Join us for a holiday special Tavern Talks with Roxx complete with some notable guests and holiday wishes from our team!
Celebrate in-game with the Freja island event. Have you been good this year? Find out as you traverse the Naughty and Nice Maze on Freja Island to earn rewards. You can enter every even hour (2PM, 4PM, etc.), and once per roster per day, or earn tokens from clearing Chaos Dungeons and Guardian Raids. Tokens from Freja Island can be spent at the event shop, which has a variety of valuable items and holiday-themed rewards that can be earned! Special event feast items will also be available during the event.
If you haven’t logged for a few days, don’t forget to claim your Year’s End Gift celebrating the holidays and end of 2023! It will be available for a character on your Roster to claim from their Product Inventory:
2023 Mokoko Cahni Skin Selection Chest
Special Legendary Card Selection Pack - This pack contains Varkan and Vairgrys as selection options
Legendary Elixir Support Chest - Contains 500 Stabilized Ductility Catalyst and 5 Splendid Elixir of Wisdom
Processed Chaos Stone Chest - Contains 30 Processed Chaos Stones (Weapon) and 90 Processed Chaos Stones (Armor)
Book of Judgement Chest - Contains 4 Books of Judgement
Here is a small gift for this year: the Oppaidius 2023 Christmas Pack. It includes:
- 3 fanarts + their nude versions in hi-res PNG format - Mt. Lady, Fujiko, Lady Death - 3 FLAC lossless music tracks from 3 Oppaidius games - Ofelia, Rika’s Theme, Dan-dan’s Theme - Original Oppaidius storyboards - used by Matteo to build the game - first Oppaidius Desert Island! chapter and Super J short story - Special “wardrobe malfunction” GIF in hi-res format - a gift I drew for the LewdSchool Secret Santa event - Angela & Seagull uncensored GIF from Christmas 2020 in hi-res format - A special “Jimmybucks Coffee” PNG made by ShadyMarmalade - A small surprise…?
To download it, the url is…
bit (dot) ly/xmas *****
To get the last 5 characters, solve this quiz:
1- In Oppaidius Summer Trouble!, how many endings there are in total? * 2- In Oppaidius Tropical Cruise!, Jimmy has a weird theory about cabins placement in cruises - where did he read it? bxllshit.*** 3- In Oppaidius Desert island!, according to Jimmy, where the butt bite gag came in the Best Beach Gags Ranking? *th
If you need help, ask me for a hint in DM, on community posts or directly on Discord 🙏
This month fanart is Jill Valentine, and it is still available on Patreon:
Also, Oppaidius games are still on sale for Steam Winter Sale!
Here is a small gift for this year: the Oppaidius 2023 Christmas Pack. It includes:
- 3 fanarts + their nude versions in hi-res PNG format - Mt. Lady, Fujiko, Lady Death - 3 FLAC lossless music tracks from 3 Oppaidius games - Ofelia, Rika’s Theme, Dan-dan’s Theme - Original Oppaidius storyboards - used by Matteo to build the game - first Oppaidius Desert Island! chapter and Super J short story - Special “wardrobe malfunction” GIF in hi-res format - a gift I drew for the LewdSchool Secret Santa event - Angela & Seagull uncensored GIF from Christmas 2020 in hi-res format - A special “Jimmybucks Coffee” PNG made by ShadyMarmalade - A small surprise…?
To download it, the url is…
bit (dot) ly/xmas *****
To get the last 5 characters, solve this quiz:
1- In Oppaidius Summer Trouble!, how many endings there are in total? * 2- In Oppaidius Tropical Cruise!, Jimmy has a weird theory about cabins placement in cruises - where did he read it? bxllshit.*** 3- In Oppaidius Desert island!, according to Jimmy, where the butt bite gag came in the Best Beach Gags Ranking? *th
If you need help, ask me for a hint in DM, on community posts or directly on Discord 🙏
This month fanart is Jill Valentine, and it is still available on Patreon:
Also, Oppaidius games are still on sale for Steam Winter Sale!
We've been following your feedback and ideas for improving FatalZone and were hard at work not only fixing bugs but also adding new content. Finally, we're excited to bring you the first update, so here’s its list of changes:
New features:
Added a notification log so that you never miss one of the following: - the start of an evacuation; - resource pickups; - unique character perks activation; - interactive points spawning; - resource containers popping up on the current map; - appearance of a skill-granting mark.
Added interactive point mechanics. These are zones, upon entering which you will encounter additional enemies. So don't stand still anymore! Explore locations during raids to level up your character and return to base with even more resources!
New navigation system — radar! - arrows have been replaced with icons pointing towards nearby crates; - the distance to an object can be determined by the corresponding icon’s size: the farther away an object is, the smaller its icon will be; - the scale around the icon indicates the remaining time before the object will disappear; - use the E key to turn the radar on and off.
This is how it looked like before.
Now the radar looks like this.
Added containers with more resources than crates. These have a unique appearance and come in several sizes that affect the number of resources inside. They can also hold multiple resource types at once.
Added unique containers that can hold skills. Note that you can’t evolve a skill with such containers, and that they will stop spawning once all of your skills reach max level.
Leveling up the Infirmary building now provides new bonuses: - at level 2, a Healing Dome will spawn at the EVAC Zone and heal 50 HP every 0.5 seconds on player contact (the dome disappears alongside the evacuation point); - at level 3, the dome will also stun and repel enemies. Its stun duration is 5 seconds; - at level 4, a chest with a parachute icon will appear at the EVAC Zone. Note that it will also disappear alongside it!
The "Survivor" class now has the unique "Ghost Chance" perk: upon receiving lethal damage, if the Merc has no resurrection charges, they will become invulnerable for 20 seconds. Pick up a first-aid kit or heal under the EVAC Zone Dome during this time to survive. Otherwise, the character will die, and the raid will fail. Once the perk is activated, an icon and a scale showing the time remaining will appear above the character.
The "Scavenger" class now has the unique "Uncontrolled Magnetism" perk: when activated, all experience spheres, amplifiers, and resources on the location will be instantly collected. The perk triggers once every few seconds and doesn’t affect chests, interactive and evacuation points, or resource and skill containers.
The Veteran class now has the new unique "Fire Shower" perk: once every few seconds, the character receives a Hellfire drone with a unique appearance. Picking up two drones will prolong the skill's duration.
A sound was added when activating the Tank class’s temporary shield.
Enemy changes: - Fireman’s fire protection was raised from 0 to 50%; - Brigade Commander’s fire protection was raised from 0 to 100%; - Policeman’s shotgun shell color has been changed; - Spitfire’s shell color has been changed from green to red, plus a bug that sometimes rendered their shells invisible has been fixed.
Misc changes:
Evacuation: Changed the effective zone from a rhombus to an ellipse so that it matches the visual representation.
Chests: Fixed a bug that sometimes prevented the game from being paused when opening a chest.
Mutations: Fixed a bug where the Merc’s stats did not immediately take any received penalties and mutations into account upon leaving a raid.
Level Ups: The "Refresh List" button can now be selected with the keyboard by pressing the S or the downward arrow keys.
"Home Run" Skill: Fixed a bug that caused the main projectile’s fragments to hit the same target; Reduced the number of projectile splits from 2 to 1.
Katana and Spear: Fixed a bug that caused the weapon to miss its target.
Steam Achievements: Fixed a number of issues with unlocking certain achievements.
Plus some other minor fixes!
We’d like to thank you for your patience and active support, and hope that you’ll stick with us to see FatalZone’s future unfold!
We also want to remind you about a great bundle for fans of horror and mystery. 20 Minutes Till Dawn — Fight off Lovecraftian monsters to make it through the night. Choose your hero from a long list of characters, unlock over 50 different upgrades, and strive to survive in this difficult battle against eldritch evil!
Showdown Royale is a twist on the Showdown events you love, with the competition turned up. Each group will start with only 20 people, reducing by 50% with each daily cut – smaller leaderboards but with a better chance of winning!
Qualifying Round
The qualifying round lasts one day, with only one chance to secure their spot in the elimination round
The top 50% of the qualifying round leaderboard advance to the elimination round
Elimination Round
The elimination round lasts one day, with only one chance to claim a spot in the final round
The top 50% of the elimination round leaderboard advance to the final round
Final Round
The final round also lasts one day
If you’ve made it this far, you’ll receive a prize no matter what, but the higher you rank, the better the prizes
Other Things to Know
We base scoring on total strokes, meaning the fewer shots you take to complete your matches, the higher you rank on the leaderboard
it is time for new shores! On Friday, January 5, a portal to the NEW EUROPEAN WORLD EU9 will open at 16 CET! Create a character on the new world from December 29 and receive 25 mushrooms if you connect it with your S&F account before the launch on Friday! Then nothing will stand in your way when paying the mushroom dealer a visit.
Here is a small gift for this year: the Oppaidius 2023 Christmas Pack. It includes:
- 3 fanarts + their nude versions in hi-res PNG format - Mt. Lady, Fujiko, Lady Death - 3 FLAC lossless music tracks from 3 Oppaidius games - Ofelia, Rika’s Theme, Dan-dan’s Theme - Original Oppaidius storyboards - used by Matteo to build the game - first Oppaidius Desert Island! chapter and Super J short story - Special “wardrobe malfunction” GIF in hi-res format - a gift I drew for the LewdSchool Secret Santa event - Angela & Seagull uncensored GIF from Christmas 2020 in hi-res format - A special “Jimmybucks Coffee” PNG made by ShadyMarmalade - A small surprise…?
To download it, the url is…
bit (dot) ly/xmas *****
To get the last 5 characters, solve this quiz:
1- In Oppaidius Summer Trouble!, how many endings there are in total? * 2- In Oppaidius Tropical Cruise!, Jimmy has a weird theory about cabins placement in cruises - where did he read it? bxllshit.*** 3- In Oppaidius Desert island!, according to Jimmy, where the butt bite gag came in the Best Beach Gags Ranking? *th
If you need help, ask me for a hint in DM, on community posts or directly on Discord 🙏
This month fanart is Jill Valentine, and it is still available on Patreon:
Also, Oppaidius games are still on sale for Steam Winter Sale!
Inspector Schmidt - A Bavarian Tale - Active Fungus Studios
Roadmap for 2024
We started work on “The Ebbing” and we learn a lot while doing so. For example we improved our pipelines for character art and animations. We plan on bringing some of the new knowhow into A Bavarian Tale in the next months.
As the title suggests, this update addresses two key points based on your feedback. Let's get right into it:
Disable Elements
Previously, there was no control on which types of elements appeared on the bridge. This resulted in receiving runes from elements that might not be needed. Now, you can disable up to three elements in the Signs menu. This prevents those elements from showing up on the bridge or in the recruit menu.
Custom Portraits
You now have the ability to set up custom portraits for in-game characters. Simply navigate to your game's local files in Steam (Right-click -> Manage -> Browse Local files). Locate the "Rune Gate_Data\Mod" folder and move the PNG files from Examples to the Textures folder to replace portraits in the game. Overwrite them with your preferred images, make sure that they are in PNG format and bear the same name.
Other Updates
Updated the visuals of a few pop-ups and tooltips to enhance readability.
Significantly lowered the crafting price of runes.
Upgraded Infect to a tier 4 rune and buffed it a little bit.
Addressed a few crash issues.
As always, thanks for your feedback. Happy holidays!
In the previous update there were two annoying bugs that I fixed as I went along; -The quick access menu for purchasing lower skills was out of control. Now you can shop with quick access buttons. -Fixed some errors that appeared in Multiplayer: Skill Purchases.
Sound has been added to the character's actions: -Pain -Death -Grenade Throw -Dodge. -Disruption of Grenade throw and dodge
Experience improvement: -Speed and Heal Skill have a minor cooldown. They recover sooner. -Improved artificial intelligence of demons. Now the demons patrol randomly, And they chase you if they see or hear you. and they stop doing it within 10 seconds of hearing or seeing you. and return to the random patrol state. -Improved spawn system Now they do not fall but are generated at a random point visible through the particle system.