOptions that caused the default value to be 1 thread even for scripts running multiple threads (@DJMatch3000)
- (Singularity) ns.singularity.applyToCompany now returns the JobName if a job was obtained, or null otherwise - previously was boolean (@jjclark1982)
- (Singularity) ns.singularity.getCurrentWork now requires access to the singularity API (@TheAimMan)
- (Singularity) Added ns.singularity.getFactionInviteRequirements (@jjclark1982)
- (Stanek) ns.stanek.chargeFragment is now boosted by host server core count (@TheAimMan)

### BUGFIX

- (Bladeburner) Operation team size modal now handles keyboard submission correctly (@Snarling)
- (Corporation) Fixed an issue with Warehouse size being out of sync following prduct sale (@Kelenius)
- (Factions) Fixed some display order issues, and possible multiple entries for a faction (@jjclark1982)
- (Factions) Fixed an issue with certain factions not becoming "known" when joining them (@jjclark1982)
- (Grafting) Entropy now has the correct negative effect on hacknet multipliers (@TheAimMan)
- (Hashnet) Fixed an issue where the SF9.3 reward server had an incorrect number of cores (@cigarmemr)
- (Terminal) Fixed a bug with script autocompletion when the script is inside a subdirectory (@draughtnyan)

### MISC

- Added basic protection for certain global values that could cause a recovery screen if reassigned (@Snarling)
- Fixed conditions for an easter egg message (@cigarmemr)
- (Bitverse) Changed listed difficulty for BN3 to "hard"
- (CodingContract) Reduce incidence of $0 coding contract rewards in circumstances where the reward would be $0 (@trambelus)
- (Corporation) Added better accounting of funds transactions (@jjclark1982)
- (Corporation) Remove cooldown on starting over corporation, but maintain remaining cooldown for selling shares (@jjclark1982)
- (Corporation) Removed some legacy code that was not doing anything (@catloversg)
- (DevMenu) Added the ability to add/remove sleeves from the dev menu (@Sphyxis, @Snarling)
- (Docs) Fixed various typos in documentation (@tdpeuter)
- (Factions) Added a documentation page for faction join requirements (@jjclark1982)
- (Formulas) Added clarification for the unit of time returned by hackTime, growTime, and weakenTime functions (@d0sboots)
- (Ports) Promises from port.nextWrite resolve in the same order they were created, instead of reverse order (@LJNeon)
- (Sleeve) Add task counters for Crime and Bladeburner tasks (@TheAimMan)
- (Stock) Add some randomization to timing for stockmarket forecast change events (@Caldwell-74)
- (Terminal) Added the --all option for unalias, to allow removing all aliases (@Sphyxis)
- Nerf noodle bar (various contributors)

### UI

- Message for buying TOR router no longer implies the need to connect to darkweb (@Kelenius)
- (Company) Rework of the job location details (@jjclark1982)
- (Company) Added previous/next buttons for job location if the player has multiple jobs (@Kelenius)
- (Factions) Only show warning about enemy factions for factions with enemies (@jjclark1982)
- (Stanek) Improved the display of the Stanek grid (@Kelenius)
Aground Zero Playtest - David Maletz
This is getting pretty close to what I expect to release for Early Access - I'm planning on adding music, seaweed, asteroids falling on the surface, and some icons (plus any more bugfixes), but this is starting to feel pretty stable!

Changelog
  • Increased indirect lighting range in high quality mode (no longer dark patches)
  • Performance optimizations
  • Various bugfixes/minor improvements.

This update itself is mostly invisible/under the hood changes, but I think some of you will appreciate the performance boost. If you're not set to high quality, you might want to try increasing the quality and see if it will run!
Slay the Princess — The Pristine Cut - Black Tabby Games
Fixed a handful of additional corrupted voice files. Soon we shall be free.
Empire Chronicles - cris_litvin
Empire Chronicles (Version 1.3.4) - Minor Update

  • Save game files now show the reserve members as well as the main party members.
  • The bridge in Southern Pines Road can now be repaired.
  • Bug Fix: Wolf Stance on Sasha's skill tree was being incorrectly unlocked.
  • Bug Fix: Fixed a few small collision issues in the Kranoa cemetery.
  • Bug Fix: Vamp Coven was extra dark at night time.
  • Bug Fix: Fixed a few small pathing issues in Eliath Loren Sanctorium.
  • Bug Fix: Run speed was not updating when changing party till opening the menu.
  • Bug Fix: The last mission was being triggered on quests completed instead of turn in.
  • Bug Fix: Kranoa castle roof had wrong graphics.
Freedom Physics - nolanritchie
AMMO & FUEL LIMITS
You can set limits on Fuel and Ammo for the Rocket Ship
Can set HP Bar, Ammo Bar and or Fuel Bar to show how much you have used, have left:


Added Fuel and Ammo Objects which when touched restore Fuel/Ammo
Can be customized to restore any amount or percent, and be limited to how many times they can be used etc:


Fuel / Ammo Limits can be set here in the Level Options/Settings



IMPROVED CONTROLS FOR ROCKET
With the addition of Fuel limits, the Rocket Ships controls and specifically the grappling rope have been greatly improved so that mobility is still reasonable possible if you run out of fuel.

Removed the Cooldown on rocket ship ability to throw bombs, bombs cost 3 ammo points instead of having cool down.

Added ability for rocket ship to launch missles like the missle launcher object. These cost 4 ammo points.

SOUND EFFECTS OVERHAUL
Many Objects now have their own sound effects when they collide and or activate an ability.
Glass looking objects make glass clinking sounds when colliding, metal objects metal sounds etc.
Sounds originating from objects have a sound range and sound quieter the farther away from the center screen they are etc.
Sounds from objects have a slight cool down to prevent anoying sound spamming

Misc:
Added shadows to menu.
Fixed various bugs.
[Neolithic]To the End - orochi2k



English
############Content################
[Character Customization]Added a new playable female character variation.
[Relationship]After your visit to Katan, Katan Outlaws will now appear on your relationship UI.
简体中文
############Content################
【角色自定义】加入了一个新的可用女性角色造型。
【关系】在首次访问卡坦之后,卡坦法外狂徒会出现在你的关系界面中。

Latest news from Ukraine/乌克兰小剧场
https://controlc.com/0b2f0c59
{LINK REMOVED}
Dec 26, 2023
Snowboard League - Dibo
+ you can now host sessions with a higher max player count. (will definitely cause issues, just for fun only!)
Click Cricket - millbrookgames
We are excited to introduce a new feature coming in January adding Cup Tournaments to Click Cricket!

🏆 Cup Tournament: Battle for Glory!

Embark on a journey of intense competition as you participate in the newly added Cup Tournament. This feature brings the excitement of a prestigious cricket tournament right to your fingertips. Choose your favorite team, strategize your game plan, and compete against the best teams from around the world.

📲 Update Coming Early 2024

Other smaller updates that will be included: -

- Addition of the USA as a playable team.
- Enhanced Opponent AI.
- New Menu Graphics.
IMHA - imhagame
- Fixed character-despawn causing a crash
- Fixed character stuck in idle state sometimes instead of becoming ragdoll
- Fixed some of the checkpoint respawn issues
- Some improvements of the maps
- Improved main menu
- Added missing animations of one of the characters
Grappling Gunners: Arena FPS - Arutaka
Major Update
Weapon Specification Changes, Balancing Adjustments
[Primary]
  • Added Burst Firing
  • Removal of Semi-Automatic


[Primary/Secondary]
  • Increased reload speed by 1.3 times.

UI Update
  • Displaying Player Movement Speed



Minor Update
Server Browser
  • Changed default server name from 'myserver' to '[Player's Name]'s Server.
...