Hey everyone, I just released a patch update with a fix for a bug in the tutorial scenario that prevented the "How to Build: Part 8" stage from being completed.
As a bit of a bonus, this update also includes another clutch with ring gear (x3 in size), as well as a new centrifugal clutch part, for all your go-kart and moped needs! :)
Hey everyone, just a quick announcement to share some good news about the Visual Update.
We've been working hard to bring Brick Odyssey graphics to the next level, and we're very happy with the results. The update should be ready in about a month or two, there's still a few things that needs to be done and we have to make sure everything works perfectly before pushing it live.
We hope you will be as excited as we are by the changes, and that the new visuals will make more people interested in trying out the game.
Here's a few screenshots showing how the game will look after the update. You might also be able to notice a few other changes in these ;)
We would love to know what you think, so don't hesitate to get in touch here in the comments or on the Discord, all the encouragements are highly appreciated!
Thanks to the valuable feedback from the community, we were able to quickly identify some instabilities present in the last update. If you encounter new bugs, please contact us via email at contato@betagamesgroup.com. We appreciate your ongoing collaboration to enhance the gaming experience!
IMPROVEMENTS
Implemented a dynamic statistics system in weapon and weapon modification stores, where each item dynamically changes the attributes of accuracy, range, and weapon capacity.
Reduced the camera shake effect when Nicolau shoots.
Improved the artificial intelligence of the recruit.
FIXES
Fixed an issue with old save games that did not load correctly (experimental).
Fixed a blockage that prevented the player from taking characters as hostages.
Fixed the collision of bamboo that was causing cars and characters to get stuck.
Fixed the tuning of the Mercanto car, where it was possible to add body kits from another car.
Fixed some situations that blocked the selection of weapons.
Fixed textures of scopes and lasers.
Fixed an issue that blocked sparks on the wheel of the car when in contact with the ground after the tire burst.
[h5]Memory Usage Reduced[/h5] (Thanks to Joko_P) There was a problem with the engine code which made New Island Oji use too much system memory. Some systems with low memory could have crashed while loading the Island or had a random crash while playing.
[h5]2 more x-mas decos are added to the Santa's Cabin[/h5] You can find these items on the 2nd floor (Use the stairs behind the building)
[h5]Bug Fixed[/h5] [Vehicle] AI vehicles overlap and explode [World] Floating x-mass line at the Gang-Jung Terminal (Thanks to Raging413)