A collection 8 of space-themed games, including Absolute Territory and recently released A-Spec First Assault, from management to exploration to pure adrenaline combat, this bundle has everything you. Save almost 75% off until Jan 04, 10 AM PT.
Even if you missed the winter sale, the lowest discount will always be 60%!
-Partial switches can now be operated using the mouse. -Added a difficulty setting to decide whether to perform turnaround work. -Introduced vehicle 4321F. -Adjusted the tablet UI display conditions in conductor mode. -Expanded the range in which the viewpoint can be moved.
*Original text (Japanese)* ・マウスで一部スイッチ類の操作ができるようになりました。 ・難易度設定に折返し作業をするかどうかの設定を追加しました。 ・車両4321Fを追加しました。 ・車掌モードでのタブレットUI表示条件を調整しました。 ・視点移動可能範囲を広げました。
-Added completion signals for boarding and alighting at the Tatehama Station express platform. -The movement of station staff has not been implemented yet. *Implemented provisional conductorless operation (driver-only operation). -Added the "Forced conductorless drive" option in the railway settings. There may be problems with scoring, game progress, etc. in the provisional conductorless operation. In order to give priority to adding vehicles such as the 4000 type, any issues related to the conductorless will be corrected and adjusted during the actual implementation after the route extension. Enabled keyboard control for conductor switch-related actions in the driving mode. *Actions can only be performed when facing backward. -Fixed an issue where turnback equipment occurred on the 1261 train from Nijigahama to Komano. -Improved the situation where passengers were detained arrival at Platform 2 at Tatehama, such as the 3643K train. -Fixed the tilt of the bogie for local trains waiting at the Shin-Nozaki arrival of the 3643K train. -Linked the front/rear switch and ATS display. -Added settings for exterior announcement volume. -Added an option to show/hide guide messages.
A collection 8 of space-themed games, including A-Spec First Assault, from management to exploration to pure adrenaline combat, this bundle has everything you. Save almost 75% off until Jan 04, 10 AM PT.
Even if you missed the winter sale, the lowest discount will always be 60%!
Winter is a good time to calmly enjoy your favorite game. However, we have prepared something else for you to make your interaction with World War 3 even more pleasant.
The following event will be available in the game from December 24th 00:01 UTC, until January 08th 23:59 UTC
Log to the game for eight days during event period to receive all the prizes we have prepared for you. This includes the 'Cold Night' Operator and the 'MSBS-B Snowflake' rifle.
Cold Night Operator - The operator is ideally prepared for windy and wet weather conditions prevailing at the beginning or end of winter. Goggles and balaclava protect against the unpleasant touch of cold rain or wet snow. The winter version of the camouflage Multicam with green accents is perfect for the beginning or end of winter. The bare hands allow better handling of the weapon in adverse weather conditions.
MSBS-B “Snowflake” - At first glance, this carbine is the embodiment of the well-known maxim: "How many accessories do you want on a weapon - Yes". However, it is not decked out like a Christmas tree for no reason. It has been configured for night operations in winter weather, hence the black camouflage with white accents. The 2x zoom holographic sight, combined with a precision barrel tipped with a suppressor and a comfortable grip, will allow you to eliminate enemies with precision and silence.
Every new day you login to game, up to 8 days, you will receive a reward:
Day 1: WEB Assault vest with SMOCK jacket
Day 2: BWS Pants
Day 3: Mechanix gloves
Day 4: Balaclava with profile goggles
Day 5: 6B47 Helmet and Cold Night operator
Day 6: Legendary XP booster
Day 7: Legendary XP booster
Day 8: MSBS-B "Snowflake" blueprint
All rewards will be available via your web inventory: https://worldwar3.com/inventory. Sign in, select the items and press "Transfer Items" button. They will appear in your game.
Also take a look at our sale, where we have prepared many epic items, such as: "Beryl 762 Red Devil", "Type X Pacific Wind", "Scar-H Vixen".
We hope you will enjoy the event and the sale. Have a great Christmas and happy new year's eve!
The year is coming to an end and some of you might be wondering where we are with Elroy.
Well, we're extremely proud to announce that we are sailing into the holidays with the game feature, story, puzzle and voice-over COMPLETE!
Here is a glimpse behind the scenes featuring our amazing actors recording the voices for Elroy and the Aliens. Featured in this video are 4 of our 20+ actors for Elroy's 60+ characters.
In order of appearance: Adam Longworth as Wanderbrust, Jay Rincon as Elroy, Dev Joshi as Peggie & Penelope Rawlins as Nikki.
Directed by: the great Mark Estdale at the OMUK studios.
We'll continue in 2024 with polishing, QA-ing, translating and preparing the game for the release in Q4.
Have a wonderful holiday time! :)
We wish you all a lot of love, happiness and peace on Earth. <3
Embark on a space city-building adventure in Moons of Ardan! Develop a thriving civilization in a real-time planetary system. Oversee production chains, cater to the needs of your axonauts, recover their lost technologies, and navigate resource transportation.
I haven't forgotten about the game or my promise for the final version in January. Unfortunately, I've had less time for development in the past months, as I'm working on it alone and have other commitments.
Nevertheless, I'm currently working on a significant update, which I'll announce once it's deemed ready and has been tested. The next version will include a few minor additions that I hope you'll enjoy!
Regrettably, the January release will be delayed due to more issues in the game that I want to fix before considering it complete. In the meantime, the game is available in Early Access, which doesn't differ much from the final release. :)
ADD: Separate volume settings for music and sound effects CNG: North African zones that don't normally have a capture VP value with a road in them are now worth 2 VP if captured by the player
FIX: Controller inputs to change battlegroup command were not being recognized in the Battlegroup menu tab on the Campaign Day layer FIX: Keyboard inputs were not being handled properly in View Mode on the Campaign Day map