Dec 22, 2023
Reign of the Renegade - Lyrus
OKAY! Last patch before I go AFK for a few weeks. No-one discover any game-breaking bugs, agreed?

Fixes:
- Fixed a crash if you happened to have a corrupt Run File
- Fixed Draft mode carrying your previous draft picks into the next run. Not sure how I missed this 2 days in a row - apologies!
- Fixed Rhythm (Rogue Ninja Perk) counting non-Atk actions
- SPEEDRUNNERS HATE HIM: Fixed skipping Boss Artifacts allowing you to skip the entire next Act (honestly one of the funnier bugs). Also moved the "Skip" button for Boss Artifacts to prevent double-clicking and skipping unintentionally.
- Made a system change to how the "Pick 1 Action to Vanish/Retain/Dupe/etc," system works. There was a fundamental problem with how these effects were triggering, allowing them to stack on top of each other, leading to a softlock. Now, they go in order of which they were queued.
- Fixed Buffs being completely stripped at the start of combat (sorry to any people who picked Booster or the Pray Perk, they were useless)

Balance:
- Bounty (Rogue Perk) gives more XP and max HP
- Flurry (Rogue Perk) now fills remaining hand space w/ stings on turns 1 AND 2

Visual Fixes:
- Actions: Accelerate & Barbs now shows Diceroll icon as intended
- Adjusted phrasing on Vlad's Angry Buff

As a note, I am fully aware that you are able to cheese the Draft mode to get unlimited free packs. Since I couldn't get to an elegant fix, consider this your present for playing through the holidays!

There are a few other things that were reported that I am aware of. Either I couldn't get to it, am planning a rework, or I couldn't replicate it. Think I got all the game-breakers though!

Time to relax. Happy holidays to all!

1.09B: Fixed a crash related to Drafting & new pick a card system
Ringleaders - sibel.damar






Super Retro BoxBot - iamdaman13
Update 2.32pr
  • Revisions to several levels to improve playability and challenge
  • Added trophies to main menu for completing all levels, reaching par on all levels, and collecting all bonuses
  • Revised dev scores for several levels
  • Updated par calculation: increased to 7.5% higher than dev score + 2
Innocent Girl - devtr
Dear friends!

We are pleased to announce that our Developer & Publisher Page has been created, and invite you to join us!




Follow us to know about new games and DLC's! We will be very thankful you for it!




If you have any questions, feel free to ask us here - red.six.dev@gmail.com

Furry Love - devtr
Dear friends!

We are pleased to announce that our Developer & Publisher Page has been created, and invite you to join us!




Follow us to know about new games and DLC's! We will be very thankful you for it!


If you have any questions, feel free to ask us here - red.six.dev@gmail.com

Strike Force Heroes - IndieArk
Just in time for the Holidays, Strike Force Heroes is now 10% off. Get it while it's hot.. err--cold!

Upcoming Free DLC
Soon we'll releasing some classic costumes as DLC for free. Pick them up in a few days as our Christmas Gift to you!

v1.18 Game Update
Also, a number of balance changes have been made to smoothen out the game experience, as well as 2 brand new challenge missions! (And yes, they are very challenging)

Additions
- 2 brand new challenges added to Meet your Makers!
- German translations have been added to the game!

Balance
- Presents spawn 30% faster in Collection Daily Missions
- Mission 8, Spores spawn 30% slower overall, but now gradually spawn more as the fight goes on
- Mission 8, Boss rockets fire 15% slower and home-in 25% slower
- Mission 9, Infected damage reduced by 20%
- Mission 10, Infected have 20% less health
- Mission 15, Bonus objective changed to "Beat in 3 minutes"
- Mission 19, Done soldiers have -20% health and -15% damage
- Challenge 6, Player health and damage boosted by 20%
- Challenge 11, Enemy health reduced by 20%
- Challenge 11-2, Enemy health reduced by 20% and their Ability charge speed reduced by 30%
- Challenge 12, bonus objectives changed to take low damage
- Challenge 12-2, Enemies no longer start with Butter Knives

Overall Difficulty
- Insane difficulty enemy Lvls now 41-50 (from 41-60)
- Lvl 30+ Enemies do 15% less damage to the player

Fixes
- Challenge 15-1 and 15-2 are playable again
- Overclock and Maximum Overdrive no longer make it harder to climb ledges
- Fixed a bug that made "Collection" mode show up in custom games (it should not)
- Fixed overlapping and misaligned text in certain languages (ie: Russian)
- Fixed tutorial mission controls not being translated

As always, we thank you for enjoy the game, and wish you all a wonderful new year!
<3 Justin & Mike
Miss Furry - devtr
Dear friends!

We are pleased to announce that our Developer & Publisher Page has been created, and invite you to join us!




Follow us to know about new games and DLC's! We will be very thankful you for it!



If you have any questions, feel free to ask us here - red.six.dev@gmail.com

Axiom of Maria: Prologue - Studio Ganzheit
  • Fixed a bug that could occur when standing on 0A Flash
  • Increased the distance for absorbing orbs
Axiom of Maria Playtest - Studio Ganzheit
  • Fixed a bug that could occur when standing on 0A Flash
  • Increased the distance for absorbing orbs
Erotic Justice - Wilsonthegreen

Our Christmas present to you is a sweet discount for Erotic Justice
So don't wait and treat yourself to some waifus this holiday season :D
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